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#include "../../config.h"
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#define TAPPING_TERM 200
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#define LAYER_UNDERGLOW_LIGHTING
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#include "../../config.h"
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#define TAPPING_TERM 200
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#define LAYER_UNDERGLOW_LIGHTING
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#include "../../config.h"
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// make this easy to toggle behavior, so that it can be more easily toggled
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#define LAYER_UNDERGLOW_LIGHTING
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#ifdef LAYER_UNDERGLOW_LIGHTING
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#undef RGBLIGHT_ANIMATIONS
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#include "../../config.h"
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// make this easy to toggle behavior, so that it can be more easily toggled
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#define LAYER_UNDERGLOW_LIGHTING
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#ifdef LAYER_UNDERGLOW_LIGHTING
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#undef RGBLIGHT_ANIMATIONS
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#endif
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# Drashna's ErgoDox EZ Underglow Mod
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This is based on the default Ergodox EZ keymap.
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This modifieds the keymay so that it uses the underglow to indicate which layer you're on, rather than the top LEDs.
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Default colors are "teal" for base layer, "red" for Symbols, and "green" for mouse/media. Blue would be the next layer, if you had more.
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# Drashna's ErgoDox EZ Underglow Mod
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This is based on the default Ergodox EZ keymap.
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This modifieds the keymay so that it uses the underglow to indicate which layer you're on, rather than the top LEDs.
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Default colors are "teal" for base layer, "red" for Symbols, and "green" for mouse/media. Blue would be the next layer, if you had more.
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Additionally, the top LEDs are Shift/Control/Alt indicators instead (in that order).
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