Merge remote-tracking branch 'origin/master' into develop

master
QMK Bot 2022-09-01 23:33:21 +00:00
commit 98ed5b6cfa
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// Copyright 2021 s8erdude (@jpuerto96)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 12
#define MATRIX_ROWS_PER_SIDE (MATRIX_ROWS / 2)
#define MATRIX_COLS_PER_SIDE (MATRIX_COLS / 2)
#define UNUSED_MCU 13
#define UNUSED_MCP 6
// wiring
#define MATRIX_ROW_PINS_MCU \
{ B0, B1, B2, B3 }
#define MATRIX_COL_PINS_MCU \
{ F7, F6, F5, F4, F1, F0 }
#define UNUSED_PINS_MCU \
{ B4, B5, B6, B7, C6, C7, D2, D3, D4, D5, D6, D7, E6}
#define MATRIX_ROW_PINS_MCP \
{ B0, B1, B2, B3 }
#define MATRIX_COL_PINS_MCP \
{ A0, A1, A2, A3, A4, A5 }
#define UNUSED_PINS_MCP \
{ B4, B5, B6, B7, A6, A7 }
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST

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{
"keyboard_name": "ingrained",
"manufacturer": "s8erdude"
"url": "https://github.com/jpuerto96",
"maintainer": "jpuerto96 (s8erdude)",
"usb": {
"vid": "0xB33F",
"pid": "0x58E4",
"device_version": "0.0.1"
},
"layouts": {
"LAYOUT_split_3x6_3": {
"layout": [
{
"label": "Esc",
"x": 0,
"y": 0.3
},
{
"label": "Q",
"x": 1,
"y": 0.3
},
{
"label": "W",
"x": 2,
"y": 0.1
},
{
"label": "E",
"x": 3,
"y": 0
},
{
"label": "R",
"x": 4,
"y": 0.1
},
{
"label": "T",
"x": 5,
"y": 0.2
},
{
"label": "Y",
"x": 9,
"y": 0.2
},
{
"label": "U",
"x": 10,
"y": 0.1
},
{
"label": "I",
"x": 11,
"y": 0
},
{
"label": "O",
"x": 12,
"y": 0.1
},
{
"label": "P",
"x": 13,
"y": 0.3
},
{
"label": "Back Space",
"x": 14,
"y": 0.3
},
{
"label": "Tab",
"x": 0,
"y": 1.3
},
{
"label": "A",
"x": 1,
"y": 1.3
},
{
"label": "S",
"x": 2,
"y": 1.1
},
{
"label": "D",
"x": 3,
"y": 1
},
{
"label": "F",
"x": 4,
"y": 1.1
},
{
"label": "G",
"x": 5,
"y": 1.2
},
{
"label": "H",
"x": 9,
"y": 1.2
},
{
"label": "J",
"x": 10,
"y": 1.1
},
{
"label": "K",
"x": 11,
"y": 1
},
{
"label": "L",
"x": 12,
"y": 1.1
},
{
"label": ";",
"x": 13,
"y": 1.3
},
{
"label": "'",
"x": 14,
"y": 1.3
},
{
"label": "Shift",
"x": 0,
"y": 2.3
},
{
"label": "Z",
"x": 1,
"y": 2.3
},
{
"label": "X",
"x": 2,
"y": 2.1
},
{
"label": "C",
"x": 3,
"y": 2
},
{
"label": "V",
"x": 4,
"y": 2.1
},
{
"label": "B",
"x": 5,
"y": 2.2
},
{
"label": "N",
"x": 9,
"y": 2.2
},
{
"label": "M",
"x": 10,
"y": 2.1
},
{
"label": ",",
"x": 11,
"y": 2
},
{
"label": ".",
"x": 12,
"y": 2.1
},
{
"label": "/",
"x": 13,
"y": 2.3
},
{
"label": "Shift",
"x": 14,
"y": 2.3
},
{
"label": "GUI",
"x": 4,
"y": 3.7
},
{
"label": "Lower",
"x": 5,
"y": 3.7
},
{
"label": "Space",
"x": 6,
"y": 3.2,
"h": 1.5
},
{
"label": "Enter",
"x": 8,
"y": 3.2,
"h": 1.5
},
{
"label": "Raise",
"x": 9,
"y": 3.7
},
{
"label": "Alt",
"x": 10,
"y": 3.7
}
]
},
"LAYOUT_split_3x5_3": {
"layout": [
{"label":"Q", "x":0, "y":0.3},
{"label":"W", "x":1, "y":0.1},
{"label":"E", "x":2, "y":0},
{"label":"R", "x":3, "y":0.1},
{"label":"T", "x":4, "y":0.2},
{"label":"Y", "x":8, "y":0.2},
{"label":"U", "x":9, "y":0.1},
{"label":"I", "x":10, "y":0},
{"label":"O", "x":11, "y":0.1},
{"label":"P", "x":12, "y":0.3},
{"label":"A", "x":0, "y":1.3},
{"label":"S", "x":1, "y":1.1},
{"label":"D", "x":2, "y":1},
{"label":"F", "x":3, "y":1.1},
{"label":"G", "x":4, "y":1.2},
{"label":"H", "x":8, "y":1.2},
{"label":"J", "x":9, "y":1.1},
{"label":"K", "x":10, "y":1},
{"label":"L", "x":11, "y":1.1},
{"label":";", "x":12, "y":1.3},
{"label":"Z", "x":0, "y":2.3},
{"label":"X", "x":1, "y":2.1},
{"label":"C", "x":2, "y":2},
{"label":"V", "x":3, "y":2.1},
{"label":"B", "x":4, "y":2.2},
{"label":"N", "x":8, "y":2.2},
{"label":"M", "x":9, "y":2.1},
{"label":",", "x":10, "y":2},
{"label":".", "x":11, "y":2.1},
{"label":"/", "x":12, "y":2.3},
{"label":"GUI", "x":3, "y":3.7},
{"label":"Lower", "x":4, "y":3.7},
{"label":"Space", "x":5, "y":3.2, "h":1.5},
{"label":"Enter", "x":7, "y":3.2, "h":1.5},
{"label":"Raise", "x":8, "y":3.7},
{"label":"Alt", "x":9, "y":3.7}
]
}
}
}

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// Copyright 2021 s8erdude (@jpuerto96)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "ingrained.h"

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// Copyright 2021 s8erdude (@jpuerto96)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define XXX KC_NO
#define LAYOUT_split_3x6_3( \
k00, k01, k02, k03, k04, k05, k011, k010, k09, k08, k07, k06,\
k10, k11, k12, k13, k14, k15, k111, k110, k19, k18, k17, k16,\
k20, k21, k22, k23, k24, k25, k211, k210, k29, k28, k27, k26,\
k33, k34, k35, k311, k310, k39\
) { \
{ k00, k01, k02, k03, k04, k05 },\
{ k10, k11, k12, k13, k14, k15 },\
{ k20, k21, k22, k23, k24, k25 },\
{ XXX, XXX, XXX, k33, k34, k35 },\
{ k06, k07, k08, k09, k010, k011 },\
{ k16, k17, k18, k19, k110, k111 },\
{ k26, k27, k28, k29, k210, k211 },\
{ XXX, XXX, XXX, k39, k310, k311 }\
}
#define LAYOUT_split_3x5_3( \
k01, k02, k03, k04, k05, k011, k010, k09, k08, k07,\
k11, k12, k13, k14, k15, k111, k110, k19, k18, k17,\
k21, k22, k23, k24, k25, k211, k210, k29, k28, k27,\
k33, k34, k35, k311, k310, k39\
) { \
{ XXX, k01, k02, k03, k04, k05 },\
{ XXX, k11, k12, k13, k14, k15 },\
{ XXX, k21, k22, k23, k24, k25 },\
{ XXX, XXX, XXX, k33, k34, k35 },\
{ XXX, k07, k08, k09, k010, k011 },\
{ XXX, k17, k18, k19, k110, k111 },\
{ XXX, k27, k28, k29, k210, k211 },\
{ XXX, XXX, XXX, k39, k310, k311 }\
}

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// Copyright 2021 s8erdude (@jpuerto96)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_split_3x5_3(
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
KC_LGUI, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_RALT
)
};

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# The 3x5 keymap for ingrained

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// Copyright 2021 s8erdude (@jpuerto96)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_names {
_BASE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_split_3x6_3(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LGUI, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_RALT
),
};

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# The default keymap for ingrained

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/*
Copyright 2013 Oleg Kostyuk <cub.uanic@gmail.com>
2020 Pierre Chevalier <pierrechevalier83@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* This code was heavily inspired by the ergodox_ez keymap, and modernized
* to take advantage of the quantum.h microcontroller agnostics gpio control
* abstractions and use the macros defined in config.h for the wiring as opposed
* to repeating that information all over the place.
*/
#include QMK_KEYBOARD_H
#include "i2c_master.h"
extern i2c_status_t mcp23017_status;
#define I2C_TIMEOUT 1000
// For a better understanding of the i2c protocol, this is a good read:
// https://www.robot-electronics.co.uk/i2c-tutorial
// I2C address:
// See the datasheet, section 3.3.1 on addressing I2C devices and figure 3-6 for an
// illustration
// http://ww1.microchip.com/downloads/en/devicedoc/20001952c.pdf
// All address pins of the mcp23017 are connected to the ground on the ferris
// | 0 | 1 | 0 | 0 | A2 | A1 | A0 |
// | 0 | 1 | 0 | 0 | 0 | 0 | 0 |
#define I2C_ADDR 0b0100000
#define I2C_ADDR_WRITE ((I2C_ADDR << 1) | I2C_WRITE)
#define I2C_ADDR_READ ((I2C_ADDR << 1) | I2C_READ)
// Register addresses
// See https://github.com/adafruit/Adafruit-MCP23017-Arduino-Library/blob/master/Adafruit_MCP23017.h
#define IODIRA 0x00 // i/o direction register
#define IODIRB 0x01
#define GPPUA 0x0C // GPIO pull-up resistor register
#define GPPUB 0x0D
#define GPIOA 0x12 // general purpose i/o port register (write modifies OLAT)
#define GPIOB 0x13
#define OLATA 0x14 // output latch register
#define OLATB 0x15
bool i2c_initialized = 0;
i2c_status_t mcp23017_status = I2C_ADDR;
uint8_t init_mcp23017(void) {
print("starting init");
mcp23017_status = I2C_ADDR;
// I2C subsystem
if (i2c_initialized == 0) {
i2c_init(); // on pins D(1,0)
i2c_initialized = true;
wait_ms(I2C_TIMEOUT);
}
// set pin direction
// - unused : input : 1
// - input : input : 1
// - driving : output : 0
// This means: we will read all the bits on GPIOA
// This means: we will write to the pins 0-4 on GPIOB (in select_rows)
uint8_t buf[] = {IODIRA, 0b11111111, 0b11110000};
mcp23017_status = i2c_transmit(I2C_ADDR_WRITE, buf, sizeof(buf), I2C_TIMEOUT);
if (!mcp23017_status) {
// set pull-up
// - unused : on : 1
// - input : on : 1
// - driving : off : 0
// This means: we will read all the bits on GPIOA
// This means: we will write to the pins 0-4 on GPIOB (in select_rows)
uint8_t pullup_buf[] = {GPPUA, 0b11111111, 0b11110000};
mcp23017_status = i2c_transmit(I2C_ADDR_WRITE, pullup_buf, sizeof(pullup_buf), I2C_TIMEOUT);
}
return mcp23017_status;
}
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS]; // debounced values
static matrix_row_t read_cols(uint8_t row);
static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
static uint8_t mcp23017_reset_loop;
void matrix_init_custom(void) {
// initialize row and col
mcp23017_status = init_mcp23017();
unselect_rows();
init_cols();
// initialize matrix state: all keys off
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
}
}
void matrix_power_up(void) {
mcp23017_status = init_mcp23017();
unselect_rows();
init_cols();
// initialize matrix state: all keys off
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
}
}
// Reads and stores a row, returning
// whether a change occurred.
static inline bool store_matrix_row(matrix_row_t current_matrix[], uint8_t index) {
matrix_row_t temp = read_cols(index);
if (current_matrix[index] != temp) {
current_matrix[index] = temp;
return true;
}
return false;
}
bool matrix_scan_custom(matrix_row_t current_matrix[]) {
if (mcp23017_status) { // if there was an error
if (++mcp23017_reset_loop == 0) {
// if (++mcp23017_reset_loop >= 1300) {
// since mcp23017_reset_loop is 8 bit - we'll try to reset once in 255 matrix scans
// this will be approx bit more frequent than once per second
dprint("trying to reset mcp23017\n");
mcp23017_status = init_mcp23017();
if (mcp23017_status) {
dprint("right side not responding\n");
} else {
dprint("right side attached\n");
}
}
}
bool changed = false;
for (uint8_t i = 0; i < MATRIX_ROWS_PER_SIDE; i++) {
// select rows from left and right hands
uint8_t left_index = i;
uint8_t right_index = i + MATRIX_ROWS_PER_SIDE;
select_row(left_index);
select_row(right_index);
// we don't need a 30us delay anymore, because selecting a
// left-hand row requires more than 30us for i2c.
changed |= store_matrix_row(current_matrix, left_index);
changed |= store_matrix_row(current_matrix, right_index);
unselect_rows();
}
return changed;
}
static void init_cols(void) {
// init on mcp23017
// not needed, already done as part of init_mcp23017()
// init on mcu
pin_t matrix_col_pins_mcu[MATRIX_COLS_PER_SIDE] = MATRIX_COL_PINS_MCU;
for (int pin_index = 0; pin_index < MATRIX_COLS_PER_SIDE; pin_index++) {
pin_t pin = matrix_col_pins_mcu[pin_index];
setPinInput(pin);
writePinHigh(pin);
}
}
static matrix_row_t read_cols(uint8_t row) {
if (row < MATRIX_ROWS_PER_SIDE) {
pin_t matrix_col_pins_mcu[MATRIX_COLS_PER_SIDE] = MATRIX_COL_PINS_MCU;
matrix_row_t current_row_value = 0;
// For each col...
for (uint8_t col_index = 0; col_index < MATRIX_COLS_PER_SIDE; col_index++) {
// Select the col pin to read (active low)
uint8_t pin_state = readPin(matrix_col_pins_mcu[col_index]);
// Populate the matrix row with the state of the col pin
current_row_value |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
}
return current_row_value;
} else {
if (mcp23017_status) { // if there was an error
return 0;
} else {
uint8_t buf[] = {GPIOA};
mcp23017_status = i2c_transmit(I2C_ADDR_WRITE, buf, sizeof(buf), I2C_TIMEOUT);
// We read all the pins on GPIOA.
// The initial state was all ones and any depressed key at a given column for the currently selected row will have its bit flipped to zero.
// The return value is a row as represented in the generic matrix code were the rightmost bits represent the lower columns and zeroes represent non-depressed keys while ones represent depressed keys.
// Since the pins connected to eact columns are sequential, and counting from zero up (col 5 -> GPIOA0, col 6 -> GPIOA1 and so on), the only transformation needed is a bitwise not to swap all zeroes and ones.
uint8_t data[] = {0};
if (!mcp23017_status) {
mcp23017_status = i2c_receive(I2C_ADDR_READ, data, sizeof(data), I2C_TIMEOUT);
data[0] = ~(data[0]);
}
return data[0];
}
}
}
static void unselect_rows(void) {
// no need to unselect on mcp23017, because the select step sets all
// the other row bits high, and it's not changing to a different
// direction
// unselect rows on microcontroller
pin_t matrix_row_pins_mcu[MATRIX_ROWS_PER_SIDE] = MATRIX_ROW_PINS_MCU;
for (int pin_index = 0; pin_index < MATRIX_ROWS_PER_SIDE; pin_index++) {
pin_t pin = matrix_row_pins_mcu[pin_index];
setPinInput(pin);
writePinLow(pin);
}
}
static void select_row(uint8_t row) {
if (row < MATRIX_ROWS_PER_SIDE) {
// select on atmega32u4
pin_t matrix_row_pins_mcu[MATRIX_ROWS_PER_SIDE] = MATRIX_ROW_PINS_MCU;
pin_t pin = matrix_row_pins_mcu[row];
setPinOutput(pin);
writePinLow(pin);
} else {
// select on mcp23017
if (mcp23017_status) { // if there was an error
// do nothing
} else {
// Select the desired row by writing a byte for the entire GPIOB bus where only the bit representing the row we want to select is a zero (write instruction) and every other bit is a one.
// Note that the row - MATRIX_ROWS_PER_SIDE reflects the fact that being on the right hand, the columns are numbered from MATRIX_ROWS_PER_SIDE to MATRIX_ROWS, but the pins we want to write to are indexed from zero up on the GPIOB bus.
uint8_t buf[] = {GPIOB, 0xFF & ~(1 << (row - MATRIX_ROWS_PER_SIDE))};
mcp23017_status = i2c_transmit(I2C_ADDR_WRITE, buf, sizeof(buf), I2C_TIMEOUT);
}
}
}

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# ingrained
This PCB is an integrated, USB-C to USB-C, Corne replacement.
* Keyboard Maintainer: [s8erdude](https://github.com/jpuerto96)
* Hardware Supported: Ingrained PCB
* Hardware Availability: [Open Source PCB](https://github.com/jpuerto96/crkbd)
Make example for this keyboard (after setting up your build environment):
make ingrained:default
Flashing example for this keyboard:
make ingrained:default:flash
To reset the board, you will want to short the pad labeled RESET on the main half (near the USB-C interconnect).
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
UNICODE_ENABLE = yes
CUSTOM_MATRIX = lite
NO_USB_STARTUP_CHECK = yes
LTO_ENABLE = yes
SRC += matrix.c
QUANTUM_LIB_SRC += i2c_master.c
LAYOUTS = split_3x5_3 split_3x6_3