Add MutePad keyboard (Handwired) (#16590)

* Add MutePad keyboard

* Update info.json and readme

* Move mutepad to handwired folder

* Address PR comments
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Joshua Barber 2022-03-20 17:02:46 +00:00 committed by GitHub
parent 2f095b8925
commit 6125f7bf4d
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// Copyright 2022 JoshwJB (@JoshwJB)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER JoshwJB
#define PRODUCT MutePad
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS \
{ F6 }
#define MATRIX_COL_PINS \
{ B1, B3, B2, B6 }
#define UNUSED_PINS
/* encoder support */
#define ENCODERS_PAD_A \
{ F4 }
#define ENCODERS_PAD_B \
{ F5 }
#define ENCODER_RESOLUTION 2
#define TAP_CODE_DELAY 10
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "MutePad",
"url": "https://github.com/JoshwJB/MutePad",
"maintainer": "JoshwJB",
"layouts": {
"LAYOUT": {
"layout": [
{"label": "k00", "x": 0, "y": 0},
{"label": "k01", "x": 1, "y": 0},
{"label": "k02", "x": 2, "y": 0},
{"label": "k03", "x": 3, "y": 0},
]
}
}
}

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// Copyright 2022 Joshua Barber (@JoshwJB)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names { _BASE };
enum custom_keycodes { MUTE_GOOGLE_MEET = 0, MUTE_TEAMS = 1 };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case MUTE_GOOGLE_MEET:
if (record->event.pressed) {
tap_code16(G(KC_D));
}
break;
case MUTE_TEAMS:
if (record->event.pressed) {
tap_code16(C(S(KC_M)));
}
break;
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(MUTE_TEAMS, KC_F23, KC_F24, KC_MPLY)};
#ifdef ENCODER_ENABLE
bool encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
return true;
}
#endif

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# The default keymap for MutePad

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// Copyright 2022 JoshwJB (@JoshwJB)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "mutepad.h"

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// Copyright 2022 JoshwJB (@JoshwJB)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT(K00, K01, K02, K03) \
{ \
{ K00, K01, K02, K03 } \
}

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# MutePad
[MutePad Repo](https://github.com/JoshwJB/MutePad)
A 3D printed under desk mounted keypad with rotary encoder, for muting applications (discord, zoom etc.) and adjusting volume.
* Keyboard Maintainer: [JoshwJB](https://github.com/JoshwJB)
* Hardware Supported: ProMicro
* Hardware Availability: Handwired - see [MutePad Repo](https://github.com/JoshwJB/MutePad)
Make example for this keyboard (after setting up your build environment):
make handwired/mutepad:default
Flashing example for this keyboard:
make handwired/mutepad:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 2 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly short the ground and reset on the ProMicro
## Images
![image](https://user-images.githubusercontent.com/15612025/157335123-a76ce059-86b4-4484-9bb2-0abff8a13cc8.png)
### Wiring
![image](https://user-images.githubusercontent.com/15612025/157336673-ad348e3d-4314-4703-afe0-a43a6f73b892.png)
![image](https://user-images.githubusercontent.com/15612025/157335150-8491553f-a7dc-462a-a6af-bc4be223b703.png)

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes