[Keyboard] Add Phoebe, a keyboard by Maxr1998 (#6870)
* Add Phoebe, a keyboard by Maxr1998 * Improve include-guard * Remove unused functions * Remove unused extern * Add image * Some more fixesmaster
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Maxr1998
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#define PRODUCT Phoebe
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#define DESCRIPTION A 5x12 ortolinear keyboard
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 12
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/* Planck PCB default pin-out */
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#define MATRIX_ROW_PINS { B7, B3, B2, B1, D6 }
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#define MATRIX_COL_PINS { D7, B4, B5, B6, C6, C7, B0, F1, F4, F5, F6, F7 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* RGB LED Setup */
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#define RGB_DI_PIN F0 // pin the DI on the WS2812B is hooked-up to
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#define RGBLIGHT_ANIMATIONS // run RGB animations
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#define RGBLED_NUM 8 // number of LEDs
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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{
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"keyboard_name": "Phoebe",
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"keyboard_folder": "maxr1998/phoebe",
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"url": "https://github.com/Maxr1998/Phoebe_Keyboard",
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"maintainer": "Maxr1998",
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"width": 12,
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"height": 5,
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"layouts": {
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"LAYOUT": {
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"key_count": 59,
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"layout": [
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{ "w": 1, "x": 0, "y": 0 },
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{ "w": 1, "x": 1, "y": 0 },
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{ "w": 1, "x": 2, "y": 0 },
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{ "w": 1, "x": 3, "y": 0 },
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{ "w": 1, "x": 4, "y": 0 },
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{ "w": 1, "x": 5, "y": 0 },
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{ "w": 1, "x": 6, "y": 0 },
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{ "w": 1, "x": 7, "y": 0 },
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{ "w": 1, "x": 8, "y": 0 },
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{ "w": 1, "x": 9, "y": 0 },
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{ "w": 1, "x": 10, "y": 0 },
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{ "w": 1, "x": 11, "y": 0 },
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{ "w": 1, "x": 0, "y": 1 },
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{ "w": 1, "x": 1, "y": 1 },
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{ "w": 1, "x": 2, "y": 1 },
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{ "w": 1, "x": 3, "y": 1 },
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{ "w": 1, "x": 4, "y": 1 },
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{ "w": 1, "x": 5, "y": 1 },
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{ "w": 1, "x": 6, "y": 1 },
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{ "w": 1, "x": 7, "y": 1 },
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{ "w": 1, "x": 8, "y": 1 },
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{ "w": 1, "x": 9, "y": 1 },
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{ "w": 1, "x": 10, "y": 1 },
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{ "w": 1, "x": 11, "y": 1 },
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{ "w": 1, "x": 0, "y": 2 },
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{ "w": 1, "x": 1, "y": 2 },
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{ "w": 1, "x": 2, "y": 2 },
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{ "w": 1, "x": 3, "y": 2 },
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{ "w": 1, "x": 4, "y": 2 },
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{ "w": 1, "x": 5, "y": 2 },
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{ "w": 1, "x": 6, "y": 2 },
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{ "w": 1, "x": 7, "y": 2 },
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{ "w": 1, "x": 8, "y": 2 },
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{ "w": 1, "x": 9, "y": 2 },
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{ "w": 1, "x": 10, "y": 2 },
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{ "w": 1, "x": 11, "y": 2 },
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{ "w": 1, "x": 0, "y": 3 },
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{ "w": 1, "x": 1, "y": 3 },
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{ "w": 1, "x": 2, "y": 3 },
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{ "w": 1, "x": 3, "y": 3 },
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{ "w": 1, "x": 4, "y": 3 },
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{ "w": 1, "x": 5, "y": 3 },
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{ "w": 1, "x": 6, "y": 3 },
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{ "w": 1, "x": 7, "y": 3 },
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{ "w": 1, "x": 8, "y": 3 },
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{ "w": 1, "x": 9, "y": 3 },
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{ "w": 1, "x": 10, "y": 3 },
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{ "w": 1, "x": 11, "y": 3 },
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{ "w": 1, "x": 0, "y": 4 },
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{ "w": 1, "x": 1, "y": 4 },
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{ "w": 1, "x": 2, "y": 4 },
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{ "w": 1, "x": 3, "y": 4 },
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{ "w": 1, "x": 4, "y": 4 },
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{ "w": 2, "x": 5, "y": 4 },
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{ "w": 1, "x": 7, "y": 4 },
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{ "w": 1, "x": 8, "y": 4 },
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{ "w": 1, "x": 9, "y": 4 },
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{ "w": 1, "x": 10, "y": 4 },
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{ "w": 1, "x": 11, "y": 4 } ]
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}
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}
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}
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#include QMK_KEYBOARD_H
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#include "keymap_german.h"
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enum layers {
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_QWERTZ,
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_SC,
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_FN,
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_GAMING
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};
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#define KC_SC MO(_SC)
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#define KC_FN MO(_FN)
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#define G_1 TO(_GAMING)
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#define G_0 TG(_GAMING)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwertz
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* ,-----------------------------------------------------------------------------------.
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* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bspc |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Grv | Q | W | E | R | T | Z | U | I | O | P | Enter|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | A | S | D | F | G | H | J | K | L | +* ~ | ? |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Y | X | C | V | B | N | M | , | . | Up | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Sup | Alt | Alt | SpCh | Space | AltGr| Fun | Left | Down | Right|
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* `-----------------------------------------------------------------------------------'
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*/
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[_QWERTZ] = LAYOUT(
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KC_ESC, DE_1, DE_2, DE_3, DE_4, DE_5, DE_6, DE_7, DE_8, DE_9, DE_0, KC_BSPC,
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KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ENT,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_PLUS, DE_QST,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_LALT, KC_SC, KC_SPC, KC_ALGR, KC_FN, KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* Special characters
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | #' | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | <> | | | | | | | | | | -_ | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | ---- | ---- | | | ---- | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_SC] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, DE_HASH, _______,
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_______, DE_LESS, _______, _______, _______, _______, _______, _______, _______, _______, DE_MINS, _______,
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_______, _______, _______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, _______, _______
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),
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/* Function layer
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* ,-----------------------------------------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | Del |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Ü | | Ö | F11 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Lock | Ä | ß | | | GAME | | RGBS | RGBB | RGBS | F12 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | RGBH-| RGBT | RGBH+| PgUp | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | ---- | ---- | | ---- | ---- | Home | PgDn | End |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FN] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
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_______, _______, _______, _______, _______, _______, _______, DE_UE, _______, DE_OE, KC_F11, _______,
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KC_LOCK, DE_AE, DE_SS, _______, _______, G_1, _______, RGB_M_P, RGB_M_B, RGB_M_SW,KC_F12, _______,
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_______, _______, _______, _______, _______, _______, _______, RGB_HUD, RGB_TOG, RGB_HUI, KC_PGUP, _______,
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XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_END
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),
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/* Gaming
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* ,-----------------------------------------------------------------------------------.
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Space| | | | | | | Leave| | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_GAMING] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_SPC, XXXXXXX, _______, _______, _______, _______, _______, G_0, _______, _______, _______
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)
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};
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#include "phoebe.h"
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#pragma once
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#include "quantum.h"
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
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k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
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k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
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{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b } \
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}
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# Phoebe
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A 5x12 ortolinear keyboard, developed by Maxr1998, [fully open-source](https://github.com/Maxr1998/Phoebe_Keyboard).
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![Image](https://i.imgur.com/zEZxqZC.jpg)
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Keyboard Maintainer: [Maxr1998](https://github.com/Maxr1998)
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Hardware Availability: DIY from the [open-source design files](https://github.com/Maxr1998/Phoebe), potential official distribution in the future
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Make example for this keyboard (after setting up your build environment):
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make maxr1998/phoebe:default
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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# MCU name
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MCU = atmega32u4
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# Bootloader
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# This definition is optional, and if your keyboard supports multiple bootloaders of
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# different sizes, comment this out, and the correct address will be loaded
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# automatically (+60). See bootloader.mk for all options.
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BOOTLOADER = atmel-dfu
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = no # Mouse keys(+4700)
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EXTRAKEY_ENABLE = no # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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||||||
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COMBO_ENABLE = no # Key combo feature
|
||||||
|
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
MIDI_ENABLE = no # MIDI controls
|
||||||
|
AUDIO_ENABLE = no # Audio output on port C6
|
||||||
|
UNICODE_ENABLE = no # Unicode
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||||
|
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
|
||||||
|
KEY_LOCK_ENABLE = yes
|
||||||
|
API_SYSEX_ENABLE = no
|
||||||
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
|
Loading…
Reference in New Issue