Add bitpop16() in util.c.
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@ -22,7 +22,7 @@ uint8_t bitpop(uint8_t bits)
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{
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{
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uint8_t c;
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uint8_t c;
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for (c = 0; bits; c++)
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for (c = 0; bits; c++)
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bits &= bits -1;
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bits &= bits - 1;
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return c;
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return c;
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/*
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/*
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const uint8_t bit_count[] = { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 };
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const uint8_t bit_count[] = { 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4 };
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@ -30,6 +30,14 @@ uint8_t bitpop(uint8_t bits)
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*/
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*/
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}
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}
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uint8_t bitpop16(uint16_t bits)
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{
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uint8_t c;
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for (c = 0; bits; c++)
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bits &= bits - 1;
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return c;
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}
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// most significant on-bit - return highest location of on-bit
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// most significant on-bit - return highest location of on-bit
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uint8_t biton(uint8_t bits)
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uint8_t biton(uint8_t bits)
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{
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{
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@ -16,7 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#ifndef UTIL_H
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#ifndef UTIL_H
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#define UTIL_H 1
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#define UTIL_H
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#include <stdint.h>
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#include <stdint.h>
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@ -29,6 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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uint8_t bitpop(uint8_t bits);
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uint8_t bitpop(uint8_t bits);
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uint8_t bitpop16(uint16_t bits);
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uint8_t biton(uint8_t bits);
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uint8_t biton(uint8_t bits);
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#endif
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#endif
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