Bm60rgb iso nordic keymap with sleepmode functional (#10510)

* Add nordic keymap

Changes from default:
- Change button right of `LSHIFT` to `KC_NUBS`
- Add some more keys to the second layer.

* Add sleepmode functionality

Added a sleepmode, this turns of the rgb_matrix if no key was pressed for x minutes. Not default on, so you have to enable it by defining `SLEEPMODE_ENABLED`.

* Move all sleepmode config to config.h, rename keymap

- Move all configurations for sleepmode to keymap config.h
- rename keymap to include reference to it having sleepmode (suggestion from guy the discord-server)
- add copyright in config.h

* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h

* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c

* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c

* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c

* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c

* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
daktil_manuform
Jakob Stendahl 2020-10-17 06:29:15 +02:00 committed by GitHub
parent 3c4fa68000
commit 44f9017cb8
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 167 additions and 0 deletions

View File

@ -0,0 +1,34 @@
/* Copyright 2020 jakobst1n
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/*****************************
* SLEEPMODE CONFIG
*****************************/
#define SLEEPMODE_ENABLE // see keymap readme for info about this function.
/* How long the backlight should stay on
without any interaction before turning off. */
#define SLEEPMODE_TIMEOUT 10 // in minutes
/* Which mode we should enter after the timeout,
RGB_MATRIX_NONE to turn off.
I thinks RGB_MATRIX_DIGITAL RAIN is pretty :) */
#define SLEEPMODE_RGB_MODE RGB_MATRIX_NONE
/* The desired animation speed when in "sleep mode" */
#define SLEEPMODE_RGB_ANIMATION_SPEED 10
/* The desired brightness when in "sleep mode" */
#define SLEEPMODE_RGB_VAL 10

View File

@ -0,0 +1,116 @@
/* Copyright 2020 jakobst1n
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#ifdef RGB_MATRIX_ENABLE
#ifdef SLEEPMODE_ENABLE
/* A bunch of vars to keep track of the rgb states
before sleepmode is turned on */
static bool sleepmode_on = false;
static uint8_t sleepmode_before_mode = -1;
static uint8_t sleepmode_before_brightness = -1;
static uint8_t sleepmode_before_anim_speed = -1;
static uint8_t halfmin_counter = 0;
static uint16_t idle_timer = 0;
#endif
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ,-----------------------------------------------------------.
* |ESC| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + | ´ | BACK |
* |-----------------------------------------------------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | Å | ¨ | RET |
* |------------------------------------------------------\ |
* | CAPS | A | S | D | F | G | H | J | K | L | Ø | Æ | @ | |
* |-----------------------------------------------------------|
* | ^ | < | Z | X | C | V | B | N | M | , | . | ^/- | U | - |
* |-----------------------------------------------------------|
* |ctrl| win| alt| |alt| fn| L | D | R |
* `-----------------------------------------------------------' */
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH), KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, OSL(1), KC_LEFT, KC_DOWN, KC_RGHT
),
/* ,-----------------------------------------------------------.
* |GRA| f1| f2| f3| f4| f5| f6| f7| f8| f9|f10|f11|f12| DEL |
* |-----------------------------------------------------------|
* | | R | R | R | R | R | R | R | R | | | | | |
* |------------------------------------------------------\ |
* | | | | | | | H |PGD|PGU| E | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |V_D|V_U|
* |-----------------------------------------------------------|
* | | | | | |PRE|PLA|NEX|
* `-----------------------------------------------------------' */
[1] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU,
_______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#if defined(RGB_MATRIX_ENABLE) && defined(SLEEPMODE_ENABLE)
if (record->event.pressed) {
if (sleepmode_before_mode == -1) { sleepmode_before_mode = rgb_matrix_get_mode(); }
if (sleepmode_before_brightness == -1) { sleepmode_before_brightness = rgb_matrix_get_val(); }
if (sleepmode_before_anim_speed == -1) { sleepmode_before_anim_speed = rgb_matrix_get_speed(); }
if (sleepmode_on == true) {
// rgb_matrix_enable_noeeprom();
rgb_matrix_mode_noeeprom(sleepmode_before_mode);
rgb_matrix_set_speed_noeeprom(sleepmode_before_anim_speed);
rgb_matrix_sethsv_noeeprom(rgb_matrix_get_hue(), rgb_matrix_get_sat(), sleepmode_before_brightness);
sleepmode_on = false;
}
idle_timer = timer_read();
halfmin_counter = 0;
}
#endif
return true;
}
void matrix_scan_user(void) {
#if defined(RGB_MATRIX_ENABLE) && defined(SLEEPMODE_ENABLE)
/* idle_timer needs to be set one time */
if (idle_timer == 0) idle_timer = timer_read();
if ( !sleepmode_on && timer_elapsed(idle_timer) > 30000) {
halfmin_counter++;
idle_timer = timer_read();
}
if ( !sleepmode_on && halfmin_counter >= SLEEPMODE_TIMEOUT * 2) {// * 2) {
layer_clear();
sleepmode_before_anim_speed = rgb_matrix_get_speed();
sleepmode_before_brightness = rgb_matrix_get_val();
sleepmode_before_mode = rgb_matrix_get_mode();
//rgb_matrix_disable_noeeprom();
rgb_matrix_mode_noeeprom(SLEEPMODE_RGB_MODE);
rgb_matrix_set_speed_noeeprom(SLEEPMODE_RGB_ANIMATION_SPEED);
rgb_matrix_sethsv_noeeprom(rgb_matrix_get_hue(), rgb_matrix_get_sat(), SLEEPMODE_RGB_VAL);
sleepmode_on = true;
halfmin_counter = 0;
}
#endif
}

View File

@ -0,0 +1,17 @@
# Nordic keymap for BM60rgb_iso
Very few changes from default keyboard, apart from the button right of leftshift,
and adding some more buttons on the second layer (function keys, home/end, pg up/down and media keys).
On the default layout, the top left button is RESET on the second layer,
this board has a reset button on the back. So I feel like it serves a better
purpose as the grave key (because grave-escape doesn't really
work with mac and norwegian layout). It could of course also be on the base layer.
But as a regular vim user I use escape more than the grave key.
I have also added mod-tap to the right shift, with the "default" position for
`KC_SLSH` beeing on the far right, that works fine.
There is also a "sleep-mode" function added,
this can be enabled defining `SLEEPMODE_ENABLE` in `config.h`.
This makes the keyboard backlight turn off after 10 minutes without any
keypresses, and turn on again on keypress. (This is something different than `USB_SUSPEND`)