[Keyboard] Add QVEX Lynepad 2.0 (#21070)
parent
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commit
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/*
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Copyright 2023 QVEX Tech
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define DYNAMIC_KEYMAP_LAYER_COUNT 5
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//Digital joystick (4-way switch + encoder)
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#define PIN_JU D4
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#define PIN_JD B6
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#define PIN_JL D7
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#define PIN_JR B4
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#define PIN_JC C6
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//Thumbwheel
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#define PIN_TC D2
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//Backlighting
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#define BACKLIGHT_DEFAULT_LEVEL 5
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//RGB arc
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#define RGBLIGHT_DEFAULT_VAL 64
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{
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"manufacturer": "QVEX Tech",
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"keyboard_name": "Lynepad",
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"maintainer": "QVEX-Tech",
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"bootloader": "caterina",
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"diode_direction": "COL2ROW",
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"matrix_pins": {
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"cols": [ "F0", "F1", "F4", "F5"],
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"rows": [ "C7", "F7" ,"F6", null, null]
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},
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"processor": "atmega32u4",
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"url": "https://qvex.eu",
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"usb": {
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"device_version": "1.0.0",
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"vid": "0x04D8",
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"pid": "0xE678"
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},
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"encoder": {
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"rotary": [
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{"pin_a": "D6", "pin_b": "B5", "resolution": 2},
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{"pin_a": "D1", "pin_b": "D0", "resolution": 2}
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]
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},
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"features": {
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"backlight": true,
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"bootmagic": true,
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"encoder": true,
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"extrakey": true,
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"mousekey": true,
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"rgblight": true
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},
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"rgblight": {
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"led_count": 5,
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"max_brightness": 192,
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"sleep": true
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},
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"ws2812": {
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"pin": "D3"
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},
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"backlight": {
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"breathing": true,
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"levels": 8,
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"max_brightness": 192,
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"pin": "B7"
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},
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"layouts": {
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"LAYOUT": {
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"layout": [
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{ "matrix": [0, 0], "x": 0, "y": 0 },
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{ "matrix": [0, 1], "x": 1, "y": 0 },
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{ "matrix": [0, 2], "x": 2, "y": 0 },
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{ "matrix": [0, 3], "x": 3, "y": 0 },
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{ "matrix": [1, 0], "x": 0, "y": 1 },
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{ "matrix": [1, 1], "x": 1, "y": 1 },
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{ "matrix": [1, 2], "x": 2, "y": 1 },
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{ "matrix": [1, 3], "x": 3, "y": 1 },
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{ "matrix": [2, 0], "x": 0, "y": 2 },
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{ "matrix": [2, 1], "x": 1, "y": 2 },
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{ "matrix": [2, 2], "x": 2, "y": 2 },
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{ "matrix": [3, 0], "x": 0, "y": 3 },
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{ "matrix": [3, 1], "x": 1, "y": 3 },
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{ "matrix": [3, 2], "x": 2, "y": 3 },
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{ "matrix": [3, 3], "x": 3, "y": 3 },
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{ "matrix": [4, 0], "x": 0, "y": 4 },
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{ "matrix": [4, 1], "x": 1, "y": 4 }
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]
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}
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}
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}
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/*
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Copyright 2023 QVEX Tech
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define RGB_HUE_LAYER0 0 //default layer
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#define RGB_HUE_LAYER1 50
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#define RGB_HUE_LAYER2 100
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#define RGB_HUE_LAYER3 150
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#define RGB_HUE_LAYER4 200
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT //Default
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(
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G(KC_D), G(KC_TAB), C(G(KC_LEFT)), C(G(KC_RIGHT)),
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G(KC_E), XXXXXXX, C(KC_C), C(KC_V),
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KC_LGUI, XXXXXXX, XXXXXXX,
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KC_VOLU, KC_VOLD, KC_MPRV, KC_MNXT, //joystick up, down, left, right
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KC_MPLY, MO(4) //joystick center push, thumbwheel push
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),
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[1] = LAYOUT //KiCad
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(
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KC_ESC, KC_R, KC_M, KC_DEL,
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KC_V, KC_G, KC_D, KC_X,
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MO(3), KC_B, C(KC_V),
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KC_PLUS, KC_MINUS, C(KC_Y), C(KC_Z), //joystick up, down, left, right
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KC_PGDN, MO(4) //joystick center push, thumbwheel push
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),
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[2] = LAYOUT
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[3] = LAYOUT
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[4] = LAYOUT
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(
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TO(0), TO(1), TO(2), TO(3),
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BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX,
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QK_RBT, EE_CLR, QK_BOOT,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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RGB_TOG, XXXXXXX //joystick center push, thumbwheel push
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)
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};
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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[0] = {
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ENCODER_CCW_CW(KC_VOLD, KC_VOLU),
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ENCODER_CCW_CW(KC_VOLD, KC_VOLU)
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},
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[1] = {
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ENCODER_CCW_CW(LSFT(KC_W), KC_W),
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ENCODER_CCW_CW(KC_N, LSFT(KC_N))
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},
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[2] = {
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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},
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[3] = {
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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},
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[4] = {
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ENCODER_CCW_CW(RGB_VAD, RGB_VAI),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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}
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};
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#endif
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//set only hue, retain saturation, and value
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void rgblight_sethue_noeeprom(uint8_t hue){
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//only if rgb led ring is on
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if (rgblight_get_mode()) {
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rgblight_sethsv_noeeprom(hue,rgblight_get_sat(),rgblight_get_val());
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}
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}
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//set correct layer hue on layer change
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layer_state_t layer_state_set_user(layer_state_t state) {
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switch (get_highest_layer(state)) {
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case 1:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER1);
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break;
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case 2:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER2);
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break;
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case 3:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER3);
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break;
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case 4:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER4);
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break;
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default:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER0);
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break;
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}
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return state;
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}
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//set default layer hue upon init
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void keyboard_post_init_user(void) {
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rgblight_init();
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rgblight_sethue_noeeprom(RGB_HUE_LAYER0);
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}
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ENCODER_MAP_ENABLE = yes
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@ -0,0 +1,142 @@
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/*
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Copyright 2023 QVEX Tech
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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||||
(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
|
||||
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define RGB_HUE_LAYER0 0 //default layer
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#define RGB_HUE_LAYER1 50
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#define RGB_HUE_LAYER2 100
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#define RGB_HUE_LAYER3 150
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#define RGB_HUE_LAYER4 200
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT //Default
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(
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KC_MS_BTN4, KC_MS_BTN2, KC_MS_UP, KC_MS_BTN1,
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KC_MS_BTN5, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT,
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KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2,
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KC_VOLU, KC_VOLD, KC_MPRV, KC_MNXT, //joystick up, down, left, right
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KC_MPLY, MO(4) //joystick center push, thumbwheel push
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),
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[1] = LAYOUT //KiCad
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[2] = LAYOUT
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[3] = LAYOUT
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[4] = LAYOUT
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(
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TO(0), TO(1), TO(2), TO(3),
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BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX,
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QK_RBT, EE_CLR, QK_BOOT,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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RGB_TOG, XXXXXXX //joystick center push, thumbwheel push
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)
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};
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
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[0] = {
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ENCODER_CCW_CW(KC_VOLD, KC_VOLU),
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ENCODER_CCW_CW(KC_MS_WH_DOWN, KC_MS_WH_UP)
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},
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[1] = {
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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},
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[2] = {
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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},
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[3] = {
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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},
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[4] = {
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ENCODER_CCW_CW(RGB_VAD, RGB_VAI),
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ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
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}
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};
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#endif
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//set only hue, retain saturation, and value
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void rgblight_sethue_noeeprom(uint8_t hue) {
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//only if rgb led ring is on
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if (rgblight_get_mode()) {
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rgblight_sethsv_noeeprom(hue,rgblight_get_sat(),rgblight_get_val());
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}
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}
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//set correct layer hue on layer change
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layer_state_t layer_state_set_user(layer_state_t state) {
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switch (get_highest_layer(state)) {
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case 1:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER1);
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break;
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case 2:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER2);
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break;
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case 3:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER3);
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break;
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case 4:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER4);
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break;
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default:
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rgblight_sethue_noeeprom(RGB_HUE_LAYER0);
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break;
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}
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return state;
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}
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//set default layer hue upon init
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void keyboard_post_init_user(void) {
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rgblight_init();
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rgblight_sethue_noeeprom(RGB_HUE_LAYER0);
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}
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@ -0,0 +1 @@
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ENCODER_MAP_ENABLE = yes
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@ -0,0 +1,142 @@
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/*
|
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Copyright 2023 QVEX Tech
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
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|
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#include QMK_KEYBOARD_H
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#define RGB_HUE_LAYER0 0 //default layer
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#define RGB_HUE_LAYER1 50
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#define RGB_HUE_LAYER2 100
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#define RGB_HUE_LAYER3 150
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#define RGB_HUE_LAYER4 200
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT //Default
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(
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G(KC_D), G(KC_TAB), C(G(KC_LEFT)), C(G(KC_RIGHT)),
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G(KC_E), XXXXXXX, C(KC_C), C(KC_V),
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KC_LGUI, XXXXXXX, XXXXXXX,
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KC_VOLU, KC_VOLD, KC_MPRV, KC_MNXT, //joystick up, down, left, right
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KC_MPLY, MO(4) //joystick center push, thumbwheel push
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),
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[1] = LAYOUT //KiCad
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(
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KC_ESC, KC_R, KC_M, KC_DEL,
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KC_V, KC_G, KC_D, KC_X,
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MO(3), KC_B, C(KC_V),
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KC_PLUS, KC_MINUS, C(KC_Y), C(KC_Z), //joystick up, down, left, right
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KC_PGDN, MO(4) //joystick center push, thumbwheel push
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),
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[2] = LAYOUT
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX,
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|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
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XXXXXXX, MO(4) //joystick center push, thumbwheel push
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),
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[3] = LAYOUT
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(
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
|
||||
XXXXXXX, MO(4) //joystick center push, thumbwheel push
|
||||
),
|
||||
|
||||
[4] = LAYOUT
|
||||
(
|
||||
TO(0), TO(1), TO(2), TO(3),
|
||||
BL_TOGG, BL_STEP, XXXXXXX, XXXXXXX,
|
||||
QK_RBT, EE_CLR, QK_BOOT,
|
||||
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, //joystick up, down, left, right
|
||||
RGB_TOG, XXXXXXX //joystick center push, thumbwheel push
|
||||
)
|
||||
};
|
||||
|
||||
#if defined(ENCODER_MAP_ENABLE)
|
||||
const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][NUM_DIRECTIONS] = {
|
||||
[0] = {
|
||||
ENCODER_CCW_CW(KC_VOLD, KC_VOLU),
|
||||
ENCODER_CCW_CW(KC_VOLD, KC_VOLU)
|
||||
},
|
||||
|
||||
[1] = {
|
||||
ENCODER_CCW_CW(LSFT(KC_W), KC_W),
|
||||
ENCODER_CCW_CW(KC_N, LSFT(KC_N))
|
||||
},
|
||||
|
||||
[2] = {
|
||||
ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
|
||||
ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
|
||||
},
|
||||
|
||||
[3] = {
|
||||
ENCODER_CCW_CW(XXXXXXX, XXXXXXX),
|
||||
ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
|
||||
},
|
||||
|
||||
[4] = {
|
||||
ENCODER_CCW_CW(RGB_VAD, RGB_VAI),
|
||||
ENCODER_CCW_CW(XXXXXXX, XXXXXXX)
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
//set only hue, retain saturation, and value
|
||||
void rgblight_sethue_noeeprom(uint8_t hue) {
|
||||
//only if rgb led ring is on
|
||||
if (rgblight_get_mode()) {
|
||||
rgblight_sethsv_noeeprom(hue,rgblight_get_sat(),rgblight_get_val());
|
||||
}
|
||||
}
|
||||
|
||||
//set correct layer hue on layer change
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
switch (get_highest_layer(state)) {
|
||||
case 1:
|
||||
rgblight_sethue_noeeprom(RGB_HUE_LAYER1);
|
||||
break;
|
||||
case 2:
|
||||
rgblight_sethue_noeeprom(RGB_HUE_LAYER2);
|
||||
break;
|
||||
case 3:
|
||||
rgblight_sethue_noeeprom(RGB_HUE_LAYER3);
|
||||
break;
|
||||
case 4:
|
||||
rgblight_sethue_noeeprom(RGB_HUE_LAYER4);
|
||||
break;
|
||||
default:
|
||||
rgblight_sethue_noeeprom(RGB_HUE_LAYER0);
|
||||
break;
|
||||
|
||||
}
|
||||
return state;
|
||||
}
|
||||
|
||||
//set default layer hue upon init
|
||||
void keyboard_post_init_user(void) {
|
||||
rgblight_init();
|
||||
rgblight_sethue_noeeprom(RGB_HUE_LAYER0);
|
||||
}
|
|
@ -0,0 +1,2 @@
|
|||
ENCODER_MAP_ENABLE = yes
|
||||
VIA_ENABLE = yes
|
|
@ -0,0 +1,119 @@
|
|||
/*
|
||||
Copyright 2023 QVEX Tech
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <string.h>
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
#include "debounce.h"
|
||||
#include "quantum.h"
|
||||
|
||||
static const pin_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
|
||||
static const pin_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
|
||||
|
||||
extern matrix_row_t raw_matrix[MATRIX_ROWS]; // raw values
|
||||
extern matrix_row_t matrix[MATRIX_ROWS]; // debounced values
|
||||
|
||||
static void select_row(uint8_t row) {
|
||||
setPinOutput(row_pins[row]);
|
||||
writePinLow(row_pins[row]);
|
||||
}
|
||||
|
||||
static void unselect_row(uint8_t row) {
|
||||
setPinInputHigh(row_pins[row]);
|
||||
}
|
||||
|
||||
static void unselect_rows(void) {
|
||||
for (uint8_t x = 0; x < MATRIX_ROWS; x++) {
|
||||
setPinInputHigh(row_pins[x]);
|
||||
}
|
||||
}
|
||||
|
||||
static void init_pins(void) {
|
||||
unselect_rows();
|
||||
for (uint8_t x = 0; x < MATRIX_COLS; x++) {
|
||||
setPinInputHigh(col_pins[x]);
|
||||
}
|
||||
setPinInputHigh(PIN_JU);
|
||||
setPinInputHigh(PIN_JD);
|
||||
setPinInputHigh(PIN_JL);
|
||||
setPinInputHigh(PIN_JR);
|
||||
setPinInputHigh(PIN_JC);
|
||||
setPinInputHigh(PIN_TC);
|
||||
}
|
||||
|
||||
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row) {
|
||||
if (current_row > 2) return false;
|
||||
|
||||
matrix_row_t last_row_value = current_matrix[current_row];
|
||||
|
||||
current_matrix[current_row] = 0;
|
||||
|
||||
select_row(current_row);
|
||||
wait_us(30);
|
||||
|
||||
for (uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
|
||||
uint8_t pin_state = readPin(col_pins[col_index]);
|
||||
current_matrix[current_row] |= pin_state ? 0 : (MATRIX_ROW_SHIFTER << col_index);
|
||||
}
|
||||
|
||||
unselect_row(current_row);
|
||||
|
||||
return (last_row_value != current_matrix[current_row]);
|
||||
}
|
||||
|
||||
static bool read_encoder_switches(matrix_row_t current_matrix[]) {
|
||||
matrix_row_t last_fourth_row = current_matrix[3];
|
||||
matrix_row_t last_fifth_row = current_matrix[4];
|
||||
|
||||
current_matrix[3] = 0;
|
||||
current_matrix[4] = 0;
|
||||
|
||||
current_matrix[4] |= !readPin(PIN_TC) ? (1 << 1) : 0;
|
||||
|
||||
if (!readPin(PIN_JC)) {
|
||||
if (!readPin(PIN_JU)) {
|
||||
current_matrix[3] |= (1 << 0);
|
||||
} else if (!readPin(PIN_JD)) {
|
||||
current_matrix[3] |= (1 << 1);
|
||||
} else if (!readPin(PIN_JL)) {
|
||||
current_matrix[3] |= (1 << 2);
|
||||
} else if (!readPin(PIN_JR)) {
|
||||
current_matrix[3] |= (1 << 3);
|
||||
} else {
|
||||
current_matrix[4] |= (1 << 0);
|
||||
}
|
||||
}
|
||||
|
||||
return last_fourth_row != current_matrix[3] || last_fifth_row != current_matrix[4];
|
||||
}
|
||||
|
||||
void matrix_init_custom(void) {
|
||||
init_pins();
|
||||
}
|
||||
|
||||
bool matrix_scan_custom(void) {
|
||||
bool changed = false;
|
||||
|
||||
for (uint8_t current_row = 0; current_row < MATRIX_ROWS; current_row++) {
|
||||
changed |= read_cols_on_row(raw_matrix, current_row);
|
||||
}
|
||||
|
||||
changed |= read_encoder_switches(raw_matrix);
|
||||
|
||||
return changed;
|
||||
}
|
|
@ -0,0 +1,27 @@
|
|||
# QVEX Lynepad 2
|
||||
|
||||
![QVEX Lynepad 2.1](https://i.imgur.com/eDvVaE4h.jpeg)
|
||||
|
||||
*Macropad with 11 keys, thumbwheel, and a rotary 4-way switch*
|
||||
|
||||
* Keyboard Maintainer: [QVEX Tech](https://github.com/QVEX-Tech) ([seflm](https://github.com/seflm))
|
||||
* Hardware Supported: QVEX Lynepad
|
||||
* Hardware Availability: [QVEX Lynepad on Tindie](https://www.tindie.com/products/qvex_tech/lynepad-21-hot-swap-macropad-w-joystick/)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make qvex/lynepad:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make qvex/lynepad:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
### Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the top left key and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the reset button on the back of the Lynepad using SIM tool (rev.2.0 or newer)
|
||||
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
|
|
@ -0,0 +1,2 @@
|
|||
CUSTOM_MATRIX = lite
|
||||
SRC += matrix.c
|
Loading…
Reference in New Issue