Keymap: Initial commit of dshields keymap for the model01 keyboard. (#3942)
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6cab514036
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#pragma once
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define USB_MAX_POWER_CONSUMPTION 100
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#define ONESHOT_TAP_TOGGLE 2
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#define ONESHOT_TIMEOUT 3000
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 40
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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// dynamic macro keys
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#define DM_PLAY DYN_MACRO_PLAY1
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#define DM_STRT DYN_REC_START1
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#define DM_STOP DYN_REC_STOP
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// one-shot layer keys
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#define OSL_FUN OSL(FUN)
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// one-shot modifier keys
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#define OSMLCTL OSM(MOD_LCTL)
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#define OSMRCTL OSM(MOD_RCTL)
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#define OSMLALT OSM(MOD_LALT)
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#define OSMRALT OSM(MOD_RALT)
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#define OSMLSFT OSM(MOD_LSFT)
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#define OSMRSFT OSM(MOD_RSFT)
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#include QMK_KEYBOARD_H
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enum { DEF, FUN };
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enum { DYNAMIC_MACRO_RANGE = SAFE_RANGE };
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#include "dynamic_macro.h"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[DEF] = LAYOUT(
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RESET , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
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KC_GRV , KC_Q , KC_W , KC_E , KC_R , KC_T , RGB_TOG, DM_PLAY, KC_Y , KC_U , KC_I , KC_O , KC_P , KC_EQL ,
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KC_PGUP, KC_A , KC_S , KC_D , KC_F , KC_G , KC_TAB , KC_ENT , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
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KC_PGDN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_ESC , _______, KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_MINS,
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OSMLCTL, KC_RCTL,
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KC_BSPC, KC_SPC ,
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KC_LGUI, OSMRALT,
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OSMLSFT, OSMRSFT,
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OSL_FUN, OSL_FUN
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),
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[FUN] = LAYOUT(
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_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
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KC_TAB , _______, KC_MS_U, _______, KC_BTN3, _______, RGB_MOD, DM_STRT, _______, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_F12 ,
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KC_HOME, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN1, _______, _______, DM_STOP, KC_LEFT, KC_DOWN, KC_UP , KC_RGHT, _______, _______,
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KC_END , KC_PSCR, KC_INS , _______, KC_BTN2, _______, _______, _______, _______, _______, _______, _______, KC_BSLS, KC_PIPE,
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_______, _______,
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KC_DEL , KC_ENT ,
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_______, _______,
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_______, _______,
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_______, _______
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)
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};
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uint32_t layer_state_set_user(uint32_t state) {
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switch (biton32(state)) {
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case DEF:
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set_all_leds_to(0,0,0);
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break;
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case FUN:
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// TODO light the fn keys
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// set_led_to(?, 0, 128, 0);
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// set_led_to(?, 0, 128, 0);
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break;
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}
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return state;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (!process_record_dynamic_macro(keycode, record)) {
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return false;
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}
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return true;
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}
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@ -0,0 +1,10 @@
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About
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------
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A lightly modded version of the default keymap.
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- One-shot modifiers and layers.
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- Dynamic macros
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- No num lock layer
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@ -0,0 +1,2 @@
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# used by default keymap
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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