dvorak/plover keyboard layout
Plover's steno support likes quasi-qwerty, and gaming likes qwerty, and I like dvorak, so... what if I could have it all? Signed-off-by: seebs <seebs@seebs.net>daktil_thumb_popravljen
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Dvorak support, plover support, gaming support
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I'm used to the Kinesis, so originally I was just going to patch up
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the thumb keys to be more familiar. But the ergodox is really well
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suited to NKRO support in Plover, so I added a layer for that, and
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then I remembered that dvorak can be really annoying for video
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games (try to reach WASD), so I added a layer for that.
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The result is probably a bit idiosyncratic, but it works for me.
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(I also don't have any press/hold distinction keys, because that
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confuses my fuzzy little brain.)
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Contributed by seebs (seebs@seebs.net)
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#include "ergodox.h"
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#include "debug.h"
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#include "action_layer.h"
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#define BASE 0 // default layer
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#define SYMB 1 // symbols
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#define PLVR 2 // media keys
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#define QWRT 3 // qwerty layer for gaming
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | \ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | ' | , | . | P | Y | L1 | | L2 | F | G | C | R | L | / |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | LGui | A | O | E | U | I |------| |------| D | H | T | N | S | - |
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* |--------+------+------+------+------+------| Esc | | L3 |------+------+------+------+------+--------|
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* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Lalt | Grv | | Left | Right| | Up | Down | [ | ] | RAlt |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,---------------.
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* | LCtrl| Alt | | LGui | RCtrl |
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* |Backsp|Delete|------| |------| Enter |Space |
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* | ace| | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[BASE] = KEYMAP( // layer 0 : default
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, MO(SYMB),
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KC_LGUI, KC_A, KC_O, KC_E, KC_U, KC_I,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_ESC,
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KC_LALT, KC_GRV, KC_ESC, KC_LEFT,KC_RGHT,
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KC_LCTL, KC_LALT,
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KC_HOME,
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KC_BSPC,KC_DEL,KC_END,
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// right hand
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KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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TG(PLVR), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
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TG(QWRT),KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
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KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_RALT,
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KC_LGUI, KC_RCTL,
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KC_PGUP,
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KC_PGDN,KC_ENT, KC_SPC
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),
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/* Keymap 1: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | ! | @ | { | } | | | | | | Up | KP7 | KP8 | KP9 | KP* | F12 |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | # | $ | ( | ) | ` |------| |------| Down | KP4 | KP5 | KP6 | KP+ | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | % | ^ | [ | ] | ~ | | | | & | KP1 | KP2 | KP3 | KP/ | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | KP. | KP0 | KP= | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// SYMBOLS
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[SYMB] = KEYMAP(
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// left hand
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KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
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KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
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KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
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KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
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KC_TRNS,KC_TRNS,
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KC_TRNS,
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KC_TRNS,KC_TRNS,KC_TRNS,
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// right hand
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KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_TRNS, KC_UP, KC_P7, KC_P8, KC_P9, KC_PAST, KC_F12,
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KC_DOWN, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS,
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KC_TRNS, KC_AMPR, KC_P1, KC_P2, KC_P3, KC_PSLS, KC_TRNS,
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KC_TRNS,KC_PDOT, KC_P0, KC_PEQL, KC_TRNS,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS
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),
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/* Keymap 2: Steno for Plover from https://github.com/shayneholmes/tmk_keyboard/commit/11290f8489013018f778627db725160c745e75bd
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | 1 | 2 | 3 | 4 | 5 | | | L2 | 6 | 7 | 8 | 9 | 0 | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | q | w | e | r | t |------| |------| y | u | i | o | p | [ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | a | s | d | f | g | | | | h | j | k | l | ; | ' |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | c | v |------| |------| n | m |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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[PLVR] = KEYMAP( // layout: layer 2: Steno for Plover
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// left hand
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS,
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KC_NO, KC_Q, KC_W, KC_E, KC_R, KC_T,
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KC_NO, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_FN4, KC_NO,
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KC_NO,
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KC_C, KC_V, KC_NO,
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// right hand
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
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TG(2), KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS,
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KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
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KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_NO, KC_N, KC_M
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),
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/* Keymap 3: qwerty-ish
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Tab | Q | W | E | R | T | | | | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | LGui | A | S | D | F | G |------| |------| H | J | K | L | ; | LGui |
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* |--------+------+------+------+------+------| Spc | | L3 |------+------+------+------+------+--------|
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* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | Lalt | Grv | '" | Left | Right| | Up | Down | [ | ] | RAlt |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,---------------.
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* | LCtrl| LAlt | | LGui | RCtrl |
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* |Backsp|Delete|------| |------| Enter |Space |
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* | ace| | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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[QWRT] = KEYMAP( // layer 3: qwerty for gaming
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
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KC_LGUI, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_SPACE,
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KC_LALT, KC_GRV, KC_QUOT, KC_LEFT,KC_RGHT,
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KC_LCTL, KC_LALT,
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KC_HOME,
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KC_BSPC,KC_DEL,KC_END,
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// right hand
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KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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TG(QWRT), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
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KC_UP, KC_DOWN,KC_LBRC,KC_RBRC, KC_RALT,
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KC_LGUI, KC_RCTL,
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KC_PGUP,
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KC_PGDN,KC_ENT, KC_SPC
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),
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};
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const uint16_t PROGMEM fn_actions[] = {
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[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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} else {
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unregister_code(KC_RSFT);
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}
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break;
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}
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return MACRO_NONE;
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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uint8_t layer = biton32(layer_state);
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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switch (layer) {
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// TODO: Make this relevant to the ErgoDox EZ.
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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case 3:
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ergodox_right_led_3_on();
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break;
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default:
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// none
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break;
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}
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};
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