Add initial fix for new keymap.

daktil_thumb_popravljen
tmk 2012-12-16 02:32:07 +09:00
parent 77f157943f
commit 8a709c2750
14 changed files with 967 additions and 611 deletions

View File

@ -1,6 +1,7 @@
COMMON_DIR = common
SRC += $(COMMON_DIR)/host.c \
$(COMMON_DIR)/keyboard.c \
$(COMMON_DIR)/action.c \
$(COMMON_DIR)/command.c \
$(COMMON_DIR)/timer.c \
$(COMMON_DIR)/print.c \

572
common/action.c 100644
View File

@ -0,0 +1,572 @@
#include "host.h"
#include "timer.h"
//#include "keymap.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "util.h"
#include "debug.h"
#include "action.h"
#define Kdebug(s) do { if (debug_keyboard) debug(s); } while(0)
#define Kdebug_P(s) do { if (debug_keyboard) debug_P(s); } while(0)
#define Kdebug_hex(s) do { if (debug_keyboard) debug_hex(s); } while(0)
/*
*
* Event/State|IDLE PRESSING DELAYING[f] WAITING[f,k]
* -----------+------------------------------------------------------------------
* Fn Down |(L+) -*1 WAITING(Sk) IDLE(Rf,Ps)*7
* Up |(L-) IDLE(L-)*8 IDLE(L-)*8 IDLE(L-)*8
* Fnk Down |DELAYING(Sf)* (Rf) WAITING(Sk) IDLE(Rf,Ps,Rf)
* Up |(L-) IDLE(L-/Uf)*8 IDLE(Rf,Uf/L-)*3 IDLE(Rf,Ps,Uf/L-)*3
* Key Down |PRESSING(Rk) (Rk) WAITING(Sk) IDLE(Rf,Ps,Rk)
* Up |(Uk) IDLE(Uk)*4 (Uk) IDLE(L+,Ps,Pk)/(Uk)*a
* |
* Delay |- - IDLE(L+) IDLE(L+,Ps)
* Magic Key |COMMAND*5
*
* *1: ignore Fn if other key is down.
* *2: register Fnk if any key is pressing
* *3: register/unregister delayed Fnk and move to IDLE if code == delayed Fnk, else *8
* *4: if no keys registered to host
* *5: unregister all keys
* *6: only if no keys down
* *7: ignore Fn because Fnk key and stored key are down.
* *8: move to IDLE if layer switch(off) occurs, else stay at current state
* *9: repeat key if pressing Fnk twice quickly(move to PRESSING)
* *a: layer switch and process waiting key and code if code == wainting key, else unregister key
*
* States:
* IDLE: No key is down except modifiers
* DELAYING: delay layer switch after pressing Fn with alt keycode
* WAITING: key is pressed during DELAYING
*
* Events:
* Fn: Fn key without alternative keycode
* Fnk: Fn key with alternative keycode
* -: ignore
* Delay: layer switch delay term is elapsed
*
* Actions:
* Rk: register key
* Uk: unregister key
* Rf: register Fn(alt keycode)
* Uf: unregister Fn(alt keycode)
* Rs: register stored key
* Us: unregister stored key
* Sk: Store key(waiting Key)
* Sf: Store Fn(delayed Fn)
* Ps: Process stored key
* Ps: Process key
* Is: Interpret stored keys in current layer
* L+: Switch to new layer(*unregister* all keys but modifiers)
* L-: Switch back to last layer(*unregister* all keys but modifiers)
* Ld: Switch back to default layer(*unregister* all keys but modifiers)
*/
typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
#define NEXT(state) do { \
Kdebug("NEXT: "); Kdebug_P(state_str(kbdstate)); \
kbdstate = state; \
Kdebug(" -> "); Kdebug_P(state_str(kbdstate)); Kdebug("\n"); \
} while (0)
static kbdstate_t kbdstate = IDLE;
static uint8_t fn_state_bits = 0;
static keyrecord_t delayed_fn = {};
static keyrecord_t waiting_key = {};
static const char *state_str(kbdstate_t state)
{
if (state == IDLE) return PSTR("IDLE");
if (state == DELAYING) return PSTR("DELAYING");
if (state == WAITING) return PSTR("WAITING");
if (state == PRESSING) return PSTR("PRESSING");
return PSTR("UNKNOWN");
}
static bool anykey_sent_to_host(void)
{
return (host_has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}
/*
static void layer_switch_on(uint8_t code);
static void layer_switch_off(uint8_t code);
static void key_action(uint8_t code, keyevent_t event);
static void key_pressed(uint8_t code, keyevent_t event);
static void key_released(uint8_t code, keyevent_t event);
static void mod_pressed(uint8_t code, keyevent_t event);
static void mod_released(uint8_t code, keyevent_t event);
*/
static void register_code(uint8_t code);
static void unregister_code(uint8_t code);
static void register_mods(uint8_t mods);
static void unregister_mods(uint8_t mods);
static void clear_keyboard(void);
static void clear_keyboard_but_mods(void);
static void layer_switch(uint8_t new_layer);
/* tap */
#define TAP_TIME 200
static keyevent_t last_event = {};
static uint16_t last_event_time = 0;
static uint8_t tap_count = 0;
/* layer */
uint8_t default_layer = 0;
uint8_t current_layer = 0;
uint8_t waiting_layer = 0;
void action_exec(action_t action, keyevent_t event)
{
/* count tap when key is up */
if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
if (!event.pressed) tap_count++;
} else {
tap_count = 0;
}
debug("action: "); debug_hex16(action.code); debug("\n");
debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
debug("key.code: "); debug_hex(action.key.code); debug("\n");
debug("key.mods: "); debug_hex(action.key.mods); debug("\n");
switch (action.kind.id) {
case ACT_LMODS:
if (event.pressed) {
register_mods(action.key.mods);
register_code(action.key.code);
} else {
unregister_code(action.key.code);
unregister_mods(action.key.mods);
}
break;
case ACT_RMODS:
if (event.pressed) {
register_mods(action.key.mods<<4);
register_code(action.key.code);
} else {
unregister_code(action.key.code);
unregister_mods(action.key.mods<<4);
}
break;
case ACT_LAYER:
switch (action.layer_key.code) {
case 0x00: // Momentary switch
// TODO: history of layer switch
if (event.pressed) {
layer_switch(action.layer_key.layer);
} else {
layer_switch(default_layer);
}
break;
case 0x01: // Oneshot switch
// TODO:
break;
case 0x02: // reserved
case 0x03: // reserved
break;
case 0xF0 ... 0xF7: // Tap to enable/disable
case 0xF8 ... 0xFF: // Tap to toggle layer
// TODO:
break;
default: // with keycode for tap
debug("tap: "); debug_hex(tap_count); debug("\n");
// TODO: layer switch
// TODO: in case tap is interrupted by other key
if (event.pressed) {
// when any key down
if (host_has_anykey()) {
if (tap_count == 0)
register_code(action.layer_key.code);
} else {
}
if (tap_count == 0) {
if (host_has_anykey()) {
register_code(action.layer_key.code);
} else {
waiting_layer = action.layer_key.layer;
}
}
// register key when press after a tap
if (tap_count > 0) {
register_code(action.layer_key.code);
}
} else {
// type key after tap
if (tap_count == 1) {
register_code(action.layer_key.code);
}
unregister_code(action.layer_key.code);
}
break;
}
break;
case ACT_USAGE:
#ifdef EXTRAKEY_ENABLE
switch (action.usage.page) {
case ACTION_USAGE_PAGE_SYSTEM:
if (event.pressed) {
host_system_send(action.usage.code);
} else {
host_system_send(0);
}
break;
case ACTION_USAGE_PAGE_CONSUMER:
if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
host_consumer_send(0);
}
break;
}
#endif
break;
case ACT_MOUSEKEY:
#ifdef MOUSEKEY_ENABLE
if (event.pressed) {
mousekey_on(action.key.code);
mousekey_send();
} else {
mousekey_off(action.key.code);
mousekey_send();
}
#endif
break;
case ACT_LMOD_TAP:
case ACT_RMOD_TAP:
case ACT_MACRO:
case ACT_COMMAND:
case ACT_FUNCTION:
default:
break;
}
/* last event */
last_event = event;
last_event_time = timer_read();
}
#if 0
/* Key Action */
inline
static void key_action(uint8_t code, keyevent_t event)
{
if (event.pressed)
key_pressed(code, event);
else
key_released(code, event);
}
void fn_action(uint8_t code, keyevent_t event)
{
}
/* Key */
inline static void key_pressed(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
register_code(code);
NEXT(PRESSING);
break;
case PRESSING:
register_code(code);
break;
case DELAYING:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case WAITING:
// play back key stroke
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
register_code(code);
NEXT(IDLE);
break;
}
}
inline static void key_released(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
unregister_code(code);
break;
case PRESSING:
unregister_code(code);
if (!anykey_sent_to_host())
NEXT(IDLE);
break;
case DELAYING:
unregister_code(code);
break;
case WAITING:
if (code == waiting_key.code) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
// process waiting_key
tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
keymap_process_event(waiting_key.event);
host_set_mods(tmp_mods);
keymap_process_event(event);
} else {
unregister_code(code);
}
break;
}
}
/* layer switch momentary */
inline static void layerkey_pressed(uint8_t code, keyevent_t event)
{
uint8_t tmp_mods;
switch (kbdstate) {
case IDLE:
layer_switch_on(code);
break;
case PRESSING:
// ignore
break;
case DELAYING:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case WAITING:
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
if (kind == FN_DOWN) {
// ignore Fn
} else if (kind == FNK_DOWN) {
register_code(code);
} else if (kind == KEY_DOWN) {
register_code(code);
}
NEXT(IDLE);
break;
}
}
inline static void layerkey_released(uint8_t code, keyevent_t event)
{
switch (kbdstate) {
case IDLE:
layer_switch_off(code);
break;
case PRESSING:
case DELAYING:
case WAITING:
if (layer_switch_off(code))
NEXT(IDLE);
break;
}
}
#endif
static void register_code(uint8_t code)
{
if (code == KC_NO) {
return;
}
else if IS_KEY(code) {
// TODO: should push command_proc out of this block?
if (!command_proc(code)) {
host_add_key(code);
host_send_keyboard_report();
}
}
else if IS_MOD(code) {
host_add_mods(MOD_BIT(code));
host_send_keyboard_report();
}
#ifdef MOUSEKEY_ENABLE
else if IS_MOUSEKEY(code) {
mousekey_on(code);
mousekey_send();
}
#endif
#ifdef EXTRAKEY_ENABLE
else if IS_CONSUMER(code) {
uint16_t usage = 0;
switch (code) {
case KC_AUDIO_MUTE:
usage = AUDIO_MUTE;
break;
case KC_AUDIO_VOL_UP:
usage = AUDIO_VOL_UP;
break;
case KC_AUDIO_VOL_DOWN:
usage = AUDIO_VOL_DOWN;
break;
case KC_MEDIA_NEXT_TRACK:
usage = TRANSPORT_NEXT_TRACK;
break;
case KC_MEDIA_PREV_TRACK:
usage = TRANSPORT_PREV_TRACK;
break;
case KC_MEDIA_STOP:
usage = TRANSPORT_STOP;
break;
case KC_MEDIA_PLAY_PAUSE:
usage = TRANSPORT_PLAY_PAUSE;
break;
case KC_MEDIA_SELECT:
usage = AL_CC_CONFIG;
break;
case KC_MAIL:
usage = AL_EMAIL;
break;
case KC_CALCULATOR:
usage = AL_CALCULATOR;
break;
case KC_MY_COMPUTER:
usage = AL_LOCAL_BROWSER;
break;
case KC_WWW_SEARCH:
usage = AC_SEARCH;
break;
case KC_WWW_HOME:
usage = AC_HOME;
break;
case KC_WWW_BACK:
usage = AC_BACK;
break;
case KC_WWW_FORWARD:
usage = AC_FORWARD;
break;
case KC_WWW_STOP:
usage = AC_STOP;
break;
case KC_WWW_REFRESH:
usage = AC_REFRESH;
break;
case KC_WWW_FAVORITES:
usage = AC_BOOKMARKS;
break;
}
host_consumer_send(usage);
}
else if IS_SYSTEM(code) {
uint16_t usage = 0;
switch (code) {
case KC_SYSTEM_POWER:
usage = SYSTEM_POWER_DOWN;
break;
case KC_SYSTEM_SLEEP:
usage = SYSTEM_SLEEP;
break;
case KC_SYSTEM_WAKE:
usage = SYSTEM_WAKE_UP;
break;
}
host_system_send(usage);
}
#endif
}
static void unregister_code(uint8_t code)
{
if IS_KEY(code) {
host_del_key(code);
host_send_keyboard_report();
}
else if IS_MOD(code) {
host_del_mods(MOD_BIT(code));
host_send_keyboard_report();
}
#ifdef MOUSEKEY_ENABLE
else if IS_MOUSEKEY(code) {
mousekey_off(code);
mousekey_send();
}
#endif
#ifdef EXTRAKEY_ENABLE
else if IS_CONSUMER(code) {
host_consumer_send(0x0000);
}
else if IS_SYSTEM(code) {
host_system_send(0x0000);
}
#endif
}
static void register_mods(uint8_t mods)
{
if (!mods) return;
host_add_mods(mods);
host_send_keyboard_report();
}
static void unregister_mods(uint8_t mods)
{
if (!mods) return;
host_del_mods(mods);
host_send_keyboard_report();
}
static void clear_keyboard(void)
{
host_clear_mods();
clear_keyboard_but_mods();
}
static void clear_keyboard_but_mods(void)
{
host_clear_keys();
host_send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
#ifdef EXTRAKEY_ENABLE
host_system_send(0);
host_consumer_send(0);
#endif
}
static void layer_switch(uint8_t new_layer)
{
if (current_layer != new_layer) {
Kdebug("Layer Switch: "); Kdebug_hex(current_layer);
Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
current_layer = new_layer;
clear_keyboard_but_mods(); // To avoid stuck keys
}
}

219
common/action.h 100644
View File

@ -0,0 +1,219 @@
#ifndef ACTION_H
#define ACTION_H
#include "keyboard.h"
/* Key Action(16bit code)
15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
------------------------------------------------
ACT_LMODS(0000)
0 0 0 0| 0 0 0 0| 0 0 0 0 0 0| 0 0 No action
0 0 0 0| 0 0 0 0| keycode(8) Key
0 0 0 0| mods(4) | 0 0 0 0 0 0| 0 0 Lmods Momentary
0 0 0 0| mods(4) | 0 0 0 0 0 0| 0 1 Lmods OneShot
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
0 0 0 0| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
0 0 0 0| mods(4) | keycode(8) Key+Lmods
???
0 0 0 0| mods(4) | 1 1 1 1 0| tap(3) Lmods+tap Switch(enable/disable)
0 0 0 0| mods(4) | 1 1 1 1 1| tap(3) Lmods+tap Toggle(on/off)
???
ACT_RMODS(0001)
0 0 0 1| 0 0 0 0| 0 0 0 0 0 0 0 0 No action(not used)
0 0 0 1| 0 0 0 0| keycode(8) Key(not used)
0 0 0 1| mods(4) | 0 0 0 0 0 0| 0 0 Rmods Momentary
0 0 0 1| mods(4) | 0 0 0 0 0 0| 0 1 Rmods OneShot
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 0 (reserved)
0 0 0 1| mods(4) | 0 0 0 0 0 0| 1 1 (reserved)
0 0 0 1| mods(4) | keycode(8) Key+Rmod
???
0 0 0 1| mods(4) | 1 1 1 1 0| tap(3) Rmods+tap Switch(enable/disable)
0 0 0 1| mods(4) | 1 1 1 1 1| tap(3) Rmods+tap Toggle(on/off)
???
ACT_LMODS_TAP(0010)
0 0 1 0| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
0 0 1 0| mods(4) | 0 0 0 0 0 0| X X (reserved)
0 0 1 0| mods(4) | keycode(8) Lmods+tap Key
0 0 1 0| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
ACT_RMODS_TAP(0011)
0 0 1 1| 0 0 0 0| X X X X X X X X (reserved)[00-FF]
0 0 1 1| mods(4) | 0 0 0 0 0 0| X X (reserved)
0 0 1 1| mods(4) | keycode(8) Rmods+tap Key
0 0 1 1| mods(4) | 1 1 1 1| X X X X (reserved)[F0-FF]
ACT_LAYER(0100)
0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 0 Momentary
0 1 0 0| layer(4) | 0 0 0 0 0 0| 0 1 Oneshot
0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 0 (reserved)
0 1 0 0| layer(4) | 0 0 0 0 0 0| 1 1 (reserved)
0 1 0 0| layer(4) | keycode(8) Fn momentary + tap Key
0 1 0 0| layer(4) | 1 1 1 1 0| tap(3) Fn+tap Switch(enable/disable)
0 1 0 0| layer(4) | 1 1 1 1 1| tap(3) Fn+tap Toggle(on/off)
ACT_USAGE(0101)
0 1 0 1| 0 0| usage(10) System usage
0 1 0 1| 0 1| usage(10) Consumer usage
0 1 0 1| 1 0| usage(10) (reserved)
0 1 0 1| 1 1| usage(10) (reserved)
ACT_MOUSEKEY(0110)
0 1 1 0| X X X X| keycode(8) Mouse key
??? TODO: refactor
0 1 1 0| 0 0 X X| accel(5) |cursor(3) Mouse key
0 1 1 0| 0 1 X X| accel(5) |wheel(3) Mouse key
0 1 1 0| 1 0 X X| button(8) Mouse key
0 1 1 0| 1 1 X X| button(8) Mouse key
???
0 1 1 1| (reserved)
1 0 0 0| (reserved)
1 0 0 1| (reserved)
1 0 1 0| (reserved)
1 0 1 1| (reserved)
1 1 0 0| (reserved)
ACT_MACRO(1100)
1 1 0 0| option(4) | macro-table id(8) Macro play(Flash)
1 1 0 0| option(4) | macro-table id(8) Macro play(EEPROM)
1 1 0 0| 1 1 1 1| macro-table id(8) Macro record
ACT_COMMAND(1110)
1 1 1 0| option(4) | comamnd id(8) Built-in Command exec
ACT_FUNCTION(1111)
1 1 1 1| function address(4K range) Function
Macro record(dynamicly)
Macro play(dynamicly)
*/
enum action_id {
ACT_LMODS = 0,
ACT_RMODS,
ACT_LMOD_TAP,
ACT_RMOD_TAP,
ACT_LAYER,
ACT_USAGE,
ACT_MOUSEKEY,
ACT_MACRO = 14,
ACT_COMMAND = 15,
ACT_FUNCTION = 16
};
// TODO: not portable across compiler/endianness?
/*
In avr-gcc bit fields seems to be assigned from LSB(bit0) to MSB(bit15).
AVR seems like little endian in avr-gcc.
Byte order and bit order of 0x1234:
Big endian: 15 ... 8 7 ... 210
| 0x12 | 0x34 |
0001 0010 0011 0100
Little endian: 012 ... 7 8 ... 15
| 0x34 | 0x12 |
0010 1100 0100 1000
*/
typedef union {
uint16_t code;
struct action_kind {
uint16_t param :12;
uint16_t id :4;
} kind;
struct action_key {
uint16_t code :8;
uint16_t mods :4;
uint16_t kind :4;
} key;
struct action_layer_key {
uint16_t code :8;
uint16_t layer :4;
uint16_t kind :4;
} layer_key;
struct action_layer_tap {
uint16_t count :3;
uint16_t rest :5;
uint16_t layer :4;
uint16_t kind :4;
} layer_tap;
struct action_usage {
uint16_t code :10;
uint16_t page :2;
uint16_t kind :4;
} usage;
struct action_command {
uint16_t id :8;
uint16_t option :4;
uint16_t kind :4;
} command;
} action_t;
enum stroke_cmd {
STROKE_DOWN,
STROKE_UP,
STROKE_ALLUP, /* release all keys in reverse order */
};
void action_exec(action_t act, keyevent_t event);
/*
void key_action(uint8_t code, keyevent_t event);
void mod_action(uint8_t code, keyevent_t event);
void fn_action(uint8_t code, keyevent_t event);
*/
/* action_t utility */
#define ACTION(kind, param) { .code = ((kind)<<12 | (param)) }
#define NO_ACTION ACTION(0, 0)
#define LAYER_PARAM(layer, key) ((layer)<<8|(key))
/* Key & Mods */
#define ACTION_KEY(key) ACTION(ACT_LMODS, key)
#define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
#define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
#define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x01)
#define ACTION_LMODS_SWITCH(mods, tap) ACTION(ACT_LMODS, (mods)<<8 | 0xF0 | (tap))
#define ACTION_LMODS_TOGGLE(mods, tap) ACTION(ACT_LMODS, (mods)<<8 | 0xF1 | (tap))
#define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
#define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
#define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x01)
#define ACTION_RMODS_SWITCH(mods, tap) ACTION(ACT_RMODS, (mods)<<8 | 0xF0 | (tap))
#define ACTION_RMODS_TOGGLE(mods, tap) ACTION(ACT_RMODS, (mods)<<8 | 0xF1 | (tap))
/* Mods + Tap key */
#define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP,(mods)<<8 | (key))
#define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP,(mods)<<8 | (key))
/* Layer Switch */
#define ACTION_LAYER(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x00)
#define ACTION_LAYER_ONESHOT(layer) ACTION(ACT_LAYER, (layer)<<8 | 0x01)
#define ACTION_LAYER_KEY(layer, key) ACTION(ACT_LAYER, (layer)<<8 | (key))
#define ACTION_LAYER_SWITCH(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF0 | (tap))
#define ACTION_LAYER_TOGGLE(layer, tap) ACTION(ACT_LAYER, (layer)<<8 | 0xF1 | (tap))
/* HID Usage */
#define ACTION_USAGE_PAGE_SYSTEM 0
#define ACTION_USAGE_PAGE_CONSUMER 1
#define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id))
#define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id))
/* Mousekey */
#define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
/* Macro */
#define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
/* Command */
#define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
/* Function */
#define ACTION_FUNCTION(addr) ACTION(ACT_FUNCTION, addr)
/* helpers for readability */
#define LAYER(layer) (layer)
#define TAP(tap) (tap)
#define DOUBLE_TAP 2
#define TRIPLE_TAP 3
#define QUADRUPLE_TAP 4
#define QUINTUPLE_TAP 5
#define DOWN(key) (key)
#define UP(key) STROKE_UP, (key)
#endif /* ACTION_H */

View File

@ -127,14 +127,14 @@ void host_clear_keys(void)
}
}
void host_add_mod_bit(uint8_t mod)
void host_add_mods(uint8_t mods)
{
keyboard_report->mods |= mod;
keyboard_report->mods |= mods;
}
void host_del_mod_bit(uint8_t mod)
void host_del_mods(uint8_t mods)
{
keyboard_report->mods &= ~mod;
keyboard_report->mods &= ~mods;
}
void host_set_mods(uint8_t mods)

View File

@ -51,8 +51,8 @@ void host_consumer_send(uint16_t data);
void host_add_key(uint8_t key);
void host_del_key(uint8_t key);
void host_clear_keys(void);
void host_add_mod_bit(uint8_t mod);
void host_del_mod_bit(uint8_t mod);
void host_add_mods(uint8_t mods);
void host_del_mods(uint8_t mods);
void host_set_mods(uint8_t mods);
void host_clear_mods(void);
uint8_t host_has_anykey(void);

View File

@ -31,517 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif
#define Kdebug(s) do { if (debug_keyboard) debug(s); } while(0)
#define Kdebug_P(s) do { if (debug_keyboard) debug_P(s); } while(0)
#define Kdebug_hex(s) do { if (debug_keyboard) debug_hex(s); } while(0)
#define LAYER_DELAY 250
typedef enum keykind {
NONE,
FN_DOWN, FN_UP,
FNK_DOWN, FNK_UP,
KEY_DOWN, KEY_UP,
MOD_DOWN, MOD_UP,
} keykind_t;
typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
#ifdef KEYMAP_DEFAULT_LAYER
uint8_t default_layer = KEYMAP_DEFAULT_LAYER;
uint8_t current_layer = KEYMAP_DEFAULT_LAYER;
#else
uint8_t default_layer = 0;
uint8_t current_layer = 0;
#endif
/* keyboard internal states */
static kbdstate_t kbdstate = IDLE;
static uint8_t fn_state_bits = 0;
static keyrecord_t delayed_fn;
static keyrecord_t waiting_key;
static const char *state_str(kbdstate_t state)
{
if (state == IDLE) return PSTR("IDLE");
if (state == DELAYING) return PSTR("DELAYING");
if (state == WAITING) return PSTR("WAITING");
if (state == PRESSING) return PSTR("PRESSING");
return PSTR("UNKNOWN");
}
static inline keykind_t get_keykind(uint8_t code, bool pressed)
{
if IS_KEY(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_MOD(code) return (pressed ? MOD_DOWN : MOD_UP);
if IS_FN(code) {
if (keymap_fn_keycode(FN_INDEX(code)))
return (pressed ? FNK_DOWN : FNK_UP);
else
return (pressed ? FN_DOWN : FN_UP);
}
if IS_MOUSEKEY(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_SYSTEM(code) return (pressed ? KEY_DOWN : KEY_UP);
if IS_CONSUMER(code) return (pressed ? KEY_DOWN : KEY_UP);
return NONE;
}
static void clear_keyboard(void)
{
host_clear_keys();
host_clear_mods();
host_send_keyboard_report();
host_system_send(0);
host_consumer_send(0);
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
}
static void clear_keyboard_but_mods(void)
{
host_clear_keys();
host_send_keyboard_report();
host_system_send(0);
host_consumer_send(0);
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
}
static bool anykey_sent_to_host(void)
{
return (host_has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}
static void layer_switch_on(uint8_t code)
{
if (!IS_FN(code)) return;
fn_state_bits |= FN_BIT(code);
uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
if (current_layer != new_layer) {
Kdebug("Layer Switch(on): "); Kdebug_hex(current_layer);
Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
clear_keyboard_but_mods();
current_layer = new_layer;
}
}
static bool layer_switch_off(uint8_t code)
{
if (!IS_FN(code)) return false;
fn_state_bits &= ~FN_BIT(code);
uint8_t new_layer = (fn_state_bits ? keymap_fn_layer(biton(fn_state_bits)) : default_layer);
if (current_layer != new_layer) {
Kdebug("Layer Switch(off): "); Kdebug_hex(current_layer);
Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
clear_keyboard_but_mods();
current_layer = new_layer;
return true;
}
return false;
}
static void register_code(uint8_t code)
{
if IS_KEY(code) {
if (!command_proc(code)) {
host_add_key(code);
host_send_keyboard_report();
}
}
else if IS_MOD(code) {
host_add_mod_bit(MOD_BIT(code));
host_send_keyboard_report();
}
else if IS_FN(code) {
if (!command_proc(keymap_fn_keycode(FN_INDEX(code)))) {
host_add_key(keymap_fn_keycode(FN_INDEX(code)));
host_send_keyboard_report();
}
}
else if IS_MOUSEKEY(code) {
#ifdef MOUSEKEY_ENABLE
mousekey_on(code);
mousekey_send();
#endif
}
else if IS_CONSUMER(code) {
uint16_t usage = 0;
switch (code) {
case KC_AUDIO_MUTE:
usage = AUDIO_MUTE;
break;
case KC_AUDIO_VOL_UP:
usage = AUDIO_VOL_UP;
break;
case KC_AUDIO_VOL_DOWN:
usage = AUDIO_VOL_DOWN;
break;
case KC_MEDIA_NEXT_TRACK:
usage = TRANSPORT_NEXT_TRACK;
break;
case KC_MEDIA_PREV_TRACK:
usage = TRANSPORT_PREV_TRACK;
break;
case KC_MEDIA_STOP:
usage = TRANSPORT_STOP;
break;
case KC_MEDIA_PLAY_PAUSE:
usage = TRANSPORT_PLAY_PAUSE;
break;
case KC_MEDIA_SELECT:
usage = AL_CC_CONFIG;
break;
case KC_MAIL:
usage = AL_EMAIL;
break;
case KC_CALCULATOR:
usage = AL_CALCULATOR;
break;
case KC_MY_COMPUTER:
usage = AL_LOCAL_BROWSER;
break;
case KC_WWW_SEARCH:
usage = AC_SEARCH;
break;
case KC_WWW_HOME:
usage = AC_HOME;
break;
case KC_WWW_BACK:
usage = AC_BACK;
break;
case KC_WWW_FORWARD:
usage = AC_FORWARD;
break;
case KC_WWW_STOP:
usage = AC_STOP;
break;
case KC_WWW_REFRESH:
usage = AC_REFRESH;
break;
case KC_WWW_FAVORITES:
usage = AC_BOOKMARKS;
break;
}
host_consumer_send(usage);
}
else if IS_SYSTEM(code) {
uint16_t usage = 0;
switch (code) {
case KC_SYSTEM_POWER:
usage = SYSTEM_POWER_DOWN;
break;
case KC_SYSTEM_SLEEP:
usage = SYSTEM_SLEEP;
break;
case KC_SYSTEM_WAKE:
usage = SYSTEM_WAKE_UP;
break;
}
host_system_send(usage);
}
}
static void unregister_code(uint8_t code)
{
if IS_KEY(code) {
host_del_key(code);
host_send_keyboard_report();
}
else if IS_MOD(code) {
host_del_mod_bit(MOD_BIT(code));
host_send_keyboard_report();
}
else if IS_FN(code) {
host_del_key(keymap_fn_keycode(FN_INDEX(code)));
host_send_keyboard_report();
}
else if IS_MOUSEKEY(code) {
#ifdef MOUSEKEY_ENABLE
mousekey_off(code);
mousekey_send();
#endif
}
else if IS_CONSUMER(code) {
host_consumer_send(0x0000);
}
else if IS_SYSTEM(code) {
host_system_send(0x0000);
}
}
/*
*
* Event/State|IDLE PRESSING DELAYING[f] WAITING[f,k]
* -----------+------------------------------------------------------------------
* Fn Down |(L+) -*1 WAITING(Sk) IDLE(Rf,Ps)*7
* Up |(L-) IDLE(L-)*8 IDLE(L-)*8 IDLE(L-)*8
* Fnk Down |DELAYING(Sf)* (Rf) WAITING(Sk) IDLE(Rf,Ps,Rf)
* Up |(L-) IDLE(L-/Uf)*8 IDLE(Rf,Uf/L-)*3 IDLE(Rf,Ps,Uf/L-)*3
* Key Down |PRESSING(Rk) (Rk) WAITING(Sk) IDLE(Rf,Ps,Rk)
* Up |(Uk) IDLE(Uk)*4 (Uk) IDLE(L+,Ps,Pk)/(Uk)*a
* |
* Delay |- - IDLE(L+) IDLE(L+,Ps)
* Magic Key |COMMAND*5
*
* *1: ignore Fn if other key is down.
* *2: register Fnk if any key is pressing
* *3: register/unregister delayed Fnk and move to IDLE if code == delayed Fnk, else *8
* *4: if no keys registered to host
* *5: unregister all keys
* *6: only if no keys down
* *7: ignore Fn because Fnk key and stored key are down.
* *8: move to IDLE if layer switch(off) occurs, else stay at current state
* *9: repeat key if pressing Fnk twice quickly(move to PRESSING)
* *a: layer switch and process waiting key and code if code == wainting key, else unregister key
*
* States:
* IDLE: No key is down except modifiers
* DELAYING: delay layer switch after pressing Fn with alt keycode
* WAITING: key is pressed during DELAYING
*
* Events:
* Fn: Fn key without alternative keycode
* Fnk: Fn key with alternative keycode
* -: ignore
* Delay: layer switch delay term is elapsed
*
* Actions:
* Rk: register key
* Uk: unregister key
* Rf: register Fn(alt keycode)
* Uf: unregister Fn(alt keycode)
* Rs: register stored key
* Us: unregister stored key
* Sk: Store key(waiting Key)
* Sf: Store Fn(delayed Fn)
* Ps: Process stored key
* Ps: Process key
* Is: Interpret stored keys in current layer
* L+: Switch to new layer(*unregister* all keys but modifiers)
* L-: Switch back to last layer(*unregister* all keys but modifiers)
* Ld: Switch back to default layer(*unregister* all keys but modifiers)
*/
#define NEXT(state) do { \
Kdebug("NEXT: "); Kdebug_P(state_str(kbdstate)); \
kbdstate = state; \
Kdebug(" -> "); Kdebug_P(state_str(kbdstate)); Kdebug("\n"); \
} while (0)
static inline void process_key(keyevent_t event)
{
uint8_t code = keymap_get_keycode(current_layer, event.key.row, event.key.col);
keykind_t kind = get_keykind(code, event.pressed);
uint8_t tmp_mods;
Kdebug("state: "); Kdebug_P(state_str(kbdstate));
Kdebug(" kind: "); Kdebug_hex(kind);
Kdebug(" code: "); Kdebug_hex(code);
if (event.pressed) { Kdebug("d"); } else { Kdebug("u"); }
Kdebug("\n");
switch (kbdstate) {
case IDLE:
switch (kind) {
case FN_DOWN:
layer_switch_on(code);
break;
case FN_UP:
layer_switch_off(code);
break;
case FNK_DOWN:
// repeat Fn alt key when press Fn key down, up then down again quickly
if (KEYEQ(delayed_fn.event.key, event.key) &&
timer_elapsed(delayed_fn.time) < LAYER_DELAY) {
register_code(code);
NEXT(PRESSING);
} else {
delayed_fn = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(DELAYING);
}
break;
case FNK_UP:
layer_switch_off(code);
break;
case KEY_DOWN:
register_code(code);
NEXT(PRESSING);
break;
case MOD_DOWN:
register_code(code);
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
break;
default:
break;
}
break;
case PRESSING:
switch (kind) {
case FN_DOWN:
// ignored when any key is pressed
break;
case FN_UP:
if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_DOWN:
register_code(code);
break;
case FNK_UP:
if (layer_switch_off(code)) {
NEXT(IDLE);
} else {
unregister_code(code);
if (!anykey_sent_to_host())
NEXT(IDLE);
}
break;
case KEY_DOWN:
case MOD_DOWN:
register_code(code);
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
if (!anykey_sent_to_host())
NEXT(IDLE);
break;
default:
break;
}
break;
case DELAYING:
switch (kind) {
case FN_DOWN:
case FNK_DOWN:
case KEY_DOWN:
waiting_key = (keyrecord_t) {
.event = event,
.code = code,
.mods = keyboard_report->mods,
.time = timer_read()
};
NEXT(WAITING);
break;
case MOD_DOWN:
register_code(code);
break;
case FN_UP:
if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_UP:
if (code == delayed_fn.code) {
// type Fn with alt keycode
// restore the mod status at the time of pressing Fn key
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
unregister_code(delayed_fn.code);
host_set_mods(tmp_mods);
NEXT(IDLE);
} else {
if (layer_switch_off(code))
NEXT(IDLE);
}
break;
case KEY_UP:
case MOD_UP:
unregister_code(code);
break;
default:
break;
}
break;
case WAITING:
switch (kind) {
case FN_DOWN:
case FNK_DOWN:
case KEY_DOWN:
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
host_set_mods(tmp_mods);
if (kind == FN_DOWN) {
// ignore Fn
} else if (kind == FNK_DOWN) {
register_code(code);
} else if (kind == KEY_DOWN) {
register_code(code);
}
NEXT(IDLE);
break;
case MOD_DOWN:
register_code(code);
break;
case FN_UP:
if (layer_switch_off(code))
NEXT(IDLE);
break;
case FNK_UP:
if (code == delayed_fn.code) {
// alt down, key down, alt up
tmp_mods = keyboard_report->mods;
host_set_mods(delayed_fn.mods);
register_code(delayed_fn.code);
host_set_mods(waiting_key.mods);
register_code(waiting_key.code);
unregister_code(delayed_fn.code);
host_set_mods(tmp_mods);
NEXT(IDLE);
} else {
if (layer_switch_off(code))
NEXT(IDLE);
}
break;
case KEY_UP:
if (code == waiting_key.code) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
// process waiting_key
tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
process_key(waiting_key.event);
host_set_mods(tmp_mods);
process_key(event);
} else {
unregister_code(code);
}
break;
case MOD_UP:
unregister_code(code);
break;
default:
break;
}
break;
}
}
void keyboard_init(void)
{
// TODO: to enable debug print magic key bind on boot time
@ -556,6 +45,10 @@ void keyboard_init(void)
#endif
}
/*
* Do keyboard routine jobs: scan mantrix, light LEDs, ...
* This is repeatedly called as fast as possible.
*/
void keyboard_task(void)
{
static matrix_row_t matrix_prev[MATRIX_ROWS];
@ -572,8 +65,8 @@ void keyboard_task(void)
for (int c = 0; c < MATRIX_COLS; c++) {
if (matrix_change & (1<<c)) {
process_key((keyevent_t){
.key = (key_t){ .row = r, .col = c },
keymap_process_event((keyevent_t){
.key = (keypos_t){ .row = r, .col = c },
.pressed = (matrix_row & (1<<c))
});
// record a processed key
@ -586,42 +79,11 @@ void keyboard_task(void)
}
MATRIX_LOOP_END:
// layer switch when delay term elapses
if (kbdstate == DELAYING || kbdstate == WAITING) {
if (timer_elapsed(delayed_fn.time) > LAYER_DELAY) {
if (kbdstate == DELAYING) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
}
if (kbdstate == WAITING) {
layer_switch_on(delayed_fn.code);
NEXT(IDLE);
uint8_t tmp_mods = keyboard_report->mods;
host_set_mods(waiting_key.mods);
process_key(waiting_key.event);
host_set_mods(tmp_mods);
}
}
}
#ifdef MOUSEKEY_ENABLE
// mousekey repeat & acceleration
mousekey_task();
#endif
// FAIL SAFE: clear all key if no key down
if (matrix_change) {
matrix_row_t is_matrix_on = 0;
for (int r = 0; r < MATRIX_ROWS; r++) {
is_matrix_on |= matrix_get_row(r);
}
if (!is_matrix_on) {
Kdebug("FAIL SAFE: clear all keys(default layer).\n");
clear_keyboard();
current_layer = default_layer;
}
}
// update LED
if (led_status != host_keyboard_leds()) {
led_status = host_keyboard_leds();

View File

@ -29,10 +29,10 @@ extern "C" {
typedef struct {
uint8_t row;
uint8_t col;
} key_t;
} keypos_t;
typedef struct {
key_t key;
keypos_t key;
bool pressed;
} keyevent_t;
@ -45,7 +45,6 @@ typedef struct {
#define KEYEQ(keya, keyb) (keya.row == keyb.row && keya.col == keyb.col)
extern uint8_t current_layer;
extern uint8_t default_layer;

View File

@ -43,6 +43,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MOD_INDEX(code) ((code) & 0x07)
#define FN_BIT(code) (1<<FN_INDEX(code))
#define FN_INDEX(code) ((code) - KC_FN0)
#define FN_MIN KC_FN0
#define FN_MAX KC_FN7
/*

View File

@ -20,15 +20,21 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdint.h>
#include <stdbool.h>
#include "action.h"
/* keycode in specific layer */
/*
* legacy keymap interface: keycode
*/
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col);
/* layer to move during press Fn key */
uint8_t keymap_fn_layer(uint8_t fn_bits);
/* keycode to send when release Fn key without using */
uint8_t keymap_fn_keycode(uint8_t fn_bits);
/*
* new keymap interface: action
*/
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col);
uint8_t keymap_process_event(keyevent_t event);
#endif

View File

@ -19,6 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define REPORT_H
#include <stdint.h>
#include <keycode.h>
/* report id */
@ -97,6 +98,86 @@ typedef struct {
int8_t h;
} __attribute__ ((packed)) report_mouse_t;
static uint16_t key2system(uint8_t key)
{
uint16_t usage = 0;
switch (key) {
case KC_SYSTEM_POWER:
usage = SYSTEM_POWER_DOWN;
break;
case KC_SYSTEM_SLEEP:
usage = SYSTEM_SLEEP;
break;
case KC_SYSTEM_WAKE:
usage = SYSTEM_WAKE_UP;
break;
}
return usage;
}
static uint16_t key2consumer(uint8_t key)
{
uint16_t usage = 0;
switch (key) {
case KC_AUDIO_MUTE:
usage = AUDIO_MUTE;
break;
case KC_AUDIO_VOL_UP:
usage = AUDIO_VOL_UP;
break;
case KC_AUDIO_VOL_DOWN:
usage = AUDIO_VOL_DOWN;
break;
case KC_MEDIA_NEXT_TRACK:
usage = TRANSPORT_NEXT_TRACK;
break;
case KC_MEDIA_PREV_TRACK:
usage = TRANSPORT_PREV_TRACK;
break;
case KC_MEDIA_STOP:
usage = TRANSPORT_STOP;
break;
case KC_MEDIA_PLAY_PAUSE:
usage = TRANSPORT_PLAY_PAUSE;
break;
case KC_MEDIA_SELECT:
usage = AL_CC_CONFIG;
break;
case KC_MAIL:
usage = AL_EMAIL;
break;
case KC_CALCULATOR:
usage = AL_CALCULATOR;
break;
case KC_MY_COMPUTER:
usage = AL_LOCAL_BROWSER;
break;
case KC_WWW_SEARCH:
usage = AC_SEARCH;
break;
case KC_WWW_HOME:
usage = AC_HOME;
break;
case KC_WWW_BACK:
usage = AC_BACK;
break;
case KC_WWW_FORWARD:
usage = AC_FORWARD;
break;
case KC_WWW_STOP:
usage = AC_STOP;
break;
case KC_WWW_REFRESH:
usage = AC_REFRESH;
break;
case KC_WWW_FAVORITES:
usage = AC_BOOKMARKS;
break;
}
return usage;
}
#ifdef __cplusplus
}
#endif

View File

@ -121,3 +121,6 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
debug-on: EXTRAFLAGS += -DDEBUG
debug-on: all

View File

@ -89,3 +89,6 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/vusb.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk
debug-on: EXTRAFLAGS += -DDEBUG
debug-on: all

View File

@ -26,6 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "print.h"
#include "debug.h"
#include "util.h"
#include "action.h"
#include "keymap.h"
@ -49,33 +50,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \
}
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
1, // Fn1
2, // Fn2
3, // Fn3
3, // Fn4
5, // Fn5
0, // Fn6
0 // Fn7
static const action_t PROGMEM fn_actions[] = {
ACTION_LAYER(0), // Fn0
ACTION_LAYER(1), // Fn1
ACTION_LAYER_KEY(2, KC_SLASH), // Fn2
ACTION_LAYER_KEY(3, KC_SCLN), // Fn3
ACTION_LAYER(3), // Fn3
ACTION_LAYER_KEY(5, KC_SPC), // Fn5
NO_ACTION, // Fn6
NO_ACTION, // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_SLSH, // Fn2
KC_SCLN, // Fn3
KC_NO, // Fn4
KC_SPC, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
@ -149,24 +135,11 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
#ifdef HOST_IWRAP
// iWRAP does not support mouse wheel, use these keycodes to remap as wheel
#define KC_KPPL KC_KP_PLUS
#define KC_KPMI KC_KP_MINUS
#define KC_KPAS KC_KP_ASTERISK
#define KC_KPSL KC_KP_SLASH
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, KPAS,KPPL,MS_U,KPMI,KPSL,KPAS,KPPL,KPMI,KPSL,NO, NO, NO, BSPC, \
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LSFT,BTN4,BTN5,BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \
LGUI,LALT, BTN1, RALT,FN4),
#else
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, BTN1, RALT,FN4),
#endif
/* Layer 4: Matias half keyboard style (Space)
* ,-----------------------------------------------------------.
@ -188,33 +161,61 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LGUI,LALT, FN5, RALT,RGUI),
/* Layer5: another Mouse mode (Space) */
#ifdef HOST_IWRAP
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, KPAS,KPPL,MS_U,KPMI,KPSL,KPAS,KPPL,KPMI,KPSL,NO, NO, NO, BSPC, \
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LSFT,BTN4,BTN5,BTN1,BTN2,BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, FN5, RALT,RGUI),
#else
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
LGUI,LALT, FN5, RALT,RGUI),
#endif
};
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return KEYCODE(layer, row, col);
/* legacy interface */
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) { return 0; }
uint8_t keymap_fn_layer(uint8_t fn_bits) { return 0; }
uint8_t keymap_fn_keycode(uint8_t fn_bits) { return 0; }
action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
/* convert from legacy keycode to action */
uint8_t key = KEYCODE(layer, row, col);
action_t action;
switch (key) {
case KC_A ... KC_EXSEL:
action = (action_t)ACTION_KEY(key);
break;
case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
action = (action_t)ACTION_USAGE_SYSTEM(key2system(key));
break;
case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
action = (action_t)ACTION_USAGE_CONSUMER(key2consumer(key));
break;
case KC_MS_UP ... KC_MS_ACCEL2:
action = (action_t)ACTION_MOUSEKEY(key);
break;
case KC_LCTRL ... KC_LGUI:
action = (action_t)ACTION_LMODS(MOD_BIT(key));
break;
case KC_RCTRL ... KC_RGUI:
action = (action_t)ACTION_RMODS(MOD_BIT(key)>>4);
break;
case KC_FN0 ... KC_FN7:
action = (action_t)pgm_read_word(&fn_actions[FN_INDEX(key)]);
break;
case KC_NO ... KC_UNDEFINED:
default:
action = (action_t)NO_ACTION;
break;
}
debug("action: "); debug_hex16(action.code); debug("\n");
return action;
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
uint8_t keymap_process_event(keyevent_t event)
{
return pgm_read_byte(&fn_keycode[index]);
action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
action_exec(action, event);
return 0;
}

View File

@ -24,6 +24,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <avr/interrupt.h>
#include <util/delay.h>
#include "print.h"
#include "debug.h"
#include "util.h"
#include "timer.h"
#include "matrix.h"
@ -135,6 +136,12 @@ uint8_t matrix_cols(void)
void matrix_init(void)
{
#ifdef DEBUG
print_enable = true;
debug_enable = true;
debug_keyboard = true;
#endif
KEY_INIT();
// initialize matrix state: all keys off