Merge remote-tracking branch 'origin/master' into develop
commit
80e321f6ab
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@ -77,7 +77,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -85,7 +85,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -82,7 +82,7 @@
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -67,7 +67,7 @@
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -112,7 +112,7 @@
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -100,7 +100,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -87,7 +87,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -75,7 +75,7 @@
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -78,7 +78,7 @@
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -102,7 +102,7 @@
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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@ -1,4 +1,4 @@
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/* Copyright 2020 Hadi Iskandarani
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/* Copyright 2022 kb-elmo<mail@elmo.space>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@ -14,4 +14,30 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ck60.h"
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#include "ck60.h"
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#define __ NO_LED
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#ifdef RGB_MATRIX_ENABLE
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led_config_t g_led_config = { {
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//Key Matrix to LED Index
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13 },
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{ 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14 },
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{ 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, __ },
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{ 53, 52, 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, __ },
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{ 54, 55, 56, __, __, __, 57, __, __, __, 58, 59, 60, 61 }
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}, {
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//LED Index to Physical Positon
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{ 0, 0 }, { 17, 0 }, { 34, 0 }, { 52, 0 }, { 69, 0 }, { 86, 0 }, { 103, 0 }, { 121, 0 }, { 138, 0 }, { 155, 0 }, { 172, 0 }, { 190, 0 }, { 207, 0 }, { 215, 0 },
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{ 224, 24 }, { 215, 16 }, { 198, 16 }, { 180, 16 }, { 164, 16 }, { 146, 16 }, { 129, 16 }, { 112, 16 }, { 95, 16 }, { 78, 16 }, { 60, 16 }, { 43, 16 }, { 26 , 16 }, { 0, 16 },
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{ 0, 32 }, { 30, 32 }, { 47, 32 }, { 65, 32 }, { 81, 32 }, { 99, 32 }, { 116, 32 }, { 133, 32 }, { 150, 32 }, { 168, 32 }, { 185, 32 }, { 202, 32 }, { 220, 32 },
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{ 207, 48 }, { 190, 48 }, { 172, 48 }, { 155, 48 }, { 138, 48 }, { 121, 48 }, { 103, 48 }, { 86, 48 }, { 69, 48 }, { 52, 48 }, { 34, 48 }, { 17, 48 }, { 0, 48 },
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{ 0, 64 }, { 17, 64 }, { 34, 64 }, { 103, 64 }, { 172, 64 }, { 190, 64 }, { 207, 64 }, { 224, 64 }
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}, {
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
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1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
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1, 1, 1, 4, 1, 1, 1, 1
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} };
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#endif
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@ -30,90 +30,51 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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/* rev0 */
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/* Keyboard Matrix Assignments */
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#define MATRIX_ROW_PINS { B3, B2, F1, F4, F5 }
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#define MATRIX_COL_PINS { F0, D5, D3, D2, D1, D0, C7, C6, B6, B5, B4, D7, D6, D4 }
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//#define UNUSED_PINS { B0, B7, E6 }
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/* COL2ROW, ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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/* Debounce reduces chatter */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* RGB matrix lighting */
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#define RGB_DI_PIN B1
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#define DRIVER_LED_TOTAL 62
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 160 // limit brightness to not overamp the USB
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // 16 is equivalent to limiting to 60fps
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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//#define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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/* RGB Backlighting */
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#define RGB_DI_PIN B1
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#define RGBLED_NUM 62
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_LIMIT_VAL 128
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_RAINBOW_SWIRL+5
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@ -8,11 +8,14 @@ BOOTLOADER = atmel-dfu
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# change yes to no to disable
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#
|
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = no # Mouse keys
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MOUSEKEY_ENABLE = no # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
|
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CONSOLE_ENABLE = no # Console for debug
|
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COMMAND_ENABLE = no # Commands for debug and configuration
|
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NKRO_ENABLE = yes # Enable N-Key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
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RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
|
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AUDIO_ENABLE = no # Audio output
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
|
||||
RGB_MATRIX_ENABLE = yes # RGB matrix lighting
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RGB_MATRIX_DRIVER = WS2812
|
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@ -84,7 +84,7 @@
|
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
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||||
// #define ENABLE_RGB_MATRIX_FRACTAL
|
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// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
|
||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
|
|
|
@ -82,7 +82,7 @@
|
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
#define ENABLE_RGB_MATRIX_FRACTAL
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
|
||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
|
|
|
@ -98,7 +98,7 @@
|
|||
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
#define ENABLE_RGB_MATRIX_FRACTAL
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
|
||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
|
|
|
@ -98,7 +98,7 @@
|
|||
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||
#define ENABLE_RGB_MATRIX_FRACTAL
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||
|
||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||
|
|
Loading…
Reference in New Issue