[Keyboard] Add keysofkings folder and twokey keyboard (#10754)

* Add keysofkings folder and twokey keyboard

* Update readme.md

* Update readme.md

* Update config.h

* Update config.h

* Update keymap.c

* Update twokey.c

* Update twokey.h

* Update keyboards/keysofkings/twokey/config.h

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update keyboards/keysofkings/twokey/readme.md

Co-authored-by: Ryan <fauxpark@gmail.com>

* Update info.json

* Update keymap.c

* Update keyboards/keysofkings/twokey/info.json

Co-authored-by: Ryan <fauxpark@gmail.com>

Co-authored-by: Ryan <fauxpark@gmail.com>
daktil_manuform
Keys of Kings 2020-11-01 12:53:17 -06:00 committed by GitHub
parent fed9c97ddb
commit 76bc235508
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7 changed files with 247 additions and 0 deletions

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/* Copyright 2020 Keys of Kings
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xAE12
#define DEVICE_VER 0x0001
#define MANUFACTURER Keys of Kings
#define PRODUCT Twokey
/* key matrix size */
#define MATRIX_ROWS 2
#define MATRIX_COLS 2
/* key matrix pins */
#define MATRIX_ROW_PINS { B4, B5 }
#define MATRIX_COL_PINS { B3, B2 }
#define UNUSED_PINS
#define ENCODERS_PAD_A { E6 }
#define ENCODERS_PAD_B { D7 }
#define ENCODER_RESOLUTION 1
#define ENCODER_DIRECTION_FLIP
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 5
#define RGBLIGHT_HUE_STEP 4
#define RGBLIGHT_SAT_STEP 4
#define RGBLIGHT_VAL_STEP 4
#define B6_AUDIO
#define AUDIO_CLICKY
#endif
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(MAJOR_SOUND)
#endif

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{
"keyboard_name": "Twokey",
"url": "",
"maintainer": "Keys of Kings",
"width": 2,
"height": 2.5,
"layouts": {
"LAYOUT": {
"layout": [
{"x": 0.5, "y": 0},
{"x": 0, "y": 1.5},
{"x": 1, "y": 1.5}
]
}
}
}

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/* Copyright 2020 Keys of Kings
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT(
LT(1, KC_MUTE),
LT(4, KC_MPLY), LT(7, KC_MNXT)),
LAYOUT(
KC_TRNS,
TO(2), TO(3)),
LAYOUT(
TO(0),
RGB_TOG, RGB_MOD),
LAYOUT(
TO(0),
RGB_VAI, RGB_VAD),
LAYOUT(
TO(0),
RGB_HUI, RGB_HUD),
LAYOUT(
TO(5),
KC_TRNS, TO(6)),
LAYOUT(
TO(0),
RGB_SAI, RGB_SAD),
LAYOUT(
TO(8),
TO(9), KC_TRNS),
LAYOUT(
TO(0),
CK_TOGG, MU_TOG),
LAYOUT(
TO(0),
RESET, EEPROM_RESET),
};
void matrix_init_user(void) {
debug_config.matrix = 1;
debug_config.keyboard = 1;
debug_config.enable = 1;
}
void encoder_update_user(int8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
tap_code(KC_VOLD);
} else {
tap_code(KC_VOLU);
}
# ifdef AUDIO_CLICKY
clockwise ? clicky_freq_up() : clicky_freq_down();
# endif
}
}

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# TWOKEY
![Twokey](https://i.imgur.com/UiLwPldl.jpeg)
A Two Key mini keyboard with Rotary Encoder/Switch along with Backlight keys, RGB Underglow, and Piezo Buzzer. Supports Cherry, Choc, Matias switches.
* Keyboard Maintainer: Keys of Kings
* Keyboard Designer: King Icewind
* Hardware Supported: Twokey PCB, Pro Micro
* Hardware Availability: www.keysofkings.com
Make example for this keyboard (after setting up your build environment):
make keysofkings/twokey:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = yes # Audio output
ENCODER_ENABLE = yes

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/* Copyright 2020 Keys of Kings
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "twokey.h"

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/* Copyright 2020 Keys of Kings
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K00, \
K10, K11 \
) { \
{ K00, KC_NO }, \
{ K10, K11 } \
}