Add support for encoder mapping. (#13286)
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7121a228eb
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8d5eacb7dd
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@ -25,6 +25,7 @@ GENERIC_FEATURES = \
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DYNAMIC_KEYMAP \
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DYNAMIC_MACRO \
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ENCODER \
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ENCODER_MAP \
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GRAVE_ESC \
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HAPTIC \
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KEY_LOCK \
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@ -57,6 +57,7 @@ OTHER_OPTION_NAMES = \
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HELIX ZINC \
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AUTOLOG_ENABLE \
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DEBUG_ENABLE \
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ENCODER_MAP_ENABLE \
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ENCODER_ENABLE_CUSTOM \
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GERMAN_ENABLE \
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HAPTIC_ENABLE \
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@ -67,9 +67,30 @@ Additionally, if one side does not have an encoder, you can specify `{}` for the
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#define ENCODER_RESOLUTIONS_RIGHT { 4 }
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```
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## Encoder map
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Encoder mapping may be added to your `keymap.c`, which replicates the normal keyswitch layer handling functionality, but with encoders. Add this to your `rules.mk`:
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```make
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ENCODER_MAP_ENABLE = yes
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```
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Your `keymap.c` will then need an encoder mapping defined (for four layers and two encoders):
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```c
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
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[_BASE] = { ENCODER_CCW_CW(KC_MS_WH_UP, KC_MS_WH_DOWN), ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
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[_LOWER] = { ENCODER_CCW_CW(RGB_HUD, RGB_HUI), ENCODER_CCW_CW(RGB_SAD, RGB_SAI) },
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[_RAISE] = { ENCODER_CCW_CW(RGB_VAD, RGB_VAI), ENCODER_CCW_CW(RGB_SPD, RGB_SPI) },
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[_ADJUST] = { ENCODER_CCW_CW(RGB_RMOD, RGB_MOD), ENCODER_CCW_CW(KC_RIGHT, KC_LEFT) },
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};
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#endif
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```
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## Callbacks
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The callback functions can be inserted into your `<keyboard>.c`:
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When not using `ENCODER_MAP_ENABLE = yes`, the callback functions can be inserted into your `<keyboard>.c`:
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```c
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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@ -31,3 +31,16 @@ Note that the array indices are reversed same as the matrix and the values are o
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|`SH_OS` |One shot swap hands: toggles while pressed or until next key press. |
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`SH_TT` swap-hands tap-toggle key is similar to [layer tap-toggle](feature_layers.md?id=switching-and-toggling-layers). Tapping repeatedly (5 taps by default) will toggle swap-hands on or off, like `SH_TG`. Tap-toggle count can be changed by defining a value for `TAPPING_TOGGLE`.
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## Encoder Mapping
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When using an encoder mapping, it's also able to handle swapping encoders between sides, too.
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Encoder indexes are defined as left-to-right, and the extent of the array needs to match the number of encoders on the keyboard.
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As an example, if a split keyboard has a single encoder per side, you can swap the order by using the following code in your keymap:
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```c
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#if defined(SWAP_HANDS_ENABLE) && defined(ENCODER_MAP_ENABLE)
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const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = { 1, 0 };
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#endif
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```
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@ -17,5 +17,6 @@ BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes
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LTO_ENABLE = yes
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LAYOUTS = 66_ansi 66_iso
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@ -12,8 +12,7 @@ from milc import cli
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def pytest(cli):
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"""Run several linting/testing commands.
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"""
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nose2 = cli.run(['nose2', '-v', '-t'
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'lib/python', *cli.args.test], capture_output=False, stdin=DEVNULL)
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nose2 = cli.run(['nose2', '-v', '-t', 'lib/python', *cli.args.test], capture_output=False, stdin=DEVNULL)
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flake8 = cli.run(['flake8', 'lib/python'], capture_output=False, stdin=DEVNULL)
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return flake8.returncode | nose2.returncode
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@ -14,9 +14,11 @@ GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <limits.h>
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#include "host.h"
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#include "keycode.h"
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#include "keyboard.h"
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#include "keymap.h"
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#include "mousekey.h"
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#include "programmable_button.h"
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#include "command.h"
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@ -89,6 +91,7 @@ void action_exec(keyevent_t event) {
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}
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#ifdef SWAP_HANDS_ENABLE
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// Swap hands handles both keys and encoders, if ENCODER_MAP_ENABLE is defined.
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if (!IS_NOEVENT(event)) {
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process_hand_swap(&event);
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}
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@ -136,27 +139,65 @@ void action_exec(keyevent_t event) {
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}
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#ifdef SWAP_HANDS_ENABLE
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extern const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS];
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# ifdef ENCODER_MAP_ENABLE
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extern const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS];
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# endif // ENCODER_MAP_ENABLE
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bool swap_hands = false;
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bool swap_held = false;
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bool should_swap_hands(size_t index, uint8_t *swap_state, bool pressed) {
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size_t array_index = index / (CHAR_BIT);
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size_t bit_index = index % (CHAR_BIT);
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uint8_t bit_val = 1 << bit_index;
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bool do_swap = pressed ? swap_hands : swap_state[array_index] & bit_val;
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return do_swap;
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}
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void set_swap_hands_state(size_t index, uint8_t *swap_state, bool on) {
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size_t array_index = index / (CHAR_BIT);
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size_t bit_index = index % (CHAR_BIT);
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uint8_t bit_val = 1 << bit_index;
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if (on) {
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swap_state[array_index] |= bit_val;
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} else {
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swap_state[array_index] &= ~bit_val;
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}
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}
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/** \brief Process Hand Swap
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*
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* FIXME: Needs documentation.
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*/
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void process_hand_swap(keyevent_t *event) {
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static swap_state_row_t swap_state[MATRIX_ROWS];
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keypos_t pos = event->key;
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swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
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bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
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if (do_swap) {
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event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
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event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
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swap_state[pos.row] |= col_bit;
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} else {
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swap_state[pos.row] &= ~(col_bit);
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keypos_t pos = event->key;
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if (pos.row < MATRIX_ROWS && pos.col < MATRIX_COLS) {
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static uint8_t matrix_swap_state[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)];
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size_t index = (size_t)(pos.row * MATRIX_COLS) + pos.col;
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bool do_swap = should_swap_hands(index, matrix_swap_state, event->pressed);
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if (do_swap) {
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event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
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event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
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set_swap_hands_state(index, matrix_swap_state, true);
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} else {
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set_swap_hands_state(index, matrix_swap_state, false);
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}
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}
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# ifdef ENCODER_MAP_ENABLE
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else if (pos.row == KEYLOC_ENCODER_CW || pos.row == KEYLOC_ENCODER_CCW) {
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static uint8_t encoder_swap_state[((NUM_ENCODERS) + (CHAR_BIT)-1) / (CHAR_BIT)];
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size_t index = pos.col;
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bool do_swap = should_swap_hands(index, encoder_swap_state, event->pressed);
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if (do_swap) {
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event->key.row = pos.row;
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event->key.col = pgm_read_byte(&encoder_hand_swap_config[pos.col]);
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set_swap_hands_state(index, encoder_swap_state, true);
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} else {
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set_swap_hands_state(index, encoder_swap_state, false);
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}
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}
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# endif // ENCODER_MAP_ENABLE
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}
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#endif
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@ -1,5 +1,7 @@
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#include <limits.h>
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#include <stdint.h>
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#include "keyboard.h"
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#include "keymap.h"
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#include "action.h"
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#include "util.h"
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#include "action_layer.h"
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@ -223,19 +225,20 @@ void layer_debug(void) {
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/** \brief source layer cache
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*/
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uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}};
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uint8_t source_layers_cache[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}};
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# ifdef ENCODER_MAP_ENABLE
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uint8_t encoder_source_layers_cache[(NUM_ENCODERS + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}};
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# endif // ENCODER_MAP_ENABLE
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/** \brief update source layers cache
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/** \brief update source layers cache impl
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*
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* Updates the cached keys when changing layers
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* Updates the supplied cache when changing layers
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*/
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void update_source_layers_cache(keypos_t key, uint8_t layer) {
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const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
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const uint8_t storage_row = key_number / 8;
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const uint8_t storage_bit = key_number % 8;
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void update_source_layers_cache_impl(uint8_t layer, uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) {
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const uint16_t storage_idx = entry_number / (CHAR_BIT);
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const uint8_t storage_bit = entry_number % (CHAR_BIT);
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for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
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source_layers_cache[storage_row][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ source_layers_cache[storage_row][bit_number]) & (1U << storage_bit);
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cache[storage_idx][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ cache[storage_idx][bit_number]) & (1U << storage_bit);
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}
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}
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@ -243,18 +246,52 @@ void update_source_layers_cache(keypos_t key, uint8_t layer) {
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*
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* reads the cached keys stored when the layer was changed
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*/
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uint8_t read_source_layers_cache(keypos_t key) {
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const uint8_t key_number = key.col + (key.row * MATRIX_COLS);
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const uint8_t storage_row = key_number / 8;
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const uint8_t storage_bit = key_number % 8;
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uint8_t layer = 0;
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uint8_t read_source_layers_cache_impl(uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) {
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const uint16_t storage_idx = entry_number / (CHAR_BIT);
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const uint8_t storage_bit = entry_number % (CHAR_BIT);
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uint8_t layer = 0;
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for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) {
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layer |= ((source_layers_cache[storage_row][bit_number] & (1U << storage_bit)) != 0) << bit_number;
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layer |= ((cache[storage_idx][bit_number] & (1U << storage_bit)) != 0) << bit_number;
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}
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return layer;
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}
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/** \brief update encoder source layers cache
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*
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* Updates the cached encoders when changing layers
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*/
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void update_source_layers_cache(keypos_t key, uint8_t layer) {
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if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
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const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col;
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update_source_layers_cache_impl(layer, entry_number, source_layers_cache);
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}
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# ifdef ENCODER_MAP_ENABLE
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else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) {
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const uint16_t entry_number = key.col;
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update_source_layers_cache_impl(layer, entry_number, encoder_source_layers_cache);
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}
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# endif // ENCODER_MAP_ENABLE
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}
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/** \brief read source layers cache
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*
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* reads the cached keys stored when the layer was changed
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*/
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uint8_t read_source_layers_cache(keypos_t key) {
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if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
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const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col;
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return read_source_layers_cache_impl(entry_number, source_layers_cache);
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}
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# ifdef ENCODER_MAP_ENABLE
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else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) {
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const uint16_t entry_number = key.col;
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return read_source_layers_cache_impl(entry_number, encoder_source_layers_cache);
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}
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# endif // ENCODER_MAP_ENABLE
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return 0;
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}
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#endif
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/** \brief Store or get action (FIXME: Needs better summary)
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@ -58,9 +58,14 @@
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# endif
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#endif
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// Dynamic macro starts after dynamic keymaps
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// Dynamic encoders starts after dynamic keymaps
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#ifndef DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR
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# define DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
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#endif
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// Dynamic macro starts after dynamic encoders
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#ifndef DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR
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# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2))
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# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * NUM_ENCODERS * 2 * 2))
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#endif
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// Sanity check that dynamic keymaps fit in available EEPROM
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@ -89,6 +94,7 @@ void *dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t c
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}
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uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column) {
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if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return KC_NO;
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void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column);
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// Big endian, so we can read/write EEPROM directly from host if we want
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uint16_t keycode = eeprom_read_byte(address) << 8;
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}
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void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode) {
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if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || row >= MATRIX_ROWS || column >= MATRIX_COLS) return;
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void *address = dynamic_keymap_key_to_eeprom_address(layer, row, column);
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// Big endian, so we can read/write EEPROM directly from host if we want
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eeprom_update_byte(address, (uint8_t)(keycode >> 8));
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eeprom_update_byte(address + 1, (uint8_t)(keycode & 0xFF));
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}
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#ifdef ENCODER_MAP_ENABLE
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void *dynamic_keymap_encoder_to_eeprom_address(uint8_t layer, uint8_t encoder_id) {
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return ((void *)DYNAMIC_KEYMAP_ENCODER_EEPROM_ADDR) + (layer * NUM_ENCODERS * 2 * 2) + (encoder_id * 2 * 2);
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}
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uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise) {
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if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return KC_NO;
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void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id);
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// Big endian, so we can read/write EEPROM directly from host if we want
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uint16_t keycode = ((uint16_t)eeprom_read_byte(address + (clockwise ? 0 : 2))) << 8;
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keycode |= eeprom_read_byte(address + (clockwise ? 0 : 2) + 1);
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return keycode;
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}
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void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode) {
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if (layer >= DYNAMIC_KEYMAP_LAYER_COUNT || encoder_id >= NUM_ENCODERS) return;
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void *address = dynamic_keymap_encoder_to_eeprom_address(layer, encoder_id);
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// Big endian, so we can read/write EEPROM directly from host if we want
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eeprom_update_byte(address + (clockwise ? 0 : 2), (uint8_t)(keycode >> 8));
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eeprom_update_byte(address + (clockwise ? 0 : 2) + 1, (uint8_t)(keycode & 0xFF));
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}
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#endif // ENCODER_MAP_ENABLE
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void dynamic_keymap_reset(void) {
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// Reset the keymaps in EEPROM to what is in flash.
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// All keyboards using dynamic keymaps should define a layout
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@ -113,6 +143,12 @@ void dynamic_keymap_reset(void) {
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dynamic_keymap_set_keycode(layer, row, column, pgm_read_word(&keymaps[layer][row][column]));
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}
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}
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#ifdef ENCODER_MAP_ENABLE
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for (int encoder = 0; encoder < NUM_ENCODERS; encoder++) {
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dynamic_keymap_set_encoder(layer, encoder, true, pgm_read_word(&encoder_map[layer][encoder][0]));
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dynamic_keymap_set_encoder(layer, encoder, false, pgm_read_word(&encoder_map[layer][encoder][1]));
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}
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#endif // ENCODER_MAP_ENABLE
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}
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}
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uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
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if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
|
||||
return dynamic_keymap_get_keycode(layer, key.row, key.col);
|
||||
} else {
|
||||
return KC_NO;
|
||||
}
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) {
|
||||
return dynamic_keymap_get_encoder(layer, key.col, true);
|
||||
} else if (layer < DYNAMIC_KEYMAP_LAYER_COUNT && key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) {
|
||||
return dynamic_keymap_get_encoder(layer, key.col, false);
|
||||
}
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
return KC_NO;
|
||||
}
|
||||
|
||||
uint8_t dynamic_keymap_macro_get_count(void) {
|
||||
|
|
|
@ -22,7 +22,11 @@ uint8_t dynamic_keymap_get_layer_count(void);
|
|||
void * dynamic_keymap_key_to_eeprom_address(uint8_t layer, uint8_t row, uint8_t column);
|
||||
uint16_t dynamic_keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t column);
|
||||
void dynamic_keymap_set_keycode(uint8_t layer, uint8_t row, uint8_t column, uint16_t keycode);
|
||||
void dynamic_keymap_reset(void);
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
uint16_t dynamic_keymap_get_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise);
|
||||
void dynamic_keymap_set_encoder(uint8_t layer, uint8_t encoder_id, bool clockwise, uint16_t keycode);
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
void dynamic_keymap_reset(void);
|
||||
// These get/set the keycodes as stored in the EEPROM buffer
|
||||
// Data is big-endian 16-bit values (the keycodes)
|
||||
// Order is by layer/row/column
|
||||
|
|
|
@ -23,6 +23,10 @@
|
|||
// for memcpy
|
||||
#include <string.h>
|
||||
|
||||
#ifndef ENCODER_MAP_KEY_DELAY
|
||||
# define ENCODER_MAP_KEY_DELAY 2
|
||||
#endif
|
||||
|
||||
#if !defined(ENCODER_RESOLUTIONS) && !defined(ENCODER_RESOLUTION)
|
||||
# define ENCODER_RESOLUTION 4
|
||||
#endif
|
||||
|
@ -135,6 +139,16 @@ void encoder_init(void) {
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
static void encoder_exec_mapping(uint8_t index, bool clockwise) {
|
||||
// The delays below cater for Windows and its wonderful requirements.
|
||||
action_exec(clockwise ? ENCODER_CW_EVENT(index, true) : ENCODER_CCW_EVENT(index, true));
|
||||
wait_ms(ENCODER_MAP_KEY_DELAY);
|
||||
action_exec(clockwise ? ENCODER_CW_EVENT(index, false) : ENCODER_CCW_EVENT(index, false));
|
||||
wait_ms(ENCODER_MAP_KEY_DELAY);
|
||||
}
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
|
||||
static bool encoder_update(uint8_t index, uint8_t state) {
|
||||
bool changed = false;
|
||||
uint8_t i = index;
|
||||
|
@ -152,12 +166,20 @@ static bool encoder_update(uint8_t index, uint8_t state) {
|
|||
if (encoder_pulses[i] >= resolution) {
|
||||
encoder_value[index]++;
|
||||
changed = true;
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
|
||||
#else // ENCODER_MAP_ENABLE
|
||||
encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
}
|
||||
if (encoder_pulses[i] <= -resolution) { // direction is arbitrary here, but this clockwise
|
||||
encoder_value[index]--;
|
||||
changed = true;
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
encoder_exec_mapping(index, ENCODER_CLOCKWISE);
|
||||
#else // ENCODER_MAP_ENABLE
|
||||
encoder_update_kb(index, ENCODER_CLOCKWISE);
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
}
|
||||
encoder_pulses[i] %= resolution;
|
||||
#ifdef ENCODER_DEFAULT_POS
|
||||
|
@ -197,13 +219,21 @@ void encoder_update_raw(uint8_t *slave_state) {
|
|||
delta--;
|
||||
encoder_value[index]++;
|
||||
changed = true;
|
||||
# ifdef ENCODER_MAP_ENABLE
|
||||
encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
|
||||
# else // ENCODER_MAP_ENABLE
|
||||
encoder_update_kb(index, ENCODER_COUNTER_CLOCKWISE);
|
||||
# endif // ENCODER_MAP_ENABLE
|
||||
}
|
||||
while (delta < 0) {
|
||||
delta++;
|
||||
encoder_value[index]--;
|
||||
changed = true;
|
||||
# ifdef ENCODER_MAP_ENABLE
|
||||
encoder_exec_mapping(index, ENCODER_CLOCKWISE);
|
||||
# else // ENCODER_MAP_ENABLE
|
||||
encoder_update_kb(index, ENCODER_CLOCKWISE);
|
||||
# endif // ENCODER_MAP_ENABLE
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -55,3 +55,9 @@ void encoder_update_raw(uint8_t* slave_state);
|
|||
#endif // NUM_ENCODERS
|
||||
|
||||
#define NUM_ENCODERS_MAX_PER_SIDE MAX(NUM_ENCODERS_LEFT, NUM_ENCODERS_RIGHT)
|
||||
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
# define ENCODER_CCW_CW(ccw, cw) \
|
||||
{ (cw), (ccw) }
|
||||
extern const uint16_t encoder_map[][NUM_ENCODERS][2];
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
|
|
|
@ -40,25 +40,47 @@ typedef struct {
|
|||
/* equivalent test of keypos_t */
|
||||
#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
|
||||
|
||||
/* special keypos_t entries */
|
||||
#define KEYLOC_TICK 255
|
||||
#define KEYLOC_COMBO 254
|
||||
#define KEYLOC_ENCODER_CW 253
|
||||
#define KEYLOC_ENCODER_CCW 252
|
||||
|
||||
/* Rules for No Event:
|
||||
* 1) (time == 0) to handle (keyevent_t){} as empty event
|
||||
* 2) Matrix(255, 255) to make TICK event available
|
||||
*/
|
||||
static inline bool IS_NOEVENT(keyevent_t event) {
|
||||
return event.time == 0 || (event.key.row == 255 && event.key.col == 255);
|
||||
return event.time == 0 || (event.key.row == KEYLOC_TICK && event.key.col == KEYLOC_TICK);
|
||||
}
|
||||
static inline bool IS_KEYEVENT(keyevent_t event) {
|
||||
return event.key.row < MATRIX_ROWS && event.key.col < MATRIX_COLS;
|
||||
}
|
||||
static inline bool IS_COMBOEVENT(keyevent_t event) {
|
||||
return event.key.row == KEYLOC_COMBO;
|
||||
}
|
||||
static inline bool IS_ENCODEREVENT(keyevent_t event) {
|
||||
return event.key.row == KEYLOC_ENCODER_CW || event.key.row == KEYLOC_ENCODER_CCW;
|
||||
}
|
||||
static inline bool IS_PRESSED(keyevent_t event) {
|
||||
return (!IS_NOEVENT(event) && event.pressed);
|
||||
return !IS_NOEVENT(event) && event.pressed;
|
||||
}
|
||||
static inline bool IS_RELEASED(keyevent_t event) {
|
||||
return (!IS_NOEVENT(event) && !event.pressed);
|
||||
return !IS_NOEVENT(event) && !event.pressed;
|
||||
}
|
||||
|
||||
/* Common keyevent object factory */
|
||||
#define MAKE_KEYPOS(row_num, col_num) ((keypos_t){.row = (row_num), .col = (col_num)})
|
||||
#define MAKE_KEYEVENT(row_num, col_num, press) ((keyevent_t){.key = MAKE_KEYPOS((row_num), (col_num)), .pressed = (press), .time = (timer_read() | 1)})
|
||||
|
||||
/* Tick event */
|
||||
#define TICK \
|
||||
(keyevent_t) { \
|
||||
.key = (keypos_t){.row = 255, .col = 255}, .pressed = false, .time = (timer_read() | 1) \
|
||||
}
|
||||
#define TICK MAKE_KEYEVENT(KEYLOC_TICK, KEYLOC_TICK, false)
|
||||
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
/* Encoder events */
|
||||
# define ENCODER_CW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CW, (enc_id), (press))
|
||||
# define ENCODER_CCW_EVENT(enc_id, press) MAKE_KEYEVENT(KEYLOC_ENCODER_CCW, (enc_id), (press))
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
|
||||
/* it runs once at early stage of startup before keyboard_init. */
|
||||
void keyboard_setup(void);
|
||||
|
|
|
@ -32,6 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
// #include "print.h"
|
||||
#include "debug.h"
|
||||
#include "keycode_config.h"
|
||||
#include "gpio.h" // for pin_t
|
||||
|
||||
// ChibiOS uses RESET in its FlagStatus enumeration
|
||||
// Therefore define it as QK_BOOTLOADER here, to avoid name collision
|
||||
|
@ -49,3 +50,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
|
||||
|
||||
extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
|
||||
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
// Ensure we have a forward declaration for the encoder map
|
||||
# include "encoder.h"
|
||||
#endif
|
||||
|
|
|
@ -148,6 +148,15 @@ action_t action_for_keycode(uint16_t keycode) {
|
|||
|
||||
// translates key to keycode
|
||||
__attribute__((weak)) uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) {
|
||||
// Read entire word (16bits)
|
||||
return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
|
||||
if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) {
|
||||
return pgm_read_word(&keymaps[layer][key.row][key.col]);
|
||||
}
|
||||
#ifdef ENCODER_MAP_ENABLE
|
||||
else if (key.row == KEYLOC_ENCODER_CW && key.col < NUM_ENCODERS) {
|
||||
return pgm_read_word(&encoder_map[layer][key.col][0]);
|
||||
} else if (key.row == KEYLOC_ENCODER_CCW && key.col < NUM_ENCODERS) {
|
||||
return pgm_read_word(&encoder_map[layer][key.col][1]);
|
||||
}
|
||||
#endif // ENCODER_MAP_ENABLE
|
||||
return KC_NO;
|
||||
}
|
||||
|
|
|
@ -88,8 +88,6 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
|
|||
|
||||
#define INCREMENT_MOD(i) i = (i + 1) % COMBO_BUFFER_LENGTH
|
||||
|
||||
#define COMBO_KEY_POS ((keypos_t){.col = 254, .row = 254})
|
||||
|
||||
#ifndef EXTRA_SHORT_COMBOS
|
||||
/* flags are their own elements in combo_t struct. */
|
||||
# define COMBO_ACTIVE(combo) (combo->active)
|
||||
|
@ -140,12 +138,7 @@ static queued_combo_t combo_buffer[COMBO_BUFFER_LENGTH];
|
|||
static inline void release_combo(uint16_t combo_index, combo_t *combo) {
|
||||
if (combo->keycode) {
|
||||
keyrecord_t record = {
|
||||
.event =
|
||||
{
|
||||
.key = COMBO_KEY_POS,
|
||||
.time = timer_read() | 1,
|
||||
.pressed = false,
|
||||
},
|
||||
.event = MAKE_KEYEVENT(KEYLOC_COMBO, KEYLOC_COMBO, false),
|
||||
.keycode = combo->keycode,
|
||||
};
|
||||
#ifndef NO_ACTION_TAPPING
|
||||
|
@ -325,7 +318,7 @@ void apply_combo(uint16_t combo_index, combo_t *combo) {
|
|||
if (ALL_COMBO_KEYS_ARE_DOWN(state, key_count)) {
|
||||
// this in the end executes the combo when the key_buffer is dumped.
|
||||
record->keycode = combo->keycode;
|
||||
record->event.key = COMBO_KEY_POS;
|
||||
record->event.key = MAKE_KEYPOS(KEYLOC_COMBO, KEYLOC_COMBO);
|
||||
|
||||
qrecord->combo_index = combo_index;
|
||||
ACTIVATE_COMBO(combo);
|
||||
|
|
Loading…
Reference in New Issue