[Keyboard] Add handwired tkk diodeless keyboard (#18379)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com>master
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{
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"manufacturer": "Joe Fass",
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"keyboard_name": "tkk",
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"maintainer": "jfass",
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"bootloader": "halfkay",
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"features": {
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"bootmagic": true,
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"command": false,
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"console": false,
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"extrakey": true,
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"mousekey": true,
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"nkro": true
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},
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"matrix_pins": {
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"direct": [
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["B0", "B1", "B2", "B3", "B7", "D0", "D1", "D2", "D3", "C6"]
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]
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},
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"processor": "atmega32u4",
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"url": "",
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"usb": {
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"device_version": "1.0.0",
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"pid": "0x0000",
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"vid": "0xFEED"
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},
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"layouts": {
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"LAYOUT_all": {
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"layout": [
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{ "matrix": [0, 0], "x": 0, "y": 0 },
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{ "matrix": [0, 1], "x": 1, "y": 0 },
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{ "matrix": [0, 2], "x": 2, "y": 0 },
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{ "matrix": [0, 3], "x": 3, "y": 0 },
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{ "matrix": [0, 4], "x": 4, "y": 0 },
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{ "matrix": [0, 5], "x": 5, "y": 0 },
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{ "matrix": [0, 6], "x": 6, "y": 0 },
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{ "matrix": [0, 7], "x": 7, "y": 0 },
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{ "matrix": [0, 8], "x": 8, "y": 0 },
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{ "matrix": [0, 9], "x": 9, "y": 0 }
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]
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}
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}
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}
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// Copyright 2022 Joe Fass (@jfass)
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* L = left, R = right
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* T = thumb, I = index, M = middle, R = ring, P = pinky
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*
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* LP, LR, LM, LI, LT, RT, RI, RM, RR, RP
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*
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*/
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[0] = LAYOUT_all(
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LT(8, KC_A), LT(7, KC_O), LT(6, KC_E), LT(5, KC_U), LT(10,KC_BSPC), LT(9, KC_SPC), LT(1, KC_H), LT(2, KC_T), LT(3, KC_N), LT(4, KC_S)
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),
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[1] = LAYOUT_all(
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KC_Q, KC_K, KC_J, KC_I, KC_ESC, KC_TAB, KC_NO, KC_RGUI, KC_RGUI, KC_RGUI
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),
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[2] = LAYOUT_all(
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KC_Z, KC_Y, KC_X, KC_P, KC_NO, KC_NO, KC_RCTL, KC_NO, KC_RCTL, KC_RCTL
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),
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[3] = LAYOUT_all(
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KC_QUOT, KC_COMM, KC_DOT, KC_F, KC_NO, KC_NO, KC_RALT, KC_RALT, KC_NO, KC_RALT
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),
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[4] = LAYOUT_all(
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KC_SCLN, KC_LPRN, KC_RPRN, KC_GRV, KC_NO, MO(11), KC_RSFT, KC_RSFT, KC_RSFT, KC_NO
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),
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[5] = LAYOUT_all(
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KC_LGUI, KC_LGUI, KC_LGUI, KC_NO, LGUI(KC_GRV), LGUI(KC_TAB), KC_D, KC_G, KC_C, KC_ENT
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),
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[6] = LAYOUT_all(
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KC_LCTL, KC_LCTL, KC_NO, KC_LCTL, KC_NO, KC_NO, KC_M, KC_B, KC_V, KC_W
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),
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[7] = LAYOUT_all(
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KC_LALT, KC_NO, KC_LALT, KC_LALT, KC_NO, KC_NO, KC_SLSH, KC_L, KC_R, KC_BSLS
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),
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[8] = LAYOUT_all(
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KC_NO, KC_LSFT, KC_LSFT, KC_LSFT, MO(11), KC_NO, KC_MINS, KC_LBRC, KC_RBRC, KC_EQL
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),
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[9] = LAYOUT_all(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_LEFT, KC_RGHT, KC_UP, KC_DOWN
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),
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[10] = LAYOUT_all(
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KC_PGDN, KC_PGUP, KC_HOME, KC_END, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0
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),
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[11] = LAYOUT_all(
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KC_WH_D, KC_WH_U, KC_WH_L, KC_WH_R, KC_BTN2, KC_BTN1, KC_MS_L, KC_MS_R, KC_MS_U, KC_MS_D
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)
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};
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# tkk
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![tkk](https://i.imgur.com/gXAjt3Oh.jpeg)
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This is 'tkk', a ten key split keyboard wired as a single "row," ten "column" diode-less numpad. I've been dreaming of my own ten key layout since before discovering [ASETIOP](https://asetniop.com/), and [gboard's Ginny](https://www.gboards.ca/) ... but I'm too new to QMK and too rusty with C to figure out how to modify the Ginny's layout / chording engine. So here we are. The tkk [layout](https://imgur.com/a/eQzhSgw) is built around a vaguely DVORAK-ish letter layout (with some adjustments meant to aid memorization), with "modules" for numbers, movement, modifiers, and even mouse keys.
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* Keyboard Maintainer: [Joe Fass](https://github.com/jfass)
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* Hardware Supported: hand-wired, ten switch diode-less keyboard, using a Teensy 2.0
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* Hardware Availability: (forget where I bought the parts, but easy to find)
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Make example for this keyboard (after setting up your build environment):
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make handwired/tkk:default
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Or:
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qmk compile -kb handwired/tkk -km default
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In my build environment (Ubuntu), I needed to unset quite a few environment variables like CONDA\_BACKUP\_LDFLAGS that contained hardware options qmk didn't like, before this succeeded.
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Flashing example for this keyboard:
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make handwired/tkk:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 3 ways:
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* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
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* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
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* **Keycode in layout**: Press the key mapped to `RESET` if it is available
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@ -0,0 +1 @@
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# This file intentionally left blank
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