Merge remote-tracking branch 'upstream/master' into develop

master
Nick Brassel 2021-11-05 08:55:55 +11:00
commit 92e9bbd9b9
4 changed files with 117 additions and 4 deletions

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@ -118,6 +118,68 @@ This command lets you configure the behavior of QMK. For the full `qmk config` d
qmk config [-ro] [config_token1] [config_token2] [...] [config_tokenN] qmk config [-ro] [config_token1] [config_token2] [...] [config_tokenN]
``` ```
## `qmk cd`
This command opens a new shell in your `qmk_firmware` directory.
Note that if you are already somewhere within `QMK_HOME` (for example, the `keyboards/` folder), nothing will happen.
To exit out into the parent shell, simply type `exit`.
**Usage**:
```
qmk cd
```
## `qmk console`
This command lets you connect to keyboard consoles to get debugging messages. It only works if your keyboard firmware has been compiled with `CONSOLE_ENABLE=yes`.
**Usage**:
```
qmk console [-d <pid>:<vid>[:<index>]] [-l] [-n] [-t] [-w <seconds>]
```
**Examples**:
Connect to all available keyboards and show their console messages:
```
qmk console
```
List all devices:
```
qmk console -l
```
Show only messages from clueboard/66/rev3 keyboards:
```
qmk console -d C1ED:2370
```
Show only messages from the second clueboard/66/rev3:
```
qmk console -d C1ED:2370:2
```
Show timestamps and VID:PID instead of names:
```
qmk console -n -t
```
Disable bootloader messages:
```
qmk console --no-bootloaders
```
## `qmk doctor` ## `qmk doctor`
This command examines your environment and alerts you to potential build or flash problems. It can fix many of them if you want it to. This command examines your environment and alerts you to potential build or flash problems. It can fix many of them if you want it to.

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@ -31,6 +31,7 @@ safe_commands = [
subcommands = [ subcommands = [
'qmk.cli.bux', 'qmk.cli.bux',
'qmk.cli.c2json', 'qmk.cli.c2json',
'qmk.cli.cd',
'qmk.cli.cformat', 'qmk.cli.cformat',
'qmk.cli.chibios.confmigrate', 'qmk.cli.chibios.confmigrate',
'qmk.cli.clean', 'qmk.cli.clean',

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@ -0,0 +1,46 @@
"""Open a shell in the QMK Home directory
"""
import sys
import os
from milc import cli
from qmk.path import under_qmk_firmware
@cli.subcommand('Go to QMK Home')
def cd(cli):
"""Go to QMK Home
"""
if not sys.stdout.isatty():
cli.log.error("This command is for interactive usage only. For non-interactive usage, 'cd $(qmk env QMK_HOME)' is more robust.")
sys.exit(1)
if not under_qmk_firmware():
# Only do anything if the user is not under qmk_firmware already
# in order to reduce the possibility of starting multiple shells
cli.log.info("Spawning a subshell in your QMK_HOME directory.")
cli.log.info("Type 'exit' to get back to the parent shell.")
if not cli.platform.lower().startswith('windows'):
# For Linux/Mac/etc
# Check the user's login shell from 'passwd'
# alternatively fall back to $SHELL env var
# and finally to '/bin/bash'.
import getpass
import pwd
shell = pwd.getpwnam(getpass.getuser()).pw_shell
if not shell:
shell = os.environ.get('SHELL', '/bin/bash')
# Start the new subshell
os.execl(shell, shell)
else:
# For Windows
# Check the $SHELL env var
# and fall back to '/usr/bin/bash'.
qmk_env = os.environ.copy()
# Set the prompt for the new shell
qmk_env['MSYS2_PS1'] = qmk_env['PS1']
# Start the new subshell
cli.run([os.environ.get('SHELL', '/usr/bin/bash')], env=qmk_env)
else:
cli.log.info("Already within qmk_firmware directory.")

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@ -25,6 +25,13 @@ def _valid_community_layout(layout):
return (Path('layouts/default') / layout).exists() return (Path('layouts/default') / layout).exists()
def _remove_newlines_from_labels(layouts):
for layout_name, layout_json in layouts.items():
for key in layout_json['layout']:
if '\n' in key['label']:
key['label'] = key['label'].split('\n')[0]
def info_json(keyboard): def info_json(keyboard):
"""Generate the info.json data for a specific keyboard. """Generate the info.json data for a specific keyboard.
""" """
@ -100,10 +107,7 @@ def info_json(keyboard):
_check_matrix(info_data) _check_matrix(info_data)
# Remove newline characters from layout labels # Remove newline characters from layout labels
for layout_name, layout_json in layouts.items(): _remove_newlines_from_labels(layouts)
for key in layout_json['layout']:
if '\n' in key['label']:
key['label'] = key['label'].split('\n')[0]
return info_data return info_data