move files: main_vusb.c ps2_usart.c sendchar_usart.c from ps2_usb to common dir
parent
a6b31e950f
commit
61e12a3157
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@ -2,7 +2,8 @@ OPT_DEFS += -DHOST_VUSB
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SRC = usbdrv.c \
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usbdrvasm.S \
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oddebug.c
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oddebug.c \
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sendchar_usart.c
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SRC += $(TARGET_SRC)
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@ -10,7 +10,7 @@ TARGET_DIR = .
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# keyboard dependent files
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TARGET_SRC = main_pjrc.c \
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keymap.c \
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matrix.c \
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matrix.c \
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led.c \
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ps2.c
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@ -12,13 +12,13 @@ TARGET_SRC = main_vusb.c \
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keymap.c \
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matrix.c \
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led.c \
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ps2_usart.c \
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sendchar_dummy.c
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# sendchar_usart.c
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ps2_usart.c
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CONFIG_H = config_vusb.h
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# V-USB debug level: To use ps2_usart.c level must be 0
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# ps2_usart.c requires USART to receive PS/2 signal.
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OPT_DEFS = -DDEBUG_LEVEL=0
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@ -1,8 +0,0 @@
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#include <stdint.h>
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#include "sendchar.h"
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int8_t sendchar(uint8_t c)
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{
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return 1;
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}
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@ -1,58 +0,0 @@
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#include <stdint.h>
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#include "oddebug.h"
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#include "sendchar.h"
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/* from oddebug.h */
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#if defined UBRR
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# define ODDBG_UBRR UBRR
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#elif defined UBRRL
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# define ODDBG_UBRR UBRRL
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#elif defined UBRR0
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# define ODDBG_UBRR UBRR0
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#elif defined UBRR0L
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# define ODDBG_UBRR UBRR0L
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#endif
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#if defined UCR
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# define ODDBG_UCR UCR
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#elif defined UCSRB
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# define ODDBG_UCR UCSRB
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#elif defined UCSR0B
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# define ODDBG_UCR UCSR0B
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#endif
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#if defined TXEN
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# define ODDBG_TXEN TXEN
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#else
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# define ODDBG_TXEN TXEN0
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#endif
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#if defined USR
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# define ODDBG_USR USR
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#elif defined UCSRA
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# define ODDBG_USR UCSRA
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#elif defined UCSR0A
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# define ODDBG_USR UCSR0A
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#endif
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#if defined UDRE
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# define ODDBG_UDRE UDRE
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#else
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# define ODDBG_UDRE UDRE0
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#endif
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#if defined UDR
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# define ODDBG_UDR UDR
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#elif defined UDR0
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# define ODDBG_UDR UDR0
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#endif
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/* from oddebug.c */
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int8_t sendchar(uint8_t c)
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{
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while(!(ODDBG_USR & (1 << ODDBG_UDRE))); /* wait for data register empty */
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ODDBG_UDR = c;
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return 1;
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}
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@ -0,0 +1,19 @@
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#include <stdint.h>
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#include "oddebug.h"
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#include "sendchar.h"
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#if DEBUG_LEVEL > 0
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/* from oddebug.c */
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int8_t sendchar(uint8_t c)
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{
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while(!(ODDBG_USR & (1 << ODDBG_UDRE))); /* wait for data register empty */
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ODDBG_UDR = c;
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return 1;
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}
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#else
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int8_t sendchar(uint8_t c)
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{
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return 1;
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}
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#endif
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