format code according to conventions [skip ci]
parent
c2ca57c8f4
commit
355f075b57
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@ -42,12 +42,12 @@ typedef struct matrix_index_t {
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# define NUMBER_OF_DIP_SWITCHES (sizeof(dip_switch_pad) / sizeof(matrix_index_t))
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static matrix_index_t dip_switch_pad[] = DIP_SWITCH_MATRIX_GRID;
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extern bool peek_matrix(uint8_t row_index, uint8_t col_index, bool read_raw);
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static uint16_t scan_count;
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extern bool peek_matrix(uint8_t row_index, uint8_t col_index, bool read_raw);
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static uint16_t scan_count;
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#endif /* DIP_SWITCH_MATRIX_GRID */
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static bool dip_switch_state[NUMBER_OF_DIP_SWITCHES] = {0};
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static bool last_dip_switch_state[NUMBER_OF_DIP_SWITCHES] = {0};
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static bool dip_switch_state[NUMBER_OF_DIP_SWITCHES] = {0};
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static bool last_dip_switch_state[NUMBER_OF_DIP_SWITCHES] = {0};
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__attribute__((weak)) void dip_switch_update_user(uint8_t index, bool active) {}
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@ -74,13 +74,13 @@ void dip_switch_read(bool forced) {
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uint32_t dip_switch_mask = 0;
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#ifdef DIP_SWITCH_MATRIX_GRID
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bool read_raw = false;
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bool read_raw = false;
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if (scan_count < 500) {
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scan_count ++;
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scan_count++;
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if (scan_count == 10) {
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read_raw = true;
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forced = true; /* First reading of the dip switch */
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forced = true; /* First reading of the dip switch */
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} else {
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return;
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}
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@ -92,8 +92,7 @@ void dip_switch_read(bool forced) {
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dip_switch_state[i] = !readPin(dip_switch_pad[i]);
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#endif
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#ifdef DIP_SWITCH_MATRIX_GRID
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dip_switch_state[i] = peek_matrix(dip_switch_pad[i].row, dip_switch_pad[i].col,
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read_raw);
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dip_switch_state[i] = peek_matrix(dip_switch_pad[i].row, dip_switch_pad[i].col, read_raw);
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#endif
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dip_switch_mask |= dip_switch_state[i] << i;
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if (last_dip_switch_state[i] != dip_switch_state[i] || forced) {
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@ -113,7 +113,4 @@ __attribute__((weak)) uint8_t matrix_scan(void) {
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return changed;
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}
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__attribute__((weak)) bool peek_matrix(uint8_t row_index, uint8_t col_index, bool raw) {
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return 0 != ( (raw? raw_matrix[row_index]:matrix[row_index])
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& (MATRIX_ROW_SHIFTER << col_index));
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}
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__attribute__((weak)) bool peek_matrix(uint8_t row_index, uint8_t col_index, bool raw) { return 0 != ((raw ? raw_matrix[row_index] : matrix[row_index]) & (MATRIX_ROW_SHIFTER << col_index)); }
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