[Keyboard] bstk100 handwired (#14158)

* General: Initial commit for bstk100

* bstk100 custom keyboard firmware

* fix Bootloader section

* fix  "Pad 0" key twice

* delete via config

* fix readme.md key layout

* add via keymap

* fix readme.md info

* remove keymap.json

* Suggested change readme.md

* moved to handwired folder

* fix readme.md for handwired

* fix info.json

* Suggested change readme.md

* Update keyboards/handwired/bstk100/rules.mk

fix requested changes

* Update keyboards/handwired/bstk100/rules.mk

fix requested changes

* Update keyboards/handwired/bstk100/info.json

* Update keyboards/handwired/bstk100/rules.mk
master
FREEWING.JP 2022-01-09 06:13:29 +09:00 committed by GitHub
parent 2ad8826b75
commit 604fca4aa9
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/* Copyright 2021 FREE WING,Y.Sakamoto
* http://www.neko.ne.jp/~freewing/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bstk100.h"

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/* Copyright 2021 FREE WING,Y.Sakamoto
* http://www.neko.ne.jp/~freewing/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, \
k34, k03, k02, k13, \
k10, k11, k12, k01, \
k20, k21, k22, k23, \
k30, k31, k32, k33, \
k40, k41, k43 \
) { \
{ k00, k01, k02, k03, KC_NO }, \
{ k10, k11, k12, k13, KC_NO }, \
{ k20, k21, k22, k23, KC_NO }, \
{ k30, k31, k32, k33, k34 }, \
{ k40, k41, KC_NO, k43, KC_NO } \
}

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/*
Copyright 2021 FREE WING,Y.Sakamoto
http://www.neko.ne.jp/~freewing/
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xB100
#define DEVICE_VER 0x0001
#define MANUFACTURER FREE WING
#define PRODUCT bstk100
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 5
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B6, B2, B3, B1, F7 }
#define MATRIX_COL_PINS { B5, B4, E6, D7, C6 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// The state of the indicator pins when the LED is "on" - 1 for high
#define LED_PIN_ON_STATE 0
#define LED_NUM_LOCK_PIN D4
#define LED_CAPS_LOCK_PIN D5
#define LED_SCROLL_LOCK_PIN B0
//#define LED_COMPOSE_PIN B3
//#define LED_KANA_PIN B4
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
//#define RGB_DI_PIN E2
//#ifdef RGB_DI_PIN
//# define RGBLED_NUM 16
//# define RGBLIGHT_HUE_STEP 8
//# define RGBLIGHT_SAT_STEP 8
//# define RGBLIGHT_VAL_STEP 8
//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
//#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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{
"keyboard_name": "bstk100",
"url": "http://www.neko.ne.jp/~freewing/",
"maintainer": "FREE WING",
"layouts": {
"LAYOUT": {
"layout": [
{"label": "k00", "x": 0, "y": 0},
{"label": "k34", "x": 0, "y": 1},
{"label": "k03", "x": 1, "y": 1},
{"label": "k02", "x": 2, "y": 1},
{"label": "k13", "x": 3, "y": 1},
{"label": "k10", "x": 0, "y": 2},
{"label": "k11", "x": 1, "y": 2},
{"label": "k12", "x": 2, "y": 2},
{"label": "k01", "x": 3, "y": 2},
{"label": "k20", "x": 0, "y": 3},
{"label": "k21", "x": 1, "y": 3},
{"label": "k22", "x": 2, "y": 3},
{"label": "k23", "x": 3, "y": 3},
{"label": "k30", "x": 0, "y": 4},
{"label": "k31", "x": 1, "y": 4},
{"label": "k32", "x": 2, "y": 4},
{"label": "k33", "x": 3, "y": 4, "h": 2},
{"label": "k40", "x": 0, "y": 5},
{"label": "k41", "x": 1, "y": 5},
{"label": "k43", "x": 2, "y": 5}
]
}
}
}

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/* Copyright 2021 FREE WING,Y.Sakamoto
* http://www.neko.ne.jp/~freewing/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMK00 = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_NLCK,
KC_TAB, KC_PSLS, KC_PAST, KC_BSPC,
KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_P0, QMK00, KC_PDOT
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMK00:
if (record->event.pressed) {
// when keycode QMK00 is pressed
SEND_STRING(SS_TAP(X_KP_0) SS_TAP(X_KP_0));
} else {
// when keycode QMK00 is released
}
break;
}
return true;
}

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# The default keymap for bstk100
```
(LED)
+----+
+NumL+
+----+
+----+----+----+----+
|Tab | / | * |Back|
| | | | Spc|
+----+----+----+----+
|7 |8 |9 |- |
|Home|Up |PgUp| |
+----+----+----+----+
|4 |5 |6 |+ |
|Left| |Righ| |
+----+----+----+----+
|1 |2 |3 | |
| End|Down|PgDn|Ent |
+----+----+----| |
|0 |00 |. | |
| Ins| | Del| |
+----+----+----+----+
```

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/* Copyright 2021 FREE WING,Y.Sakamoto
* http://www.neko.ne.jp/~freewing/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
QMK00 = SAFE_RANGE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_NLCK,
KC_TAB, KC_PSLS, KC_PAST, KC_BSPC,
KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PENT,
KC_P0, QMK00, KC_PDOT
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QMK00:
if (record->event.pressed) {
// when keycode QMK00 is pressed
SEND_STRING(SS_TAP(X_KP_0) SS_TAP(X_KP_0));
} else {
// when keycode QMK00 is released
}
break;
}
return true;
}

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# The default keymap for bstk100
```
(LED)
+----+
+NumL+
+----+
+----+----+----+----+
|Tab | / | * |Back|
| | | | Spc|
+----+----+----+----+
|7 |8 |9 |- |
|Home|Up |PgUp| |
+----+----+----+----+
|4 |5 |6 |+ |
|Left| |Righ| |
+----+----+----+----+
|1 |2 |3 | |
| End|Down|PgDn|Ent |
+----+----+----| |
|0 |00 |. | |
| Ins| | Del| |
+----+----+----+----+
```

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VIA_ENABLE = yes

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# bstk100
BUFFALO USB 10-Key keyboard BSTK100 modification by Pro Micro and QMK firmware .
see [[FREE WING HOME PAGE]](http://www.neko.ne.jp/~freewing/) for more detail .
![bstk100](https://i.imgur.com/9s5kxSB.jpeg)
![bstk100](https://i.imgur.com/rsilkiy.jpeg)
![bstk100](https://i.imgur.com/TuQlxat.jpeg)
![bstk100](https://i.imgur.com/w0g6Qlz.jpeg)
![bstk100](https://i.imgur.com/ORgbBQh.jpeg)
![bstk100](https://i.imgur.com/1MDm3zt.png)
* Keyboard Maintainer: [FREE WING GitHub](https://github.com/FREEWING-JP/qmk_firmware)
* Hardware Supported: Pro Micro ATmega32U4 5V/16MHz
* Hardware Availability: [BUFFALO USB 10-Key keyboard BSTK100BK](https://amzn.to/389GGtP), [Pro Micro ATmega32U4 5V/16MHz](https://amzn.to/3jePZPi)
Make example for this keyboard (after setting up your build environment):
make handwired/bstk100:default
Enable VIA feature in QMK
make handwired/bstk100:via
Flashing example for this keyboard:
make handwired/bstk100:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in one way:
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output