Fix tap key bug: layer stuck
- Can't use Invert action for tap key, use On/Off insted.daktil_thumb_popravljen
parent
c3d57b69e0
commit
59e073e82b
|
@ -499,20 +499,20 @@ static void process_action(keyrecord_t *record)
|
||||||
/* Keymap Bit invert with tap key */
|
/* Keymap Bit invert with tap key */
|
||||||
default:
|
default:
|
||||||
if (event.pressed) {
|
if (event.pressed) {
|
||||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
if (tap_count > 0) {
|
||||||
debug("KEYMAP_TAP_KEY: Tap: register_code\n");
|
debug("KEYMAP_TAP_KEY: Tap: register_code\n");
|
||||||
register_code(action.layer.code);
|
register_code(action.layer.code);
|
||||||
} else {
|
} else {
|
||||||
debug("KEYMAP_TAP_KEY: No tap: invert on press\n");
|
debug("KEYMAP_TAP_KEY: No tap: On on press\n");
|
||||||
keymap_invert(action.layer.val);
|
keymap_on(action.layer.val);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
if (tap_count > 0) {
|
||||||
debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
|
debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
|
||||||
unregister_code(action.layer.code);
|
unregister_code(action.layer.code);
|
||||||
} else {
|
} else {
|
||||||
debug("KEYMAP_TAP_KEY: No tap: invert on release\n");
|
debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
|
||||||
keymap_invert(action.layer.val);
|
keymap_off(action.layer.val);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -649,20 +649,20 @@ static void process_action(keyrecord_t *record)
|
||||||
/* Overlay Bit invert with tap key */
|
/* Overlay Bit invert with tap key */
|
||||||
default:
|
default:
|
||||||
if (event.pressed) {
|
if (event.pressed) {
|
||||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
if (tap_count > 0) {
|
||||||
debug("OVERLAY_TAP_KEY: Tap: register_code\n");
|
debug("OVERLAY_TAP_KEY: Tap: register_code\n");
|
||||||
register_code(action.layer.code);
|
register_code(action.layer.code);
|
||||||
} else {
|
} else {
|
||||||
debug("OVERLAY_TAP_KEY: No tap: invert on press\n");
|
debug("OVERLAY_TAP_KEY: No tap: On on press\n");
|
||||||
overlay_invert(action.layer.val);
|
overlay_on(action.layer.val);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
if (tap_count > 0) {
|
||||||
debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
|
debug("OVERLAY_TAP_KEY: Tap: unregister_code\n");
|
||||||
unregister_code(action.layer.code);
|
unregister_code(action.layer.code);
|
||||||
} else {
|
} else {
|
||||||
debug("OVERLAY_TAP_KEY: No tap: invert on release\n");
|
debug("OVERLAY_TAP_KEY: No tap: Off on release\n");
|
||||||
overlay_invert(action.layer.val);
|
overlay_off(action.layer.val);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in New Issue