[Keyboard] add deng/thirty keyboard (#19228)
Co-authored-by: jack <0x6a73@protonmail.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Leo DENG <leo.deng@nio.com>master
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/* Copyright 2022 Leo Deng (@myst729)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* Matrix */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 5
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#define MATRIX_ROW_PINS { B15, A5, A3, A15, B7, B8 }
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#define MATRIX_COL_PINS { B13, B14, B3, A4, A6 }
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#define DIODE_DIRECTION COL2ROW
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/* Backlight */
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#ifdef BACKLIGHT_ENABLE
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#define BACKLIGHT_PIN B11
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#define BACKLIGHT_LEVELS 5
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#define BACKLIGHT_ON_STATE 0
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#endif
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/* RGB Matrix */
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_DI_PIN B12
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#define RGB_MATRIX_LED_COUNT 30
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#define RGB_MATRIX_KEYPRESSES
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// #define RGB_MATRIX_KEYRELEASES
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200
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#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL
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#define RGB_MATRIX_DEFAULT_HUE 0
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#define RGB_MATRIX_DEFAULT_SAT 255
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#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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#define RGB_MATRIX_DEFAULT_SPD 127
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// Enable Effects
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// == Regular Effects ==
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#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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#define ENABLE_RGB_MATRIX_BAND_SAT
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#define ENABLE_RGB_MATRIX_BAND_VAL
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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#define ENABLE_RGB_MATRIX_DUAL_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#define ENABLE_RGB_MATRIX_RAINDROPS
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#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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#define ENABLE_RGB_MATRIX_HUE_BREATHING
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#define ENABLE_RGB_MATRIX_HUE_PENDULUM
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#define ENABLE_RGB_MATRIX_HUE_WAVE
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#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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#define ENABLE_RGB_MATRIX_PIXEL_FLOW
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#define ENABLE_RGB_MATRIX_PIXEL_RAIN
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// == Framebuffer Effects ==
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#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// == Reactive Effects ==
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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/* VIA */
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#ifdef VIA_ENABLE
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#define DYNAMIC_KEYMAP_LAYER_COUNT 8
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#endif
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{
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"keyboard_name": "Thirty",
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"manufacturer": "Leo Deng",
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"url": "",
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"maintainer": "myst729",
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"usb": {
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"vid": "0xDE29",
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"pid": "0x7342",
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"device_version": "0.0.1"
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},
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"layouts": {
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"LAYOUT_ortho_3x10": {
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"layout": [
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{ "matrix": [0, 0], "x": 0, "y": 0 },
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{ "matrix": [0, 1], "x": 1, "y": 0 },
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{ "matrix": [0, 2], "x": 2, "y": 0 },
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{ "matrix": [0, 3], "x": 3, "y": 0 },
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{ "matrix": [0, 4], "x": 4, "y": 0 },
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{ "matrix": [3, 4], "x": 5, "y": 0 },
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{ "matrix": [3, 3], "x": 6, "y": 0 },
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{ "matrix": [3, 2], "x": 7, "y": 0 },
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{ "matrix": [3, 1], "x": 8, "y": 0 },
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{ "matrix": [3, 0], "x": 9, "y": 0 },
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{ "matrix": [1, 0], "x": 0, "y": 1 },
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{ "matrix": [1, 1], "x": 1, "y": 1 },
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{ "matrix": [1, 2], "x": 2, "y": 1 },
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{ "matrix": [1, 3], "x": 3, "y": 1 },
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{ "matrix": [1, 4], "x": 4, "y": 1 },
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{ "matrix": [4, 4], "x": 5, "y": 1 },
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{ "matrix": [4, 3], "x": 6, "y": 1 },
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{ "matrix": [4, 2], "x": 7, "y": 1 },
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{ "matrix": [4, 1], "x": 8, "y": 1 },
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{ "matrix": [4, 0], "x": 9, "y": 1 },
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{ "matrix": [2, 0], "x": 0, "y": 2 },
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{ "matrix": [2, 1], "x": 1, "y": 2 },
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{ "matrix": [2, 2], "x": 2, "y": 2 },
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{ "matrix": [2, 3], "x": 3, "y": 2 },
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{ "matrix": [2, 4], "x": 4, "y": 2 },
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{ "matrix": [5, 4], "x": 5, "y": 2 },
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{ "matrix": [5, 3], "x": 6, "y": 2 },
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{ "matrix": [5, 2], "x": 7, "y": 2 },
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{ "matrix": [5, 1], "x": 8, "y": 2 },
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{ "matrix": [5, 0], "x": 9, "y": 2 }
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]
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}
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}
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}
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/* Copyright 2022 Leo Deng (@myst729)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define LCTL_Z LCTL_T(KC_Z)
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#define LGUI_X LGUI_T(KC_X)
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#define LALT_C LALT_T(KC_C)
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#define FN1_V LT(1, KC_V)
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#define FN2_B LT(2, KC_B)
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#define FN3_N LT(3, KC_N)
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#define FN4_M LT(4, KC_M)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_3x10(
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_RSFT,
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LCTL_Z, LGUI_X, LALT_C, FN1_V, FN2_B, FN3_N, FN4_M, KC_SPC, KC_BSPC, KC_ENT),
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[1] = LAYOUT_ortho_3x10(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_TAB, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_SCLN, KC_QUOT, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[2] = LAYOUT_ortho_3x10(
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KC_ESC, KC_GRV, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, KC_UP, _______,
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KC_CAPS, _______, KC_COMM, KC_DOT, KC_SLSH, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[3] = LAYOUT_ortho_3x10(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_INS, KC_HOME, KC_PGUP,
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_END, KC_PGDN,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[4] = LAYOUT_ortho_3x10(
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QK_BOOT, KC_BRID, KC_BRIU, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, RGB_MOD,
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KC_MUTE, KC_VOLD, KC_VOLU, _______, RGB_M_B, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, RGB_RMOD,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______)
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};
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@ -0,0 +1,67 @@
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/* Copyright 2022 Leo Deng (@myst729)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define LCTL_Z LCTL_T(KC_Z)
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#define LGUI_X LGUI_T(KC_X)
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#define LALT_C LALT_T(KC_C)
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#define FN1_V LT(1, KC_V)
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#define FN2_B LT(2, KC_B)
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#define FN3_N LT(3, KC_N)
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#define FN4_M LT(4, KC_M)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_ortho_3x10(
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_RSFT,
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LCTL_Z, LGUI_X, LALT_C, FN1_V, FN2_B, FN3_N, FN4_M, KC_SPC, KC_BSPC, KC_ENT),
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[1] = LAYOUT_ortho_3x10(
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KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
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KC_TAB, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_SCLN, KC_QUOT, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[2] = LAYOUT_ortho_3x10(
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KC_ESC, KC_GRV, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, _______, KC_UP, _______,
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KC_CAPS, _______, KC_COMM, KC_DOT, KC_SLSH, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[3] = LAYOUT_ortho_3x10(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_INS, KC_HOME, KC_PGUP,
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KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_END, KC_PGDN,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[4] = LAYOUT_ortho_3x10(
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QK_BOOT, KC_BRID, KC_BRIU, _______, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, RGB_MOD,
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KC_MUTE, KC_VOLD, KC_VOLU, _______, RGB_M_B, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, RGB_RMOD,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[5] = LAYOUT_ortho_3x10(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[6] = LAYOUT_ortho_3x10(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
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[7] = LAYOUT_ortho_3x10(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______)
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};
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@ -0,0 +1 @@
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VIA_ENABLE = yes
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@ -0,0 +1,26 @@
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# Thirty
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![Thirty](https://i.imgur.com/4g2fcYOh.jpeg)
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A 3x10 toy with plenty of RGB effects.
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* Keyboard Maintainer: [Leo Deng](https://github.com/myst729)
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* Hardware Supported: APM32F103C8T6 (also hardware compatible with APM32F072CxT6).
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* Hardware Availability: Private Groupbuy
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Make example for this keyboard (after setting up your build environment):
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make deng/thirty:default
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Flashing example for this keyboard:
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make deng/thirty:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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## Bootloader
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Enter the bootloader in 2 ways:
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* **Bootmagic reset**: Hold down the top left key and plug in the keyboard
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* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
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MCU = STM32F103
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BOOTLOADER = stm32duino
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# Enter lower-power sleep mode when on the ChibiOS idle thread
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OPT_DEFS += -DCORTEX_ENABLE_WFI_IDLE=TRUE
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# Wildcard to allow APM32 MCU
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DFU_SUFFIX_ARGS = -p FFFF -v FFFF
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# Build Options
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BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Enable N-Key Rollover
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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BACKLIGHT_DRIVER = software
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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AUDIO_ENABLE = no # Audio output
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RGB_MATRIX_ENABLE = yes
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RGB_MATRIX_DRIVER = WS2812
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/* Copyright 2022 Leo Deng (@myst729)
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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#include "thirty.h"
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#ifdef RGB_MATRIX_ENABLE
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led_config_t g_led_config = {
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{
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/* Key Matrix to LED Index */
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{ 0, 1, 2, 3, 4 },
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{ 9, 8, 7, 6, 5 },
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{ 10, 11, 12, 13, 14 },
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{ 29, 28, 27, 26, 25 },
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{ 20, 21, 22, 23, 24 },
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{ 19, 18, 17, 16, 15 },
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},
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{
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/* LED Index to Physical Position */
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// Switch LEDs
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{4,4}, {28,4}, {52,4}, {76,4}, {100,4},
|
||||
{100,32}, {76,32}, {52,32}, {28,32}, {4,32},
|
||||
{4,60}, {28,60}, {52,60}, {76,60}, {100,60},
|
||||
{124,60}, {148,60}, {172,60}, {196,60}, {220,60},
|
||||
{220,32}, {196,32}, {172,32}, {148,32}, {124,32},
|
||||
{124,4}, {148,4}, {172,4}, {196,4}, {220,4},
|
||||
// Underglow LEDs
|
||||
},
|
||||
{
|
||||
/* LED Index to Flag */
|
||||
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
|
||||
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
|
||||
4, 4, 4, 4, 4, 4, 4, 4, 4, 4
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
|
@ -0,0 +1,31 @@
|
|||
/* Copyright 2022 Leo Deng (@myst729)
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT_ortho_3x10( \
|
||||
K00, K01, K02, K03, K04, K34, K33, K32, K31, K30, \
|
||||
K10, K11, K12, K13, K14, K44, K43, K42, K41, K40, \
|
||||
K20, K21, K22, K23, K24, K54, K53, K52, K51, K50 \
|
||||
) { \
|
||||
{ K00, K01, K02, K03, K04 }, \
|
||||
{ K10, K11, K12, K13, K14 }, \
|
||||
{ K20, K21, K22, K23, K24 }, \
|
||||
{ K30, K31, K32, K33, K34 }, \
|
||||
{ K40, K41, K42, K43, K44 }, \
|
||||
{ K50, K51, K52, K53, K54 } \
|
||||
}
|
Loading…
Reference in New Issue