New Planck Layout (#2123)
* added own keymap for planck * Update Readme.md * Update Readme.md * Update Readme.md * Update Readme.md * Update Readme.mddaktil_thumb_popravljen
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# Dr NotSoKind's layout
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Feel free to ask questions or send suggestions to [me on Twitter](https://twitter.com/pnikosis)
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I love some features from the default layout, although there are things that definitively I can't get used to. The *circuit* layout gave me some good ideas, so I combined both, plus some own ideas to fit better my needs. BTW, I don't use Dvorak or other layouts than QWERTY and I'm too old and grumpy for learning something new (I'm lying a bit here, I learn new stuff every day), so I removed the ther typing layouts
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## Things I love about the default layout
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1. I love the consistency between the raise and lower layers, like one is the shifted version of the other.
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2. I like the F keys distributed in two rows, from F1 to F6 and F7 to F12, which makes them easier to find and access.
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## Things I don't like from the default layout
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1. Arrow keys distributed VIM like. I use VIM frequently, but there I navigate using HJKL. Moving to the arrows intituively I tend to expect three arrows on the bottom (left, down, right) and one up in the middle (up).
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2. Tab and Esc. I switched them.
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3. Alt and Super. Switched them too.
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## Needs, changes and goals
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1. Arrow keys and distributed "traditionally".
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2. Media keys easily accessible.
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3. A button for Sleep/Power.
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4. As close as possible to a US QWERTY layout.
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5. A Numpad, for when I want to feel like an accountant.
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6. Be able to record Dynamic Macros.
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Layers:
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### Main Layout / QWERTY
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Has four modes: The default, Lower, Raise and Media.
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![Main](https://i.imgur.com/x4wSt76.png)
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http://www.keyboard-layout-editor.com/#/gists/4cfb26f84bbb4fabe5e6c7cc22c85e24
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Media gives access to most media keys, and some keyboard actions such as Print Screen, Insert, Calculator or Power/Sleep/Wake. Also in the Media layer, you can record two different macros and reproduce them.
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Record the Macro with `Media` + `;` (or `Media` + `'` for the Macro 2), you will hear a beep (if the audio is enabled). Do your stuff, finish recording with `Media` + `Enter`. For reproducing the Macro, press `Media` + `,` (or `Media` + `.` for the second Macro).
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Additionally, Lower + Raise gives access to the layer switching, plus keyboard modes (such as music mode), reset, SysReq and Lock Mode, which disables the double shift tap for CapsLock (taken from the *circuit* layout). Also provides another distribution for the F keys.
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### Lower + Raise (adjust)
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![Adjust](https://i.imgur.com/ADNLR6n.png)
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http://www.keyboard-layout-editor.com/#/gists/12462bfba17d16bb40b54ed914209d92
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### Numpad
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Pressing Esc exits the numpad layer (also you can go to the QWERTY layer through the adjust layer)
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![Numpad](https://i.imgur.com/iTyhjNZ.png)
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http://www.keyboard-layout-editor.com/#/gists/5ab730ab278d2050c5250498806e8edc
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--------------------------------------
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Notes taken from the circuit layout:
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### Special keys:
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* `RSHFT` and `ENTER` are combined. Tap once for `ENTER` and hold for `RSHFT`. `ENTER` will be registered on release if released within 200 ms, else `RSHFT` is registered starting at 201 ms until release.
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* If for some reason, this interferes with the normal usage of the `ENTER` key in any way, (some problem that may never happen), I have added a regular non-modified `ENTER` key on the same key in the [LOWER] and [RAISE] layers.
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* `LSHFT` and `CAPS` are also combined. The key works like a normal `LSHFT` unless double-tapped, in which case it counts as `CAPS`. This functionality unfortunately delays all key presses by at most 200 ms, but I have added ways to disable this both temporarily or permanently, described below.
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* A failsafe `CAPS` key is on the same key in the [LOWER] and [RAISE] layers.
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* There are `UNDO`, `CUT`, `COPY`, and `PASTE` keys. This was intended to be a universal way to use these commands since in macOS cut is `⌘ + C` but in Windows it is `⌃ + C`. Unfortunately these special keys only work in Windows. ¯\\\_(ツ)\_/¯
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##Game lock:
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**TL;DR** the game lock toggle disables the double-tap `CAPS`, and disables `GUI` keys (WINDOWS key).
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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#endif
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// Layout picture at http://www.keyboard-layout-editor.com/#/gists/125febfad6960add078e6f14256539b6
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _NUMPAD 1
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#define _LOCKED 2
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#define _RAISE 3
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#define _LOWER 4
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#define _FUNCTN 5
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#define _MEDIA 6
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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NUMPAD,
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RAISE,
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LOWER,
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MEDIA,
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DYNAMIC_MACRO_RANGE
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};
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#include "dynamic_macro.h"
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// Key code names
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#define SFT_ENT FUNC(0) // Tap for enter, hold for right shift
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#define LOCK FUNC(1)
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#define KC_PSTE KC_PASTE
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#ifdef TAP_DANCE_ENABLE
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#define SFT_CAP TD(0) // Left shift, double tap for caps
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#endif
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#ifndef TAP_DANCE_ENABLE
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#define SFT_CAP KC_LSFT // Regular left shift
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#endif
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// Tap Dance Definitions
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#ifdef TAP_DANCE_ENABLE
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qk_tap_dance_action_t tap_dance_actions[] = {
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[0] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
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};
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#endif
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// Function definitions
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
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[1] = ACTION_LAYER_TOGGLE(_LOCKED)
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};
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// Layout definitions
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTY
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | BKSP |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |*Shift| Z | X | C | V | B | N | M | , | . | Up |SftEnt|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Ctrl | GUI | Alt | Mute | Lower| Space | Raise| / | Left | Down | Right|
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTY] = {
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{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
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{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
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{SFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, SFT_ENT},
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{KC_LCTL, KC_LGUI, KC_LALT, MEDIA, LOWER, KC_SPC, KC_SPC, RAISE, KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
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},
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/* NUMPAD
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* ,-----------------------------------------------------------------------------------.
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* |QWERTY| NULL | NULL | NULL | NULL | NULL | NULL | / | 7 | 8 | 9 | - |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | NULL | NULL | NULL | NULL | NULL | NULL | * | 4 | 5 | 6 | + |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | |NumLck| NULL | NULL | NULL | NULL | NULL |BckSp | 1 | 2 | 3 | Ent |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | | | | | 0 | . | , | = |
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* `-----------------------------------------------------------------------------------'
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*/
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[_NUMPAD] = {
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{QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PSLS, KC_P7, KC_P8, KC_P9, KC_PMNS},
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{_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAST, KC_P4, KC_P5, KC_P6, KC_PPLS},
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{_______, KC_NLCK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_BSPC, KC_P1, KC_P2, KC_P3, KC_PENT},
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{_______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PCMM, KC_PEQL}
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},
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/* LOCK
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| | | | | | | | | | | Enter|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | NULL | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOCKED] = {
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
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{KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT},
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{_______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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/* RAISE
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BKSP |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | CAPS | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | NULL | PgUp | Enter|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | Vol+ | | NULL | | | Home | PgDn | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = {
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{KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
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{KC_DEL , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
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{KC_CAPS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, XXXXXXX, KC_PGUP, KC_ENT },
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{_______, _______, _______, KC_VOLU, _______, XXXXXXX, XXXXXXX, _______, _______, KC_HOME, KC_PGDN, KC_END }
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},
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/* LOWER
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Del | F13 | F14 | F15 | F16 | F17 | F18 | _ | + | { | } | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | CAPS | F19 | F20 | F21 | F22 | F23 | F24 |ISO ~ |ISO | | NULL | PgUp | Enter|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | Vol- | | NULL | | | Home | PgDn | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = {
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL },
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{KC_DEL, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
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{KC_CAPS, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, S(KC_NUHS), S(KC_NUBS), XXXXXXX, KC_PGUP, KC_ENT },
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{_______, _______, _______, KC_VOLD, _______, XXXXXXX, XXXXXXX, _______, _______, KC_HOME, KC_PGDN, KC_END }
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},
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/* MEDIA AND COMMANDS
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* ,-----------------------------------------------------------------------------------.
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* |Sleep | NULL |WbHome| NULL | NULL | NULL |Again | NULL |Insert| NULL |PrntSc|Power |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Wake | NULL |WbSrch| NULL | Find | NULL | NULL | NULL | Calc | NULL |RecMc1|RecMc2|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | NULL | Undo | Cut | Copy | Paste| NULL | NULL | NULL |Macro1|Macro2| Prev | NULL |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | NULL | NULL | NULL | | Vol- | Mute | Vol+ | NULL | Stop | Next | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_MEDIA] = {
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{KC_SLEP, XXXXXXX, KC_WHOM, XXXXXXX, XXXXXXX, XXXXXXX, KC_AGAIN, XXXXXXX, KC_INS, XXXXXXX, KC_PSCR, KC_PWR},
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{KC_WAKE, XXXXXXX, KC_WSCH, XXXXXXX, KC_FIND, XXXXXXX, XXXXXXX, XXXXXXX, KC_CALC, XXXXXXX, DYN_REC_START1, DYN_REC_START2 },
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{XXXXXXX, KC_UNDO, KC_CUT, KC_COPY, KC_PSTE, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, KC_MPRV, DYN_REC_STOP },
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{XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_VOLD, KC_MUTE, KC_MUTE, KC_VOLU, XXXXXXX, KC_MSTP, KC_MNXT, KC_MPLY }
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},
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/* FUNCTIONS
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* ,-----------------------------------------------------------------------------------.
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* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | NULL | NULL | NULL |AudOff|MusOff|QWERTY|NUMPAD|Mus On|Aud On| NULL |Voice+|SysReq|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Reset| NULL | Lock | NULL | | NULL | | NULL |AGNorm|Voice-|AGSwap|
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* `-----------------------------------------------------------------------------------'
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*/
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[_FUNCTN] = {
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{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
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{KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24 },
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{XXXXXXX, XXXXXXX, XXXXXXX, AU_OFF, MU_OFF, QWERTY, NUMPAD, MU_ON, AU_ON, XXXXXXX, MUV_IN, KC_SYSREQ},
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{RESET, XXXXXXX, LOCK, XXXXXXX, _______, XXXXXXX, XXXXXXX, _______, XXXXXXX, AG_NORM, MUV_DE, AG_SWAP}
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}
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_numpad[][2] = SONG(NUM_LOCK_ON_SOUND);
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float tone_dyn_macro_rec[][2] = SONG(TERMINAL_SOUND);
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float tone_dyn_macro_stop[][2] = SONG(COIN_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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uint16_t macro_kc = (keycode == NUMPAD ? DYN_REC_STOP : keycode);
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if (!process_record_dynamic_macro(macro_kc, record)) {
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return false;
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}
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switch (keycode) {
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case DYN_REC_START1:
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case DYN_REC_START2:
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_dyn_macro_rec);
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#endif
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break;
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case DYN_REC_STOP:
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_dyn_macro_stop);
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#endif
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break;
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case QWERTY:
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if (record->event.pressed) {
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if (IS_LAYER_ON(_NUMPAD)) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_qwerty);
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#endif
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layer_off(_NUMPAD);
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}
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}
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return false;
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break;
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case NUMPAD:
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if (record->event.pressed) {
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if (!IS_LAYER_ON(_NUMPAD)) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(tone_numpad);
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#endif
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layer_on(_NUMPAD);
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}
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}
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return false;
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break;
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case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_RAISE, _LOWER, _FUNCTN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case MEDIA:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_MEDIA);
|
||||
} else {
|
||||
layer_off(_MEDIA);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_SONG(tone_startup);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_SONG(tone_goodbye);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_SONG(music_scale);
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1,25 @@
|
|||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the makefile.mk in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
TAP_DANCE_ENABLE = yes # Enables the double-tap functionality of keys
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
Loading…
Reference in New Issue