Merge remote-tracking branch 'origin/master' into develop

master
QMK Bot 2022-05-12 04:49:18 +00:00
commit 56ca807f85
46 changed files with 1671 additions and 68 deletions

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{
"keyboard_name": "Mokulua",
"url": "https://mechwild.com",
"maintainer": "kylemccreery",
"layouts": {
"LAYOUT_standard": {
"layout": [{"x":0.5, "y":0}, {"x":1.5, "y":0}, {"x":15.75, "y":0}, {"x":16.75, "y":0}, {"x":0.47, "y":1, "w":1.5}, {"x":1.97, "y":1}, {"x":15.5, "y":1}, {"x":16.5, "y":1, "w":1.5}, {"x":0.37, "y":2, "w":1.75}, {"x":2.12, "y":2}, {"x":15.85, "y":2}, {"x":16.85, "y":2, "w":1.75}, {"x":0.22, "y":3, "w":1.25}, {"x":1.47, "y":3}, {"x":2.47, "y":3}, {"x":9.43, "y":3}, {"x":15.5, "y":3}, {"x":16.5, "y":3}, {"x":17.5, "y":3, "w":1.25}, {"x":0.47, "y":4}, {"x":1.47, "y":4}, {"x":2.47, "y":4}, {"x":9.68, "y":4}, {"x":15.5, "y":4}, {"x":16.5, "y":4}, {"x":17.5, "y":4}, {"x":0, "y":1.25}, {"x":1, "y":1.25}, {"x":2, "y":1.25}, {"x":3, "y":1.25}, {"x":4, "y":1.25}, {"x":0.5, "y":2.25}, {"x":1.5, "y":2.25}, {"x":2.5, "y":2.25}, {"x":3.5, "y":2.25}, {"x":4.5, "y":2.25}, {"x":0.75, "y":3.25}, {"x":1.75, "y":3.25}, {"x":2.75, "y":3.25}, {"x":3.75, "y":3.25}, {"x":4.75, "y":3.25}, {"x":1.25, "y":4.25}, {"x":2.25, "y":4.25}, {"x":3.25, "y":4.25}, {"x":4.25, "y":4.25}, {"x":5.57, "y":4.25}, {"x":1, "y":5.25, "w":1.25}, {"x":2.25, "y":5.25, "w":1.5}, {"x":3.75, "y":5.25, "w":1.5}, {"x":5.32, "y":5.25}, {"x":-1.5, "y":2}, {"x":-0.5, "y":2}, {"x":0.5, "y":2}, {"x":1.5, "y":2}, {"x":2.5, "y":2}, {"x":-1.0, "y":3}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":-1.75, "y":4}, {"x":-0.75, "y":4}, {"x":0.25, "y":4}, {"x":1.25, "y":4}, {"x":2.25, "y":4}, {"x":-1.25, "y":5}, {"x":-0.25, "y":5}, {"x":0.75, "y":5}, {"x":1.75, "y":5}, {"x":-1.25, "y":6, "w":1.5}, {"x":0.25, "y":6, "w":1.5}, {"x":1.75, "y":6, "w":1.25}]
},
"LAYOUT_mirrored": {
"layout": [{"x":0.5, "y":0}, {"x":1.5, "y":0}, {"x":16.25, "y":0}, {"x":17.25, "y":0}, {"x":0.47, "y":1, "w":1.5}, {"x":1.97, "y":1}, {"x":15.78, "y":1}, {"x":16.78, "y":1, "w":1.5}, {"x":0.37, "y":2, "w":1.75}, {"x":2.12, "y":2}, {"x":15.63, "y":2}, {"x":16.63, "y":2, "w":1.75}, {"x":0.22, "y":3, "w":1.25}, {"x":1.47, "y":3}, {"x":2.47, "y":3}, {"x":9.43, "y":3}, {"x":15.28, "y":3}, {"x":16.28, "y":3}, {"x":17.28, "y":3, "w":1.25}, {"x":0.47, "y":4}, {"x":1.47, "y":4}, {"x":2.47, "y":4}, {"x":9.68, "y":4}, {"x":15.25, "y":4}, {"x":16.25, "y":4}, {"x":17.25, "y":4}, {"x":0, "y":1.25}, {"x":1, "y":1.25}, {"x":2, "y":1.25}, {"x":3, "y":1.25}, {"x":4, "y":1.25}, {"x":0.5, "y":2.25}, {"x":1.5, "y":2.25}, {"x":2.5, "y":2.25}, {"x":3.5, "y":2.25}, {"x":4.5, "y":2.25}, {"x":0.75, "y":3.25}, {"x":1.75, "y":3.25}, {"x":2.75, "y":3.25}, {"x":3.75, "y":3.25}, {"x":4.75, "y":3.25}, {"x":1.25, "y":4.25}, {"x":2.25, "y":4.25}, {"x":3.25, "y":4.25}, {"x":4.25, "y":4.25}, {"x":5.57, "y":4.25}, {"x":1, "y":5.25, "w":1.25}, {"x":2.25, "y":5.25, "w":1.5}, {"x":3.75, "y":5.25, "w":1.5}, {"x":5.32, "y":5.25}, {"x":-1.0, "y":2}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":-1.5, "y":3}, {"x":-0.5, "y":3}, {"x":0.5, "y":3}, {"x":1.5, "y":3}, {"x":2.5, "y":3}, {"x":-1.75, "y":4}, {"x":-0.75, "y":4}, {"x":0.25, "y":4}, {"x":1.25, "y":4}, {"x":2.25, "y":4}, {"x":-1.25, "y":5}, {"x":-0.25, "y":5}, {"x":0.75, "y":5}, {"x":1.75, "y":5}, {"x":-1.25, "y":6, "w":1.5}, {"x":0.25, "y":6, "w":1.5}, {"x":1.75, "y":6, "w":1.25}]
}
}
}

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@ -0,0 +1,244 @@
/* Copyright 2020 Kyle McCreery
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "progmem.h"
const unsigned char font[] PROGMEM = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6D77 // mw = "MechWild"
#define PRODUCT_ID 0x170C
#define DEVICE_VER 0x0103
#define MANUFACTURER MechWild
#define PRODUCT Mokulua
/* Key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
/* Key matrix pins */
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define UNUSED_PINS
/* Encoder pins */
#define ENCODERS_PAD_A { D2 }
#define ENCODERS_PAD_B { B2 }
/* Encoder resolution */
#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 10
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define OLED_FONT_H "keyboards/mechwild/mokulua/lib/mokulua.c"
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D3
#define MASTER_LEFT
//#define MASTER_RIGHT
#define RGBLIGHT_SPLIT
#define RGBLED_SPLIT { 8, 8 }
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE
#define SPLIT_MODS_ENABLE
#define SPLIT_OLED_ENABLE
/* RGB options */
#define RGB_DI_PIN B6
#ifdef RGB_DI_PIN
# define RGBLED_NUM 16
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#define FN1_SPC LT(1, KC_SPC)
#define FN2_SPC LT(2, KC_SPC)
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, _______,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
[_FN2] = LAYOUT(
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default keymap for Mokulua using a mirrored right-half

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#define FN1_SPC LT(1, KC_SPC)
#define FN2_SPC LT(2, KC_SPC)
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_BSPC, _______,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
[_FN2] = LAYOUT(
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The VIA keymap for Mokulua using a mirrored right-half

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VIA_ENABLE = yes
LTO_ENABLE = yes

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// Copyright 2022 Kyle McCreery (@Kyle McCreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "standard.h"
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
switch (index) {
case 0:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case 1:
if (clockwise) {
tap_code(KC_PGUP);
} else {
tap_code(KC_PGDN);
}
break;
}
return true;
}
#endif
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_270; // flips the display 270 degrees
}
static void render_logo(void) { // Render MechWild "MW" Logo
static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00};
static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00};
static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00};
static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00};
oled_set_cursor(0,0);
oled_write_P(logo_1, false);
oled_set_cursor(0,1);
oled_write_P(logo_2, false);
oled_set_cursor(0,2);
oled_write_P(logo_3, false);
oled_set_cursor(0,3);
oled_write_P(logo_4, false);
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
render_logo();
oled_set_cursor(0,6);
oled_write_ln_P(PSTR("Layer"), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_ln_P(PSTR("Base"), false);
break;
case 1:
oled_write_ln_P(PSTR("FN 1"), false);
break;
case 2:
oled_write_ln_P(PSTR("FN 2"), false);
break;
case 3:
oled_write_ln_P(PSTR("FN 3"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
oled_write_ln_P(PSTR(""), false);
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
return false;
}
#endif

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT_mirrored( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ L46, L36, L37, L26, L16, L06 }, \
{ R06, R05, R04, R03, R02, R01 }, \
{ R16, R15, R14, R13, R12, R11 }, \
{ R26, R25, R24, R23, R22, R21 }, \
{ R37, R36, R35, R34, R33, R32 }, \
{ R46, R45, R44, R43, R42, R41 }, \
{ R40, R31, R30, R20, R10, R00 } \
}
#define LAYOUT_standard( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ L46, L36, L37, L26, L16, L06 }, \
{ R01, R02, R03, R04, R05, R06 }, \
{ R11, R12, R13, R14, R15, R16 }, \
{ R21, R22, R23, R24, R25, R26 }, \
{ R32, R33, R34, R35, R36, R37 }, \
{ R41, R42, R43, R44, R45, R46 }, \
{ R00, R20, R31, R30, R40, ___ } \
}
#define LAYOUT LAYOUT_mirrored

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes # Enable encoder
OLED_ENABLE = yes # Enable OLED Screen
OLED_DRIVER = SSD1306 # Define OLED Driver
SPLIT_KEYBOARD = yes # Define split functionality

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# Mokulua
![Mokulua](https://i.imgur.com/7fifiQch.jpg)
*A short description of the keyboard/project*
* Keyboard Maintainer: [Kyle McCreery](https://github.com/kylemccreery)
* Hardware Supported: Mokulua v1.3
* Hardware Availability: https://mechwild.com/product/mokulua/
Make example for this keyboard (after setting up your build environment):
make mechwild/mokulua:default
Flashing example for this keyboard:
make mechwild/mokulua:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

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DEFAULT_FOLDER = mechwild/mokulua/standard

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x6D77 // mw = "MechWild"
#define PRODUCT_ID 0x170B
#define DEVICE_VER 0x0103
#define MANUFACTURER MechWild
#define PRODUCT Mokulua
/* Key matrix size */
#define MATRIX_ROWS 12
#define MATRIX_COLS 6
/* Key matrix pins */
#define MATRIX_ROW_PINS { F4, F5, F6, F7, B1, B3 }
#define MATRIX_COL_PINS { D4, C6, D7, E6, B4, B5 }
#define UNUSED_PINS
/* Encoder pins */
#define ENCODERS_PAD_A { D2 }
#define ENCODERS_PAD_B { B2 }
/* Encoder resolution */
#define ENCODER_RESOLUTION 4
#define TAP_CODE_DELAY 10
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define OLED_FONT_H "keyboards/mechwild/mokulua/lib/mokulua.c"
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
#define SOFT_SERIAL_PIN D3
#define MASTER_LEFT
//#define MASTER_RIGHT
#define RGBLIGHT_SPLIT
#define RGBLED_SPLIT { 8, 8 }
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE
#define SPLIT_MODS_ENABLE
#define SPLIT_OLED_ENABLE
/* RGB options */
#define RGB_DI_PIN B6
#ifdef RGB_DI_PIN
# define RGBLED_NUM 16
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
//# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* Bootmagic Lite key configuration */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#define FN1_SPC LT(1, KC_SPC)
#define FN2_SPC LT(2, KC_SPC)
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_EQL, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
[_FN2] = LAYOUT(
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default keymap for Mokulua using a standard right-half

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
#define RGBLIGHT_LAYERS

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#define FN1_SPC LT(1, KC_SPC)
#define FN2_SPC LT(2, KC_SPC)
#define HSV_SILLY_PURPLE 180, 255, 255
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2,
_RS3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, TG(_RS3), KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT(
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
[_FN2] = LAYOUT(
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_RS3] = LAYOUT(
KC_PAST, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_PSLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_PPLS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_PMNS, _______, _______, _______, _______, _______, _______, TG(_RS3), _______, _______, _______, _______, _______, _______, _______, _______,
KC_HOME, KC_END, KC_PGUP, KC_K, KC_L, KC_M, KC_PGDN, _______, KC_F1, KC_F2, KC_F3, _______, _______, _______
)
};
#ifdef OLED_ENABLE
static void render_logo(void) { // Render MechWild "MW" Logo
static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00};
static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00};
static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00};
static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00};
oled_set_cursor(0,0);
oled_write_P(logo_1, false);
oled_set_cursor(0,1);
oled_write_P(logo_2, false);
oled_set_cursor(0,2);
oled_write_P(logo_3, false);
oled_set_cursor(0,3);
oled_write_P(logo_4, false);
}
bool oled_task_user(void) {
render_logo();
oled_set_cursor(0,6);
oled_write_ln_P(PSTR("Layer"), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_ln_P(PSTR("Base"), false);
break;
case 1:
oled_write_ln_P(PSTR("FN 1"), false);
break;
case 2:
oled_write_ln_P(PSTR("FN 2"), false);
break;
case 3:
oled_write_ln_P(PSTR("RS3"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
oled_write_ln_P(PSTR(""), false);
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
return false;
}
#endif
#ifdef RGBLIGHT_ENABLE
// Optional RGB Light Mapping Zones {LED Posiiton, Number of LEDs, Colour}
const rgblight_segment_t PROGMEM _rgb_fn1[] = RGBLIGHT_LAYER_SEGMENTS(
{4, 3, HSV_GREEN},
{12, 3, HSV_GREEN}
);
// Light LEDs 9 & 10 in cyan when keyboard layer 1 is active
const rgblight_segment_t PROGMEM _rgb_fn2[] = RGBLIGHT_LAYER_SEGMENTS(
{4, 3, HSV_GREEN},
{12, 3, HSV_GREEN}
);
const rgblight_segment_t PROGMEM _rgb_rs3[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 16, HSV_SILLY_PURPLE}
);
const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST(
_rgb_fn1,
_rgb_fn2,
_rgb_rs3
);
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, _FN1));
rgblight_set_layer_state(1, layer_state_cmp(state, _FN2));
rgblight_set_layer_state(2, layer_state_cmp(state, _RS3));
return state;
}
#endif // RGBLIGHT_ENABLE
void keyboard_post_init_user(void) {
// Enable the LED layers
#ifdef RGBLIGHT_ENABLE
rgblight_layers = _rgb_layers;
#endif // RGBLIGHT_ENABLE
}

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# A keymap customized for use by Silly. Makes use of RGB Layer indication and a remapped layer for use in specific video games.

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VIA_ENABLE = yes
LTO_ENABLE = yes

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#define FN1_SPC LT(1, KC_SPC)
#define FN2_SPC LT(2, KC_SPC)
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN1,
_FN2,
_FN3
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_MINS, KC_7, KC_8, KC_9, KC_0, _______, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_SCLN, KC_H, KC_J, KC_K, KC_L, KC_QUOT, KC_ENT,
KC_LSFT, _______, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MUTE, KC_MUTE, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, MO(2), FN1_SPC, FN2_SPC, RGB_RMOD, RGB_MOD, FN2_SPC, FN1_SPC, MO(2), KC_LEFT, KC_DOWN, KC_RGHT
),
[_FN1] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_EQL, KC_F7, KC_F8, KC_F9, KC_F10, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SCLN, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_SLSH, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
[_FN2] = LAYOUT(
_______, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[_FN3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The VIA keymap for Mokulua using a standard right-half

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VIA_ENABLE = yes
LTO_ENABLE = yes

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = caterina
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes # Enable encoder
OLED_ENABLE = yes # Enable OLED Screen
OLED_DRIVER = SSD1306 # Define OLED Driver
SPLIT_KEYBOARD = yes # Define split functionality

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// Copyright 2022 Kyle McCreery (@Kyle McCreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "standard.h"
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) { return false; }
switch (index) {
case 0:
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
break;
case 1:
if (clockwise) {
tap_code(KC_PGUP);
} else {
tap_code(KC_PGDN);
}
break;
}
return true;
}
#endif
#ifdef OLED_ENABLE
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
return OLED_ROTATION_270; // flips the display 270 degrees
}
static void render_logo(void) { // Render MechWild "MW" Logo
static const char PROGMEM logo_1[] = {0x8A, 0x8B, 0x8C, 0x8D, 0x00};
static const char PROGMEM logo_2[] = {0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0x00};
static const char PROGMEM logo_3[] = {0xCA, 0xCB, 0xCC, 0xCD, 0x00};
static const char PROGMEM logo_4[] = {0x20, 0x8E, 0x8F, 0x90, 0x00};
oled_set_cursor(0,0);
oled_write_P(logo_1, false);
oled_set_cursor(0,1);
oled_write_P(logo_2, false);
oled_set_cursor(0,2);
oled_write_P(logo_3, false);
oled_set_cursor(0,3);
oled_write_P(logo_4, false);
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
render_logo();
oled_set_cursor(0,6);
oled_write_ln_P(PSTR("Layer"), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_ln_P(PSTR("Base"), false);
break;
case 1:
oled_write_ln_P(PSTR("FN 1"), false);
break;
case 2:
oled_write_ln_P(PSTR("FN 2"), false);
break;
case 3:
oled_write_ln_P(PSTR("FN 3"), false);
break;
default:
oled_write_ln_P(PSTR("Undef"), false);
}
oled_write_ln_P(PSTR(""), false);
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_ln_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_ln_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_ln_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
return false;
}
#endif

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// Copyright 2022 Kyle McCreery (@kylemccreery)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT_mirrored( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R10, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ L46, L36, L37, L26, L16, L06 }, \
{ R06, R05, R04, R03, R02, R01 }, \
{ R16, R15, R14, R13, R12, R11 }, \
{ R26, R25, R24, R23, R22, R21 }, \
{ R37, R36, R35, R34, R33, R32 }, \
{ R46, R45, R44, R43, R42, R41 }, \
{ R40, R31, R30, R20, R10, R00 } \
}
#define LAYOUT_standard( \
L00, L01, L02, L03, L04, L05, L06, R00, R01, R02, R03, R04, R05, R06, \
L10, L11, L12, L13, L14, L15, L16, R11, R12, R13, R14, R15, R16, \
L20, L21, L22, L23, L24, L25, L26, R20, R21, R22, R23, R24, R25, R26, \
L30, L31, L32, L33, L34, L35, L36, L37, R30, R31, R32, R33, R34, R35, R36, R37, \
L40, L41, L42, L43, L44, L45, L46, R40, R41, R42, R43, R44, R45, R46 \
) { \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45 }, \
{ L46, L36, L37, L26, L16, L06 }, \
{ R01, R02, R03, R04, R05, R06 }, \
{ R11, R12, R13, R14, R15, R16 }, \
{ R21, R22, R23, R24, R25, R26 }, \
{ R32, R33, R34, R35, R36, R37 }, \
{ R41, R42, R43, R44, R45, R46 }, \
{ R00, R20, R31, R30, R40, ___ } \
}
#define LAYOUT LAYOUT_standard

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{
"url": "https://github.com/Oh-My-Mechanical-Keyboard",
"maintainer": "Jason Ren (biu)",
"manufacturer": "Y&R",
"usb": {
"vid": "0xAA96"
}
}

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/* Copyright 2020 Nick Brassel (tzarc)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include_next "board.h"
#undef STM32_HSECLK
#define STM32_HSECLK 16000000

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/* Copyright 2021 JasonRen(biu)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xAA96
#define PRODUCT_ID 0xAAAF
#define DEVICE_VER 0x0001
#define MANUFACTURER Y&R
#define PRODUCT nz64
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
#define MATRIX_COL_PINS { A15, B3, B4, B6, B7, B5, C13, A5, A4, B14, B15, A8, A9, A10 }
#define MATRIX_ROW_PINS { C14, B13, B12, C15, A3 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Fix VIA RGB_light */
#define VIA_HAS_BROKEN_KEYCODES
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* RGN Matrix */
#ifdef RGB_MATRIX_ENABLE
# define RGB_DI_PIN A7
# define RGBLED_NUM 82
# define DRIVER_LED_TOTAL RGBLED_NUM
# define WS2812_PWM_DRIVER PWMD3 // default: PWMD2
# define WS2812_PWM_CHANNEL 2 // default: 2
# define WS2812_PWM_PAL_MODE 2 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 2
# define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA Stream for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define WS2812_DMA_CHANNEL 5 // DMA Channel for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180
# define RGBLIGHT_VAL_STEP 18
# define RGB_DISABLE_WHEN_USB_SUSPENDED true
# define RGB_MATRIX_CENTER { 96, 32 }
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
/* enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined */
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
/* enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined */
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif
#ifdef RGBLIGHT_ENABLE
# define RGB_DI_PIN A7
# define RGBLED_NUM 82
# define DRIVER_LED_TOTAL RGBLED_NUM
# define WS2812_PWM_DRIVER PWMD3 // default: PWMD2
# define WS2812_PWM_CHANNEL 2 // default: 2
# define WS2812_PWM_PAL_MODE 2 // Pin "alternate function", see the respective datasheet for the appropriate values for your MCU. default: 2
# define WS2812_DMA_STREAM STM32_DMA1_STREAM2 // DMA Stream for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
# define WS2812_DMA_CHANNEL 5 // DMA Channel for TIMx_UP, see the respective reference manual for the appropriate values for your MCU.
#endif

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/* Copyright 2020 QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include_next <halconf.h>
#undef HAL_USE_PWM
#define HAL_USE_PWM TRUE

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{
"keyboard_name": "nz64",
"processor": "STM32F401",
"usb": {
"pid": "0xAAAF",
"device_version": "1.0.0"
},
"layouts": {
"LAYOUT": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0, "w":2}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":0, "y":3, "w":2}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7, "y":3}, {"x":8, "y":3}, {"x":9, "y":3}, {"x":10, "y":3}, {"x":11, "y":3}, {"x":12, "y":3}, {"x":13, "y":3}, {"x":14, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":4}, {"x":14, "y":4}]
}
}
}

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/* Copyright 2021 JasonRen(biu)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DELETE,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT),
[1] = LAYOUT(
KC_GRV , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, URGB_K, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, LOCK_GUI, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_RMOD,RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

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/* Copyright 2021 JasonRen(biu)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DELETE,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RALT, KC_LEFT, KC_DOWN, KC_RIGHT),
[1] = LAYOUT(
KC_GRV , KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, URGB_K, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, LOCK_GUI, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_RMOD,RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[2] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

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VIA_ENABLE = yes

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/* Copyright 2020 QMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include_next <mcuconf.h>
#undef STM32_PWM_USE_TIM3
#define STM32_PWM_USE_TIM3 TRUE
#undef STM32_PLLM_VALUE
#undef STM32_PLLN_VALUE
#undef STM32_PLLP_VALUE
#undef STM32_PLLQ_VALUE
#define STM32_PLLM_VALUE (STM32_HSECLK/1000000)
#define STM32_PLLN_VALUE 192
#define STM32_PLLP_VALUE 4
#define STM32_PLLQ_VALUE 4

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/* Copyright 2021 JasonRen(biu)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "nz64.h"
#ifdef RGB_MATRIX_ENABLE
typedef union {
uint32_t raw;
uint8_t underground_rgb_sw :8;
} kb_cums_t;
kb_cums_t kb_cums;
led_config_t g_led_config = {
{
{ 65, 64, 63, 62, 61, 60, 59, 58, 57, 56, 55, 54, 53, 52 },
{ 51, 50, 49, 48, 47, 46, 45, 44, 43, 42, 41, 40, 39, 38 },
{ 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, NO_LED, 25 },
{ 24, 23, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 12, 11 },
{ 10, 9, 8, NO_LED, NO_LED, 6, NO_LED, NO_LED, NO_LED, 4, 3, 2, 1, 0 }
},
{
/* LED Index to Physical Position */
{224,64},{207,64},{190,64},{172,64},{155,64}, {121,64}, {86,64}, {52,64}, {34,64},{17,64},{0,64},
{224,48},{207,48},{190,48},{172,48},{155,48},{138,48},{121,48},{103,48},{86,48},{69,48},{52,48},{34,48},{17,48},{0,48},
{224,32},{190,32},{172,32},{155,32},{138,32},{121,32},{103,32},{86,32},{69,32},{52,32},{34,32},{17,32},{0,32},
{224,16},{207,16},{190,16},{172,16},{155,16},{138,16},{121,16},{103,16},{86,16},{69,16},{52,16},{34,16},{17,16},{0,16},
{224,0},{207,0},{190,0},{172,0},{155,0},{138,0},{121,0},{103,0},{86,0},{69,0},{52,0},{34,0},{17,0},{0,0},
{0,0},{37,0},{75,0},{112,0},{149,0},{187,0},{224,0},
{0,32},
{224,64},{187,64},{149,64},{112,64},{75,64},{37,64},{0,64},
{224,32}
},
{
/* LED Index to Flag */
4,4,4,4,4, 4,4,4,4,4,
4,4,4,4,4, 4,4,4,4,4,
4,4,4,4,4, 4,4,4,4,4,
4,4,4,4,4, 4,4,4,4,4,
4,4,4,4,4, 4,4,4,4,4,
4,4,4,4,4, 4,4,4,4,4,
4,4,4,4,4, 4,
2,2,2,2,2, 2,2,2,2,2,
2,2,2,2,2, 2
}
};
void rgb_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max) {
if (rgb_matrix_is_enabled()) {
if (kb_cums.underground_rgb_sw == 1) {
for (uint8_t i = led_min; i < led_max; ++i) {
if ((g_led_config.flags[i] == 4)) {
rgb_matrix_set_color(i, 0, 0, 0);
}
}
} else if (kb_cums.underground_rgb_sw == 2) {
for (uint8_t i = led_min; i < led_max; ++i) {
if ((g_led_config.flags[i] == 2)) {
rgb_matrix_set_color(i, 0, 0, 0);
}
}
}
} else {
rgb_matrix_set_color_all(0,0,0);
}
}
void eeconfig_init_kb(void) {
kb_cums.raw = 0;
eeconfig_update_kb(kb_cums.raw);
}
void keyboard_post_init_kb(void) {
kb_cums.underground_rgb_sw = eeconfig_read_kb();
}
#endif
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
#ifdef RGB_MATRIX_ENABLE
case URGB_K:
if (rgb_matrix_config.enable && record->event.pressed) {
kb_cums.underground_rgb_sw += 1;
kb_cums.underground_rgb_sw %= 3;
}
eeconfig_update_kb(kb_cums.raw);
return false;
#endif
case LOCK_GUI:
process_magic(GUI_TOG, record);
return false;
default:
return true;
}
return true;
}

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/* Copyright 2020 zvecr <git@zvecr.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K405, K409, K410, K411, K412, K413 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, KC_NO, K213 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
{ K400, K401, K402, KC_NO, KC_NO, K405, KC_NO, KC_NO, KC_NO, K409, K410, K411, K412, K413 } \
}
#ifdef RGB_MATRIX_ENABLE
#define URGB_K KC_F24
#else
#define URGB_K KC_TRNS
#endif
#define LOCK_GUI KC_F23

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# nz64
A 64 keys keyboard with rgb (keys).
This keyboard use 16mhz HSE and STM32F401 as MCU.
- Keyboard Maintainer: https://github.com/jiaxin96
- Hardware Supported: nz64
- Hardware Availability: https://github.com/Oh-My-Mechanical-Keyboard
Make example for this keyboard (after setting up your build environment):
make yandrstudio/nz64:default
See [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) then the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information.
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key which is Escape in this keyboard) and plug in the keyboard
* **Physical reset pins**: Short circuit the `bt0` and `vcc` pins on the back of the PCB and plug in the keyboard
* **Keycode in layout**: Press the key mapped to `RESET` if it is available.

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# MCU name
MCU = STM32F401
# Bootloader selection
BOOTLOADER = stm32-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
RGB_MATRIX_ENABLE = yes # Enable keyboard RGB matrix (do not use together with RGBLIGHT_ENABLE)
RGB_MATRIX_DRIVER = WS2812 # RGB matrix driver support
WS2812_DRIVER = pwm # Driver for RGB

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@ -18,4 +18,4 @@
#include_next "board.h"
#undef STM32_HSECLK
#define STM32_HSECLK 8000000
#define STM32_HSECLK 16000000

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/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
#define QMK_KEYS_PER_SCAN 4

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{
"keyboard_name": "zhou65",
"url": "https://github.com/Oh-My-Mechanical-Keyboard ",
"maintainer": "Jason Ren (biu)",
"processor": "STM32F401",
"usb": {
"pid": "0xAAAD",
"device_version": "1.0.0"
},
"layouts": {
"LAYOUT": {
"layout": [{"label":"0,0", "x":0, "y":0}, {"label":"0,1", "x":1, "y":0}, {"label":"0,2", "x":2, "y":0}, {"label":"0,3", "x":3, "y":0}, {"label":"0,4", "x":4, "y":0}, {"label":"0,5", "x":5, "y":0}, {"label":"0,6", "x":6, "y":0}, {"label":"0,7", "x":7, "y":0}, {"label":"0,8", "x":8, "y":0}, {"label":"0,9", "x":9, "y":0}, {"label":"0,10", "x":10, "y":0}, {"label":"0,11", "x":11, "y":0}, {"label":"0,12", "x":12, "y":0}, {"label":"0,13", "x":13, "y":0, "w":2}, {"label":"0,14", "x":15, "y":0}, {"label":"1,0", "x":0, "y":1, "w":1.5}, {"label":"1,1", "x":1.5, "y":1}, {"label":"1,2", "x":2.5, "y":1}, {"label":"1,3", "x":3.5, "y":1}, {"label":"1,4", "x":4.5, "y":1}, {"label":"1,5", "x":5.5, "y":1}, {"label":"1,6", "x":6.5, "y":1}, {"label":"1,7", "x":7.5, "y":1}, {"label":"1,8", "x":8.5, "y":1}, {"label":"1,9", "x":9.5, "y":1}, {"label":"1,10", "x":10.5, "y":1}, {"label":"1,11", "x":11.5, "y":1}, {"label":"1,12", "x":12.5, "y":1}, {"label":"1,13", "x":13.5, "y":1, "w":1.5}, {"label":"1,14", "x":15, "y":1}, {"label":"2,0", "x":0, "y":2, "w":1.75}, {"label":"2,1", "x":1.75, "y":2}, {"label":"2,2", "x":2.75, "y":2}, {"label":"2,3", "x":3.75, "y":2}, {"label":"2,4", "x":4.75, "y":2}, {"label":"2,5", "x":5.75, "y":2}, {"label":"2,6", "x":6.75, "y":2}, {"label":"2,7", "x":7.75, "y":2}, {"label":"2,8", "x":8.75, "y":2}, {"label":"2,9", "x":9.75, "y":2}, {"label":"2,10", "x":10.75, "y":2}, {"label":"2,11", "x":11.75, "y":2}, {"label":"2,13", "x":12.75, "y":2, "w":2.25}, {"label":"2,14", "x":15, "y":2}, {"label":"3,0", "x":0, "y":3, "w":2.25}, {"label":"3,1", "x":2.25, "y":3}, {"label":"3,2", "x":3.25, "y":3}, {"label":"3,3", "x":4.25, "y":3}, {"label":"3,4", "x":5.25, "y":3}, {"label":"3,5", "x":6.25, "y":3}, {"label":"3,6", "x":7.25, "y":3}, {"label":"3,7", "x":8.25, "y":3}, {"label":"3,8", "x":9.25, "y":3}, {"label":"3,9", "x":10.25, "y":3}, {"label":"3,10", "x":11.25, "y":3}, {"label":"3,12", "x":12.25, "y":3, "w":1.75}, {"label":"3,13", "x":14, "y":3}, {"label":"3,14", "x":15, "y":3}, {"label":"4,0", "x":0, "y":4, "w":1.25}, {"label":"4,1", "x":1.25, "y":4, "w":1.25}, {"label":"4,2", "x":2.5, "y":4, "w":1.25}, {"label":"4,5", "x":3.75, "y":4, "w":6.25}, {"label":"4,9", "x":10, "y":4, "w":1.25}, {"label":"4,10", "x":11.25, "y":4, "w":1.25}, {"label":"4,12", "x":13, "y":4}, {"label":"4,13", "x":14, "y":4}, {"label":"4,14", "x":15, "y":4}]
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0, "w":2}, {"x":15, "y":0}, {"x":0, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1, "w":1.5}, {"x":15, "y":1}, {"x":0, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":12.75, "y":2, "w":2.25}, {"x":15, "y":2}, {"x":0, "y":3, "w":2.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"x":15, "y":3}, {"x":0, "y":4, "w":1.25}, {"x":1.25, "y":4, "w":1.25}, {"x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"x":10, "y":4, "w":1.25}, {"x":11.25, "y":4, "w":1.25}, {"x":13, "y":4}, {"x":14, "y":4}, {"x":15, "y":4}]
}
}
}

View File

@ -28,5 +28,5 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

View File

@ -31,16 +31,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[2] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),

View File

@ -1,4 +1,4 @@
/* Copyright 2020 QMK
/* Copyright 2021 JasonRen(biu)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@ -18,61 +18,12 @@
#include_next <mcuconf.h>
#undef STM32_NO_INIT
#undef STM32_HSI_ENABLED
#undef STM32_LSI_ENABLED
#undef STM32_HSE_ENABLED
#undef STM32_LSE_ENABLED
#undef STM32_CLOCK48_REQUIRED
#undef STM32_SW
#undef STM32_PLLSRC
#undef STM32_PLLM_VALUE
#undef STM32_PLLN_VALUE
#undef STM32_PLLP_VALUE
#undef STM32_PLLQ_VALUE
#undef STM32_HPRE
#undef STM32_PPRE1
#undef STM32_PPRE2
#undef STM32_RTCSEL
#undef STM32_RTCPRE_VALUE
#undef STM32_MCO1SEL
#undef STM32_MCO1PRE
#undef STM32_MCO2SEL
#undef STM32_MCO2PRE
#undef STM32_I2SSRC
#undef STM32_PLLI2SN_VALUE
#undef STM32_PLLI2SR_VALUE
#undef STM32_PVD_ENABLE
#undef STM32_PLS
#undef STM32_BKPRAM_ENABLE
#define STM32_NO_INIT FALSE
#define STM32_HSI_ENABLED TRUE
#define STM32_LSI_ENABLED TRUE
#define STM32_HSE_ENABLED TRUE
#define STM32_LSE_ENABLED FALSE
#define STM32_CLOCK48_REQUIRED TRUE
#define STM32_SW STM32_SW_PLL
#define STM32_PLLSRC STM32_PLLSRC_HSE
#define STM32_PLLM_VALUE 8
#define STM32_PLLN_VALUE 192
#define STM32_PLLP_VALUE 4
#define STM32_PLLQ_VALUE 4
// AHB prescaler value.
#define STM32_HPRE STM32_HPRE_DIV1
//APB1 prescaler value.
#define STM32_PPRE1 STM32_PPRE1_DIV4
//APB2 prescaler value.
#define STM32_PPRE2 STM32_PPRE2_DIV2
#define STM32_RTCSEL STM32_RTCSEL_LSI
#define STM32_RTCPRE_VALUE 8
#define STM32_MCO1SEL STM32_MCO1SEL_HSI
#define STM32_MCO1PRE STM32_MCO1PRE_DIV1
#define STM32_MCO2SEL STM32_MCO2SEL_SYSCLK
#define STM32_MCO2PRE STM32_MCO2PRE_DIV5
#define STM32_I2SSRC STM32_I2SSRC_CKIN
#define STM32_PLLI2SN_VALUE 192
#define STM32_PLLI2SR_VALUE 5
#define STM32_PVD_ENABLE FALSE
#define STM32_PLS STM32_PLS_LEV0
#define STM32_BKPRAM_ENABLE FALSE
#define STM32_PLLM_VALUE (STM32_HSECLK/1000000)
#define STM32_PLLN_VALUE 192
#define STM32_PLLP_VALUE 4
#define STM32_PLLQ_VALUE 4

View File

@ -1,7 +1,7 @@
# zhou65 version 1.0
A 65% keys keyboard with rgb (keys).
This keyboard use 8mhz HSE and STM32F401 as MCU.
This keyboard use 16mhz HSE and STM32F401 as MCU.
- Keyboard Maintainer: https://github.com/jiaxin96
- Hardware Supported: zhou65