add dz65rgb (#5756)
* add dz68rgb * Update dz68rgb.c * Apply suggestions from code review Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com> * Apply suggestions from code review Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com> * Apply suggestions from code review Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com> * Apply suggestions from code review Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com> * Apply suggestions from code review Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com> * Apply suggestions from code review Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com> * Apply suggestions from code review Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com> * Rename keyboards/dztech/dz68rgb/rules.mk to keyboards/dztech/dz65rgb/rules.mk * Update and rename keyboards/dztech/dz68rgb/config.h to keyboards/dztech/dz65rgb/config.h * Update and rename keyboards/dztech/dz68rgb/dz68rgb.c to keyboards/dztech/dz65rgb/dz65rgb.c * Rename keyboards/dztech/dz68rgb/dz68rgb.h to keyboards/dztech/dz65rgb/dz65rgb.h * Update and rename keyboards/dztech/dz68rgb/info.json to keyboards/dztech/dz65rgb/info.json * Update readme.md * Rename keyboards/dztech/dz68rgb/readme.md to keyboards/dztech/dz65rgb/readme.md * Rename keyboards/dztech/dz68rgb/keymaps/default/keymap.c to keyboards/dztech/dz65rgb/keymaps/default/keymap.c * Update dz65rgb.c * Update readme.md * Update keyboards/dztech/dz65rgb/keymaps/default/keymap.c Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com> * Update keyboards/dztech/dz65rgb/keymaps/default/keymap.c Co-Authored-By: moyi4681 <moyi4681@users.noreply.github.com>master
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#pragma once
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#include "config_common.h"
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x1224
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#define DEVICE_VER 0x0001
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#define MANUFACTURER DZTECH
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#define PRODUCT DZ65RGB
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#define DESCRIPTION DZ65 ARM RGB keyboard
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 15
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#define MATRIX_ROW_PINS { B1, B10, B11, B14, B12 }
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#define MATRIX_COL_PINS {A6, A7, B0, B13, B15, A8, A15, B3, B4, B5, B8, B9, C13, C14, C15 }
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#define DIODE_DIRECTION COL2ROW
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#define RGB_MATRIX_LED_PROCESS_LIMIT 4
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#define DEBOUNCE 3
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
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#define DRIVER_ADDR_1 0b1110100
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#define DRIVER_ADDR_2 0b1110111
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#define DRIVER_COUNT 2
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#define DRIVER_1_LED_TOTAL 35
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#define DRIVER_2_LED_TOTAL 33
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#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
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#include "dz65rgb.h"
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const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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{0, C2_1, C3_1, C4_1}, // LA0
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{0, C1_1, C3_2, C4_2}, // LA1
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{0, C1_2, C2_2, C4_3}, // LA2
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{0, C1_3, C2_3, C3_3}, // LA3
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{0, C1_4, C2_4, C3_4}, // LA4
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{0, C1_5, C2_5, C3_5}, // LA5
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{0, C1_6, C2_6, C3_6}, // LA6
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{0, C1_7, C2_7, C3_7}, // LA7
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{0, C1_8, C2_8, C3_8}, // LA8
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{0, C9_1, C8_1, C7_1}, // LA9
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{0, C9_2, C8_2, C7_2}, // LA10
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{0, C9_3, C8_3, C7_3}, // LA11
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{0, C9_4, C8_4, C7_4}, // LA12
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{0, C9_5, C8_5, C7_5}, // LA13
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{0, C9_6, C8_6, C7_6}, // LA14
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{0, C9_7, C8_7, C6_6}, // LA15
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{0, C9_8, C7_7, C6_7}, // LA16
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{0, C8_8, C7_8, C6_8}, // LA17
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{0, C2_9, C3_9, C4_9}, // LB0
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{0, C1_9, C3_10, C4_10}, // LB1
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{0, C1_10, C2_10, C4_11}, // LB2
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{0, C1_11, C2_11, C3_11}, // LB3
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//{0, C1_12, C2_12, C3_12}, // LB4
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{0, C1_13, C2_13, C3_13}, // LB5
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{0, C1_14, C2_14, C3_14}, // LB6
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{0, C1_15, C2_15, C3_15}, // LB7
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{0, C1_16, C2_16, C3_16}, // LB8
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{0, C9_9, C8_9, C7_9}, // LB9
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{0, C9_10, C8_10, C7_10}, // LB10
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{0, C9_11, C8_11, C7_11}, // LB11
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{0, C9_12, C8_12, C7_12}, // LB12
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{0, C9_13, C8_13, C7_13}, // LB13
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{0, C9_14, C8_14, C7_14}, // LB14
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{0, C9_15, C8_15, C6_14}, // LB15
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{0, C9_16, C7_15, C6_15}, // LB16
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{0, C8_16, C7_16, C6_16}, // LB17
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{1, C2_1, C3_1, C4_1}, // LC0
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{1, C1_1, C3_2, C4_2}, // LC1
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{1, C1_2, C2_2, C4_3}, // LC2
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{1, C1_3, C2_3, C3_3}, // LC3
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{1, C1_4, C2_4, C3_4}, // LC4
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{1, C1_5, C2_5, C3_5}, // LC5
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//{1, C1_6, C2_6, C3_6}, // LC6
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{1, C1_7, C2_7, C3_7}, // LC7
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{1, C1_8, C2_8, C3_8}, // LC8
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{1, C9_1, C8_1, C7_1}, // LC9
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{1, C9_2, C8_2, C7_2}, // LC10
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{1, C9_3, C8_3, C7_3}, // LC11
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{1, C9_4, C8_4, C7_4}, // LC12
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{1, C9_5, C8_5, C7_5}, // LC13
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{1, C9_6, C8_6, C7_6}, // LC14
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//{1, C9_7, C8_7, C6_6}, // LC15
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{1, C9_8, C7_7, C6_7}, // LC16
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{1, C8_8, C7_8, C6_8}, // LC17
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{1, C2_9, C3_9, C4_9}, // LD0
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{1, C1_9, C3_10, C4_10}, // LD1
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{1, C1_10, C2_10, C4_11}, // LD2
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{1, C1_11, C2_11, C3_11}, // LD3
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{1, C1_12, C2_12, C3_12}, // LD4
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{1, C1_13, C2_13, C3_13}, // LD5
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{1, C1_14, C2_14, C3_14}, // LD6
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{1, C1_15, C2_15, C3_15}, // LD7
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{1, C1_16, C2_16, C3_16}, // LD8
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{1, C9_9, C8_9, C7_9}, // LD9
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{1, C9_10, C8_10, C7_10}, // LD10
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{1, C9_11, C8_11, C7_11}, // LD11
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{1, C9_12, C8_12, C7_12}, // LD12
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//{1, C9_13, C8_13, C7_13}, // LD13
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{1, C9_14, C8_14, C7_14}, // LD14
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{1, C9_15, C8_15, C6_14}, // LD15
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{1, C9_16, C7_15, C6_15}, // LD16
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{1, C8_16, C7_16, C6_16}, // LD17
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};
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rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
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{{1|(7<<4)}, {16*7, 16}, 4},
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{{1|(6<<4)}, {16*6, 16}, 4},
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{{1|(5<<4)}, {16*5, 16}, 4},
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{{1|(4<<4)}, {16*4, 16}, 4},
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{{1|(3<<4)}, {16*3, 16}, 4},
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{{1|(2<<4)}, {16*2, 16}, 4},
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{{1|(1<<4)}, {16*1, 16}, 4},
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{{1|(0<<4)}, {16*0, 16}, 1},
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{{2|(0<<4)}, {16*0, 32}, 1},
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{{0|(8<<4)}, {16*8, 0}, 1},
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{{0|(7<<4)}, {16*7, 0}, 1},
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{{0|(6<<4)}, {16*6, 0}, 1},
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{{0|(5<<4)}, {16*5, 0}, 1},
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{{0|(4<<4)}, {16*4, 0}, 1},
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{{0|(3<<4)}, {16*3, 0}, 1},
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{{0|(2<<4)}, {16*2, 0}, 1},
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{{0|(1<<4)}, {16*1, 0}, 1},
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{{0|(0<<4)}, {16*0, 0}, 1},
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{{0|(9<<4)}, {16*9, 0}, 1},
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{{0|(10<<4)}, {16*10, 0}, 1},
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{{0|(11<<4)}, {16*11, 0}, 1},
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{{0|(12<<4)}, {16*12, 0}, 1},
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{{0|(13<<4)}, {16*13, 0}, 1},
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{{0|(14<<4)}, {16*14, 0}, 1},
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{{1|(14<<4)}, {16*14, 16}, 1},
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{{2|(14<<4)}, {16*14, 32}, 1},
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{{1|(8<<4)}, {16*8, 16}, 4},
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{{1|(9<<4)}, {16*9, 16}, 4},
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{{1|(10<<4)}, {16*10, 16}, 4},
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{{1|(11<<4)}, {16*11, 16}, 4},
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{{1|(12<<4)}, {16*12, 16}, 4},
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{{1|(13<<4)}, {16*13, 16}, 4},
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{{3|(14<<4)}, {16*14, 48}, 1},
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{{4|(14<<4)}, {16*14, 64}, 1},
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{{4|(13<<4)}, {16*13, 64}, 1},
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{{4|(5<<4)}, {16*5, 64}, 1},
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{{3|(5<<4)}, {16*5, 48}, 4},
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{{3|(4<<4)}, {16*4, 48}, 4},
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{{3|(3<<4)}, {16*3, 48}, 4},
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{{3|(2<<4)}, {16*2, 48}, 4},
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{{3|(1<<4)}, {16*1, 48}, 4},
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{{4|(2<<4)}, {16*2, 64}, 1},
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{{4|(1<<4)}, {16*1, 64}, 1},
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{{2|(6<<4)}, {16*6, 32}, 4},
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{{2|(5<<4)}, {16*5, 32}, 4},
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{{2|(4<<4)}, {16*4, 32}, 4},
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{{2|(3<<4)}, {16*3, 32}, 4},
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{{2|(2<<4)}, {16*2, 32}, 4},
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{{2|(1<<4)}, {16*1, 32}, 4},
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{{3|(0<<4)}, {16*0, 48}, 1},
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{{4|(0<<4)}, {16*0, 64}, 1},
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{{2|(7<<4)}, {16*7, 32}, 4},
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{{2|(8<<4)}, {16*8, 32}, 4},
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{{2|(9<<4)}, {16*9, 32}, 4},
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{{2|(10<<4)}, {16*10, 32}, 4},
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{{2|(11<<4)}, {16*11, 32}, 4},
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{{2|(13<<4)}, {16*13, 32}, 4},
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{{3|(10<<4)}, {16*10, 48}, 4},
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{{3|(11<<4)}, {16*11, 48}, 4},
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{{3|(13<<4)}, {16*13, 48}, 4},
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{{3|(6<<4)}, {16*6, 48}, 4},
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{{3|(7<<4)}, {16*7, 48}, 4},
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{{3|(8<<4)}, {16*8, 48}, 4},
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{{3|(9<<4)}, {16*9, 48}, 4},
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{{4|(8<<4)}, {16*8, 64}, 1},
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{{4|(9<<4)}, {16*9, 64}, 1},
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{{4|(10<<4)}, {16*10, 64}, 1},
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{{4|(11<<4)}, {16*11, 64}, 1},
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};
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void suspend_power_down_kb(void)
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{
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rgb_matrix_set_suspend_state(true);
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suspend_power_down_user();
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}
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void suspend_wakeup_init_kb(void)
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{
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rgb_matrix_set_suspend_state(false);
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suspend_wakeup_init_user();
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}
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#pragma once
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#define XXX KC_NO
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#include "quantum.h"
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#define LAYOUT_65_ansi( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, K2E, \
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K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
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K40, K41, K42, K45, K48, K49, K4A, K4B, K4D, K4E \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
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{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
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{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, XXX, K2D, K2E }, \
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{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D, K3E }, \
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{ K40, K41, K42, XXX, XXX, K45, XXX, XXX, K48, K49, K4A, K4B, XXX, K4D, K4E } \
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}
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{
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"keyboard_name": "dz65rgb",
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"url": "",
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"maintainer": "dztch",
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"width": 15,
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"height": 5,
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"layouts": {
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"LAYOUT_65_ansi": {
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"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0, "w":2},{"x":15, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5},{"x":15, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":15, "y":2}, {"x":0, "y":3, "w":2.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.75},{"x":14, "y":3}, {"x":15, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}, {"x":15, "y":4}]
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}
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}
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}
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#include QMK_KEYBOARD_H
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extern bool g_suspend_state;
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#define _LAYER0 0
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#define _LAYER1 1
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_LAYER0] = LAYOUT_65_ansi( /* Base */
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,\
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLASH, KC_PGUP,\
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CTL_T(KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,\
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,\
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
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[_LAYER1] = LAYOUT_65_ansi( /* FN */
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KC_GESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_HOME,\
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KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI,RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, RESET, KC_PGUP,\
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CTL_T(KC_CAPS),RGB_SPI, RGB_SPD, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, EEP_RST, KC_PGDN,\
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KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_MUTE,\
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT),
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};
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void rgb_matrix_indicators_user(void)
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{
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if (IS_LED_ON(host_keyboard_leds(), USB_LED_CAPS_LOCK))
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{
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||||
rgb_matrix_set_color(8, 0xFF, 0xFF, 0xFF);
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_init_user(void)
|
||||
{
|
||||
//user initialization
|
||||
}
|
||||
|
||||
void matrix_scan_user(void)
|
||||
{
|
||||
//user matrix
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record)
|
||||
{
|
||||
return true;
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
# DZ65RGB
|
||||
|
||||
A customizable 65% RGB keyboard.
|
||||
|
||||
Keyboard Maintainer: [DZtech](http://keyboarddiy.taobao.com)
|
||||
Hardware Supported: [DZtech](http://keyboarddiy.taobao.com)
|
||||
Hardware Availability: [kbdfans](https://kbdfans.myshopify.com/)
|
||||
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make dztech/dz65rgb:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
|
@ -0,0 +1,12 @@
|
|||
MCU = STM32F303
|
||||
BACKLIGHT_ENABLE = no
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # USB Nkey Rollover
|
||||
AUDIO_ENABLE = no
|
||||
RGB_MATRIX_ENABLE = yes # Use RGB matrix
|
||||
|
||||
LAYOUTS = 65_ansi
|
Loading…
Reference in New Issue