Added berfarah's custom keyboard layout

daktil_manuform
Bernardo Farah 2017-10-24 19:08:31 -07:00 committed by Jack Humbert
parent a08287b0a0
commit 4c960ad7c4
4 changed files with 404 additions and 0 deletions

View File

@ -0,0 +1,13 @@
#ifndef CONFIG_BERFARAH_H
#define CONFIG_BERFARAH_H
#include QMK_KEYBOARD_CONFIG_H
#undef TAPPING_TERM
#define TAPPING_TERM 150
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1.4
#define RGBLIGHT_EFFECT_BREATHE_MAX 150
#undef IGNORE_MOD_TAP_INTERRUPT
#endif

View File

@ -0,0 +1,280 @@
// Netable differences vs. the default firmware for the ErgoDox EZ:
// 1. The Cmd key is now on the right side, making Cmd+Space easier.
// 2. The media keys work on OSX (But not on Windows).
#include QMK_KEYBOARD_H
#include "action_layer.h"
enum keyboard_layers {
QWERTY = 0, // default layer
NUMS, // numbers + symbols
MOVE, // vim-like movement
AFK,
};
enum custom_keycodes {
BF_AFK = SAFE_RANGE,
BF_WAKE,
BF_NUMS,
BF_MOVE,
};
// Dashes (macOS)
#define KC_NDSH LALT(KC_MINS)
#define KC_MDSH S(LALT(KC_MINS))
#define VIM_B LALT(KC_LEFT)
#define VIM_W LALT(KC_RIGHT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | Power| | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* |Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| ( | | ) |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Hyper | F19 |AltShf| | NUMS | | NUMS | |Ctrl/E| F19 | Meh |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | V- | V+ | | Next |Play/Pau|
* ,------|------|------| |------+--------+------.
* | | | Vx | | Prev | | |
* | Space| LGUI |------| |------| Bsp | Enter|
* | | | LAlt | | LAlt | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[QWERTY] = KEYMAP( // layer 0 : default
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC,
CTL_T(KC_ESC),KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_9),
ALL_T(KC_NO), KC_F19,KC_LALT,KC_NO, BF_NUMS,
KC_VOLD,KC_VOLU,
KC_MUTE,
KC_SPC,KC_LGUI,KC_LALT,
// right hand
BF_AFK, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MOVE, KC_SCLN),KC_QUOT,
S(KC_0), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
BF_NUMS,KC_NO, CTL_T(KC_ESC),KC_F19, MEH_T(KC_NO),
KC_MNXT,KC_MPLY,
KC_MPRV,
KC_LALT,KC_BSPC,KC_ENT
),
/* Keymap: Number Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | -` | ` | | | | | | | | | | | - | = | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | 1 | 2 | 3 | 4 | 5 |------| |------| 6 | 7 | 8 | 9 | 0 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | F11 | F12 | F13 | F14 | F15 | | | | F16 | F17 | F18 | F19 | F20 | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[NUMS] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
LGUI(KC_GRV),KC_GRV, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TRNS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_MINS, KC_EQL, KC_TRNS,
KC_6 , KC_7, KC_8, KC_9, KC_0, KC_TRNS,
KC_TRNS, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Movement Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | |VIM W | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | HOME | PGUP | PGDW | END |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | |VIM B | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[MOVE] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,VIM_W, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_HOME,KC_PGUP,KC_PGDOWN,KC_END,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,VIM_B, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,LGUI(KC_LEFT),LALT(KC_LEFT),LALT(KC_RIGHT),LGUI(KC_RIGHT),KC_TRNS,KC_TRNS,
KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
/* Keymap: AFK Layer
* All keys wake
*/
[AFK] = KEYMAP(
// left hand
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,
BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,
// right hand
KC_TRNS,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,BF_WAKE,
BF_WAKE,BF_WAKE,
BF_WAKE,
BF_WAKE,BF_WAKE,BF_WAKE
),
};
/*
* Led Configuration
*/
extern rgblight_config_t rgblight_config;
typedef struct {
uint16_t hue :9;
uint8_t sat :8;
uint8_t val :8;
uint8_t mode :6;
} bf_rgb_data;
bf_rgb_data bf_rgb_config[] = { // color mode
[QWERTY] = { .hue = 274, .sat = 255, .val = 36, .mode = 3 }, // purple breathing
[MOVE] = { .hue = 180, .sat = 255, .val = 75, .mode = 1 }, // teal solid
[NUMS] = { .hue = 120, .sat = 255, .val = 75, .mode = 1 }, // green solid
[AFK] = { .hue = 0, .sat = 255, .val = 150, .mode = 22 }, // red knight
};
static inline void bf_set_led(uint8_t layer) {
bf_rgb_data cfg = bf_rgb_config[layer];
if (rgblight_config.mode != cfg.mode) {
rgblight_mode(cfg.mode);
}
rgblight_sethsv(cfg.hue, cfg.sat, cfg.val);
}
static inline void mod_layer_with_rgb(keyrecord_t *record, uint8_t layer) {
if (record->event.pressed) {
layer_on(layer);
bf_set_led(layer);
} else {
layer_off(layer);
uint8_t currentLayer = biton32(layer_state);
bf_set_led(currentLayer);
};
};
/*
* Custom keycodes
*/
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case BF_AFK:
if (record->event.pressed) {
layer_on(AFK);
SEND_STRING(SS_DOWN(X_LCTRL)SS_DOWN(X_LSHIFT)SS_TAP(X_POWER)SS_UP(X_LSHIFT)SS_UP(X_LCTRL));
}
return false; break;
case BF_WAKE:
if (record->event.pressed) {
layer_off(AFK);
SEND_STRING(" ");
}
return false; break;
case BF_NUMS:
mod_layer_with_rgb(record, NUMS);
return false; break;
case BF_MOVE:
mod_layer_with_rgb(record, MOVE);
return false; break;
}
return true;
};
/*
* Active Routines
*/
void matrix_init_user(void) {
bf_set_led(QWERTY);
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case NUMS:
ergodox_right_led_2_on();
break;
case MOVE:
ergodox_right_led_3_on();
break;
case AFK:
ergodox_right_led_1_on();
break;
}
};

View File

@ -0,0 +1,93 @@
# Bernardo's modified version of the OSX defaults
I map F19 to spotlight so I like having that handy
## Base
```
,--------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | Power| | | | | | |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \ |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|Ctrl/Esc| A | S | D | F | G |------| |------| H | J | K | L |;/MOVE| ' |
|--------+------+------+------+------+------| ( | | ) |------+------+------+------+------+--------|
| LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|Hyper | F19 |AltShf| | NUMS | | NUMS | |Ctrl/E| F19 | Meh |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| V- | V+ | | Next |Play/Pau|
,------|------|------| |------+--------+------.
| | | Vx | | Prev | | |
| Space| LGUI |------| |------| Bsp | Enter|
| | | LAlt | | LAlt | | |
`--------------------' `----------------------'
```
## Numbers and Symbols
```
,--------------------------------------------------. ,--------------------------------------------------.
| | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| ⌘-` | ` | | | | | | | | | | | - | = | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | 1 | 2 | 3 | 4 | 5 |------| |------| 6 | 7 | 8 | 9 | 0 | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | F11 | F12 | F13 | F14 | F15 | | | | F16 | F17 | F18 | F19 | F20 | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | | | | | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | | |
| | |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
```
## Movement
```
,--------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | | | | | | | |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | | ⌥ ← | | | | | | | ⌘ ← | ⌥ ← | ⌥ → | ⌘ → | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | | HOME | PGUP | PGDW | END |------| |------| ← | ↓ | ↑ | → | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | | | | | ⌥ → | | | | | | | | | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | | | | | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | | |
| | |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
```
## Building
In order to be able to make frequent updates, I maintain this layout [in its own
repository](berfarah:ergodox-layout)
```sh
git clone https://github.com/qmk/qmk_firmware.git
cd qmk_firmware
git clone https://github.com/berfarah/ergodox-layout.git \
layouts/community/ergodox/berfarah_master
make ergodox_ez-berfarah_master
```
To use this keyboard, run `make ergodox_ez:berfarah`
## Using on Windows
The keymap default to forcing NKRO, which seems to upset Windows, and except the modifiers, none of them work. If you experience this problem, recompile the firmware with `FORCE_NKRO=no` added to the `make` command line.

View File

@ -0,0 +1,18 @@
BOOTMAGIC_ENABLE = no
COMMAND_ENABLE = no
SLEEP_LED_ENABLE = yes
FORCE_NKRO ?= yes
DEBUG_ENABLE = no
CONSOLE_ENABLE = no
TAP_DANCE_ENABLE = no
MOUSEKEY_ENABLE = no
RGBLIGHT_ENABLE = yes
RGBLIGHT_ANIMATION = yes
ifeq (${FORCE_NKRO},yes)
OPT_DEFS += -DFORCE_NKRO
endif
ifndef QUANTUM_DIR
include ../../../../Makefile
endif