[Keyboard] IDOBAO ID80v1 folder rename (#17265)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
master
Vino Rodrigues 2022-08-14 00:00:42 +10:00 committed by GitHub
parent 69fa2d8378
commit 52dc16b758
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
29 changed files with 114 additions and 76 deletions

View File

@ -1 +0,0 @@
# The default keymap for id80

View File

@ -1 +0,0 @@
# The ANSI variant of the id80

View File

@ -1 +0,0 @@
# The default keymap for id80

View File

@ -1 +0,0 @@
# The ISO variant of the id80

View File

@ -1,27 +1,27 @@
# IDOBAO ID80
![ID80](https://ae01.alicdn.com/kf/H0f617c6129c24cfaa26a8c9e8e54851aj.jpg)
![ID80](https://i.imgur.com/977ENjph.png)
A 75% hotswap keyboard from IDOBAO.
## ANSI support:
* Keyboard Maintainer: [Sergey Vlasov](https://github.com/sigprof)
* Hardware Supported: IDOBAO ID80
* Hardware Availability: [AliExpress](https://www.aliexpress.com/item/4000590804514.html), [Drop](https://drop.com/buy/idobao-id80-75-hot-swappable-mechanical-keyboard-kit?mode=guest_open)
* Hardware Availability: [Drop](https://drop.com/buy/idobao-id80-75-hot-swappable-mechanical-keyboard-kit?mode=guest_open)
---
> &#x26a0; **Please note:** The source folder for this keyboard has moved to `../v2`.
---
Make example for this keyboard (after setting up your build environment):
make idobao/id80/v1/ansi:default
make idobao/id80/v2:default BACKLIGHT_ENABLE=no
## ISO support:
* Keyboard Maintainer: [Carsten Rose](https://github.com/cwr10010)
* Hardware Supported: IDOBAO ID80v2
* Hardware Availability: [IDOBAO](https://www.idobao.net/products/idobao-id80v2-75-hot-swappable-mechanical-keyboard-kit)
Make example for this keyboard (after setting up your build environment):
make idobao/id80/v1/iso:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the Escape key and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `RESET` if it is available

View File

@ -1,24 +1,2 @@
# Defalt to the ansi version
DEFAULT_FOLDER = idobao/id80/v1/ansi
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
# partially generated by KBFirmware JSON to QMK Parser
# https://noroadsleft.github.io/kbf_qmk_converter/
DEFAULT_FOLDER = idobao/id80/v2/ansi

View File

@ -16,7 +16,7 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
[0] = LAYOUT_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
@ -24,8 +24,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
[1] = LAYOUT_ansi(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

View File

@ -16,7 +16,7 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
[0] = LAYOUT_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_VOLD, KC_VOLU, KC_F8, KC_F9, KC_F10, KC_PSTE, KC_PSCR, KC_DEL, MO(1),
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
@ -24,15 +24,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
RESET, KC_CALC, _______, _______, _______, KC_MUTE, KC_F6, KC_F7, KC_MPLY, KC_MSTP, KC_BRID, KC_BRIU, KC_F11, KC_F12, _______,
[1] = LAYOUT_ansi(
QK_BOOT, KC_CALC, _______, _______, _______, KC_MUTE, KC_F6, KC_F7, KC_MPLY, KC_MSTP, KC_BRID, KC_BRIU, KC_F11, KC_F12, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
_______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
),
[2] = LAYOUT(
[2] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

View File

@ -20,7 +20,7 @@
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
[0] = LAYOUT_ansi(
KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , MO(4) , KC_DEL ,
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSPC, KC_PGUP,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN,
@ -28,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC , OSL(1) , KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
[1] = LAYOUT_ansi(
RV_SNAP, KC_F13 , KC_F14 , KC_F15 , KC_F16 , KC_F17 , KC_F18 , KC_F19 , KC_F20 , KC_F21 , KC_F22 , KC_F23 , KC_F24 , KC_TRNS, KC_MUTE,
RV_DEG , RV_SUP1, RV_SUP2, RV_SUP3, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_UNEQ, RV_PM , KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, RV_EUR , RV_RT , RV_TM , KC_TRNS, RV_UUML, KC_TRNS, RV_OUML, KC_TRNS, RV_VDEC, RV_VINC, RV_SEQU, KC_VOLD,
@ -36,7 +36,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, RV_CC , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_SDEC, KC_TRNS, KC_MSTP,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RGUI, KC_MPRV, KC_MPLY, KC_MNXT
),
[2] = LAYOUT(
[2] = LAYOUT_ansi(
KC_ESC , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_TRNS, MO(4) , KC_MUTE,
KC_GRV , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , KC_BSPC, KC_VOLU,
KC_TAB , KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_VOLD,
@ -44,7 +44,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC , OSL(3) , KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[3] = LAYOUT(
[3] = LAYOUT_ansi(
RV_SNAP, KC_F13 , KC_F14 , KC_F15 , KC_F16 , KC_F17 , KC_F18 , KC_F19 , KC_F20 , KC_F21 , KC_F22 , KC_F23 , KC_F24 , KC_TRNS, KC_MUTE,
RV_DEG , RV_SUP1, RV_SUP2, RV_SUP3, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_UNEQ, RV_PM , KC_TRNS, KC_VOLU,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_LOCK, RV_UUML, KC_TRNS, KC_TRNS, RV_VDEC, RV_VINC, RV_SEQU, KC_VOLD,
@ -52,7 +52,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, RV_CC , KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RV_SDEC, KC_TRNS, KC_MSTP,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RGUI, KC_MPRV, KC_MPLY, KC_MNXT
),
[4] = LAYOUT(
[4] = LAYOUT_ansi(
DEBUG , RV_SM0 , RV_SM1 , RV_SM2 , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , DF(0) , DF(2) , KC_TRNS, MO(5) ,
RV_SAYM, RV_SM3 , RV_SM4 , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
@ -60,8 +60,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, RGB_HUI, RGB_SAI, RGB_VAI, KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , RGB_TOG,
KC_NO , KC_NO , GUI_ON , KC_NO , KC_NO , RCG_SWP, RGB_RMOD,RGB_M_P, RGB_MOD
),
[5] = LAYOUT(
RESET , RV_SM0S, RV_SM1S, RV_SM2S, KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_TRNS,
[5] = LAYOUT_ansi(
QK_BOOT, RV_SM0S, RV_SM1S, RV_SM2S, KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_TRNS,
KC_NO , RV_SM3S, RV_SM4S, KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,
KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO , KC_NO ,

View File

@ -1,6 +1,6 @@
# idobao id80
# IDOBAO ID80
This is my layout for the idobao id80. It depends of my [user files](../../../../users/rverst)
This is my layout for the IDOBAO ID80. It depends of my [user files](../../../../users/rverst)
and the main goal is to give an convenient and unified access to some special keys
(umlauts, ß, €) for different operating systems (Mac, Windows and Linux).

View File

@ -1,7 +1,7 @@
{
"keyboard": "id80",
"keyboard": "ID80",
"keymap": "rverst",
"layout": "LAYOUT",
"layout": "LAYOUT_ansi",
"layers": [
[
"KC_ESC",

View File

@ -16,7 +16,7 @@
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
[0] = LAYOUT_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
@ -24,15 +24,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
[1] = LAYOUT_ansi(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
_______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
),
[2] = LAYOUT(
[2] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
@ -40,7 +40,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT(
[3] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

View File

@ -53,9 +53,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#ifdef BACKLIGHT_ENABLE
#define BACKLIGHT_PIN B6
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#endif
#define LED_CAPS_LOCK_PIN C7
#define LED_PIN_ON_STATE 0
@ -66,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_LIMIT_VAL 180 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS

View File

@ -1,9 +1,9 @@
{
"keyboard_name": "ID80",
"keyboard_name": "IDOBAO ID80",
"url": "",
"maintainer": "qmk",
"maintainer": "IDOBAOKB",
"layouts": {
"LAYOUT": {
"LAYOUT_ansi": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"F1", "x":1.25, "y":0},

View File

@ -25,7 +25,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_iso(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

View File

@ -26,7 +26,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT_iso(
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

View File

@ -0,0 +1,41 @@
# IDOBAO ID80
![ID80](https://i.imgur.com/977ENjph.png)
A 75% hotswap keyboard from IDOBAO.
## ANSI support *(v1 & v2)*:
* Keyboard Maintainer: [Sergey Vlasov](https://github.com/sigprof)
* Hardware Supported:
* IDOBAO ID80v1
* IDOBAO ID80v2
* Hardware Availability: [IDOBAO.net](https://idobao.net/search?type=product&q=ID80*), [AliExpress](https://www.aliexpress.com/store/5072109/search?origin=y&SearchText=ID80)
Make example for this keyboard (after setting up your build environment):
make idobao/id80/v2/ansi:default
To compile for the **v1** please use:
make idobao/id80/v2:default BACKLIGHT_ENABLE=no
## ISO support *(v2-iso)*:
* Keyboard Maintainer: [Carsten Rose](https://github.com/cwr10010)
* Hardware Supported: IDOBAO ID80v2
* Hardware Availability: [IDOBAO](https://www.idobao.net/products/idobao-id80v2-75-hot-swappable-mechanical-keyboard-kit)
Make example for this keyboard (after setting up your build environment):
make idobao/id80/v2/iso:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the Escape key and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB
* **Keycode in layout**: Press the key mapped to `RESET` if it is available *(default is [Fn]+[Esc])*

View File

@ -0,0 +1,19 @@
# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Enable N-Key Rollover
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BACKLIGHT_ENABLE = yes # Enable underkey LED backlight
DEFAULT_FOLDER = idobao/id80/v2/ansi

View File

@ -13,4 +13,5 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "v1.h"
#include "v2.h"

View File

@ -13,11 +13,12 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define LAYOUT( \
#define LAYOUT_ansi( \
K50, K51, K52, K53, K54, K55, K56, K57, K58, KA7, KA5, KA4, KA3, KA6, KA2, \
K40, K41, K42, K43, K44, K45, K46, K47, K48, K98, K97, K95, K94, K96, K92, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K88, K87, K85, K84, K83, K82, \