[Keyboard] boardsource/holiday/spooky data driven (#17632)

master
jack 2022-07-12 22:47:32 -06:00 committed by GitHub
parent dfff040433
commit 8a1ca7f6b8
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 124 additions and 317 deletions

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@ -1,129 +0,0 @@
/*
Copyright 2020 boardsource
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x4273
#define PRODUCT_ID 0x1031
#define DEVICE_VER 0x0001
#define MANUFACTURER Boardsource
#define PRODUCT spooky
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 3
#define DIRECT_PINS { {E6,B4,B5}, {B3,B2,B6}}
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS
#ifdef RGBLIGHT_ENABLE
#define RGBLED_NUM 5 // Number of LEDs
#endif
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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@ -1,18 +1,46 @@
{
"keyboard_name": "spooky",
"url": "https://boardsource.xyz/store/5f783f6da2c1b43e37ca0795",
"maintainer": "boardsource",
"layouts": {
"LAYOUT_ortho_2x3": {
"layout": [
{ "label": "k00", "x": 0, "y": 0 },
{ "label": "k01", "x": 1, "y": 0 },
{ "label": "k02", "x": 2, "y": 0 },
{ "label": "k10", "x": 0, "y": 1 },
{ "label": "k11", "x": 1, "y": 1 },
{ "label": "k12", "x": 2, "y": 1 }
]
}
"manufacturer": "Boardsource",
"keyboard_name": "Spooky",
"maintainer": "waffle87",
"development_board": "promicro",
"features": {
"bootmagic": true,
"extrakey": true,
"mousekey": true,
"rgblight": true
},
"matrix_pins": {
"direct": [
["E6", "B4", "B5"],
["B3", "B2", "B6"]
]
},
"usb": {
"device_version": "1.0.0",
"pid": "0x1031",
"vid": "0x4273"
},
"rgblight": {
"led_count": 5,
"pin": "D3",
"sleep": true,
"animations": {
"all": true
}
},
"community_layouts": [
"ortho_2x3"
],
"layouts": {
"LAYOUT_ortho_2x3": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 }
]
}
}
}

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@ -1,4 +1,4 @@
/* Copyright 2020 boardsource
/* Copyright 2022 boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -15,15 +15,9 @@
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT_ortho_2x3(
[0] = LAYOUT_ortho_2x3(
KC_F1, KC_F2, KC_F3,
KC_F4, KC_F5, KC_F6
),
};
)
};

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@ -1,4 +1,4 @@
/* Copyright 2020 boardsource
/* Copyright 2022 boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -15,17 +15,11 @@
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT_ortho_2x3(
[0] = LAYOUT_ortho_2x3(
RGB_TOG, KC_VOLU, KC_F2,
RGB_MOD, KC_VOLD, KC_F1
),
)
};
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
@ -34,46 +28,44 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
static void render_RIP(void) {
static const char PROGMEM my_logo[] = {
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};
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};
oled_write_raw_P(my_logo, sizeof(my_logo));
}
bool oled_task_user(void) {
render_RIP();
return false;
}
return false;
}
#endif

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@ -1,4 +1,4 @@
/* Copyright 2020 boardsource
/* Copyright 2022 boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -15,18 +15,13 @@
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT_ortho_2x3(
[0] = LAYOUT_ortho_2x3(
RGB_TOG, KC_1, KC_2,
RGB_MOD, KC_3,KC_4
),
)
};
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_180;
@ -34,46 +29,44 @@ oled_rotation_t oled_init_user(oled_rotation_t rotation) {
static void render_RIP(void) {
static const char PROGMEM my_logo[] = {
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};
oled_write_raw_P(my_logo, sizeof(my_logo));
}
bool oled_task_user(void) {
render_RIP();
return false;
}
return false;
}
#endif

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@ -1,20 +1 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
LAYOUTS = ortho_2x3
# This file intentionally left blank

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@ -1,17 +0,0 @@
/* Copyright 2020 boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "spooky.h"

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@ -1,35 +0,0 @@
/* Copyright 2020 boardsource
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_2x3( \
k00, k01, k02, \
k10, k11, k12 \
) { \
{ k00, k01, k02 }, \
{ k10, k11, k12 } \
}