[Keyboard] Fix Terrazzo build failure (#12977)
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9ce4bdfd6a
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8f4767d966
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@ -162,7 +162,6 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
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|Define |Description |
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|-------------------------------------------------------|-----------------------------------------------|
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|`#define DISABLE_LED_MATRIX_SOLID` |Disables `LED_MATRIX_SOLID` |
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|`#define DISABLE_LED_MATRIX_ALPHAS_MODS` |Disables `LED_MATRIX_ALPHAS_MODS` |
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|`#define DISABLE_LED_MATRIX_BREATHING` |Disables `LED_MATRIX_BREATHING` |
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|`#define DISABLE_LED_MATRIX_BAND` |Disables `LED_MATRIX_BAND` |
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@ -362,7 +362,6 @@ You can disable a single effect by defining `DISABLE_[EFFECT_NAME]` in your `con
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|Define |Description |
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|-------------------------------------------------------|-----------------------------------------------|
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|`#define DISABLE_RGB_MATRIX_SOLID_COLOR` |Disables `RGB_MATRIX_SOLID_COLOR` |
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|`#define DISABLE_RGB_MATRIX_ALPHAS_MODS` |Disables `RGB_MATRIX_ALPHAS_MODS` |
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|`#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN` |Disables `RGB_MATRIX_GRADIENT_UP_DOWN` |
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|`#define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT` |Disables `MATRIX_GRADIENT_LEFT_RIGHT` |
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@ -91,6 +91,27 @@ so there is only one configuration. */
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#define LED_MATRIX_MAXIMUM_BRIGHTNESS 20
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#define LED_DISABLE_WHEN_USB_SUSPENDED true
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#define DISABLE_LED_MATRIX_ALPHAS_MODS
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#define DISABLE_LED_MATRIX_BREATHING
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#define DISABLE_LED_MATRIX_BAND
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#define DISABLE_LED_MATRIX_BAND_PINWHEEL
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#define DISABLE_LED_MATRIX_BAND_SPIRAL
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#define DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
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#define DISABLE_LED_MATRIX_CYCLE_UP_DOWN
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#define DISABLE_LED_MATRIX_CYCLE_OUT_IN
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#define DISABLE_LED_MATRIX_DUAL_BEACON
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#define DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
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#define DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
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#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
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#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
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#define DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define DISABLE_LED_MATRIX_SOLID_SPLASH
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#define DISABLE_LED_MATRIX_SOLID_MULTISPLASH
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#define DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT
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#define DISABLE_LED_MATRIX_WAVE_UP_DOWN
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#endif
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/* Terrazzo animations */
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@ -2,33 +2,25 @@
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MCU = atmega32u4
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# Bootloader selection
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# Teensy halfkay
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# Pro Micro caterina
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# Atmel DFU atmel-dfu
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# LUFA DFU lufa-dfu
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# QMK DFU qmk-dfu
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# ATmega32A bootloadHID
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# ATmega328P USBasp
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BOOTLOADER = atmel-dfu
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# Build Options
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# comment out to disable the options.
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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AUDIO_ENABLE = no
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RGBLIGHT_ENABLE = no
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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BOOTMAGIC_ENABLE = full # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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LED_MATRIX_ENABLE = yes
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LED_MATRIX_DRIVER = IS31FL3731
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ENCODER_ENABLE = yes
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WPM_ENABLE = yes
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LAYOUTS = ortho ortho_mit ortho_all
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@ -43,6 +43,39 @@ const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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{0, C2_15},{0, C2_14},{0, C2_13},{0, C2_12},{0, C2_11},{0, C2_10},{0, C2_9}
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};
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led_config_t g_led_config = {
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{
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// Key Matrix to LED Index
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
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{ NO_LED, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED }
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}, {
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// LED Index to Physical Position
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{ 0, 0 }, { 16, 0 }, { 32, 0 }, { 48, 0 }, { 64, 0 }, { 80, 0 }, { 96, 0 }, { 112, 0 }, { 128, 0 }, { 144, 0 }, { 160, 0 }, { 176, 0 }, { 192, 0 }, { 208, 0 }, { 224, 0 },
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{ 0, 11 }, { 16, 11 }, { 32, 11 }, { 48, 11 }, { 64, 11 }, { 80, 11 }, { 96, 11 }, { 112, 11 }, { 128, 11 }, { 144, 11 }, { 160, 11 }, { 176, 11 }, { 192, 11 }, { 208, 11 }, { 224, 11 },
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{ 0, 21 }, { 16, 21 }, { 32, 21 }, { 48, 21 }, { 64, 21 }, { 80, 21 }, { 96, 21 }, { 112, 21 }, { 128, 21 }, { 144, 21 }, { 160, 21 }, { 176, 21 }, { 192, 21 }, { 208, 21 }, { 224, 21 },
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{ 0, 32 }, { 16, 32 }, { 32, 32 }, { 48, 32 }, { 64, 32 }, { 80, 32 }, { 96, 32 }, { 112, 32 }, { 128, 32 }, { 144, 32 }, { 160, 32 }, { 176, 32 }, { 192, 32 }, { 208, 32 }, { 224, 32 },
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{ 0, 43 }, { 16, 43 }, { 32, 43 }, { 48, 43 }, { 64, 43 }, { 80, 43 }, { 96, 43 }, { 112, 43 }, { 128, 43 }, { 144, 43 }, { 160, 43 }, { 176, 43 }, { 192, 43 }, { 208, 43 }, { 224, 43 },
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{ 0, 53 }, { 16, 53 }, { 32, 53 }, { 48, 53 }, { 64, 53 }, { 80, 53 }, { 96, 53 }, { 112, 53 }, { 128, 53 }, { 144, 53 }, { 160, 53 }, { 176, 53 }, { 192, 53 }, { 208, 53 }, { 224, 53 },
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{ 0, 64 }, { 16, 64 }, { 32, 64 }, { 48, 64 }, { 64, 64 }, { 80, 64 }, { 96, 64 }, { 112, 64 }, { 128, 64 }, { 144, 64 }, { 160, 64 }, { 176, 64 }, { 192, 64 }, { 208, 64 }, { 224, 64 }
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}, {
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// LED Index to Flag
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
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}
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};
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#define TERRAZZO_EFFECT(name)
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#define TERRAZZO_EFFECT_IMPLS
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