[Keyboard] treadstone48/rev2 (#8719)
* Keyboard: add treeadstone48 * rename layout defines * Use of pragma once * move common include code * fixed info.json * change keymap layout from kc to normal * fix alpha revision keymap * fixed info.json * remove USE_Link_Time_Optimization * Add keyboard firmware of treadstone48 rev.2 * move the rev1-supported keymap. * layout code was updated by review * remove comment bar * remove LTO ifded * Update keyboards/treadstone48/rev2/rev2.h * Update keyboards/treadstone48/rev2/rev2.hmaster
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@ -11,8 +11,11 @@ Hardware Availability: links to where you can find this hardware
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Make example for this keyboard (after setting up your build environment):
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Make example for this keyboard (after setting up your build environment):
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make treadstone48:default
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make treadstone48:default
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or
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make treadstone48/rev2:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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[Build guide](https://github.com/marksard/Keyboards/blob/master/treadstpne48/documents/treadstone48_buildguide.md)
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[Build guide](https://github.com/marksard/Keyboards/blob/master/treadstone48/documents/treadstone48_buildguide.md)
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[Build guide (rev2)](https://github.com/marksard/Keyboards/blob/master/treadstone48/documents/treadstone48rev2_buildguide.md)
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[Firmware](https://github.com/marksard/qmk_firmware/tree/my_customize/keyboards/treadstone48)
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[Firmware](https://github.com/marksard/qmk_firmware/tree/my_customize/keyboards/treadstone48)
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@ -0,0 +1,250 @@
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/*
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Copyright 2020 marksard
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0xDFA3
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#define DEVICE_VER 0x0020
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#define MANUFACTURER marksard
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#define PRODUCT treadstone48
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#define DESCRIPTION Symmetrical staggered 48 Keys Keyboard
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/* key matrix size */
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#define MATRIX_ROWS 8
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#define MATRIX_COLS 6
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3, B2, B6 }
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#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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// #define SOFT_SERIAL_PIN D2 // or D1, D2, D3, E6
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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#define RGB_DI_PIN D3
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 12
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 220 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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#define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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#define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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*/
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/* Bootmagic Lite key configuration */
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// #define BOOTMAGIC_LITE_ROW 0
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// #define BOOTMAGIC_LITE_COLUMN 0
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@ -0,0 +1,261 @@
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{
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"keyboard_name": "Treadstone48",
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"url": "https://github.com/marksard/Keyboards",
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"maintainer": "marksard",
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"width": 14.75,
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"height": 4,
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"layouts": {
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"LAYOUT_base": {
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"layout": [
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{
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"label": "Esc",
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"x": 1,
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"y": 0
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},
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{
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"label": "Q",
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"x": 2.25,
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"y": 0
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},
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{
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"label": "W",
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"x": 3.25,
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"y": 0
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},
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{
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"label": "E",
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"x": 4.25,
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"y": 0
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},
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{
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"label": "R",
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"x": 5.25,
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"y": 0
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},
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{
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"label": "T",
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"x": 6.25,
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"y": 0
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},
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{
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"label": "Y",
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"x": 7.75,
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"y": 0
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},
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{
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"label": "U",
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"x": 8.75,
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"y": 0
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},
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{
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"label": "I",
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"x": 9.75,
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"y": 0
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},
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{
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"label": "O",
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"x": 10.75,
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"y": 0
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},
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{
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"label": "P",
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"x": 11.75,
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"y": 0
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},
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{
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"label": "-",
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"x": 13.75,
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"y": 0
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},
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{
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"label": "Tab",
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"x": 1,
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"y": 1,
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"w": 1.5
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},
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{
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"label": "A",
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"x": 2.5,
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"y": 1
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},
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{
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"label": "S",
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"x": 3.5,
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"y": 1
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},
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{
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"label": "D",
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"x": 4.5,
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"y": 1
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},
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{
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"label": "F",
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"x": 5.5,
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"y": 1
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},
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{
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"label": "G",
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"x": 6.5,
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"y": 1
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},
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{
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||||||
|
"label": "H",
|
||||||
|
"x": 7.5,
|
||||||
|
"y": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "J",
|
||||||
|
"x": 8.5,
|
||||||
|
"y": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "K",
|
||||||
|
"x": 9.5,
|
||||||
|
"y": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "L",
|
||||||
|
"x": 10.5,
|
||||||
|
"y": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": ":",
|
||||||
|
"x": 11.5,
|
||||||
|
"y": 1
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Enter",
|
||||||
|
"x": 12.5,
|
||||||
|
"y": 1,
|
||||||
|
"w": 2.25
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Shift",
|
||||||
|
"x": 0,
|
||||||
|
"y": 2,
|
||||||
|
"w": 2.25
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Z",
|
||||||
|
"x": 2.25,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "X",
|
||||||
|
"x": 3.25,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "C",
|
||||||
|
"x": 4.25,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "V",
|
||||||
|
"x": 5.25,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "B",
|
||||||
|
"x": 6.25,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "N",
|
||||||
|
"x": 7.75,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "M",
|
||||||
|
"x": 8.75,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "<",
|
||||||
|
"x": 9.75,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": ">",
|
||||||
|
"x": 10.75,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "?",
|
||||||
|
"x": 11.75,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "\u2191",
|
||||||
|
"x": 12.75,
|
||||||
|
"y": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Ctrl",
|
||||||
|
"x": 0.75,
|
||||||
|
"y": 3,
|
||||||
|
"w": 1.25
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Win",
|
||||||
|
"x": 2,
|
||||||
|
"y": 3,
|
||||||
|
"w": 1.25
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Alt",
|
||||||
|
"x": 3.25,
|
||||||
|
"y": 3,
|
||||||
|
"w": 1.25
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Lower",
|
||||||
|
"x": 4.5,
|
||||||
|
"y": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "BackSpace",
|
||||||
|
"x": 5.5,
|
||||||
|
"y": 3,
|
||||||
|
"w": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"x": 7.5,
|
||||||
|
"y": 3,
|
||||||
|
"w": 2
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Raise",
|
||||||
|
"x": 9.5,
|
||||||
|
"y": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "Menu",
|
||||||
|
"x": 10.5,
|
||||||
|
"y": 3,
|
||||||
|
"w": 1.25
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "\u2190",
|
||||||
|
"x": 11.75,
|
||||||
|
"y": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "\u2193",
|
||||||
|
"x": 12.75,
|
||||||
|
"y": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "\u2192",
|
||||||
|
"x": 13.75,
|
||||||
|
"y": 3
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"label": "_",
|
||||||
|
"x": 12.75,
|
||||||
|
"y": 0
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,17 @@
|
||||||
|
/* Copyright 2020 marksard
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "rev2.h"
|
|
@ -0,0 +1,48 @@
|
||||||
|
/* Copyright 2020 marksard
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "quantum.h"
|
||||||
|
|
||||||
|
/* This is a shortcut to help you visually see your layout.
|
||||||
|
*
|
||||||
|
* The first section contains all of the arguments representing the physical
|
||||||
|
* layout of the board and position of the keys.
|
||||||
|
*
|
||||||
|
* The second converts the arguments into a two-dimensional array which
|
||||||
|
* represents the switch matrix.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#define LAYOUT_base( \
|
||||||
|
L00, L01, L02, L03, L04, L05, L40, L41, L42, L43, L44, L45, \
|
||||||
|
L10, L11, L12, L13, L14, L15, L50, L51, L52, L53, L54, L55, \
|
||||||
|
L20, L21, L22, L23, L24, L25, L60, L61, L62, L63, L64, L65, \
|
||||||
|
L30, L31, L32, L33, L34, L35, L70, L71, L72, L73, L74, L75 \
|
||||||
|
) \
|
||||||
|
{ \
|
||||||
|
{ L45, L44, L43, L42, L41, L40 }, \
|
||||||
|
{ L55, L54, L53, L52, L51, L50 }, \
|
||||||
|
{ L65, L64, L63, L62, L61, L60 }, \
|
||||||
|
{ L75, L74, L73, L72, L71, L70 }, \
|
||||||
|
{ L05, L04, L03, L02, L01, L00 }, \
|
||||||
|
{ L15, L14, L13, L12, L11, L10 }, \
|
||||||
|
{ L25, L24, L23, L22, L21, L20 }, \
|
||||||
|
{ L35, L34, L33, L32, L31, L30 } \
|
||||||
|
}
|
||||||
|
|
||||||
|
// full Keymap
|
||||||
|
#define LAYOUT_full LAYOUT_base
|
|
@ -0,0 +1 @@
|
||||||
|
SPLIT_KEYBOARD = no
|
Loading…
Reference in New Issue