[Keyboard] Fix default keymaps for tunks/ergo33 (#11280)

* [Keyboard] Fix default keymap for tunks/ergo33

* Add prpro keymap too
daktil_manuform
Drashna Jaelre 2020-12-25 15:00:29 -08:00 committed by GitHub
parent 5544bf8524
commit 53eb7f0774
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 28 additions and 30 deletions

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@ -1,17 +1,17 @@
/* Copyright 2020 Mika Kuitunen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright 2020 Mika Kuitunen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
@ -60,7 +60,6 @@ void encoder_update_user(uint8_t index, bool clockwise) {
#ifdef RGBLIGHT_LAYERS
#define HUE_PRIMARY 10
#define HSV_OFF 0, 0, 0
#define HSV_CAPS HUE_PRIMARY, 255, 64
#define HSV_LAYER_BASE HUE_PRIMARY, 255, 64
#define HSV_LAYER_RGB 213, 255, 64

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@ -1,17 +1,17 @@
/* Copyright 2020 Mika Kuitunen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Copyright 2020 Mika Kuitunen
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
@ -105,7 +105,6 @@ void encoder_update_user(uint8_t index, bool clockwise) {
#ifdef RGBLIGHT_LAYERS
#define HUE_PRIMARY 10
#define HSV_PRIMARY HUE_PRIMARY, 255, 255
#define HSV_OFF 0, 0, 0
#define HSV_CAPS HUE_PRIMARY, 255, 64
#define HSV_LAYER_BASE HUE_PRIMARY, 255, 64
#define HSV_LAYER_PRPRO 213, 255, 64