[Keyboard] Idobao Montex V2(RGB) (#15865)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Christian Hofstede <4440939+chofstede@users.noreply.github.com>
Co-authored-by: Vino Rodrigues <github@m.vinorodrigues.com>
Co-authored-by: Vino Rodrigues <366673+vinorodrigues@users.noreply.github.com>
master
peepeetee 2022-06-16 10:08:01 +08:00 committed by GitHub
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// Copyright 2022 peepeetee (@peepeetee)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6964 // "id"
#define PRODUCT_ID 0x0127
#define DEVICE_VER 0x0001
#define MANUFACTURER IDOBAO
#define PRODUCT Montex RGB
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*/
#define MATRIX_ROW_PINS { D4, D6, D7, B4, B5, C6 }
#define MATRIX_COL_PINS { D5, D3, D2, D1, D0 }
#define DIODE_DIRECTION ROW2COL
#define RGB_DI_PIN B1
#if defined(RGB_DI_PIN) && defined(RGB_MATRIX_ENABLE)
// The number of LEDs connected
#define DRIVER_LED_TOTAL 31
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
/* *** Items disabled are visually unappealing in a 5x6 key matrix *** */
#define ENABLE_RGB_MATRIX_SOLID_COLOR
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
// #define ENABLE_RGB_MATRIX_BAND_SAT
// #define ENABLE_RGB_MATRIX_BAND_VAL
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
// #define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
// #define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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{
"keyboard_name": "IDOBAO MONTEX RGB",
"layouts": {
"LAYOUT_numpad_6x5": {
"layout": [
{ "label": "K00 (D4,D5)", "x": 0, "y": 0 },
{ "label": "K01 (D4,D3)", "x": 1, "y": 0 },
{ "label": "K02 (D4,D2)", "x": 2, "y": 0 },
{ "label": "K03 (D4,D1)", "x": 3, "y": 0 },
{ "label": "K04 (D4,D0)", "x": 4, "y": 0 },
{ "label": "K10 (D6,D5)", "x": 0, "y": 1 },
{ "label": "K11 (D6,D3)", "x": 1, "y": 1 },
{ "label": "K12 (D6,D2)", "x": 2, "y": 1 },
{ "label": "K13 (D6,D1)", "x": 3, "y": 1 },
{ "label": "K14 (D6,D0)", "x": 4, "y": 1 },
{ "label": "K20 (D7,D5)", "x": 0, "y": 2 },
{ "label": "K21 (D7,D3)", "x": 1, "y": 2 },
{ "label": "K22 (D7,D2)", "x": 2, "y": 2 },
{ "label": "K23 (D7,D1)", "x": 3, "y": 2 },
{ "label": "K24 (D7,D0)", "x": 4, "y": 2, "h": 2 },
{ "label": "K30 (B4,D5)", "x": 0, "y": 3 },
{ "label": "K31 (B4,D3)", "x": 1, "y": 3 },
{ "label": "K32 (B4,D2)", "x": 2, "y": 3 },
{ "label": "K33 (B4,D1)", "x": 3, "y": 3 },
{ "label": "K40 (B5,D5)", "x": 0, "y": 4 },
{ "label": "K41 (B5,D3)", "x": 1, "y": 4 },
{ "label": "K42 (B5,D2)", "x": 2, "y": 4 },
{ "label": "K43 (B5,D1)", "x": 3, "y": 4 },
{ "label": "K53 (C6,D1)", "x": 4, "y": 4, "h": 2 },
{ "label": "K50 (C6,D5)", "x": 0, "y": 5 },
{ "label": "K51 (C6,D3)", "x": 1, "y": 5, "w": 2 },
{ "label": "K52 (C6,D2)", "x": 3, "y": 5 }
]
}
}
}

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// Copyright 2022 peepeetee (@peepeetee)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* EscTab F1CalBsp
*
* CtrNum / * -
*
* Gui 7 8 9
* +
* Alt 4 5 6
*
* Shi 1 2 3
* Ent
* MO1 0 .
*
*/
[0] = LAYOUT_numpad_6x5(
KC_GESC, KC_TAB, KC_F1, KC_CALC, KC_BSPC,
KC_LCTRL, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_LGUI, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_LALT, KC_P4, KC_P5, KC_P6,
KC_LSHIFT, KC_P1, KC_P2, KC_P3, KC_PENT,
MO(1), KC_P0, KC_PDOT
),
/*
*
* RstTOGMODPScSLk
*
* Hu+ Sp-Sp+Br-
*
* Hu-Hom PgU
* Br+
* St+
*
* St-End PgD
* Ent
* mo1Insert Del
*
*/
[1] = LAYOUT_numpad_6x5(
QK_BOOT, RGB_TOG, RGB_MOD, KC_PSCR, KC_SLCK,
RGB_HUI, XXXXXXX, RGB_SPD, RGB_SPI, RGB_VAD,
RGB_HUD, KC_HOME, KC_UP, KC_PGUP, RGB_VAI,
RGB_SAI, KC_LEFT, XXXXXXX, KC_RGHT,
RGB_SAD, KC_END, KC_DOWN, KC_PGDN, KC_ENT,
_______, KC_INS, KC_DEL
)
};

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# The default keymap for RGB Version
![](https://idobao.github.io/kle/idobao-id27-v2.png)

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// Copyright 2022 peepeetee (@peepeetee)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum montex_layers {
_BASE,
_FN,
_EMPTY2, // Just to initialize dynamic layers in VIA
_EMPTY3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* EscTab F1CalBsp
*
* CtrNum / * -
*
* Gui 7 8 9
* +
* Alt 4 5 6
*
* Shi 1 2 3
* Ent
* MO1 0 .
*
*/
[_BASE] = LAYOUT_numpad_6x5(
KC_GESC, KC_TAB, KC_F1, KC_CALC, KC_BSPC,
KC_LCTRL, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
KC_LGUI, KC_P7, KC_P8, KC_P9, KC_PPLS,
KC_LALT, KC_P4, KC_P5, KC_P6,
KC_LSHIFT, KC_P1, KC_P2, KC_P3, KC_PENT,
MO(1), KC_P0, KC_PDOT
),
/*
*
* RstTOGMODPSsSLk
*
* Hu+ Sp-Sp+Br-
*
* Hu-Hom PgU
* Br+
* St+
*
* St-End PgD
* Ent
* mo1Insert Del
*
*/
[_FN] = LAYOUT_numpad_6x5(
QK_BOOT, RGB_TOG, RGB_MOD, KC_PSCR, KC_SLCK,
RGB_HUI, XXXXXXX, RGB_SPD, RGB_SPI, RGB_VAD,
RGB_HUD, KC_HOME, KC_UP, KC_PGUP, RGB_VAI,
RGB_SAI, KC_LEFT, XXXXXXX, KC_RGHT,
RGB_SAD, KC_END, KC_DOWN, KC_PGDN, KC_ENT,
_______, KC_INS, KC_DEL
),
/*
*
*
*
*
*
*
*
*
*
*
*
*
*
*/
[_EMPTY2] = LAYOUT_numpad_6x5(
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______
),
[_EMPTY3] = LAYOUT_numpad_6x5(
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______, _______
)
};

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# The VIA keymap for RGB Version
![](https://idobao.github.io/kle/idobao-id27-v2.png)

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VIA_ENABLE = yes
LTO_ENABLE = yes

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# IDOBAO MONTEX RGB
![MONTEX RGB](https://idobao.github.io/assets/img/idobao-id27.png)
A hotswap RGB numpad from IDOBAO.
* Keyboard Maintainer:
- [peepeetee](https://github.com/peepeetee)
- [vinorodrigues](https://github.com/vinorodrigues)
- [willi-on-fire](https://github.com/willi-on-fire)
* Hardware Supported: IDOBAO MONTEX RGB
* Hardware Availability: [Drop](https://drop.com/buy/idobao-montex-numpad-hotswappable-kit), [AliExpress](https://www.aliexpress.com/item/1005003885788698.html) & [IDOBAO.net](https://idobao.net/collections/20-layout/products/idobao-montex-pad-hot-swappable-keyboard-kit-%E7%9A%84%E5%89%AF%E6%9C%AC)
Make example for this keyboard (after setting up your build environment):
make idobao/montex/v1rgb:default
Flashing example for this keyboard:
make idobao/montex/v1rgb:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or [Esc]) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
RGB_MATRIX_ENABLE = yes
RGB_MATRIX_DRIVER = WS2812
LAYOUTS = numpad_6x5

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// Copyright 2022 peepeetee (@peepeetee)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "v1rgb.h"
#ifdef RGB_MATRIX_ENABLE
/* WS2812 indices always start at 0
* underglow = 0-3
* note: starting point of 4 and jump from 6 to 7
*
* 6 5 4 30 29
*
* 24 25 26 27 28
*
* 23 22 21 20 19
*
* 15 16 17 18
*
* 14 13 12 11 10
*
* 7 8 9
*
*/
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 6, 5, 4, 30, 29},
{ 24, 25, 26, 27, 28},
{ 23, 22, 21, 20, 19},
{ 15, 16, 17, 18, NO_LED},
{ 14, 13, 12, 11, NO_LED},
{ 7, 8, 9, 10, NO_LED}
}, {
// LED Index to Physical Position
/* underglow: because this is under the kb, you want the colors on the edge (corners) of the acrylic plate */
{ 224,0 }, { 224,64}, { 0,64 }, { 0,0 }, // 0-3 (underglow)
/* per-key: origins generated from https://xelus.netlify.app/guides/KLE_to_RGB_parser */
{ 112,0 }, { 56,0 }, { 0,0 }, /* ---- */ /* ---- */ // 4-6 (top row middle to left)
{ 0,64 }, { 84,64 }, { 168,64 }, // 7-9 (jump to bottom left)
{ 224,58 }, { 168,41 }, { 112,41 }, { 56,41 }, { 0,41 }, // 10-14 (flow Z pattern upwards...)
{ 0,29 }, { 56,29 }, { 112,29 }, { 168,29 }, // 15-18
{ 224,35 }, { 168,29 }, { 112,29 }, { 56,29 }, { 0,29 }, // 19-23
{ 0,17 }, { 56,17 }, { 112,17 }, { 168,17 }, { 224,17 }, // 24-28
/* ---- */ /* ---- */ /* ---- */ { 224,0 }, { 168,0 } // 29-30 (end at top)
}, {
// LED Index to Flag
2, 2, 2, 2, // 0 1 2 3 (underglow)
1, 1, 1, // 4 5 6
4, 4, 4, 4, // 7 - 10
4, 4, 4, 4, //11 - 14
4, 4, 4, 4, //15 - 18
4, 4, 4, 4, 4, //19 - 23
4, 4, 4, 4, 4, //24 - 28
1, 1 //29 30
} };
#endif

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// Copyright 2022 peepeetee (@peepeetee)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT_numpad_6x5( \
K00, K01, K02, K03, K04, \
K10, K11, K12, K13, K14, \
K20, K21, K22, K23, K24, \
K30, K31, K32, K33, \
K40, K41, K42, K43, K53, \
K50, K51, K52 \
) { \
{ K00, K01, K02, K03, K04 }, \
{ K10, K11, K12, K13, K14 }, \
{ K20, K21, K22, K23, K24 }, \
{ K30, K31, K32, K33, ___ }, \
{ K40, K41, K42, K43, ___ }, \
{ K50, K51, K52, K53, ___ }, \
}