Fix layer debug calls (#8370)

master
Drashna Jaelre 2020-03-10 02:23:26 -07:00 committed by GitHub
parent 483ab88489
commit 668121bbf8
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1 changed files with 2 additions and 2 deletions

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@ -49,7 +49,7 @@ static void default_layer_state_set(layer_state_t state) {
*
* Print out the hex value of the 32-bit default layer state, as well as the value of the highest bit.
*/
void default_layer_debug(void) { dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state)); }
void default_layer_debug(void) { dprintf("%08lX(%u)", default_layer_state, get_highest_layer(default_layer_state)); }
/** \brief Default Layer Set
*
@ -178,7 +178,7 @@ void layer_xor(layer_state_t state) { layer_state_set(layer_state ^ state); }
*
* Print out the hex value of the 32-bit layer state, as well as the value of the highest bit.
*/
void layer_debug(void) { dprintf("%08lX(%u)", layer_state, biton32(layer_state)); }
void layer_debug(void) { dprintf("%08lX(%u)", layer_state, get_highest_layer(layer_state)); }
#endif
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)