updates to preonic default, music mode integrated

daktil_thumb_popravljen
Jack Humbert 2016-04-16 15:47:17 -04:00
parent 142ce47698
commit 86169833c5
2 changed files with 166 additions and 96 deletions

View File

@ -1,31 +1,40 @@
#include "preonic.h" #include "preonic.h"
#include "action_layer.h" #include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
#include "audio.h" #include "audio.h"
#define SCALE (int []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
0 + (12*2), 2 + (12*2), 4 + (12*2), 5 + (12*2), 7 + (12*2), 9 + (12*2), 11 + (12*2), \
0 + (12*3), 2 + (12*3), 4 + (12*3), 5 + (12*3), 7 + (12*3), 9 + (12*3), 11 + (12*3), \
0 + (12*4), 2 + (12*4), 4 + (12*4), 5 + (12*4), 7 + (12*4), 9 + (12*4), 11 + (12*4), }
#endif #endif
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them // Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers. // entirely and just use numbers.
#define _QW 0 #define _QWERTY 0
#define _CM 1 #define _COLEMAK 1
#define _DV 2 #define _DVORAK 2
#define _LW 3 #define _LOWER 3
#define _RS 4 #define _RAISE 4
#define _AD 5 #define _ADJUST 5
#define _MUSIC 6
// Macro name shortcuts // Macro name shortcuts
#define QWERTY M(_QW) #define QWERTY M(_QWERTY)
#define COLEMAK M(_CM) #define COLEMAK M(_COLEMAK)
#define DVORAK M(_DV) #define DVORAK M(_DVORAK)
#define LOWER M(_LW) #define LOWER M(_LOWER)
#define RAISE M(_RS) #define RAISE M(_RAISE)
#define M_BL 5 #define M_BL 5
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
#define AUD_OFF M(6) #define AUD_OFF M(6)
#define AUD_ON M(7) #define AUD_ON M(7)
#endif #endif
#define MUS_OFF M(8)
#define MUS_ON M(9)
// Fillers to make layering more clear // Fillers to make layering more clear
#define _______ KC_TRNS #define _______ KC_TRNS
@ -46,7 +55,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_QW] = { [_QWERTY] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL}, {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT}, {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
@ -67,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_CM] = { [_COLEMAK] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL}, {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT}, {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
@ -88,7 +97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right | * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_DV] = { [_DVORAK] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL}, {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH}, {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
@ -109,7 +118,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_LW] = { [_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL}, {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
@ -130,7 +139,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play | * | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_RS] = { [_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL}, {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS}, {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
@ -151,10 +160,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | | | | | * | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_AD] = { [_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12}, {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL}, {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, AUD_ON, AUD_OFF, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______}, {_______, _______, _______, AUD_ON, AUD_OFF, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Music (reserved for process_action_user)
*
*/
[_MUSIC] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
} }
@ -166,24 +186,20 @@ const uint16_t PROGMEM fn_actions[] = {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
float start_up[][2] = { float start_up[][2] = {
{440.0*pow(2.0,(55)/12.0), 12}, {440.0*pow(2.0,(50)/12.0), 20},
{0, 2}, {440.0*pow(2.0,(62)/12.0), 8},
{440.0*pow(2.0,(67)/12.0), 8}, {440.0*pow(2.0,(54)/12.0), 20},
{440.0*pow(2.0,(64)/12.0), 8}, {440.0*pow(2.0,(62)/12.0), 8}
{440.0*pow(2.0,(55)/12.0), 8},
{440.0*pow(2.0,(67)/12.0), 12},
{0, 2},
{440.0*pow(2.0,(67)/12.0), 12}
}; };
float tone_qw[][2] = { float tone_qwerty[][2] = {
{440.0*pow(2.0,(59)/12.0), 8}, {440.0*pow(2.0,(59)/12.0), 8},
{440.0*pow(2.0,(60)/12.0), 8}, {440.0*pow(2.0,(60)/12.0), 8},
{0, 4}, {0, 4},
{440.0*pow(2.0,(67)/12.0), 16} {440.0*pow(2.0,(67)/12.0), 16}
}; };
float tone_cm[][2] = { float tone_colemak[][2] = {
{440.0*pow(2.0,(59)/12.0), 8}, {440.0*pow(2.0,(59)/12.0), 8},
{440.0*pow(2.0,(60)/12.0), 8}, {440.0*pow(2.0,(60)/12.0), 8},
{0, 4}, {0, 4},
@ -192,7 +208,7 @@ float tone_cm[][2] = {
{440.0*pow(2.0,(71)/12.0), 12} {440.0*pow(2.0,(71)/12.0), 12}
}; };
float tone_dv[][2] = { float tone_dvorak[][2] = {
{440.0*pow(2.0,(59)/12.0), 8}, {440.0*pow(2.0,(59)/12.0), 8},
{440.0*pow(2.0,(60)/12.0), 8}, {440.0*pow(2.0,(60)/12.0), 8},
{0, 4}, {0, 4},
@ -202,53 +218,66 @@ float tone_dv[][2] = {
{0, 4}, {0, 4},
{440.0*pow(2.0,(67)/12.0), 8} {440.0*pow(2.0,(67)/12.0), 8}
}; };
float tone_music[][2] = {
{440.0*pow(2.0,(48)/12.0), 8},
{440.0*pow(2.0,(50)/12.0), 8},
{440.0*pow(2.0,(52)/12.0), 8},
{440.0*pow(2.0,(53)/12.0), 8},
{440.0*pow(2.0,(55)/12.0), 8},
{440.0*pow(2.0,(57)/12.0), 8},
{440.0*pow(2.0,(59)/12.0), 8},
{440.0*pow(2.0,(60)/12.0), 8}
};
#endif #endif
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
// MACRODOWN only works in this function
switch(id) { switch(id) {
case _QW: case _QWERTY:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
play_notes(&tone_qw, 4, false); play_notes(&tone_qwerty, 4, false);
#endif #endif
default_layer_set(1UL<<_QW); eeconfig_write_default_layer(1UL<<_QWERTY);
default_layer_set(1UL<<_QWERTY);
} }
break; break;
case _CM: case _COLEMAK:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
play_notes(&tone_cm, 6, false); play_notes(&tone_colemak, 6, false);
#endif #endif
default_layer_set(1UL<<_CM); eeconfig_write_default_layer(1UL<<_COLEMAK);
default_layer_set(1UL<<_COLEMAK);
} }
break; break;
case _DV: case _DVORAK:
if (record->event.pressed) { if (record->event.pressed) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
play_notes(&tone_dv, 8, false); play_notes(&tone_dvorak, 8, false);
#endif #endif
default_layer_set(1UL<<_DV); eeconfig_write_default_layer(1UL<<_DVORAK);
default_layer_set(1UL<<_DVORAK);
} }
break; break;
case _LW: case _LOWER:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_LW); layer_on(_LOWER);
update_tri_layer(_LW, _RS, _AD); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else { } else {
layer_off(_LW); layer_off(_LOWER);
update_tri_layer(_LW, _RS, _AD); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} }
break; break;
case _RS: case _RAISE:
if (record->event.pressed) { if (record->event.pressed) {
layer_on(_RS); layer_on(_RAISE);
update_tri_layer(_LW, _RS, _AD); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else { } else {
layer_off(_RS); layer_off(_RAISE);
update_tri_layer(_LW, _RS, _AD); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} }
break; break;
case M_BL: case M_BL:
@ -272,7 +301,23 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) { if (record->event.pressed) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
audio_on(); audio_on();
play_notes(&start_up, 7, false); play_notes(&start_up, 4, false);
#endif
}
break;
case 8:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
layer_off(_MUSIC);
stop_all_notes();
#endif
}
break;
case 9:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
play_notes(&tone_music, 8, false);
layer_on(_MUSIC);
#endif #endif
} }
break; break;
@ -280,9 +325,24 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE; return MACRO_NONE;
}; };
uint8_t starting_note = 0x0C;
int offset = 7;
void process_action_user(keyrecord_t *record) {
if (IS_LAYER_ON(_MUSIC)) {
if (record->event.pressed) {
play_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
} else {
stop_note(((double)261.626)*pow(2.0, -2.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
}
}
}
void matrix_init_user(void) { void matrix_init_user(void) {
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
init_notes(); init_notes();
play_notes(&start_up, 7, false); play_notes(&start_up, 4, false);
#endif #endif
} }

View File

@ -32,6 +32,8 @@ int voice_place = 0;
double frequency = 0; double frequency = 0;
int volume = 0; int volume = 0;
long position = 0; long position = 0;
int duty_place = 1;
int duty_counter = 0;
double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0}; double frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0}; int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
@ -98,6 +100,7 @@ void stop_all_notes() {
} }
void stop_note(double freq) { void stop_note(double freq) {
if (note) {
#ifdef PWM_AUDIO #ifdef PWM_AUDIO
freq = freq / SAMPLE_RATE; freq = freq / SAMPLE_RATE;
#endif #endif
@ -146,6 +149,7 @@ void stop_note(double freq) {
frequency = freq; frequency = freq;
volume = vol; volume = vol;
} }
}
} }
void init_notes() { void init_notes() {
@ -239,13 +243,19 @@ ISR(TIMER3_COMPA_vect) {
if (frequency > 0) { if (frequency > 0) {
// ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period
// OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period
if (place > 10) { voice_place %= voices;
if (place > (frequencies[voice_place] / 500)) {
voice_place = (voice_place + 1) % voices; voice_place = (voice_place + 1) % voices;
place = 0.0; place = 0.0;
} }
ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period ICR3 = (int)(((double)F_CPU) / frequencies[voice_place]); // Set max to the period
OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1; // Set compare to half the period OCR3A = (int)(((double)F_CPU) / frequencies[voice_place]) >> 1 * duty_place; // Set compare to half the period
place++; place++;
// if (duty_counter > (frequencies[voice_place] / 500)) {
// duty_place = (duty_place % 3) + 1;
// duty_counter = 0;
// }
// duty_counter++;
} }
#endif #endif
} }
@ -375,7 +385,7 @@ if (audio_config.enable) {
void play_note(double freq, int vol) { void play_note(double freq, int vol) {
if (audio_config.enable) { if (audio_config.enable && voices < 8) {
if (notes) if (notes)
stop_all_notes(); stop_all_notes();