daktil_thumb_popravljen
commit
4ee571b257
2
Makefile
2
Makefile
|
@ -419,7 +419,7 @@ define BUILD_TEST
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MAKE_TARGET := $2
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COMMAND := $1
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MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
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MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS=$$(FULL_TESTS)
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MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
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MAKE_MSG := $$(MSG_MAKE_TEST)
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$$(eval $$(call BUILD))
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ifneq ($$(MAKE_TARGET),clean)
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@ -21,12 +21,13 @@ $(TEST)_SRC= \
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$(TEST_PATH)/keymap.c \
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$(TMK_COMMON_SRC) \
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$(QUANTUM_SRC) \
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$(SRC) \
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tests/test_common/matrix.c \
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tests/test_common/test_driver.cpp \
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tests/test_common/keyboard_report_util.cpp \
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tests/test_common/test_fixture.cpp
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$(TEST)_SRC += $(patsubst $(ROOTDIR)/%,%,$(wildcard $(TEST_PATH)/*.cpp))
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$(TEST)_DEFS=$(TMK_COMMON_DEFS)
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$(TEST)_DEFS=$(TMK_COMMON_DEFS) $(OPT_DEFS)
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$(TEST)_CONFIG=$(TEST_PATH)/config.h
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VPATH+=$(TOP_DIR)/tests/test_common
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@ -36,7 +36,7 @@ enum my_keycodes {
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## Programming The Behavior Of Any Keycode
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When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()' and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send any key up or down events that are required.
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When you want to override the behavior of an existing key, or define the behavior for a new key, you should use the `process_record_kb()` and `process_record_user()` functions. These are called by QMK during key processing before the actual key event is handled. If these functions return `true` QMK will process the keycodes as usual. That can be handy for extending the functionality of a key rather than replacing it. If these functions return `false` QMK will skip the normal key handling, and it will be up you to send any key up or down events that are required.
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These function are called every time a key is pressed or released.
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@ -1,52 +1,52 @@
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## Audio output from a speaker
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Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any keyboard that allows access to the C6 or B5 port (`#define C6_AUDIO` and `#define B5_AUDIO`), you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
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Your keyboard can make sounds! If you've got a Planck, Preonic, or basically any AVR keyboard that allows access to the C6 or B5 port (`#define C6_AUDIO` and/or `#define B5_AUDIO`), you can hook up a simple speaker and make it beep. You can use those beeps to indicate layer transitions, modifiers, special keys, or just to play some funky 8bit tunes.
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The audio code lives in [quantum/audio/audio.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/audio.h) and in the other files in the audio directory. It's enabled by default on the Planck [stock keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/planck/keymaps/default/keymap.c). Here are the important bits:
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If you add `AUDIO_ENABLE = yes` to your `rules.mk`, there's a couple different sounds that will automatically be enabled without any other configuration:
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```
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#include "audio.h"
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STARTUP_SONG // plays when the keyboard starts up (audio.c)
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GOODBYE_SONG // plays when you press the RESET key (quantum.c)
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AG_NORM_SONG // plays when you press AG_NORM (quantum.c)
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AG_SWAP_SONG // plays when you press AG_SWAP (quantum.c)
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MUSIC_ON_SONG // plays when music mode is activated (process_music.c)
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MUSIC_OFF_SONG // plays when music mode is deactivated (process_music.c)
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CHROMATIC_SONG // plays when the chromatic music mode is selected (process_music.c)
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GUITAR_SONG // plays when the guitar music mode is selected (process_music.c)
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VIOLIN_SONG // plays when the violin music mode is selected (process_music.c)
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MAJOR_SONG // plays when the major music mode is selected (process_music.c)
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```
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Then, lower down the file:
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You can override the default songs by doing something like this in your `config.h`:
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```
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float tone_startup[][2] = {
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ED_NOTE(_E7 ),
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E__NOTE(_CS7),
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E__NOTE(_E6 ),
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E__NOTE(_A6 ),
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M__NOTE(_CS7, 20)
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};
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```c
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(STARTUP_SOUND)
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#endif
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```
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This is how you write a song. Each of these lines is a note, so we have a little ditty composed of five notes here.
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A full list of sounds can be found in [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h) - feel free to add your own to this list! All available notes can be seen in [quantum/audio/musical_notes.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/musical_notes.h).
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Then, we have this chunk:
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To play a custom sound at a particular time, you can define a song like this (near the top of the file):
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```
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float goodbye[][2] = SONG(GOODBYE_SOUND);
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```c
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float my_song[][2] = SONG(QWERTY_SOUND);
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```
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Wherein we bind predefined songs (from [quantum/audio/song_list.h](https://github.com/qmk/qmk_firmware/blob/master/quantum/audio/song_list.h)) into named variables. This is one optimization that helps save on memory: These songs only take up memory when you reference them in your keymap, because they're essentially all preprocessor directives.
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And then play your song like this:
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So now you have something called `tone_plover` for example. How do you make it play the Plover tune, then? If you look further down the keymap, you'll see this:
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```
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PLAY_NOTE_ARRAY(tone_plover, false, 0); // Signature is: Song name, repeat, rest style
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```c
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PLAY_SONG(my_song);
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```
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This is inside one of the macros. So when that macro executes, your keyboard plays that particular chime.
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Alternatively, you can play it in a loop like this:
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"Rest style" in the method signature above (the last parameter) specifies if there's a rest (a moment of silence) between the notes.
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```c
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PLAY_LOOP(my_song);
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```
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It's advised that you wrap all audio features in `#ifdef AUDIO_ENABLE` / `#endif` to avoid causing problems when audio isn't built into the keyboard.
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## Music mode
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* `MU_ON` - Turn music mode on
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* `MU_OFF` - Turn music mode off
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* `MU_TOG` - Toggle music mode
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* `MU_MOD` - Cycle through the music modes:
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* `CHROMATIC_MODE` - Chromatic scale, row changes the octave
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* `GUITAR_MODE` - Chromatic scale, but the row changes the string (+5 st)
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* `VIOLIN_MODE` - Chromatic scale, but the row changes the string (+7 st)
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* `MAJOR_MODE` - Major scale
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In music mode, the following keycodes work differently, and don't pass through:
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@ -68,6 +73,16 @@ In music mode, the following keycodes work differently, and don't pass through:
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* `KC_UP` - speed-up playback
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* `KC_DOWN` - slow-down playback
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By default, `MUSIC_MASK` is set to `keycode < 0xFF` which means keycodes less than `0xFF` are turned into notes, and don't output anything. You can change this by defining this in your `config.h` like this:
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#define MUSIC_MASK keycode != KC_NO
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Which will capture all keycodes - be careful, this will get you stuck in music mode until you restart your keyboard!
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The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, add something like this to your `config.h`:
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#define PITCH_STANDARD_A 432.0f
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## MIDI functionalty
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This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
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@ -6,9 +6,6 @@
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#define _FUN 3
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#define _MS 4
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#define _______ KC_NO
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#define XXXXXXX KC_TRNS
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#define _DK_ACT 0
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#define _DK_REL 1
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#define _KC_COMS 2
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@ -3,6 +3,18 @@
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#include "../../config.h"
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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// #define STARTUP_SONG SONG(NO_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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}
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#endif
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#define MUSIC_MASK (keycode != KC_NO)
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/*
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* MIDI options
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*/
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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@ -1,20 +1,24 @@
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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/* Copyright 2015-2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "planck.h"
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#include "action_layer.h"
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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#endif
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#include "eeconfig.h"
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum planck_layers {
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_QWERTY,
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_COLEMAK,
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EXT_PLV
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};
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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@ -164,7 +164,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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*/
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[_ADJUST] = {
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{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
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{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
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{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
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{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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}
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@ -173,50 +173,27 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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};
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_qwerty[][2] = SONG(QWERTY_SOUND);
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float tone_dvorak[][2] = SONG(DVORAK_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_plover[][2] = SONG(PLOVER_SOUND);
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float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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float plover_song[][2] = SONG(PLOVER_SOUND);
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float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
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#endif
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
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#endif
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persistent_default_layer_set(1UL<<_QWERTY);
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_colemak, false, 0);
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#endif
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persistent_default_layer_set(1UL<<_COLEMAK);
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
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#endif
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persistent_default_layer_set(1UL<<_DVORAK);
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set_single_persistent_default_layer(_DVORAK);
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}
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return false;
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break;
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@ -255,7 +232,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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stop_all_notes();
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PLAY_NOTE_ARRAY(tone_plover, false, 0);
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PLAY_SONG(plover_song);
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#endif
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layer_off(_RAISE);
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layer_off(_LOWER);
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@ -273,7 +250,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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case EXT_PLV:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_plover_gb, false, 0);
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PLAY_SONG(plover_gb_song);
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#endif
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layer_off(_PLOVER);
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}
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@ -281,37 +258,4 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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break;
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}
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return true;
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}
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void matrix_init_user(void) {
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#ifdef AUDIO_ENABLE
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startup_user();
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#endif
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}
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#ifdef AUDIO_ENABLE
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void startup_user()
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{
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_delay_ms(20); // gets rid of tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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}
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void shutdown_user()
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{
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
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_delay_ms(150);
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stop_all_notes();
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}
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void music_on_user(void)
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{
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music_scale_user();
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}
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void music_scale_user(void)
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{
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PLAY_NOTE_ARRAY(music_scale, false, 0);
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}
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#endif
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}
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|
@ -3,6 +3,18 @@
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#include "../../config.h"
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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// #define STARTUP_SONG SONG(NO_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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}
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#endif
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#define MUSIC_MASK (keycode != KC_NO)
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||||
/*
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* MIDI options
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||||
*/
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||||
|
@ -13,6 +25,7 @@
|
|||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
|
||||
#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
|
|
|
@ -1,14 +1,21 @@
|
|||
/* Copyright 2015-2017 Jack Humbert
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "preonic.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
enum preonic_layers {
|
||||
_QWERTY,
|
||||
|
@ -28,10 +35,6 @@ enum preonic_keycodes {
|
|||
BACKLIT
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
|
@ -155,7 +158,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
[_ADJUST] = {
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
|
||||
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
|
||||
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
|
||||
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
}
|
||||
|
@ -163,54 +166,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_startup[][2] = {
|
||||
{NOTE_B5, 20},
|
||||
{NOTE_B6, 8},
|
||||
{NOTE_DS6, 20},
|
||||
{NOTE_B6, 8}
|
||||
};
|
||||
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
#endif
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
@ -248,36 +220,3 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -0,0 +1,22 @@
|
|||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
TAP_DANCE_ENABLE = yes # Enable Tap Dance functionality
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
|
@ -0,0 +1,15 @@
|
|||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
// place overrides here
|
||||
#define TAPPING_TERM 175
|
||||
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
#define BACKLIGHT_PIN B5
|
||||
#define BACKLIGHT_LEVELS 3
|
||||
#define BACKLIGHT_ON_STATE 0
|
||||
#endif
|
||||
|
||||
#endif
|
|
@ -0,0 +1,242 @@
|
|||
#include "roadkit.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
#define _NP 0
|
||||
#define _L1 1
|
||||
#define _L2 2
|
||||
#define _L3 3
|
||||
|
||||
// Macro name shortcuts
|
||||
#define NUMPAD M(_NP)
|
||||
#define LAYER1 M(_L1)
|
||||
#define LAYER2 M(_L2)
|
||||
#define LAYER3 M(_L3)
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
void matrix_init_user(void) {
|
||||
backlight_level(4);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Tap Dance Declarations
|
||||
|
||||
enum {
|
||||
|
||||
TD_EQUAL_NP = 0,
|
||||
TD_KP_PLUS_L1,
|
||||
TD_DOT_L2,
|
||||
TD_0_L3
|
||||
|
||||
};
|
||||
|
||||
//Tap Dance Definitions
|
||||
|
||||
|
||||
//TD equal to turn on layer NP
|
||||
void _td_equal_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
register_code(KC_EQUAL);
|
||||
} else if (state->count == 2) {
|
||||
backlight_set(3);
|
||||
layer_on(_NP);
|
||||
layer_off(_L1);
|
||||
layer_off(_L2);
|
||||
layer_off(_L3);
|
||||
}
|
||||
}
|
||||
|
||||
void _td_equal_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
unregister_code(KC_EQUAL);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//TD kp plus to toggle layer 1
|
||||
void _td_kp_plus_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
register_code(KC_KP_PLUS);
|
||||
} else if (state->count == 2) {
|
||||
// layer_invert(_L1);
|
||||
backlight_set(2);
|
||||
layer_on(_L1);
|
||||
layer_off(_L2);
|
||||
layer_off(_L3);
|
||||
}
|
||||
}
|
||||
|
||||
void _td_kp_plus_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
unregister_code(KC_KP_PLUS);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//TD dot to toggle layer 2
|
||||
void _td_dot_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
register_code(KC_DOT);
|
||||
} else if (state->count == 2) {
|
||||
backlight_set(1);
|
||||
layer_on(_L2);
|
||||
layer_off(_L1);
|
||||
layer_off(_L3);
|
||||
}
|
||||
}
|
||||
|
||||
void _td_dot_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
unregister_code(KC_DOT);
|
||||
}
|
||||
}
|
||||
|
||||
//TD 0 to toggle layer 3
|
||||
void _td_0_tg_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
register_code(KC_0);
|
||||
} else if (state->count == 2) {
|
||||
backlight_set(0);
|
||||
layer_on(_L3);
|
||||
layer_off(_L1);
|
||||
layer_off(_L2);
|
||||
}
|
||||
}
|
||||
|
||||
void _td_0_tg_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
unregister_code(KC_0);
|
||||
}
|
||||
}
|
||||
|
||||
//TD Actions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[TD_EQUAL_NP] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_equal_tg_finished, _td_equal_tg_reset),
|
||||
[TD_KP_PLUS_L1] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_kp_plus_tg_finished, _td_kp_plus_tg_reset),
|
||||
[TD_DOT_L2] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_dot_tg_finished, _td_dot_tg_reset),
|
||||
[TD_0_L3] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, _td_0_tg_finished, _td_0_tg_reset)
|
||||
};
|
||||
|
||||
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Numberpad
|
||||
* ,-----------------------.
|
||||
* | 7 | 8 | 9 | / |
|
||||
* |-----`-----`-----`-----|
|
||||
* | 4 | 5 | 6 | * |
|
||||
* |-----`-----`-----`-----|
|
||||
* | 1 | 2 | 3 | - |
|
||||
* |-----`-----`-----`-----|
|
||||
* | 0 | . | + | = |
|
||||
* `-----`-----`-----`-----'
|
||||
* Tapdances:
|
||||
* | L3 | L2 | L1 | NP |
|
||||
* `-----`-----`-----`-----'
|
||||
*/
|
||||
[_NP] = /* Numpad */
|
||||
SINGLES_KEYMAP(KC_7, KC_8, KC_9, KC_SLASH, \
|
||||
KC_4, KC_5, KC_6, KC_KP_ASTERISK, \
|
||||
KC_1, KC_2, KC_3, KC_MINUS, \
|
||||
TD(TD_0_L3), TD(TD_DOT_L2), TD(TD_KP_PLUS_L1), TD(TD_EQUAL_NP)),
|
||||
|
||||
/* L1
|
||||
* ,-----------------------.
|
||||
* | Esc |Bksp |Home |PgUp |
|
||||
* |-----`-----`-----`-----|
|
||||
* | Tab | Up | End |PgDn |
|
||||
* |-----`-----`-----`-----|
|
||||
* |Left |Down |Right|Enter|
|
||||
* |-----`-----`-----`-----|
|
||||
* | 0 | . | + | = |
|
||||
* `-----`-----`-----`-----'
|
||||
*/
|
||||
[_L1] = /* LAYER 1 */
|
||||
SINGLES_KEYMAP(KC_ESCAPE, KC_BSPACE, KC_HOME, KC_PGUP, \
|
||||
KC_TAB, KC_UP, KC_END, KC_PGDOWN, \
|
||||
KC_LEFT, KC_DOWN, KC_RIGHT, KC_KP_ENTER, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
|
||||
/* L2
|
||||
* ,-----------------------.
|
||||
* |Sleep|LClik|RClik|VolUp|
|
||||
* |-----`-----`-----`-----|
|
||||
* |AltF4| F11 |WinTb|VolDn|
|
||||
* |-----`-----`-----`-----|
|
||||
* |PrvTk|Play |NxtTk|Mute |
|
||||
* |-----`-----`-----`-----|
|
||||
* | 0 | . | + | = |
|
||||
* `-----`-----`-----`-----'
|
||||
*/
|
||||
[_L2] = /* LAYER 2 */
|
||||
SINGLES_KEYMAP(KC_SYSTEM_SLEEP, KC_MS_BTN1, KC_MS_BTN2, KC_AUDIO_VOL_UP, \
|
||||
LALT(KC_F4), KC_F11, LGUI(KC_TAB), KC_AUDIO_VOL_DOWN, \
|
||||
KC_MEDIA_PREV_TRACK, KC_MEDIA_PLAY_PAUSE, KC_MEDIA_NEXT_TRACK, KC_AUDIO_MUTE, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
|
||||
|
||||
/* L3 needs cut, copy, paste, undo, again (redo), find, calc, www back, www forward, F5
|
||||
* ,-----------------------.
|
||||
* |WBack|WHome|WFor | F5 |
|
||||
* |-----`-----`-----`-----|
|
||||
* |Calc |Undo |Redo |WSrch|
|
||||
* |-----`-----`-----`-----|
|
||||
* | Cut |Copy |Paste|Find |
|
||||
* |-----`-----`-----`-----|
|
||||
* | 0 | . | + | = |
|
||||
* `-----`-----`-----`-----'
|
||||
*/
|
||||
[_L3] = /* LAYER 3 */
|
||||
SINGLES_KEYMAP(KC_WWW_BACK, KC_WWW_HOME, KC_WWW_FORWARD, KC_F5, \
|
||||
KC_CALCULATOR, LCTL(KC_Z), LCTL(KC_Y), KC_WWW_SEARCH, \
|
||||
LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), LCTL(KC_F), \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
|
||||
};
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case _L3:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_L3);
|
||||
}
|
||||
break;
|
||||
case _L2:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_L2);
|
||||
}
|
||||
break;
|
||||
case _L1:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_L1);
|
||||
}
|
||||
break;
|
||||
case _NP:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL<<_NP);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
|
@ -0,0 +1,3 @@
|
|||
# The singles keymap for roadkit
|
||||
|
||||
This keymap has a base layer with numpad functionality, and then a second layer with some additional keys. The user is encouraged to develop their own keymap using this as a starting point.
|
|
@ -30,15 +30,6 @@
|
|||
#define LSHIFT OSM(MOD_LSFT)
|
||||
#define SPACE LT(_AR, KC_SPC)
|
||||
|
||||
#define MACRO_BREATH_TOGGLE 13
|
||||
#define MACRO_BREATH_SPEED_INC 14
|
||||
#define MACRO_BREATH_SPEED_DEC 15
|
||||
#define MACRO_BREATH_DEFAULT 16
|
||||
#define M_BRTOG M(MACRO_BREATH_TOGGLE)
|
||||
#define M_BSPDU M(MACRO_BREATH_SPEED_INC)
|
||||
#define M_BSPDD M(MACRO_BREATH_SPEED_DEC)
|
||||
#define M_BDFLT M(MACRO_BREATH_DEFAULT)
|
||||
|
||||
static uint16_t key_timer;
|
||||
|
||||
enum emoticons {
|
||||
|
@ -76,7 +67,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* |----------------------------------------------------------------|
|
||||
* | |MsL|MsD|MsR| |_GA| | | | | | | |Hme |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | |BL-|BL+|BL |BR-|BR+|BR | |VoU|VoD|Mut| |MwU|End |
|
||||
* | | | | | | | | | |VoU|VoD|Mut| |MwU|End |
|
||||
* |----------------------------------------------------------------|
|
||||
* | | | | | | | |MwL|MwD|MwR |
|
||||
* `----------------------------------------------------------------'
|
||||
|
@ -84,13 +75,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
[_FL] = KEYMAP_ANSI(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_PSCR, \
|
||||
TRNS, KC_BTN1, KC_MS_U, KC_BTN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TO(_LO), \
|
||||
TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_HOME, \
|
||||
TRNS, TRNS, BL_DEC, BL_INC, BL_TOGG, M_BSPDD, M_BSPDU, M_BRTOG, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_WH_U, KC_END, \
|
||||
TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_HOME, \
|
||||
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_WH_U, KC_END, \
|
||||
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_WH_L, KC_WH_D, KC_WH_R),
|
||||
|
||||
/* Keymap _AR: Arrow layer
|
||||
* ,----------------------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |~` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| | |
|
||||
* |----------------------------------------------------------------|
|
||||
* |Lenny| | | | | | | | | | | | | | |
|
||||
* |----------------------------------------------------------------|
|
||||
|
@ -102,7 +93,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|||
* `----------------------------------------------------------------'
|
||||
*/
|
||||
[_AR] = KEYMAP_ANSI(
|
||||
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, TRNS, \
|
||||
LENNY, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
|
||||
DWNHRT, TRNS, TRNS, TRNS, TRNS, TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TRNS, TRNS, TRNS, TRNS, \
|
||||
SHRUG, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, \
|
||||
|
@ -408,29 +399,16 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
|
|||
}
|
||||
}
|
||||
break;
|
||||
case MACRO_BREATH_TOGGLE:
|
||||
if (record->event.pressed) {
|
||||
breathing_toggle();
|
||||
}
|
||||
break;
|
||||
|
||||
case MACRO_BREATH_SPEED_INC:
|
||||
if (record->event.pressed) {
|
||||
breathing_speed_inc(1);
|
||||
}
|
||||
break;
|
||||
|
||||
case MACRO_BREATH_SPEED_DEC:
|
||||
if (record->event.pressed) {
|
||||
breathing_speed_dec(1);
|
||||
}
|
||||
break;
|
||||
|
||||
case MACRO_BREATH_DEFAULT:
|
||||
if (record->event.pressed) {
|
||||
breathing_defaults();
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
// Turn capslock on
|
||||
PORTB |= (1<<6);
|
||||
} else {
|
||||
// Turn capslock off
|
||||
PORTB &= ~(1<<6);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,4 +27,5 @@ void led_set_kb(uint8_t usb_led) {
|
|||
// Turn capslock off
|
||||
PORTB |= (1<<2);
|
||||
}
|
||||
led_set_user(usb_led);
|
||||
}
|
||||
|
|
|
@ -13,6 +13,7 @@
|
|||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
//#include <math.h>
|
||||
|
@ -98,7 +99,6 @@ uint16_t note_position = 0;
|
|||
float (* notes_pointer)[][2];
|
||||
uint16_t notes_count;
|
||||
bool notes_repeat;
|
||||
float notes_rest;
|
||||
bool note_resting = false;
|
||||
|
||||
uint8_t current_note = 0;
|
||||
|
@ -119,9 +119,17 @@ audio_config_t audio_config;
|
|||
uint16_t envelope_index = 0;
|
||||
bool glissando = true;
|
||||
|
||||
#ifndef STARTUP_SONG
|
||||
#define STARTUP_SONG SONG(STARTUP_SOUND)
|
||||
#endif
|
||||
float startup_song[][2] = STARTUP_SONG;
|
||||
|
||||
void audio_init()
|
||||
{
|
||||
|
||||
if (audio_initialized)
|
||||
return;
|
||||
|
||||
// Check EEPROM
|
||||
if (!eeconfig_is_enabled())
|
||||
{
|
||||
|
@ -169,6 +177,11 @@ void audio_init()
|
|||
#endif
|
||||
|
||||
audio_initialized = true;
|
||||
|
||||
if (audio_config.enable) {
|
||||
PLAY_SONG(startup_song);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void stop_all_notes()
|
||||
|
@ -402,9 +415,12 @@ ISR(TIMER3_COMPA_vect)
|
|||
note_position++;
|
||||
bool end_of_note = false;
|
||||
if (TIMER_3_PERIOD > 0) {
|
||||
end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF));
|
||||
if (!note_resting)
|
||||
end_of_note = (note_position >= (note_length / TIMER_3_PERIOD * 0xFFFF - 1));
|
||||
else
|
||||
end_of_note = (note_position >= (note_length));
|
||||
} else {
|
||||
end_of_note = (note_position >= (note_length * 0x7FF));
|
||||
end_of_note = (note_position >= (note_length));
|
||||
}
|
||||
|
||||
if (end_of_note) {
|
||||
|
@ -419,11 +435,16 @@ ISR(TIMER3_COMPA_vect)
|
|||
return;
|
||||
}
|
||||
}
|
||||
if (!note_resting && (notes_rest > 0)) {
|
||||
if (!note_resting) {
|
||||
note_resting = true;
|
||||
note_frequency = 0;
|
||||
note_length = notes_rest;
|
||||
current_note--;
|
||||
if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
|
||||
note_frequency = 0;
|
||||
note_length = 1;
|
||||
} else {
|
||||
note_frequency = (*notes_pointer)[current_note][0];
|
||||
note_length = 1;
|
||||
}
|
||||
} else {
|
||||
note_resting = false;
|
||||
envelope_index = 0;
|
||||
|
@ -534,9 +555,12 @@ ISR(TIMER1_COMPA_vect)
|
|||
note_position++;
|
||||
bool end_of_note = false;
|
||||
if (TIMER_1_PERIOD > 0) {
|
||||
end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF));
|
||||
if (!note_resting)
|
||||
end_of_note = (note_position >= (note_length / TIMER_1_PERIOD * 0xFFFF - 1));
|
||||
else
|
||||
end_of_note = (note_position >= (note_length));
|
||||
} else {
|
||||
end_of_note = (note_position >= (note_length * 0x7FF));
|
||||
end_of_note = (note_position >= (note_length));
|
||||
}
|
||||
|
||||
if (end_of_note) {
|
||||
|
@ -551,11 +575,16 @@ ISR(TIMER1_COMPA_vect)
|
|||
return;
|
||||
}
|
||||
}
|
||||
if (!note_resting && (notes_rest > 0)) {
|
||||
if (!note_resting) {
|
||||
note_resting = true;
|
||||
note_frequency = 0;
|
||||
note_length = notes_rest;
|
||||
current_note--;
|
||||
if ((*notes_pointer)[current_note][0] == (*notes_pointer)[current_note + 1][0]) {
|
||||
note_frequency = 0;
|
||||
note_length = 1;
|
||||
} else {
|
||||
note_frequency = (*notes_pointer)[current_note][0];
|
||||
note_length = 1;
|
||||
}
|
||||
} else {
|
||||
note_resting = false;
|
||||
envelope_index = 0;
|
||||
|
@ -624,7 +653,7 @@ void play_note(float freq, int vol) {
|
|||
|
||||
}
|
||||
|
||||
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
|
||||
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
|
||||
{
|
||||
|
||||
if (!audio_initialized) {
|
||||
|
@ -649,7 +678,6 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
|
|||
notes_pointer = np;
|
||||
notes_count = n_count;
|
||||
notes_repeat = n_repeat;
|
||||
notes_rest = n_rest;
|
||||
|
||||
place = 0;
|
||||
current_note = 0;
|
||||
|
|
|
@ -86,7 +86,7 @@ void play_sample(uint8_t * s, uint16_t l, bool r);
|
|||
void play_note(float freq, int vol);
|
||||
void stop_note(float freq);
|
||||
void stop_all_notes(void);
|
||||
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest);
|
||||
void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat);
|
||||
|
||||
#define SCALE (int8_t []){ 0 + (12*0), 2 + (12*0), 4 + (12*0), 5 + (12*0), 7 + (12*0), 9 + (12*0), 11 + (12*0), \
|
||||
0 + (12*1), 2 + (12*1), 4 + (12*1), 5 + (12*1), 7 + (12*1), 9 + (12*1), 11 + (12*1), \
|
||||
|
@ -98,8 +98,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
|
|||
// length. This works around the limitation of C's sizeof operation on pointers.
|
||||
// The global float array for the song must be used here.
|
||||
#define NOTE_ARRAY_SIZE(x) ((int16_t)(sizeof(x) / (sizeof(x[0]))))
|
||||
#define PLAY_NOTE_ARRAY(note_array, note_repeat, note_rest_style) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat), (note_rest_style));
|
||||
|
||||
#define PLAY_NOTE_ARRAY(note_array, note_repeat, deprecated_arg) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), (note_repeat)); \
|
||||
_Pragma ("message \"'PLAY_NOTE_ARRAY' macro is deprecated\"")
|
||||
#define PLAY_SONG(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), false)
|
||||
#define PLAY_LOOP(note_array) play_notes(¬e_array, NOTE_ARRAY_SIZE((note_array)), true)
|
||||
|
||||
bool is_playing_notes(void);
|
||||
|
||||
|
|
|
@ -51,12 +51,6 @@
|
|||
#define ED_NOTE(n) EIGHTH_DOT_NOTE(n)
|
||||
#define SD_NOTE(n) SIXTEENTH_DOT_NOTE(n)
|
||||
|
||||
// Note Styles
|
||||
// Staccato makes sure there is a rest between each note. Think: TA TA TA
|
||||
// Legato makes notes flow together. Think: TAAA
|
||||
#define STACCATO 0.01
|
||||
#define LEGATO 0
|
||||
|
||||
// Note Timbre
|
||||
// Changes how the notes sound
|
||||
#define TIMBRE_12 0.125
|
||||
|
@ -65,7 +59,6 @@
|
|||
#define TIMBRE_75 0.750
|
||||
#define TIMBRE_DEFAULT TIMBRE_50
|
||||
|
||||
|
||||
// Notes - # = Octave
|
||||
|
||||
#define NOTE_REST 0.00
|
||||
|
|
|
@ -18,9 +18,7 @@
|
|||
#ifndef SONG_LIST_H
|
||||
#define SONG_LIST_H
|
||||
|
||||
#define COIN_SOUND \
|
||||
E__NOTE(_A5 ),\
|
||||
HD_NOTE(_E6 ),
|
||||
#define NO_SOUND
|
||||
|
||||
#define ODE_TO_JOY \
|
||||
Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
|
||||
|
@ -55,18 +53,29 @@
|
|||
E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
|
||||
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
|
||||
|
||||
#define STARTUP_SOUND \
|
||||
E__NOTE(_E6), \
|
||||
E__NOTE(_A6), \
|
||||
ED_NOTE(_E7),
|
||||
|
||||
#define GOODBYE_SOUND \
|
||||
E__NOTE(_E7), \
|
||||
E__NOTE(_A6), \
|
||||
ED_NOTE(_E6),
|
||||
|
||||
#define STARTUP_SOUND \
|
||||
#define PLANCK_SOUND \
|
||||
ED_NOTE(_E7 ), \
|
||||
E__NOTE(_CS7), \
|
||||
E__NOTE(_E6 ), \
|
||||
E__NOTE(_A6 ), \
|
||||
M__NOTE(_CS7, 20),
|
||||
|
||||
#define PREONIC_SOUND \
|
||||
M__NOTE(_B5, 20), \
|
||||
E__NOTE(_B6), \
|
||||
M__NOTE(_DS6, 20), \
|
||||
E__NOTE(_B6),
|
||||
|
||||
#define QWERTY_SOUND \
|
||||
E__NOTE(_GS6 ), \
|
||||
E__NOTE(_A6 ), \
|
||||
|
@ -107,7 +116,8 @@
|
|||
S__NOTE(_REST), \
|
||||
ED_NOTE(_E7 ),
|
||||
|
||||
#define MUSIC_SCALE_SOUND \
|
||||
|
||||
#define MUSIC_ON_SOUND \
|
||||
E__NOTE(_A5 ), \
|
||||
E__NOTE(_B5 ), \
|
||||
E__NOTE(_CS6), \
|
||||
|
@ -117,6 +127,50 @@
|
|||
E__NOTE(_GS6), \
|
||||
E__NOTE(_A6 ),
|
||||
|
||||
#define MUSIC_SCALE_SOUND MUSIC_ON_SOUND
|
||||
|
||||
#define MUSIC_OFF_SOUND \
|
||||
E__NOTE(_A6 ), \
|
||||
E__NOTE(_GS6 ), \
|
||||
E__NOTE(_FS6), \
|
||||
E__NOTE(_E6 ), \
|
||||
E__NOTE(_D6 ), \
|
||||
E__NOTE(_CS6), \
|
||||
E__NOTE(_B5), \
|
||||
E__NOTE(_A5 ),
|
||||
|
||||
#define VOICE_CHANGE_SOUND \
|
||||
Q__NOTE(_A5 ), \
|
||||
Q__NOTE(_CS6), \
|
||||
Q__NOTE(_E6 ), \
|
||||
Q__NOTE(_A6 ),
|
||||
|
||||
#define CHROMATIC_SOUND \
|
||||
Q__NOTE(_A5 ), \
|
||||
Q__NOTE(_AS5 ), \
|
||||
Q__NOTE(_B5), \
|
||||
Q__NOTE(_C6 ), \
|
||||
Q__NOTE(_CS6 ),
|
||||
|
||||
#define MAJOR_SOUND \
|
||||
Q__NOTE(_A5 ), \
|
||||
Q__NOTE(_B5 ), \
|
||||
Q__NOTE(_CS6), \
|
||||
Q__NOTE(_D6 ), \
|
||||
Q__NOTE(_E6 ),
|
||||
|
||||
#define GUITAR_SOUND \
|
||||
Q__NOTE(_E5 ), \
|
||||
Q__NOTE(_A5), \
|
||||
Q__NOTE(_D6 ), \
|
||||
Q__NOTE(_G6 ),
|
||||
|
||||
#define VIOLIN_SOUND \
|
||||
Q__NOTE(_G5 ), \
|
||||
Q__NOTE(_D6), \
|
||||
Q__NOTE(_A6 ), \
|
||||
Q__NOTE(_E7 ),
|
||||
|
||||
#define CAPS_LOCK_ON_SOUND \
|
||||
E__NOTE(_A3), \
|
||||
E__NOTE(_B3),
|
||||
|
@ -141,6 +195,16 @@
|
|||
E__NOTE(_E5), \
|
||||
E__NOTE(_D5),
|
||||
|
||||
#define AG_NORM_SOUND \
|
||||
E__NOTE(_A5), \
|
||||
E__NOTE(_A5),
|
||||
|
||||
#define AG_SWAP_SOUND \
|
||||
SD_NOTE(_B5), \
|
||||
SD_NOTE(_A5), \
|
||||
SD_NOTE(_B5), \
|
||||
SD_NOTE(_A5),
|
||||
|
||||
#define UNICODE_WINDOWS \
|
||||
E__NOTE(_B5), \
|
||||
S__NOTE(_E6),
|
||||
|
|
|
@ -100,4 +100,6 @@
|
|||
|
||||
#define API_SYSEX_MAX_SIZE 32
|
||||
|
||||
#include "song_list.h"
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,10 +1,19 @@
|
|||
#include "audio.h"
|
||||
#include "process_audio.h"
|
||||
|
||||
#ifndef VOICE_CHANGE_SONG
|
||||
#define VOICE_CHANGE_SONG SONG(VOICE_CHANGE_SOUND)
|
||||
#endif
|
||||
float voice_change_song[][2] = VOICE_CHANGE_SONG;
|
||||
|
||||
#ifndef PITCH_STANDARD_A
|
||||
#define PITCH_STANDARD_A 440.0f
|
||||
#endif
|
||||
|
||||
static float compute_freq_for_midi_note(uint8_t note)
|
||||
{
|
||||
// https://en.wikipedia.org/wiki/MIDI_tuning_standard
|
||||
return pow(2.0, (note - 69) / 12.0) * 440.0f;
|
||||
return pow(2.0, (note - 69) / 12.0) * PITCH_STANDARD_A;
|
||||
}
|
||||
|
||||
bool process_audio(uint16_t keycode, keyrecord_t *record) {
|
||||
|
@ -20,12 +29,9 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
|
|||
}
|
||||
|
||||
if (keycode == AU_TOG && record->event.pressed) {
|
||||
if (is_audio_on())
|
||||
{
|
||||
if (is_audio_on()) {
|
||||
audio_off();
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
audio_on();
|
||||
}
|
||||
return false;
|
||||
|
@ -33,13 +39,13 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
|
|||
|
||||
if (keycode == MUV_IN && record->event.pressed) {
|
||||
voice_iterate();
|
||||
music_scale_user();
|
||||
PLAY_SONG(voice_change_song);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == MUV_DE && record->event.pressed) {
|
||||
voice_deiterate();
|
||||
music_scale_user();
|
||||
PLAY_SONG(voice_change_song);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
bool music_activated = false;
|
||||
uint8_t music_starting_note = 0x0C;
|
||||
int music_offset = 7;
|
||||
uint8_t music_mode = MUSIC_MODE_CHROMATIC;
|
||||
|
||||
// music sequencer
|
||||
static bool music_sequence_recording = false;
|
||||
|
@ -39,6 +40,39 @@ static uint8_t music_sequence_position = 0;
|
|||
static uint16_t music_sequence_timer = 0;
|
||||
static uint16_t music_sequence_interval = 100;
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#ifndef MUSIC_ON_SONG
|
||||
#define MUSIC_ON_SONG SONG(MUSIC_ON_SOUND)
|
||||
#endif
|
||||
#ifndef MUSIC_OFF_SONG
|
||||
#define MUSIC_OFF_SONG SONG(MUSIC_OFF_SOUND)
|
||||
#endif
|
||||
#ifndef CHROMATIC_SONG
|
||||
#define CHROMATIC_SONG SONG(CHROMATIC_SOUND)
|
||||
#endif
|
||||
#ifndef GUITAR_SONG
|
||||
#define GUITAR_SONG SONG(GUITAR_SOUND)
|
||||
#endif
|
||||
#ifndef VIOLIN_SONG
|
||||
#define VIOLIN_SONG SONG(VIOLIN_SOUND)
|
||||
#endif
|
||||
#ifndef MAJOR_SONG
|
||||
#define MAJOR_SONG SONG(MAJOR_SOUND)
|
||||
#endif
|
||||
float music_mode_songs[NUMBER_OF_MODES][5][2] = {
|
||||
CHROMATIC_SONG,
|
||||
GUITAR_SONG,
|
||||
VIOLIN_SONG,
|
||||
MAJOR_SONG
|
||||
};
|
||||
float music_on_song[][2] = MUSIC_ON_SONG;
|
||||
float music_off_song[][2] = MUSIC_OFF_SONG;
|
||||
#endif
|
||||
|
||||
#ifndef MUSIC_MASK
|
||||
#define MUSIC_MASK keycode < 0xFF
|
||||
#endif
|
||||
|
||||
static void music_noteon(uint8_t note) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
process_audio_noteon(note);
|
||||
|
@ -79,70 +113,71 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
|
|||
}
|
||||
|
||||
if (keycode == MU_TOG && record->event.pressed) {
|
||||
if (music_activated)
|
||||
{
|
||||
if (music_activated) {
|
||||
music_off();
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
music_on();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == MU_MOD && record->event.pressed) {
|
||||
music_mode_cycle();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (music_activated) {
|
||||
|
||||
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
|
||||
music_all_notes_off();
|
||||
music_sequence_recording = true;
|
||||
music_sequence_recorded = false;
|
||||
music_sequence_playing = false;
|
||||
music_sequence_count = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
|
||||
music_all_notes_off();
|
||||
if (music_sequence_recording) { // was recording
|
||||
music_sequence_recorded = true;
|
||||
if (record->event.pressed) {
|
||||
if (keycode == KC_LCTL) { // Start recording
|
||||
music_all_notes_off();
|
||||
music_sequence_recording = true;
|
||||
music_sequence_recorded = false;
|
||||
music_sequence_playing = false;
|
||||
music_sequence_count = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_LALT) { // Stop recording/playing
|
||||
music_all_notes_off();
|
||||
if (music_sequence_recording) { // was recording
|
||||
music_sequence_recorded = true;
|
||||
}
|
||||
music_sequence_recording = false;
|
||||
music_sequence_playing = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_LGUI && music_sequence_recorded) { // Start playing
|
||||
music_all_notes_off();
|
||||
music_sequence_recording = false;
|
||||
music_sequence_playing = true;
|
||||
music_sequence_position = 0;
|
||||
music_sequence_timer = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_UP) {
|
||||
music_sequence_interval-=10;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_DOWN) {
|
||||
music_sequence_interval+=10;
|
||||
return false;
|
||||
}
|
||||
music_sequence_recording = false;
|
||||
music_sequence_playing = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_LGUI && record->event.pressed && music_sequence_recorded) { // Start playing
|
||||
music_all_notes_off();
|
||||
music_sequence_recording = false;
|
||||
music_sequence_playing = true;
|
||||
music_sequence_position = 0;
|
||||
music_sequence_timer = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_UP) {
|
||||
if (record->event.pressed)
|
||||
music_sequence_interval-=10;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (keycode == KC_DOWN) {
|
||||
if (record->event.pressed)
|
||||
music_sequence_interval+=10;
|
||||
return false;
|
||||
}
|
||||
|
||||
#define MUSIC_MODE_GUITAR
|
||||
|
||||
#ifdef MUSIC_MODE_CHROMATIC
|
||||
uint8_t note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
|
||||
#elif defined(MUSIC_MODE_GUITAR)
|
||||
uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
|
||||
#elif defined(MUSIC_MODE_VIOLIN)
|
||||
uint8_t note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
|
||||
#else
|
||||
uint8_t note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
|
||||
#endif
|
||||
uint8_t note;
|
||||
if (music_mode == MUSIC_MODE_CHROMATIC)
|
||||
note = (music_starting_note + record->event.key.col + music_offset - 3)+12*(MATRIX_ROWS - record->event.key.row);
|
||||
else if (music_mode == MUSIC_MODE_GUITAR)
|
||||
note = (music_starting_note + record->event.key.col + music_offset + 32)+5*(MATRIX_ROWS - record->event.key.row);
|
||||
else if (music_mode == MUSIC_MODE_VIOLIN)
|
||||
note = (music_starting_note + record->event.key.col + music_offset + 32)+7*(MATRIX_ROWS - record->event.key.row);
|
||||
else if (music_mode == MUSIC_MODE_MAJOR)
|
||||
note = (music_starting_note + SCALE[record->event.key.col + music_offset] - 3)+12*(MATRIX_ROWS - record->event.key.row);
|
||||
else
|
||||
note = music_starting_note;
|
||||
|
||||
if (record->event.pressed) {
|
||||
music_noteon(note);
|
||||
|
@ -154,7 +189,7 @@ bool process_music(uint16_t keycode, keyrecord_t *record) {
|
|||
music_noteoff(note);
|
||||
}
|
||||
|
||||
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
|
||||
if (MUSIC_MASK)
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -175,12 +210,26 @@ void music_toggle(void) {
|
|||
|
||||
void music_on(void) {
|
||||
music_activated = 1;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(music_on_song);
|
||||
#endif
|
||||
music_on_user();
|
||||
}
|
||||
|
||||
void music_off(void) {
|
||||
music_activated = 0;
|
||||
music_all_notes_off();
|
||||
music_activated = 0;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(music_off_song);
|
||||
#endif
|
||||
}
|
||||
|
||||
void music_mode_cycle(void) {
|
||||
music_all_notes_off();
|
||||
music_mode = (music_mode + 1) % NUMBER_OF_MODES;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(music_mode_songs[music_mode]);
|
||||
#endif
|
||||
}
|
||||
|
||||
void matrix_scan_music(void) {
|
||||
|
|
|
@ -21,6 +21,14 @@
|
|||
|
||||
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
|
||||
|
||||
enum music_modes {
|
||||
MUSIC_MODE_CHROMATIC,
|
||||
MUSIC_MODE_GUITAR,
|
||||
MUSIC_MODE_VIOLIN,
|
||||
MUSIC_MODE_MAJOR,
|
||||
NUMBER_OF_MODES
|
||||
};
|
||||
|
||||
bool process_music(uint16_t keycode, keyrecord_t *record);
|
||||
|
||||
bool is_music_on(void);
|
||||
|
@ -31,6 +39,7 @@ void music_off(void);
|
|||
void music_on_user(void);
|
||||
void music_scale_user(void);
|
||||
void music_all_notes_off(void);
|
||||
void music_mode_cycle(void);
|
||||
|
||||
void matrix_scan_music(void);
|
||||
|
||||
|
|
|
@ -30,6 +30,25 @@ extern backlight_config_t backlight_config;
|
|||
#include "fauxclicky.h"
|
||||
#endif
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#ifndef GOODBYE_SONG
|
||||
#define GOODBYE_SONG SONG(GOODBYE_SOUND)
|
||||
#endif
|
||||
#ifndef AG_NORM_SONG
|
||||
#define AG_NORM_SONG SONG(AG_NORM_SOUND)
|
||||
#endif
|
||||
#ifndef AG_SWAP_SONG
|
||||
#define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
|
||||
#endif
|
||||
#ifndef DEFAULT_LAYER_SONGS
|
||||
#define DEFAULT_LAYER_SONGS { }
|
||||
#endif
|
||||
float goodbye_song[][2] = GOODBYE_SONG;
|
||||
float ag_norm_song[][2] = AG_NORM_SONG;
|
||||
float ag_swap_song[][2] = AG_SWAP_SONG;
|
||||
float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS;
|
||||
#endif
|
||||
|
||||
static void do_code16 (uint16_t code, void (*f) (uint8_t)) {
|
||||
switch (code) {
|
||||
case QK_MODS ... QK_MODS_MAX:
|
||||
|
@ -116,9 +135,15 @@ void reset_keyboard(void) {
|
|||
clear_keyboard();
|
||||
#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_ENABLE_BASIC))
|
||||
music_all_notes_off();
|
||||
uint16_t timer_start = timer_read();
|
||||
PLAY_SONG(goodbye_song);
|
||||
shutdown_user();
|
||||
#endif
|
||||
while(timer_elapsed(timer_start) < 250)
|
||||
wait_ms(1);
|
||||
stop_all_notes();
|
||||
#else
|
||||
wait_ms(250);
|
||||
#endif
|
||||
#ifdef CATERINA_BOOTLOADER
|
||||
*(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
|
||||
#endif
|
||||
|
@ -351,6 +376,9 @@ bool process_record_quantum(keyrecord_t *record) {
|
|||
case MAGIC_SWAP_ALT_GUI:
|
||||
keymap_config.swap_lalt_lgui = true;
|
||||
keymap_config.swap_ralt_rgui = true;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(ag_swap_song);
|
||||
#endif
|
||||
break;
|
||||
case MAGIC_UNSWAP_CONTROL_CAPSLOCK:
|
||||
keymap_config.swap_control_capslock = false;
|
||||
|
@ -379,6 +407,9 @@ bool process_record_quantum(keyrecord_t *record) {
|
|||
case MAGIC_UNSWAP_ALT_GUI:
|
||||
keymap_config.swap_lalt_lgui = false;
|
||||
keymap_config.swap_ralt_rgui = false;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(ag_norm_song);
|
||||
#endif
|
||||
break;
|
||||
case MAGIC_TOGGLE_NKRO:
|
||||
keymap_config.nkro = !keymap_config.nkro;
|
||||
|
@ -521,6 +552,14 @@ void send_string_with_delay(const char *str, uint8_t interval) {
|
|||
}
|
||||
}
|
||||
|
||||
void set_single_persistent_default_layer(uint8_t default_layer) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(default_layer_songs[default_layer]);
|
||||
#endif
|
||||
eeconfig_update_default_layer(1U<<default_layer);
|
||||
default_layer_set(1U<<default_layer);
|
||||
}
|
||||
|
||||
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||
layer_on(layer3);
|
||||
|
@ -571,6 +610,9 @@ void matrix_init_quantum() {
|
|||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_init_ports();
|
||||
#endif
|
||||
#ifdef AUDIO_ENABLE
|
||||
audio_init();
|
||||
#endif
|
||||
matrix_init_kb();
|
||||
}
|
||||
|
||||
|
|
|
@ -56,6 +56,7 @@ extern uint32_t default_layer_state;
|
|||
#endif // MIDI_ENABLE
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#include "process_audio.h"
|
||||
#endif
|
||||
|
||||
|
@ -103,6 +104,8 @@ void send_string_with_delay(const char *str, uint8_t interval);
|
|||
// For tri-layer
|
||||
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
|
||||
|
||||
void set_single_persistent_default_layer(uint8_t default_layer);
|
||||
|
||||
void tap_random_base64(void);
|
||||
|
||||
#define IS_LAYER_ON(layer) (layer_state & (1UL << (layer)))
|
||||
|
|
|
@ -26,6 +26,10 @@
|
|||
#endif
|
||||
#endif
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
enum quantum_keycodes {
|
||||
// Ranges used in shortucuts - not to be used directly
|
||||
QK_TMK = 0x0000,
|
||||
|
@ -128,6 +132,9 @@ enum quantum_keycodes {
|
|||
MU_OFF,
|
||||
MU_TOG,
|
||||
|
||||
// Music mode cycle
|
||||
MU_MOD,
|
||||
|
||||
// Music voice iterate
|
||||
MUV_IN,
|
||||
MUV_DE,
|
||||
|
|
Loading…
Reference in New Issue