keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance (#4208)
* keymap for 1upkeyboards/sweet16 multilayers rgb lighting and tapdance * Update config.h typo * cleanup Co-Authored-By: ridingintraffic <michael.j.fettis@gmail.com> * layers are using layout macro replaced the include guard (the ifndef, define, and endif at the end) with just #pragma once changed undergrow to use layer-change-code emoji macros are using send_hex_code_string cleaned up the includes * tap() removed maxtrix_scan_user updated conf.h cleanupmaster
parent
03d16db942
commit
6539426f61
|
@ -0,0 +1,15 @@
|
|||
#pragma once
|
||||
|
||||
/* tap dance stuff*/
|
||||
#undef TAPPING_TERM
|
||||
#define TAPPING_TERM 500
|
||||
|
||||
#define TAPPING_TOGGLE 2
|
||||
|
||||
#define EXAMPLESTRING1 "tapdance_1"
|
||||
#define EXAMPLESTRING2 "tapdance_2"
|
||||
#define EXAMPLESTRING3 "tapdance_3"
|
||||
#define EXAMPLESTRING4 "tapdance_4"
|
||||
|
||||
#undef RGBLED_NUM
|
||||
#define RGBLED_NUM 16
|
|
@ -0,0 +1,215 @@
|
|||
/*
|
||||
tap danc eis turned on in the rules now...
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#define _EMOJI 0
|
||||
#define _TAPLAND 1
|
||||
#define _LEDCNTL 2
|
||||
|
||||
enum custom_keycodes {
|
||||
SHRUG,
|
||||
DISFACE,
|
||||
FU,
|
||||
TFLIP,
|
||||
TFLIP2,
|
||||
SAD_EYES,
|
||||
TPUT,
|
||||
HAPPYFACE,
|
||||
HEARTFACE,
|
||||
CLOUD,
|
||||
CHANFACE,
|
||||
CMDCLEAR
|
||||
};
|
||||
//Tap Dance Declarations
|
||||
enum {
|
||||
TD_EXAMPLE1 = 0,
|
||||
TD_EXAMPLE2,
|
||||
TD_EXAMPLE3,
|
||||
TD_EXAMPLE4
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* EMOJI Pad
|
||||
* ,-------------------------------.
|
||||
* |TFLIP | TFlIP2|DISFACE| FU |
|
||||
* |------+-------+-------+--------|
|
||||
* | CLOUD| | | CLEAR |
|
||||
* |------+-------+-------+--------|
|
||||
* |SHRUG |DISFACE| HRTFAC| HAPPYF |
|
||||
* |------+-------+-------+--------|
|
||||
* | ENTER| |LEDCNTR| tapland|
|
||||
* `-------------------------------'
|
||||
*/
|
||||
//purple
|
||||
[_EMOJI] = LAYOUT_ortho_4x4(
|
||||
TFLIP, TFLIP2, KC_NO, FU ,
|
||||
CLOUD, KC_NO, KC_NO, CMDCLEAR,
|
||||
SHRUG, DISFACE, HEARTFACE, HAPPYFACE,
|
||||
KC_ENT, RGB_TOG, MO(_LEDCNTL), MO(_TAPLAND)
|
||||
),
|
||||
|
||||
/* TapLand //
|
||||
* ,-------------------------------.
|
||||
* | str1 | str2 | str3 | str4 |
|
||||
* |------+-------+-------+--------|
|
||||
* | | | | |
|
||||
* |------+-------+-------+--------|
|
||||
* | | | | |
|
||||
* |------+-------+-------+--------|
|
||||
* | | | | |
|
||||
* `-------------------------------'
|
||||
*/
|
||||
//blue
|
||||
[_TAPLAND] = LAYOUT_ortho_4x4(
|
||||
TD(TD_EXAMPLE1), TD(TD_EXAMPLE2), TD(TD_EXAMPLE3), TD(TD_EXAMPLE4),
|
||||
KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO
|
||||
),
|
||||
/* LEDControl Pad
|
||||
* ,-------------------------------.
|
||||
* | snake|breathe|rainbow|gradient|
|
||||
* |------+-------+-------+--------|
|
||||
* | xmas | Val+ | Sat+ | HUE+ |
|
||||
* |------+-------+-------+--------|
|
||||
* |kngrdr| Val- | Sat- | HUE- |
|
||||
* |------+-------+-------+--------|
|
||||
* | swirl| PLAIN | | ON/OFF |
|
||||
* `-------------------------------'
|
||||
*/
|
||||
//blue
|
||||
[_LEDCNTL] = LAYOUT_ortho_4x4(
|
||||
RGB_M_SN, RGB_M_B, RGB_M_R, RGB_M_G,
|
||||
RGB_M_X, RGB_VAI, RGB_SAI, RGB_HUI,
|
||||
RGB_M_K, RGB_VAD, RGB_SAD, RGB_HUD,
|
||||
RGB_M_SW, RGB_M_P, KC_NO, RGB_TOG
|
||||
),
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
switch(keycode) {
|
||||
case CLOUD: // (っ◕‿◕)っ
|
||||
if(record->event.pressed){
|
||||
send_unicode_hex_string("0028 3063 25D5 203F 25D5 0029 3063");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case FU: // t(-_-t)
|
||||
if(record->event.pressed){
|
||||
SEND_STRING("t(-_-t)");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case HAPPYFACE: // ʘ‿ʘ
|
||||
if(record->event.pressed){
|
||||
send_unicode_hex_string("0298 203F 0298");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case CMDCLEAR:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_LGUI);
|
||||
tap_code(KC_A);
|
||||
unregister_code(KC_LGUI);
|
||||
tap_code(KC_DEL);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case SHRUG: // ¯\_(ツ)_/¯
|
||||
if (record->event.pressed) {
|
||||
send_unicode_hex_string("00AF 005C 005F 0028 30C4 0029 005F 002F 00AF");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case HEARTFACE: // ♥‿♥
|
||||
if(record->event.pressed){
|
||||
send_unicode_hex_string("2665 203F 2665");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DISFACE: // ಠ_ಠ
|
||||
if(record->event.pressed){
|
||||
send_unicode_hex_string("0CA0 005F 0CA0");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TFLIP: // (╯°□°)╯ ︵ ┻━┻
|
||||
if(record->event.pressed){
|
||||
send_unicode_hex_string("0028 256F 00B0 25A1 00B0 0029 256F 0020 FE35 0020 253B 2501 253B");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TFLIP2: // ┻━┻︵ \(°□°)/ ︵ ┻━┻
|
||||
if(record->event.pressed){
|
||||
send_unicode_hex_string("253B 2501 253B FE35 0020 005C 0028 00B0 25A1 00B0 0029 002F 0020 FE35 0020 253B 2501 253B");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/* tap dance time */
|
||||
void tdexample1(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 2) {
|
||||
SEND_STRING(EXAMPLESTRING1);
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
}
|
||||
void tdexample2(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 2) {
|
||||
SEND_STRING(EXAMPLESTRING2);
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
}
|
||||
void tdexample3(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 2) {
|
||||
SEND_STRING(EXAMPLESTRING3);
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
}
|
||||
void tdexample4(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 2) {
|
||||
SEND_STRING(EXAMPLESTRING4);
|
||||
reset_tap_dance (state);
|
||||
}
|
||||
}
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[TD_EXAMPLE1] = ACTION_TAP_DANCE_FN(tdexample1),
|
||||
[TD_EXAMPLE2] = ACTION_TAP_DANCE_FN(tdexample2),
|
||||
[TD_EXAMPLE3] = ACTION_TAP_DANCE_FN(tdexample3),
|
||||
[TD_EXAMPLE4] = ACTION_TAP_DANCE_FN(tdexample4)
|
||||
};
|
||||
|
||||
// Runs just one time when the keyboard initializes.
|
||||
void matrix_scan_user(void) {
|
||||
static bool has_ran_yet;
|
||||
if (!has_ran_yet) {
|
||||
has_ran_yet = true;
|
||||
rgblight_setrgb (16, 0, 16);
|
||||
}
|
||||
}
|
||||
uint32_t layer_state_set_user(uint32_t state) {
|
||||
switch (biton32(state)) {
|
||||
case _TAPLAND:
|
||||
rgblight_setrgb(0, 16, 0); //green
|
||||
break;
|
||||
case _LEDCNTL:
|
||||
rgblight_setrgb(0, 0, 16); //blue
|
||||
break;
|
||||
case _EMOJI:
|
||||
rgblight_setrgb (16, 0, 16); //purple
|
||||
break;
|
||||
|
||||
default: // for any other layers, or the default layer
|
||||
rgblight_setrgb (16, 0, 16); //purple
|
||||
break;
|
||||
}
|
||||
return state;
|
||||
}
|
|
@ -0,0 +1,10 @@
|
|||
# Ridingtraffic's examples
|
||||
===
|
||||
This keymap has many features:
|
||||
3 layers
|
||||
Momentary layer switching
|
||||
16 pixel neopixel
|
||||
Unicode Enabled
|
||||
Tap dance enabled
|
||||
|
||||
The rgb also updates depending on what layer you are on, and then flips back when done.
|
|
@ -0,0 +1,5 @@
|
|||
# turning on tap dance
|
||||
TAP_DANCE_ENABLE = yes
|
||||
RGBLIGHT_ENABLE = yes
|
||||
MOUSEKEY_ENABLE = no
|
||||
UNICODE_ENABLE = yes
|
Loading…
Reference in New Issue