[Keymap] niclake keymap for Boardwalk (#10488)

* Initializing Boardwalk layout

* rules.mk newline

* config.h newline

* qwerty num toggle -> tap-toggle

* errant K, and _LOWER momentary toggles

* Lack of autosave sucks

* Converting to HHKB layout

* TT(_NUM) added to num layer

* Final updates for Boardwalk initialization

* Final refinements

* newline

* Removal of extra includes

* Update keyboards/boardwalk/keymaps/niclake/config.h

#pragma once

* Removing comment block from rules

* Updates to my layout
master
Nic Lake 2020-10-02 00:42:23 -05:00 committed by GitHub
parent 1e5df7117d
commit 6e9b4a8309
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/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define TAPPING_TOGGLE 2

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/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum layer_names {
_BASE,
_QWERTY,
_FN,
_NUM,
_ADJ,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
FN,
NUM,
ADJ,
MACWIN
};
#define QWERTY DF(_QWERTY)
#define COLEMAK DF(_BASE)
#define FN MO(_FN)
#define NUM TT(_NUM)
#define ADJ MO(_ADJ)
#define MACWIN AG_TOGG
#define RGB_ON RGB_MODE_PLAIN
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base Layer (Colemak)
* .-----------------------------------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | - | = | 6 | 7 | 8 | 9 | 0 | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | F | P | G | [ | ] | J | L | U | Y | ; | \ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | _FN | A | R | S | T | D | HOME | PG UP | H | N | E | I | O | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | END | PG DN | K | M | , | . | / | RSHIFT |
* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
* | LCTRL | LALT | LGUI | TG_NUM | ENTER | SPACE | LEFT | DOWN | UP | RIGHT |
* '-----------------------------------------------------------------------------------------------------------'
*/
[_BASE] = LAYOUT_ortho_hhkb(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
FN, KC_A, KC_R, KC_S, KC_T, KC_D, KC_HOME, KC_PGUP, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END, KC_PGDN, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LCTL, KC_LALT, KC_LGUI, NUM, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* QWERTY
* .-----------------------------------------------------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | - | = | 6 | 7 | 8 | 9 | 0 | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | [ | ] | Y | U | I | O | P | \ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | _FN | A | S | D | F | G | HOME | PG UP | H | J | K | L | ; | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | END | PG DN | N | M | , | . | / | RSHIFT |
* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
* | LCTRL | LALT | LGUI | TG_NUM | ENTER | SPACE | LEFT | DOWN | UP | RIGHT |
* '-----------------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_ortho_hhkb(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
FN, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_LCTL, KC_LALT, KC_LGUI, NUM, KC_ENT, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
),
/* FN
* .-----------------------------------------------------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | F11 | F12 | F6 | F7 | F8 | F9 | F10 | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | Prev | Play | Next | | | | | | Pg Up | Up | Pg Dn | PRT SC | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | XXXXXX | | Mute | Vol Dn | Vol Up | | | | | Left | Down | Right | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | Home | | End | | CapsLk |
* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
* | | | | _ADJ | | | | | | |
* '-----------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_ortho_hhkb(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
_______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, KC_PSCR, _______,
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, _______, KC_END, _______, KC_CAPS,
_______, _______, _______, ADJ, _______, _______, _______, _______, _______, _______
),
/* Num Pad (NUM)
* .-----------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | Num Lk | KP / | KP * | KP - | Scr Lk | Pause |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | | | KP 7 | KP 8 | KP 9 | KP + | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | _ADJ | | | | | | | | KP 4 | KP 5 | KP 6 | KP + | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | KP 1 | KP 2 | KP 3 | KP Ent | | |
* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
* | | | | XXXXXX | | KP 0 | KP 0 | KP . | KP Ent | |
* '-----------------------------------------------------------------------------------------------------------'
*/
[_NUM] = LAYOUT_ortho_hhkb(
_______, _______, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_SLCK, KC_PAUS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PPLS, _______, _______,
ADJ, _______, _______, _______, _______, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______, _______,
_______, _______, _______, _______, _______, KC_KP_0, KC_KP_0, KC_PDOT, KC_PENT, _______
),
/* ADJUST + RGB Control
* .-----------------------------------------------------------------------------------------------------------------------------.
* | | Static | Breath | Rainbw | Swirl | Gradnt | Test | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | On/Off | ModeUp | Hue Up | Sat Up | Val Up | | | | | | | RESET | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | XXXXXX | MACWIN | | Hue Dn | Sat Dn | Val Dn | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | Colemak| QWERTY | | | | | | | | | | | |
* '--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------'
* | | | | XXXXXX | | | | | | |
* '-----------------------------------------------------------------------------------------------------------'
*/
[_ADJ] = LAYOUT_ortho_hhkb(
_______, RGB_ON, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_G, RGB_M_T, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, RESET, _______,
_______, MACWIN, _______, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______, _______,
_______, COLEMAK, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# Nic Lake's Boardwalk Layout
This is Nic's Boardwalk layout, which is based off of the default Pok3r layout.
- Colemak base layer w/ QWERTY support
- Bottom row set up for Mac usage (use `MACWIN`/`AG_TOGG` to toggle)
- Latching Numpad layer for data entry
- Uses [Space Cadet shift keys](https://docs.qmk.fm/#/feature_space_cadet?id=usage)

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COMMAND_ENABLE = no
RGBLIGHT_ENABLE = yes
BOOTMAGIC_ENABLE = full