Only trigger encoder callbacks on primary side (#18467)
Co-authored-by: zvecr <git@zvecr.com>master
parent
4c1d8a0eb3
commit
8812872794
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@ -80,6 +80,10 @@ __attribute__((weak)) bool encoder_update_kb(uint8_t index, bool clockwise) {
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return encoder_update_user(index, clockwise);
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return encoder_update_user(index, clockwise);
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}
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}
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__attribute__((weak)) bool should_process_encoder(void) {
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return is_keyboard_master();
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}
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void encoder_init(void) {
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void encoder_init(void) {
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#ifdef SPLIT_KEYBOARD
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#ifdef SPLIT_KEYBOARD
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thisHand = isLeftHand ? 0 : NUM_ENCODERS_LEFT;
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thisHand = isLeftHand ? 0 : NUM_ENCODERS_LEFT;
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@ -179,6 +183,9 @@ static bool encoder_update(uint8_t index, uint8_t state) {
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encoder_value[index]++;
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encoder_value[index]++;
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changed = true;
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changed = true;
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#ifdef SPLIT_KEYBOARD
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if (should_process_encoder())
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#endif // SPLIT_KEYBOARD
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#ifdef ENCODER_MAP_ENABLE
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#ifdef ENCODER_MAP_ENABLE
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encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
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encoder_exec_mapping(index, ENCODER_COUNTER_CLOCKWISE);
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#else // ENCODER_MAP_ENABLE
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#else // ENCODER_MAP_ENABLE
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@ -193,6 +200,9 @@ static bool encoder_update(uint8_t index, uint8_t state) {
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#endif
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#endif
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encoder_value[index]--;
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encoder_value[index]--;
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changed = true;
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changed = true;
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#ifdef SPLIT_KEYBOARD
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if (should_process_encoder())
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#endif // SPLIT_KEYBOARD
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#ifdef ENCODER_MAP_ENABLE
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#ifdef ENCODER_MAP_ENABLE
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encoder_exec_mapping(index, ENCODER_CLOCKWISE);
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encoder_exec_mapping(index, ENCODER_CLOCKWISE);
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#else // ENCODER_MAP_ENABLE
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#else // ENCODER_MAP_ENABLE
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@ -0,0 +1,26 @@
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// Copyright 2022 Nick Brassel (@tzarc)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#define MATRIX_ROWS 1
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#define MATRIX_COLS 1
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/* Here, "pins" from 0 to 31 are allowed. */
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#define ENCODERS_PAD_A \
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{ 0, 2 }
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#define ENCODERS_PAD_B \
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{ 1, 3 }
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#define ENCODERS_PAD_A_RIGHT \
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{ 4, 6 }
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#define ENCODERS_PAD_B_RIGHT \
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{ 5, 7 }
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "mock_split.h"
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#ifdef __cplusplus
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};
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#endif
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@ -0,0 +1,122 @@
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/* Copyright 2021 Balz Guenat
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "gtest/gtest.h"
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#include "gmock/gmock.h"
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#include <vector>
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#include <algorithm>
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#include <stdio.h>
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extern "C" {
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#include "encoder.h"
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#include "encoder/tests/mock_split.h"
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}
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struct update {
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int8_t index;
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bool clockwise;
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};
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uint8_t num_updates = 0;
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bool isMaster;
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bool isLeftHand;
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bool is_keyboard_master(void) {
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return isMaster;
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}
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bool encoder_update_kb(uint8_t index, bool clockwise) {
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if (!isMaster) {
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ADD_FAILURE() << "We shouldn't get here.";
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}
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num_updates++;
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return true;
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}
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bool setAndRead(pin_t pin, bool val) {
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setPin(pin, val);
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return encoder_read();
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}
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class EncoderSplitTestRole : public ::testing::Test {
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protected:
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void SetUp() override {
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num_updates = 0;
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for (int i = 0; i < 32; i++) {
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pinIsInputHigh[i] = 0;
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pins[i] = 0;
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}
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}
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};
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TEST_F(EncoderSplitTestRole, TestPrimaryLeft) {
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isMaster = true;
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isLeftHand = true;
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encoder_init();
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// send 4 pulses. with resolution 4, that's one step and we should get 1 update.
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setAndRead(0, false);
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setAndRead(1, false);
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setAndRead(0, true);
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setAndRead(1, true);
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EXPECT_EQ(num_updates, 1); // one update received
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}
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TEST_F(EncoderSplitTestRole, TestPrimaryRight) {
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isMaster = true;
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isLeftHand = false;
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encoder_init();
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// send 4 pulses. with resolution 4, that's one step and we should get 1 update.
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setAndRead(6, false);
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setAndRead(7, false);
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setAndRead(6, true);
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setAndRead(7, true);
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uint8_t slave_state[32] = {0};
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encoder_state_raw(slave_state);
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EXPECT_EQ(num_updates, 1); // one update received
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}
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TEST_F(EncoderSplitTestRole, TestNotPrimaryLeft) {
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isMaster = false;
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isLeftHand = true;
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encoder_init();
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// send 4 pulses. with resolution 4, that's one step and we should get 1 update.
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setAndRead(0, false);
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setAndRead(1, false);
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setAndRead(0, true);
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setAndRead(1, true);
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EXPECT_EQ(num_updates, 0); // zero updates received
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}
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TEST_F(EncoderSplitTestRole, TestNotPrimaryRight) {
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isMaster = false;
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isLeftHand = false;
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encoder_init();
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// send 4 pulses. with resolution 4, that's one step and we should get 1 update.
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setAndRead(6, false);
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setAndRead(7, false);
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setAndRead(6, true);
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setAndRead(7, true);
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uint8_t slave_state[32] = {0};
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encoder_state_raw(slave_state);
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EXPECT_EQ(num_updates, 0); // zero updates received
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}
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@ -34,3 +34,7 @@ bool setPin(pin_t pin, bool val) {
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pins[pin] = val;
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pins[pin] = val;
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return val;
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return val;
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}
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}
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__attribute__((weak)) bool is_keyboard_master(void) {
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return true;
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}
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@ -36,3 +36,7 @@ bool setPin(pin_t pin, bool val) {
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}
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}
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void last_encoder_activity_trigger(void) {}
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void last_encoder_activity_trigger(void) {}
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__attribute__((weak)) bool is_keyboard_master(void) {
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return true;
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}
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@ -56,3 +56,13 @@ encoder_split_no_right_SRC := \
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$(QUANTUM_PATH)/encoder/tests/mock_split.c \
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$(QUANTUM_PATH)/encoder/tests/mock_split.c \
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$(QUANTUM_PATH)/encoder/tests/encoder_tests_split_no_right.cpp \
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$(QUANTUM_PATH)/encoder/tests/encoder_tests_split_no_right.cpp \
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$(QUANTUM_PATH)/encoder.c
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$(QUANTUM_PATH)/encoder.c
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encoder_split_role_DEFS := -DENCODER_TESTS -DENCODER_ENABLE -DENCODER_MOCK_SPLIT
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encoder_split_role_INC := $(QUANTUM_PATH)/split_common
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encoder_split_role_CONFIG := $(QUANTUM_PATH)/encoder/tests/config_mock_split_role.h
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encoder_split_role_SRC := \
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platforms/test/timer.c \
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$(QUANTUM_PATH)/encoder/tests/mock_split.c \
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$(QUANTUM_PATH)/encoder/tests/encoder_tests_split_role.cpp \
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$(QUANTUM_PATH)/encoder.c
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@ -4,4 +4,5 @@ TEST_LIST += \
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encoder_split_left_gt_right \
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encoder_split_left_gt_right \
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encoder_split_left_lt_right \
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encoder_split_left_lt_right \
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encoder_split_no_left \
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encoder_split_no_left \
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encoder_split_no_right
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encoder_split_no_right \
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encoder_split_role \
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