[Keyboard] XD68 65% ATMega32U4 based (#7395)
* First working draft * Updated readme.md * Fixed url * Typo fix * RGB + Backlight working * Fixed matrix for ISO NUHS * ISO matrix working * Adding ANSI default layout * First release commit * Removed reference to deprecated layout * Changes from PR #7395 review * Additional changes as requested for PR #7395 * Additional changes from @noroadsleft review * Replaced ifndef/endif with pragma * Adding yanfali's recommended changesmaster
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/*
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Copyright 2019 Michael Campbell
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xCDCD
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#define PRODUCT_ID 0x6868
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#define DEVICE_VER 0x0001
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#define MANUFACTURER xiudi
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#define PRODUCT XD68
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#define DESCRIPTION XD68 65pc keyboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 15
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
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#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3, F7 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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#define BACKLIGHT_PIN F5
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#define BACKLIGHT_LEVELS 6
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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// ws2812 options
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#define RGB_DI_PIN F6 // pin the DI on the ws2812 is hooked-up to
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#define RGBLIGHT_ANIMATIONS // run RGB animations
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#define RGBLED_NUM 12 // number of LEDs
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#define RGBLIGHT_HUE_STEP 12 // units to step when in/decreasing hue
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#define RGBLIGHT_SAT_STEP 25 // units to step when in/decresing saturation
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#define RGBLIGHT_VAL_STEP 12 // units to step when in/decreasing value (brightness)
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#pragma once
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#define BACKLIGHT_BREATHING
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#define BREATHING_PERIOD 6
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#include QMK_KEYBOARD_H
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Home|
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgUp|
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* |----------------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgDn|
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* |----------------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|End |
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |App|Ctrl|FN |Lef|Dow|Rig |
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* `----------------------------------------------------------------'
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*/
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[_BL] = LAYOUT_65_ansi(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_APP, KC_RCTRL, MO(_FL), KC_LEFT,KC_DOWN,KC_RGHT
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),
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/* Keymap _FL: Function Layer
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* ,----------------------------------------------------------------.
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* |~ `| F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
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* |----------------------------------------------------------------|
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* |RESET| |Up | | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* | |<- |Dn | ->| | | | | | | | | | |
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* |----------------------------------------------------------------|
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* |HUI |SAI|VAI|RGBMOD|BL-|BL |BL+| | | | |Play |V+ |Mut |
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* |----------------------------------------------------------------|
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* |HUD |SAD |VAD | RGB_Tog | | | | <M|V- |M> |
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* `----------------------------------------------------------------'
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*/
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[_FL] = LAYOUT_65_ansi(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
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RESET, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, KC_MPLY, KC_VOLU, KC_MUTE,
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RGB_HUD, RGB_SAD, RGB_VAD, RGB_TOG, _______, _______, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT
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),
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};
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# XD68 layout for Default ANSI
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```
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make xd68:default
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```
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#pragma once
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#define BACKLIGHT_BREATHING
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#define BREATHING_PERIOD 6
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#include QMK_KEYBOARD_H
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#define _BL 0
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#define _FL 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Home|
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |PgUp|
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* |------------------------------------------------------- -----|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #|Entr|PgDn|
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* |----------------------------------------------------------------|
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* |Shift| \ | Z| X| C| V| B| N| M| ,| .| /|Rshift|Up|End |
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |App|Ctrl |Fn|Lef|Dow|Rig |
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* `----------------------------------------------------------------'
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*/
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[_BL] = LAYOUT_65_iso(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_PGUP,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGDN,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_APP, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* Keymap _FL1: Function Layer 1
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* ,----------------------------------------------------------------.
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* |~ `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Delete| Ins|
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* |----------------------------------------------------------------|
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* |RESET| | ↑ | | | | | | | | | | | | |
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* |------------------------------------------------------- -----|
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* | | ← | ↓ | → | | | | | | | | | | | |
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* |----------------------------------------------------------------|
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* |HUI |SAI|VAI |RGBMOD| L+|LED| L-| | | | | |Play|V+|Mut|
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* |----------------------------------------------------------------|
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* |HUD |SAD |VAD | RGB_Tog | | | | <M | V-| M> |
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* `----------------------------------------------------------------'
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*/
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[_FL] = LAYOUT_65_iso(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
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RESET, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, BL_DEC, BL_TOGG, BL_INC, _______, _______, _______, _______, _______, KC_MPLY, KC_VOLU, KC_MUTE,
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RGB_HUD, RGB_SAD, RGB_VAD, RGB_TOG, _______, _______, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT
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)
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};
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# XD68 layout for Default ISO
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```
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make xd68:default_iso
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```
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# XD68
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![Kitteh](https://i.imgur.com/qkA5Of5.jpg)
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65% board with USB-C, RGB underglow and backlight. Powered by ATM32U4.
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![Top View of XD68 Keyboard](https://i.imgur.com/OLkQQ17.jpg)
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* Keyboard Maintainer: QMK Community
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* Hardware Supported: XD68
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* Hardware Availability: [KPRepublic on AliExpress](http://kprepublic.com/products/xiudi-xd68-pcb-65-custom-mechanical-keyboard-support-tkg-tools-underglow-rgb-pcb-programmed-kle-lots-of-layouts)
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Make example for this keyboard (after setting up your build environment):
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make xd68:default
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make xd68:default_iso # default ISO UK layout
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## Layouts
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### ANSI
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```
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,----------------------------------------------------------------.
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|Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Home|
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|----------------------------------------------------------------|
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|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgUp|
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|----------------------------------------------------------------|
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|CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgDn|
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|----------------------------------------------------------------|
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|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|End |
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|----------------------------------------------------------------|
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|Ctrl|Win |Alt | Space |App|Ctrl|FN |Lef|Dow|Rig |
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`----------------------------------------------------------------'
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```
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### ISO-UK
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```
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,----------------------------------------------------------------.
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|Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Home|
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|----------------------------------------------------------------|
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|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |PgUp|
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|------------------------------------------------------- -----|
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|CAPS | A| S| D| F| G| H| J| K| L| ;| '| #|Entr|PgDn|
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|----------------------------------------------------------------|
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|Shift| \ | Z| X| C| V| B| N| M| ,| .| /|Rshift|Up|End |
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|----------------------------------------------------------------|
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|Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
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`----------------------------------------------------------------'
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```
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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# Teensy halfkay
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# Pro Micro caterina
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# Atmel DFU atmel-dfu
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# LUFA DFU lufa-dfu
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# QMK DFU qmk-dfu
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# ATmega32A bootloadHID
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# ATmega328P USBasp
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BOOTLOADER = atmel-dfu
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# QMK Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI support
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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LAYOUTS = 65_ansi 65_iso
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#include "xd68.h"
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void matrix_init_kb(void) {
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// put your keyboard start-up code here
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// runs once when the firmware starts up
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matrix_init_user();
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led_init_ports();
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}
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void led_init_ports(void) {
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// * Set our LED pins as output
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setPinOutput(B2);
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writePinHigh(B2);
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}
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bool led_update_kb(led_t led_state) {
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if(led_update_user(led_state)) {
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writePin(B2, !led_state.caps_lock);
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}
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return true;
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}
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#pragma once
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#include "quantum.h"
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// readability
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#define XXX KC_NO
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/* XD68 ANSI layout
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* ,----------------------------------------------------------------.
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* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d | 0e |
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* |----------------------------------------------------------------|
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* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d | 1e |
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* |----------------------------------------------------------------|
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* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d | 2e |
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* |----------------------------------------------------------------|
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* | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3c| 3d| 3e |
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* |----------------------------------------------------------------|
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* | 40 | 41 | 42 | 45 | 48| 4a| 4b| 4c| 4d| 4e |
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* `----------------------------------------------------------------'
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*/
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define LAYOUT_65_ansi( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, k2e, \
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k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
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k40, k41, k42, k45, k48, k4a, k4b, k4c, k4d, k4e \
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) \
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{ \
|
||||
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
|
||||
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e}, \
|
||||
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d, k2e}, \
|
||||
{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e}, \
|
||||
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, k4b, XXX, k48, k4a, k4c, k4d, k4e} \
|
||||
}
|
||||
|
||||
/* XD68 ISO layout
|
||||
* ,----------------------------------------------------------------.
|
||||
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d | 0e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| | 1e |
|
||||
* |------------------------------------------------------. -----|
|
||||
* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c| 2d| 2e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3c| 3d| 3e |
|
||||
* |----------------------------------------------------------------|
|
||||
* | 40 | 41 | 42 | 45 | 48| 4a| 4b| 4c| 4d| 4e |
|
||||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
// The first section contains all of the arguments
|
||||
// The second converts the arguments into a two-dimensional array
|
||||
|
||||
#define LAYOUT_65_iso( \
|
||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
|
||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1e, \
|
||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
|
||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
|
||||
k40, k41, k42, k45, k48, k4a, k4b, k4c, k4d, k4e \
|
||||
) \
|
||||
{ \
|
||||
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
|
||||
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, XXX, k1e}, \
|
||||
{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e}, \
|
||||
{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e}, \
|
||||
{k40, k41, k42, XXX, XXX, k45, XXX, XXX, k4b, XXX, k48, k4a, k4c, k4d, k4e} \
|
||||
}
|
Loading…
Reference in New Issue