Restored debounce.h since there wasnt any real change.
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#pragma once
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#pragma once
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/*
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Copyright 2017 Alex Ong<the.onga@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "matrix.h"
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#include "matrix.h"
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void debounce_init(uint8_t num_rows); //every debounce algorithm will have unique storage needs.
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// raw is the current key state
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// raw is the current key state
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// cooked is the debounced input/output key state
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// on entry cooked is the previous debounced state
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// on exit cooked is the current debounced state
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// changed is true if raw has changed since the last call
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// changed is true if raw has changed since the last call
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void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed);
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void debounce(matrix_row_t raw[], matrix_row_t cooked[], uint8_t num_rows, bool changed);
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bool debounce_active(void);
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bool debounce_active(void);
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void debounce_init(uint8_t num_rows);
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