[Keymap] Added tap dance to LNG1 key (LNG2) (#18682)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: syntax-magic <dkim.8881@gmail.com>
master
syntax-magic 2022-10-24 22:46:37 -07:00 committed by GitHub
parent 2dff39720d
commit 846e9d4c53
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 72 additions and 51 deletions

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@ -0,0 +1,7 @@
// Copyright 2021 Dan Kim (@syntax-magic)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define TAPPING_TERM 168
#define TAPPING_TERM_PER_KEY

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@ -41,42 +41,53 @@ enum layers {
#define CLEAN TG(_CLEAN)
#define RGB MO(_RGB)
// Tap dance declarations
enum {
TD_LNG1_LNG2,
TD_PAST_PSLS
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LNG1_LNG2] = ACTION_TAP_DANCE_DOUBLE(KC_LNG1, KC_LNG2),
[TD_PAST_PSLS] = ACTION_TAP_DANCE_DOUBLE(KC_PAST, KC_PSLS)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ALPHA
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Return|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |ESC/NP| KOR | Win | Alt |LEFTFN| Space |RFN/- | = |Delete| \ | Enter|
* |ESC/NU|KOR/HN| Win | Alt |LEFTFN| Space |RFN/- | = |Delete| \ | Enter|
* `-----------------------------------------------------------------------------------'
*/
[_ALPHA] = LAYOUT_planck_mit(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT ,
LT(NUMPAD, KC_ESC), KC_LNG1, KC_LGUI, KC_LALT, LEFTFN, KC_SPC, LT(RIGHTFN, KC_MINS), KC_EQL, KC_DEL, KC_BSLS, KC_PENT
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
LT(NUMPAD, KC_ESC), TD(TD_LNG1_LNG2), KC_LGUI, KC_LALT, LEFTFN, KC_SPC, LT(RIGHTFN, KC_MINS), KC_EQL, KC_DEL, KC_BSLS, KC_PENT
),
/* LEFTFN
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Left | Down | Up |Right |CTRL+/|HANJA | [ | ] | ) | : | " |
* | Ctrl | Left | Down | Up |Right |Ctrl+/| PGUP | [ | ] | ) | : | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| PGUP | PGDN | Home | End | CAPS |PRNTSR| ( | , | . | / |Return|
* | Shift|CapLck| Ins | Home | End | PGDN |PrntSc| ( | , | . | / |Return|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | RGB | [ | ] | Alt | Trns | Space | _ | + | INS | | | Enter|
* | RGB | [ | ] | Alt | Trns | Space | _ | + |Delete| | | Enter|
* `-----------------------------------------------------------------------------------'
*/
[_LEFTFN] = LAYOUT_planck_mit(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_LCTL, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, LCTL(KC_SLSH), KC_LNG2, KC_LBRC, KC_RBRC, KC_RPRN, KC_COLN, KC_DQUO,
KC_LSFT, KC_PGUP, KC_PGDN, KC_HOME, KC_END, KC_CAPS, KC_PSCR, KC_LPRN, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
RGB, KC_LBRC, KC_RBRC, KC_LALT, KC_TRNS, KC_SPC, KC_UNDS, KC_PLUS, KC_INS, KC_PIPE, KC_PENT
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_LCTL, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, LCTL(KC_SLSH), KC_PGUP, KC_LBRC, KC_RBRC, KC_RPRN, KC_COLN, KC_DQUO,
KC_LSFT, KC_CAPS, KC_INS, KC_HOME, KC_END, KC_PGDN, KC_PSCR, KC_LPRN, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
RGB, KC_LBRC, KC_RBRC, KC_LALT, KC_TRNS, KC_SPC, KC_UNDS, KC_PLUS, KC_DEL, KC_PIPE, KC_PENT
),
/* RIGHTFN
@ -99,23 +110,22 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* NUMPAD
* ,-----------------------------------------------------------------------------------.
* | * | 7 | 8 | 9 | NumLk| | | | | | | Bksp |
* | *or/ | 7 | 8 | 9 | NumLk| | | | | | | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Alt | 4 | 5 | 6 |Return| | | | | | Shift| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | - | 1 | 2 | 3 | Bksp | | | | | | Ctrl |Return|
* | - | 1 | 2 | 3 | Bksp | | | | , | . | Ctrl |Return|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Trns | , | + | . | 0 | Space |LEAGUE| PUBG | OVWCh| SC |TETRIS|
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = LAYOUT_planck_mit(
KC_ASTR, KC_P7, KC_P8, KC_P9, KC_NLCK, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSPC,
KC_LALT, KC_P4, KC_P5, KC_P6, KC_ENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, KC_NO,
KC_PMNS, KC_P1, KC_P2, KC_P3, KC_BSPC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LCTL, KC_ENT,
KC_TRNS, KC_COMM, KC_PPLS, KC_PDOT, KC_0, KC_SPC, LEAGUE, PUBG, OVERWATCH, STARCRAFT, TETRIS
TD(TD_PAST_PSLS), KC_P7, KC_P8, KC_P9, KC_NUM, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSPC,
KC_LALT, KC_P4, KC_P5, KC_P6, KC_ENT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_LSFT, KC_NO,
KC_PMNS, KC_P1, KC_P2, KC_P3, KC_BSPC, KC_NO, KC_NO, KC_NO, KC_COMM, KC_DOT, KC_LCTL, KC_ENT,
KC_TRNS, KC_COMM, KC_PPLS, KC_PDOT, KC_P0, KC_SPC, LEAGUE, PUBG, OVERWATCH, STARCRAFT, TETRIS
),
/* LEAGUE
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | 5 | Y | | | O | P | ESC |
@ -248,21 +258,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
/*
// Key Matrix to LED Index
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11},
{12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23},
{24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35},
{36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46}
*/
void rgb_matrix_indicators_user(void) {
uint8_t red[3] = {50, 5, 0};
uint8_t yellow[3] = {50, 50, 0};
uint8_t blue[3] = {0, 15, 50};
uint8_t green[3] = {15, 33, 1};
uint8_t red[3] = {22, 2, 0};
uint8_t yellow[3] = {20, 22, 0};
uint8_t blue[3] = {0, 6, 20};
uint8_t green[3] = {14, 22, 0};
uint8_t purple[3] = {6, 0, 22};
uint8_t pink[3] = {17, 0, 22};
uint8_t white[3] = {255, 255, 255};
uint8_t wasd[4] = {2, 13, 14, 15};
switch (get_highest_layer(layer_state)) {
case _ALPHA:
@ -274,54 +284,50 @@ void rgb_matrix_indicators_user(void) {
case _NUMPAD:
break;
case _LEAGUE:
rgb_matrix_set_color(15, yellow[0], yellow[1], yellow[2]);
rgb_matrix_set_color(16, red[0], red[1], red[2]);
rgb_matrix_set_color(15, yellow[0], yellow[1], yellow[2]);
rgb_matrix_set_color(29, blue[0], blue[1], blue[2]);
rgb_matrix_set_color(42, green[0], green[1], green[2]);
rgb_matrix_set_color(10, purple[0], purple[1], purple[2]);
break;
case _PUBG:
rgb_matrix_set_color(43, green[0], green[1], green[2]);
break;
case _OVERWATCH:
rgb_matrix_set_color(44, green[0], green[1], green[2]);
break;
case _STARCRAFT:
rgb_matrix_set_color(45, green[0], green[1], green[2]);
break;
case _TETRIS:
rgb_matrix_set_color(46, green[0], green[1], green[2]);
for (int i = 0; i < sizeof wasd; i++) {
rgb_matrix_set_color(wasd[i], pink[0], pink[1], pink[2]);
}
break;
case _CLEAN:
rgb_matrix_set_color_all(white[0], white[1], white[2]);
break;
case _RGB:
break;
}
led_t led_state = host_keyboard_led_state();
//Capslock led
if (led_state.caps_lock) {
rgb_matrix_set_color(12, green[0], green[1], green[2]);
}
//Numlock led
if (led_state.num_lock) {
} else {
rgb_matrix_set_color(11, green[0], green[1], green[2]);
}
//Scroll lock led
if (led_state.scroll_lock) {
rgb_matrix_set_color(23, green[0], green[1], green[2]);
}
}
// Turn of RGB Matrix Effect
void keyboard_post_init_user(void) {
rgb_matrix_mode_noeeprom(RGB_MATRIX_SOLID_COLOR);
rgb_matrix_sethsv_noeeprom(HSV_OFF);
}

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@ -1,5 +1,7 @@
# Dan's KPrepublic BM40 Keymap
> ** There isn't a qmk firmware for the new bm40 v2 pcb yet. Check with your vendor before purchasing.
>
>This is my personal keymap with an LED indicator support for num lock, caps lock and scroll lock.
![](https://i.imgur.com/2yclc1B.jpg)
@ -8,6 +10,11 @@
> * Keycaps: WOB ABS Cherry Profile
> * Switches: Gazzew Boba u4t (62g 2 stage long spring)
![](https://i.imgur.com/imqhjZW.jpg)
> * Case: JJ40 Aluminium Acclive Case with Acrylic Diffuser
> * Keycaps: YMDK DSA Keycaps
> * Artisan: Rodríguez Cap by Polykeys
### BM40 LED INDEX
**_Numlock (11) Capslock (12) Scroll lock (23)_**
@ -37,19 +44,19 @@
| **_1_** | TAB | Q | W | E | R | T | Y | U | I | O | P | BSP |
| **_2_** | CTL | A | S | D | F | G | H | J | K | L | ; | ' |
| **_3_** | SFT | Z | X | C | V | B | N | M | , | . | / | RET |
| **_4_** | &nbsp;ESC | KOR | WIN | &nbsp;&nbsp;ALT | &nbsp;&nbsp;&nbsp;FN | &nbsp;SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- | &nbsp;&nbsp;&nbsp;&nbsp;= | DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\ | ENT |
| **_4_** | &nbsp;ESC | KOR | WIN | &nbsp;&nbsp;ALT | &nbsp;&nbsp;&nbsp;FN | &nbsp;SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;- | &nbsp;&nbsp;&nbsp;&nbsp;= | DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\\ | ENT |
>This is a base layer for typing.
<br />
,
### LEFTFN MO(FN)
| | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ |
|---------|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|
| **_1_** | \` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BSP |
| **_2_** | CTL | LFT | DN | UP | RHT | C+/ | HAN | [ | ] | ) | : | " |
| **_3_** | SFT | PGU | PGD | HOM | END | CAP | PRN | ( | , | . | / | RET |
| **_4_** | RGB | [ | ] | &nbsp;ALT | TRN | &nbsp;SPC || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;_ | &nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;INS | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | ENT |
| **_2_** | CTL | LFT | DN | UP | RHT | C+/ | PGU | [ | ] | ) | : | " |
| **_3_** | SFT | CAPS| INS | HOM | END | PGD | PRN | ( | , | . | / | RET |
| **_4_** | RGB | [ | ]&nbsp; | ALT | TRN | &nbsp;SPC || &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;_ | &nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;DEL | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\| | ENT |
>This is the layer dedicated to number, symbol and navigation keys. ie) arrow keys
<br />
@ -70,9 +77,9 @@
| | _A_ | _B_ | _C_ | _D_ | _E_ | _F_ | _G_ | _H_ | _I_ | _J_ | _K_ | _L_ |
|---------|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|----:|
| **_1_** | * | 7 | 8 | 9 | NUM | | | | | | | BSP |
| **_2_** | ALT | 4 | 5 | 6 | RET | | | | | | | |
| **_3_** | - | 1 | 2 | 3 | BSP | | | | | | | RET |
| **_1_** | *or/| 7 | 8 | 9 | NUM | | | | | | | BSP |
| **_2_** | ALT | 4 | 5 | 6 | RET | | | | | | SFT | |
| **_3_** | - | 1 | 2 | 3 | BSP | | | | , | . | CTL | RET |
| **_4_** | TRN | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;, | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;+ | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;. | &nbsp;&nbsp;&nbsp;0 | SPC | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; | &nbsp;&nbsp;LY1 | &nbsp;LY2 | &nbsp;LY3 | &nbsp;LY4 | &nbsp;LY5 |
>This layer is the numpad.

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@ -0,0 +1 @@
TAP_DANCE_ENABLE = yes