[Keyboard] Add bootmagic lite keys to both halve of A.dux (#14731)

Co-authored-by: filterpaper <filterpaper@localhost>
master
Albert Y 2021-10-11 11:46:45 +08:00 committed by GitHub
parent ef7fa0fe91
commit 5d7efc7183
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4 changed files with 11 additions and 4 deletions

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@ -74,3 +74,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define SOFT_SERIAL_PIN D1 #define SOFT_SERIAL_PIN D1
#define EE_HANDS #define EE_HANDS
/* Top left key on left half */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0
/* Top right key on right half */
#define BOOTMAGIC_LITE_ROW_RIGHT 4
#define BOOTMAGIC_LITE_COLUMN_RIGHT 4

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@ -31,7 +31,7 @@ Make examples for this keyboard (after setting up your build environment):
Enter the bootloader in 3 ways: Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard * **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard. (With `EE_HANDS` configured, hold down the top right key on the right half to place the right controller in bootloader mode)
* **Physical reset**: Briefly short the RST and GND pins on the microcontroller using tweezers, a paperclip, or any other conductive material. * **Physical reset**: Briefly short the RST and GND pins on the microcontroller using tweezers, a paperclip, or any other conductive material.
* **Keycode in layout**: Press the key mapped to `RESET` if it is available * **Keycode in layout**: Press the key mapped to `RESET` if it is available

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@ -7,7 +7,7 @@ BOOTLOADER = atmel-dfu
# Build Options # Build Options
# change yes to no to disable # change yes to no to disable
# #
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug CONSOLE_ENABLE = no # Console for debug