Meira Refactor (#14566)
* clean up keyboard header files * use #pragma once include guard * convert tabs to spaces * remove redundant #include statements * update revision references to main header (`../meira.h` -> `meira.h`) * refactor default keymap * use LAYOUT as layout macro reference * use enum statement for layer indexes; make layers contiguous * use four-space indent * update keycode grid alignment * update layout macro aliases * move layout macro aliases to info.json * alias KEYMAP to LAYOUT_ortho_4x12 so the user keymaps don't have to be edited * touch up meira.h There's no Planck MIT layout reference here. * add copyright headers * workaround patch for grahampheath keymap The `matrix_init_kb()` function in `meira.c` calls `backlight_set()`, but the grahampheath keymap disables Backlight to make space for Audio, causing the firmware to fail to compile. This commit wraps the `backlight_set()` call in an ifdef statement, so the call is excluded if Backlight is disabled. * clean up rules.mk inline comments * re-order rules.mk settings * clean up readme.md * correct link to keyboard image * change metadata section to unordered list * spelling corrections * update make instructions and Docs linksdaktil_manuform
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@ -1 +1,17 @@
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/* Copyright 2017 Cole Markham, WoodKeys.click
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "meira.h"
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#include "meira.h"
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@ -1,9 +1,19 @@
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#ifndef FEATHERBLE_H
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/* Copyright 2017 Cole Markham, WoodKeys.click
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#define FEATHERBLE_H
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../meira.h"
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#pragma once
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#include "quantum.h"
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#include "meira.h"
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#endif
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@ -2,6 +2,10 @@
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"keyboard_name": "Meira",
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"keyboard_name": "Meira",
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"url": "",
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"url": "",
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"maintainer": "colemarkham",
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"maintainer": "colemarkham",
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"layout_aliases": {
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"KEYMAP": "LAYOUT_ortho_4x12",
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"LAYOUT": "LAYOUT_ortho_4x12"
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},
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"layouts": {
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"layouts": {
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"LAYOUT_ortho_4x12": {
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"LAYOUT_ortho_4x12": {
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"layout": [
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"layout": [
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@ -17,24 +17,26 @@
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#include "lighting.h"
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#include "lighting.h"
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#ifdef RGBLIGHT_ENABLE
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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// Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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extern rgblight_config_t rgblight_config;
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#endif
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#endif
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#define _QWERTY 0
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enum layer_names {
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#define _COLEMAK 1
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_QWERTY,
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#define _DVORAK 2
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_COLEMAK,
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#define _LOWER 3
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_DVORAK,
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#define _RAISE 4
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_LOWER,
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#define _ADJUST 16
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_RAISE,
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_ADJUST
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};
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enum custom_keycodes {
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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QWERTY = SAFE_RANGE,
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COLEMAK,
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COLEMAK,
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DVORAK,
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DVORAK,
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LOWER,
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LOWER,
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RAISE,
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RAISE,
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ADJUST,
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ADJUST
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};
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};
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#ifdef AUDIO_ENABLE
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#ifdef AUDIO_ENABLE
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@ -42,257 +44,256 @@ enum custom_keycodes {
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float tone_my_startup[][2] = SONG(ODE_TO_JOY);
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float tone_my_startup[][2] = SONG(ODE_TO_JOY);
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float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
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float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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#endif /* AUDIO_ENABLE */
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#endif /* AUDIO_ENABLE */
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// define variables for reactive RGB
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// define variables for reactive RGB
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bool TOG_STATUS = false;
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bool TOG_STATUS = false;
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int RGB_current_mode;
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int RGB_current_mode;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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/* Qwerty
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* ,-----------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------.
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
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* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Ctrl | Alt |Lower | Cmd |Space |Raise | Left | Down | Up |Right |
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* |Adjust| Ctrl | Alt | Alt |Lower | Cmd |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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* `-----------------------------------------------------------------------------------'
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*/
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*/
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[_QWERTY] = KEYMAP( \
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[_QWERTY] = LAYOUT( \
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
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ADJUST, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_LGUI, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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ADJUST, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_LGUI, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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),
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/* Colemak
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | H | N | E | I | O | " |
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* | Esc | A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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* `-----------------------------------------------------------------------------------'
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*/
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*/
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[_COLEMAK] = KEYMAP( \
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[_COLEMAK] = LAYOUT( \
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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),
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/* Dvorak
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/* Dvorak
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* ,-----------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------.
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* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
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* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | D | H | T | N | S | / |
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* | Esc | A | O | E | U | I | D | H | T | N | S | / |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
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* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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* `-----------------------------------------------------------------------------------'
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*/
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*/
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[_DVORAK] = KEYMAP( \
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[_DVORAK] = LAYOUT( \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT, \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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),
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/* Lower
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------.
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* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
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* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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* `-----------------------------------------------------------------------------------'
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*/
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*/
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[_LOWER] = KEYMAP( \
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[_LOWER] = LAYOUT( \
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
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_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
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KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, KC_QUOT, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), _______, _______, KC_QUOT, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
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),
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),
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/* Raise
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* ,-----------------------------------------------------------------------------------.
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* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
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* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Home | PgUp | PgDn | End |
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* | | | | | | | | | Home | PgUp | PgDn | End |
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* `-----------------------------------------------------------------------------------'
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* `-----------------------------------------------------------------------------------'
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*/
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*/
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[_RAISE] = KEYMAP( \
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[_RAISE] = LAYOUT( \
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
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_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
||||||
),
|
),
|
||||||
|
|
||||||
/* Adjust (Lower + Raise)
|
/* Adjust (Lower + Raise)
|
||||||
* ,-----------------------------------------------------------------------------------.
|
* ,-----------------------------------------------------------------------------------.
|
||||||
* | | Reset| | | | | | | | | | Del |
|
* | | Reset| | | | | | | | | | Del |
|
||||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||||
* | | | | | | | | | | | | |
|
* | | | | | | | | | | | | |
|
||||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||||
* | | | | | | | | | | | |
|
* | | | | | | | | | | | | |
|
||||||
* `-----------------------------------------------------------------------------------'
|
* `-----------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
[_ADJUST] = KEYMAP( \
|
[_ADJUST] = LAYOUT( \
|
||||||
BL_TOGG, RESET, _______, KC_MRWD, KC_MPLY, KC_MFFD, KC_PSCR, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL, \
|
BL_TOGG, RESET, _______, KC_MRWD, KC_MPLY, KC_MFFD, KC_PSCR, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL, \
|
||||||
BL_STEP, RGB_MOD, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
BL_STEP, RGB_MOD, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||||
_______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
_______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||||
)
|
)
|
||||||
};
|
};
|
||||||
|
|
||||||
// Setting ADJUST layer RGB back to default
|
// Setting ADJUST layer RGB back to default
|
||||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
rgblight_mode(RGB_current_mode);
|
rgblight_mode(RGB_current_mode);
|
||||||
#endif
|
#endif
|
||||||
layer_on(layer3);
|
layer_on(layer3);
|
||||||
} else {
|
} else {
|
||||||
layer_off(layer3);
|
layer_off(layer3);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||||
switch (keycode) {
|
switch (keycode) {
|
||||||
case QWERTY:
|
case QWERTY:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
#ifdef AUDIO_ENABLE
|
#ifdef AUDIO_ENABLE
|
||||||
PLAY_SONG(tone_qwerty);
|
PLAY_SONG(tone_qwerty);
|
||||||
#endif
|
#endif
|
||||||
// persistent_default_layer_set(1UL<<_QWERTY);
|
// persistent_default_layer_set(1UL<<_QWERTY);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case COLEMAK:
|
case COLEMAK:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
#ifdef AUDIO_ENABLE
|
#ifdef AUDIO_ENABLE
|
||||||
PLAY_SONG(tone_colemak);
|
PLAY_SONG(tone_colemak);
|
||||||
#endif
|
#endif
|
||||||
// persistent_default_layer_set(1UL<<_COLEMAK);
|
// persistent_default_layer_set(1UL<<_COLEMAK);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case DVORAK:
|
case DVORAK:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
#ifdef AUDIO_ENABLE
|
#ifdef AUDIO_ENABLE
|
||||||
PLAY_SONG(tone_dvorak);
|
PLAY_SONG(tone_dvorak);
|
||||||
#endif
|
#endif
|
||||||
// persistent_default_layer_set(1UL<<_DVORAK);
|
// persistent_default_layer_set(1UL<<_DVORAK);
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
break;
|
break;
|
||||||
case LOWER:
|
case LOWER:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
// not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
// uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||||
} else {
|
} else {
|
||||||
TOG_STATUS = !TOG_STATUS;
|
TOG_STATUS = !TOG_STATUS;
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
rgblight_mode(16);
|
rgblight_mode(16);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
layer_on(_LOWER);
|
||||||
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
#ifdef RGBLIGHT_ENABLE
|
||||||
|
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||||
|
#endif
|
||||||
|
TOG_STATUS = false;
|
||||||
|
layer_off(_LOWER);
|
||||||
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case RAISE:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
// not sure how to have keyboard check mode and set it to a variable, so my work around
|
||||||
|
// uses another variable that would be set to true after the first time a reactive key is pressed.
|
||||||
|
if (TOG_STATUS) { // TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
||||||
|
} else {
|
||||||
|
TOG_STATUS = !TOG_STATUS;
|
||||||
|
#ifdef RGBLIGHT_ENABLE
|
||||||
|
rgblight_mode(15);
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
layer_on(_RAISE);
|
||||||
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
|
} else {
|
||||||
|
#ifdef RGBLIGHT_ENABLE
|
||||||
|
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
||||||
|
#endif
|
||||||
|
layer_off(_RAISE);
|
||||||
|
TOG_STATUS = false;
|
||||||
|
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case ADJUST:
|
||||||
|
// FIXME add RGB feedback
|
||||||
|
if (record->event.pressed) {
|
||||||
|
layer_on(_ADJUST);
|
||||||
|
} else {
|
||||||
|
layer_off(_ADJUST);
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BL_TOGG:
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
if (record->event.pressed) {
|
||||||
|
print("Enabling backlight\n");
|
||||||
|
backlight_init_ports();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return false;
|
||||||
|
break;
|
||||||
|
case BL_STEP:
|
||||||
|
if (record->event.pressed) {
|
||||||
|
print("Stepping backlight\n");
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
print("Really stepping backlight\n");
|
||||||
|
backlight_step();
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
layer_on(_LOWER);
|
return false;
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
break;
|
||||||
} else {
|
// led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
||||||
#ifdef RGBLIGHT_ENABLE
|
#ifdef RGBLIGHT_ENABLE
|
||||||
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
case RGB_MOD:
|
||||||
#endif
|
if (record->event.pressed) {
|
||||||
TOG_STATUS = false;
|
rgblight_mode(RGB_current_mode);
|
||||||
layer_off(_LOWER);
|
rgblight_step();
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
RGB_current_mode = rgblight_config.mode;
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
case RAISE:
|
|
||||||
if (record->event.pressed) {
|
|
||||||
//not sure how to have keyboard check mode and set it to a variable, so my work around
|
|
||||||
//uses another variable that would be set to true after the first time a reactive key is pressed.
|
|
||||||
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
|
|
||||||
} else {
|
|
||||||
TOG_STATUS = !TOG_STATUS;
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
|
||||||
rgblight_mode(15);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
layer_on(_RAISE);
|
return false;
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
break;
|
||||||
} else {
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
|
||||||
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
|
|
||||||
#endif
|
#endif
|
||||||
layer_off(_RAISE);
|
// case BL_INC:
|
||||||
TOG_STATUS = false;
|
// meira_inc_backlight_level();
|
||||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
// return false;
|
||||||
}
|
// break;
|
||||||
return false;
|
}
|
||||||
break;
|
return true;
|
||||||
case ADJUST:
|
|
||||||
// FIXME add RGB feedback
|
|
||||||
if (record->event.pressed) {
|
|
||||||
layer_on(_ADJUST);
|
|
||||||
} else {
|
|
||||||
layer_off(_ADJUST);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
case BL_TOGG:
|
|
||||||
#ifdef BACKLIGHT_ENABLE
|
|
||||||
if (record->event.pressed) {
|
|
||||||
print("Enabling backlight\n");
|
|
||||||
backlight_init_ports();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
case BL_STEP:
|
|
||||||
if (record->event.pressed) {
|
|
||||||
print("Stepping backlight\n");
|
|
||||||
#ifdef BACKLIGHT_ENABLE
|
|
||||||
print("Really stepping backlight\n");
|
|
||||||
backlight_step();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
|
|
||||||
#ifdef RGBLIGHT_ENABLE
|
|
||||||
case RGB_MOD:
|
|
||||||
if (record->event.pressed) {
|
|
||||||
rgblight_mode(RGB_current_mode);
|
|
||||||
rgblight_step();
|
|
||||||
RGB_current_mode = rgblight_config.mode;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
break;
|
|
||||||
#endif
|
|
||||||
// case BL_INC:
|
|
||||||
// meira_inc_backlight_level();
|
|
||||||
// return false;
|
|
||||||
// break;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -30,7 +30,9 @@ void matrix_init_kb(void)
|
||||||
#ifdef ISSI_ENABLE
|
#ifdef ISSI_ENABLE
|
||||||
issi_init();
|
issi_init();
|
||||||
#endif
|
#endif
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
backlight_set(5);
|
backlight_set(5);
|
||||||
|
#endif
|
||||||
#ifdef WATCHDOG_ENABLE
|
#ifdef WATCHDOG_ENABLE
|
||||||
// This is done after turning the layer LED red, if we're caught in a loop
|
// This is done after turning the layer LED red, if we're caught in a loop
|
||||||
// we should get a flashing red light
|
// we should get a flashing red light
|
||||||
|
|
|
@ -13,8 +13,7 @@
|
||||||
* You should have received a copy of the GNU General Public License
|
* You should have received a copy of the GNU General Public License
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
*/
|
*/
|
||||||
#ifndef MEIRA_H
|
#pragma once
|
||||||
#define MEIRA_H
|
|
||||||
|
|
||||||
#include "quantum.h"
|
#include "quantum.h"
|
||||||
#include "issi.h"
|
#include "issi.h"
|
||||||
|
@ -22,23 +21,17 @@
|
||||||
void reset_keyboard_kb(void);
|
void reset_keyboard_kb(void);
|
||||||
|
|
||||||
// This a shortcut to help you visually see your layout.
|
// This a shortcut to help you visually see your layout.
|
||||||
// The following is an example using the Planck MIT layout
|
|
||||||
// The first section contains all of the arguments
|
// The first section contains all of the arguments
|
||||||
// The second converts the arguments into a two-dimensional array
|
// The second converts the arguments into a two-dimensional array
|
||||||
#define LAYOUT_ortho_4x12( \
|
#define LAYOUT_ortho_4x12( \
|
||||||
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
|
||||||
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
|
||||||
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
|
||||||
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
|
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b \
|
||||||
) \
|
) \
|
||||||
{ \
|
{ \
|
||||||
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
|
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
|
||||||
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
|
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
|
||||||
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
|
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
|
||||||
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
|
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b } \
|
||||||
}
|
}
|
||||||
|
|
||||||
#define LAYOUT LAYOUT_ortho_4x12
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
|
@ -1,2 +1,17 @@
|
||||||
#include "meira.h"
|
/* Copyright 2017 Cole Markham, WoodKeys.click
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "meira.h"
|
||||||
|
|
|
@ -1,8 +1,19 @@
|
||||||
#ifndef FEATHERBLE_H
|
/* Copyright 2017 Cole Markham, WoodKeys.click
|
||||||
#define FEATHERBLE_H
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 2 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
#include "../meira.h"
|
#pragma once
|
||||||
|
|
||||||
#include "quantum.h"
|
#include "meira.h"
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
|
@ -1,26 +1,23 @@
|
||||||
# Meira
|
# Meira
|
||||||
|
|
||||||
![Miera](https://imgur.com/kF4MFlW)
|
![Meira](https://i.imgur.com/kF4MFlWh.jpeg)
|
||||||
|
|
||||||
A 4x12 ortholinear low-profile keyboard.
|
A 4x12 ortholinear low-profile keyboard.
|
||||||
|
|
||||||
Keyboard Maintainer: [Cole Markham](https://github.com/colemarkham)
|
* Keyboard Maintainer: [Cole Markham](https://github.com/colemarkham)
|
||||||
Hardware Supported: Meira/ProMicro, Meira/FeatherBLE
|
* Hardware Supported: Meira/ProMicro, Meira/FeatherBLE
|
||||||
Hardware Availability: [WoodKeys.click](https://woodkeys.click/meira)
|
* Hardware Availability: [WoodKeys.click](https://woodkeys.click/meira)
|
||||||
|
|
||||||
Two controllers are support: the Pro Micro, and the Adafruit Feather BLE 32u4. Support for each is defined as a hardware revision subfolder in QMK. Main differences include processor frequencies and matrix pinouts.
|
Two controllers are supported: the Pro Micro, and the Adafruit Feather BLE 32u4. Support for each is defined as a hardware revision subfolder in QMK. Main differences include processor frequencies and matrix pinouts.
|
||||||
|
|
||||||
Make example for this keyboard (after setting up your build environment):
|
Make examples for this keyboard (after setting up your build environment):
|
||||||
|
|
||||||
make meira/promicro:default
|
make meira/featherble:default # for Feather BLE 32u4 controllers
|
||||||
|
make meira/promicro:default # for Pro Micro controllers
|
||||||
|
|
||||||
or
|
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||||
|
|
||||||
make meira/featherble:default
|
Both the Pro Micro and the Feather BLE use the Caterina bootloader, which is typically programmed using avrdude.
|
||||||
|
|
||||||
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information on generic QMK configuration and setup.
|
|
||||||
|
|
||||||
Both the Pro Micro and the Feather BLE use the Catalina bootloader, which is typically programmed using avrdude.
|
|
||||||
|
|
||||||
## Matrix
|
## Matrix
|
||||||
|
|
||||||
|
@ -28,4 +25,4 @@ In order to have enough pins for the matrix and other functions, a custom matrix
|
||||||
|
|
||||||
## LED Controller
|
## LED Controller
|
||||||
|
|
||||||
The in-switch LEDs are driven by an ISSI LED controller (IS31FL3731). The micro controller communicates with this chip using I2C. Individual LED control is possible, but currently only general backlighting support is implemented. This functionality is located in lighting.c, issi.c, and TWILib.c.
|
The in-switch LEDs are driven by an ISSI LED controller (IS31FL3731). The micro controller communicates with this chip using I2C. Individual LED control is possible, but currently only general backlighting support is implemented. This functionality is located in lighting.c, issi.c, and TWILib.c.
|
||||||
|
|
|
@ -8,27 +8,26 @@ BOOTLOADER = caterina
|
||||||
# change yes to no to disable
|
# change yes to no to disable
|
||||||
#
|
#
|
||||||
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
|
||||||
MOUSEKEY_ENABLE = no # Mouse keys
|
MOUSEKEY_ENABLE = no # Mouse keys
|
||||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||||
CONSOLE_ENABLE = no # Console for debug
|
CONSOLE_ENABLE = no # Console for debug
|
||||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
NKRO_ENABLE = no # USB Nkey Rollover
|
NKRO_ENABLE = no # USB Nkey Rollover
|
||||||
UNICODE_ENABLE = no # Unicode
|
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality, also set ISSI_ENABLE below for Meira
|
||||||
AUDIO_ENABLE = no # Audio output
|
|
||||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
|
|
||||||
BACKLIGHT_DRIVER = custom
|
BACKLIGHT_DRIVER = custom
|
||||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality, also set ISSI_ENABLE below for Miera
|
ISSI_ENABLE = yes # If the I2C pullup resistors aren't install this must be disabled
|
||||||
ISSI_ENABLE = yes # If the I2C pullup resistors aren't install this must be disabled
|
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||||
|
AUDIO_ENABLE = no # Audio output
|
||||||
|
|
||||||
CUSTOM_MATRIX = yes
|
CUSTOM_MATRIX = yes
|
||||||
|
|
||||||
#ifeq ($(strip $(ISSI_ENABLE)), yes)
|
#ifeq ($(strip $(ISSI_ENABLE)), yes)
|
||||||
# TMK_COMMON_DEFS += -DISSI_ENABLE
|
# TMK_COMMON_DEFS += -DISSI_ENABLE
|
||||||
#endif
|
#endif
|
||||||
#
|
|
||||||
#ifeq ($(strip $(WATCHDOG_ENABLE)), yes)
|
#ifeq ($(strip $(WATCHDOG_ENABLE)), yes)
|
||||||
# TMK_COMMON_DEFS += -DWATCHDOG_ENABLE
|
# TMK_COMMON_DEFS += -DWATCHDOG_ENABLE
|
||||||
#endif
|
#endif
|
||||||
|
|
Loading…
Reference in New Issue