[Keymap] CRKBD Custom Keymap - KidBrazil (#7630)
* Added KidBrazil custom keymap for CRKBD -Custom Font -Custom OLED output * Added missing readme * Oled Timeout Update for KidBrazil Keymap (#1) * Setup Oled timeout based on simple timer * Cleaned up comments and added timeout for LEDs * Fixed some small errors * Updated oled timout with matrix scan * Updated oled timout with matrix scan * Update withou eeprom * Update timer code * Use process user instead of keymap * Added ifdef to protect oledtimer * Updated with half timeout state for logo * Removed middle tier timer * Final cleanup of unused files * Updated code as per suggestions & requests * Second round of revisionsmaster
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# KidBrazil's custom CRKBD Layout
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![Crkbd](https://user-images.githubusercontent.com/736191/40575636-6fba63a4-6123-11e8-9ca0-3f990f1f9f4c.jpg)
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This is a simple layout that I use for both programming and gaming. It is very
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closely based on the original CRKBD layout with some modifications to the
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position of CTRL and SHIFT.
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## Layers
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This keymap includes a total of 4 Layers:
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- QWERTY
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- NUMBERS
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- SYMBOLS
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- GAMING
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- WEAPONS
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The first three layers are pretty self explanatory and follow closely the
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default keymap for this keyboard. The magic really starts to happen with the
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gaming layer.
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### Gaming Layer
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The gaming layer can be toggled on/off from the SYMBOLS layer. Once on the
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gaming layer it will stay there until you toggle it off again. The gaming layer
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includes normal WASD and most of the keys FPS games use on the left hand. On the
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right hand we have F1-F12 and a few other special keys for games that require
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it.
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### Weapon
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The weapon layer is a momentary layer that can only be reached from the gaming
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layer. This layer preserves the left hand almost unchanged, except for when the
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layer is activated the top row becomes NUM 1 - 6 for wepon selection. The right
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hand is KC_TRNS the whole way so basically it is still the gaming layer.
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## Custom Font
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This keymap includes a custom font for my LooseTransistor logo. It is fine if
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you want to use it I certainly don't mind but if you want your own, just replace
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the glcdfont file here and you should be fine.
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Alternatively you could remove the font config line from the config.h file so it
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will use the default QMK one.
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## OLED
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This Keymap is setup to use the newer OLED API. Some work has been done to
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customize this with showing layer and USB information. I also tried my best to
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get a dormant / sleep state going but it is hit or miss and often only works on
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the master hand.
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### TODO
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- Fix OLED and Backlight so they turn off when the computer sleeps, currently
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only the left hand does that and the LEDs still stay on.
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- Wait for Spit_common to be implemented in CRKBD and revisit the special color
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layers and animations
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2019 Lucas Moreira
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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//#define USE_MATRIX_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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//#define SSD1306OLED
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#define USE_SERIAL_PD2
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#define TAPPING_FORCE_HOLD
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#define TAPPING_TERM 150
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#undef PRODUCT
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#define PRODUCT CRKBD Loose Transistor Ed.
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#ifdef RGBLIGHT_ENABLE
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//#undef RGBLED_NUM
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//#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_KNIGHT
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//#define RGBLED_NUM 27
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#define RGBLIGHT_LIMIT_VAL 120
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#endif
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#ifdef RGB_MATRIX_ENABLE
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//# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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# define RGB_MATRIX_SPD_STEP 10
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/* Disable the animations you don't want/need. You will need to disable a good number of these *
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* because they take up a lot of space. Disable until you can successfully compile your firmware. */
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# define DISABLE_RGB_MATRIX_ALPHAS_MODS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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// # define DISABLE_RGB_MATRIX_BREATHING
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# define DISABLE_RGB_MATRIX_CYCLE_ALL
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# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define DISABLE_RGB_MATRIX_DUAL_BEACON
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# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
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# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define DISABLE_RGB_MATRIX_RAINDROPS
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# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define DISABLE_RGB_MATRIX_TYPING_HEATMAP
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# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define DISABLE_RGB_MATRIX_SPLASH
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# define DISABLE_RGB_MATRIX_MULTISPLASH
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# define DISABLE_RGB_MATRIX_SOLID_SPLASH
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# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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#define OLED_FONT_H "keyboards/crkbd/keymaps/kidbrazil/glcdfont.c"
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#define OLED_DISABLE_TIMEOUT
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// This is the 'classic' fixed-space bitmap font for Adafruit_GFX since 1.0.
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// See gfxfont.h for newer custom bitmap font info.
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#ifndef FONT5X7_H
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#define FONT5X7_H
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#ifdef __AVR__
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#include <avr/io.h>
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#include <avr/pgmspace.h>
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#elif defined(ESP8266)
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#include <pgmspace.h>
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#else
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#define PROGMEM
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#endif
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// Standard ASCII 5x7 font
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const unsigned char font[] PROGMEM = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
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0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
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0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
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0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
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0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
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0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
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0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
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0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
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0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
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0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
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0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
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0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
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0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
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0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
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0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
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0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
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0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
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0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
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0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
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0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
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0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
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0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
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0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
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0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
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0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
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0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
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0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
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0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
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0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
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0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
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0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
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0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
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0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
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0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
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0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
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0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
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0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
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0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
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0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
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0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
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0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
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0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
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0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
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0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
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0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
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0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
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0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
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0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
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0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
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0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
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0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
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0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
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0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
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0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
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0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
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0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
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0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
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0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
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0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
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0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
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0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
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0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
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0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
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0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
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0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
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0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
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0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
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0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
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0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
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0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
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0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
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0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
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0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
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0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
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0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
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0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
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0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
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0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
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0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
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0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
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0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
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0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
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0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
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0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
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0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
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0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
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0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
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0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
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0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
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0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
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0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
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0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
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0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
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0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
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0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
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0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
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0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
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0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
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0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
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0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
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0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
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0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
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0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
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0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
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0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
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0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
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0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
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0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
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0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
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0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
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0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
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0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
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0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
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0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
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0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
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0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
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0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
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0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
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0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
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0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
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0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
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0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
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0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
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0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
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0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8,
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0xF8, 0xF8, 0xF8, 0xF8, 0xF8, 0x00,
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0xFC, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
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0x02, 0xF9, 0x01, 0x01, 0x05, 0x09,
|
||||
0x11, 0x22, 0x06, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0x46, 0x46,
|
||||
0x44, 0x44, 0x45, 0x44, 0x29, 0x28,
|
||||
0x2A, 0x28, 0x11, 0x13, 0x05, 0x07,
|
||||
0x05, 0x07, 0x05, 0x07, 0x05, 0x07,
|
||||
0xE5, 0xE7, 0xE5, 0x07, 0x05, 0x07,
|
||||
0x05, 0x07, 0x05, 0x07, 0x05, 0x07,
|
||||
0x85, 0xC7, 0xE5, 0xE7, 0xE5, 0xE7,
|
||||
0xE5, 0xE7, 0xE5, 0xC7, 0x85, 0x07,
|
||||
0x85, 0xC7, 0xE5, 0xE7, 0xE5, 0xE7,
|
||||
0xE5, 0xE7, 0xE5, 0xC7, 0x85, 0x07,
|
||||
0x85, 0xC7, 0xE5, 0xE7, 0xE5, 0xE7,
|
||||
0xE5, 0xE7, 0xE5, 0xE7, 0xE5, 0x07,
|
||||
0xE5, 0xE7, 0xE5, 0xE7, 0xE5, 0xE7,
|
||||
0xE5, 0xE7, 0xE5, 0xE7, 0xE5, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xE0, 0xF0, 0xF0, 0xF0, 0xE0, 0xEC,
|
||||
0xEE, 0xF7, 0xF3, 0x70, 0x20, 0x00,
|
||||
0x7C, 0x7C, 0x7C, 0x7E, 0x00, 0x7E,
|
||||
0x7E, 0x7E, 0x7F, 0x7F, 0x7F, 0x00,
|
||||
0x00, 0x80, 0xC0, 0xE0, 0x7E, 0x5B,
|
||||
0x4F, 0x5B, 0xFE, 0xC0, 0x00, 0x00,
|
||||
0xC0, 0x00, 0xDC, 0xD7, 0xDE, 0xDE,
|
||||
0xDE, 0xD7, 0xDC, 0x00, 0xC0, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xE3, 0xC1, 0xC1, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0x00, 0xFF, 0x00, 0x00, 0x80, 0x00,
|
||||
0x1C, 0x3E, 0x7F, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x22, 0x22, 0x22,
|
||||
0x22, 0x22, 0x22, 0x14, 0x14, 0x14,
|
||||
0x14, 0x14, 0x08, 0x08, 0x00, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0x80, 0x80, 0x80,
|
||||
0x80, 0x80, 0x80, 0x80, 0x80, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x80, 0xBE,
|
||||
0x80, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0x81, 0xBD,
|
||||
0x81, 0xFF, 0xFF, 0xFF, 0xFF, 0x00,
|
||||
0x8F, 0x9F, 0x9C, 0x9C, 0x9C, 0x9C,
|
||||
0x9C, 0x9C, 0x9C, 0xFC, 0xF8, 0x00,
|
||||
0xFF, 0xFF, 0xFF, 0x9C, 0x9C, 0x9C,
|
||||
0x9C, 0x9C, 0x9C, 0x80, 0x80, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x1F, 0x3F, 0x7F, 0x7F, 0x7F,
|
||||
0x7F, 0x7F, 0x3F, 0x1E, 0x0C, 0x00,
|
||||
0x1F, 0x1F, 0x1F, 0x3F, 0x00, 0x3F,
|
||||
0x3F, 0x3F, 0x7F, 0x7F, 0x7F, 0x00,
|
||||
0x30, 0x7B, 0x7F, 0x78, 0x30, 0x20,
|
||||
0x20, 0x30, 0x78, 0x7F, 0x3B, 0x00,
|
||||
0x03, 0x00, 0x0F, 0x7F, 0x0F, 0x0F,
|
||||
0x0F, 0x7F, 0x0F, 0x00, 0x03, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x03, 0x07, 0x0F,
|
||||
0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x00,
|
||||
0x1F, 0x3F, 0x3F, 0x3F, 0x3F, 0x3F,
|
||||
0x20, 0x47, 0x48, 0x50, 0x40, 0x41,
|
||||
0x42, 0x24, 0x30, 0x3F, 0x3F, 0x3F,
|
||||
0x3F, 0x3F, 0x3F, 0x3F, 0x31, 0x31,
|
||||
0x11, 0x51, 0x11, 0x11, 0x4A, 0x0A,
|
||||
0x2A, 0x0A, 0x44, 0x64, 0x50, 0x70,
|
||||
0x50, 0x70, 0x50, 0x70, 0x50, 0x70,
|
||||
0x53, 0x73, 0x53, 0x73, 0x53, 0x73,
|
||||
0x53, 0x73, 0x53, 0x73, 0x53, 0x70,
|
||||
0x50, 0x71, 0x53, 0x73, 0x53, 0x73,
|
||||
0x53, 0x73, 0x53, 0x71, 0x50, 0x70,
|
||||
0x50, 0x71, 0x53, 0x73, 0x53, 0x73,
|
||||
0x53, 0x73, 0x53, 0x71, 0x50, 0x70,
|
||||
0x53, 0x73, 0x53, 0x73, 0x53, 0x73,
|
||||
0x53, 0x73, 0x53, 0x73, 0x51, 0x70,
|
||||
0x53, 0x73, 0x53, 0x73, 0x53, 0x73,
|
||||
0x53, 0x73, 0x53, 0x73, 0x53, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
};
|
||||
#endif // FONT5X7_H
|
|
@ -0,0 +1,214 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
// [Init Variables] ----------------------------------------------------------//
|
||||
extern uint8_t is_master;
|
||||
// Oled timer similar to Drashna's
|
||||
static uint32_t oled_timer = 0;
|
||||
// Boolean to store
|
||||
bool eeprom_oled_enabled = false;
|
||||
|
||||
// [CRKBD layers Init] -------------------------------------------------------//
|
||||
enum crkbd_layers {
|
||||
_QWERTY,
|
||||
_NUM,
|
||||
_SYM,
|
||||
_GAME,
|
||||
_WEAPON
|
||||
};
|
||||
|
||||
// [Keymaps] -----------------------------------------------------------------//
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_QWERTY] = LAYOUT(
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
LSFT_T(KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
|
||||
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
|
||||
LGUI_T(KC_PGUP), MO(_NUM), KC_SPC, KC_ENT, MO(_SYM), LALT_T(KC_PGDN)
|
||||
),
|
||||
|
||||
[_NUM] = LAYOUT(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||||
LSFT_T(KC_TAB), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_F12, KC_NO,
|
||||
KC_LCTL, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_PGUP, KC_PGDN, KC_HOME, KC_END, KC_F11, KC_NO,
|
||||
LGUI_T(KC_PGUP), KC_TRNS, KC_SPC, KC_ENT, KC_TRNS, LALT_T(KC_PGDN)
|
||||
),
|
||||
|
||||
[_SYM] = LAYOUT(
|
||||
KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
|
||||
LSFT_T(KC_TAB), RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, KC_MINS, KC_EQL, KC_LCBR, KC_RCBR, KC_PIPE, KC_GRV,
|
||||
KC_LCTL, RGB_VAD, RGB_RMOD, RGB_HUD, RGB_SAD, TG(_GAME), KC_UNDS, KC_PLUS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TILD,
|
||||
LGUI_T(KC_PGUP), KC_TRNS, KC_SPC, KC_ENT, KC_TRNS, LALT_T(KC_PGDN)
|
||||
),
|
||||
|
||||
[_GAME] = LAYOUT(
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
|
||||
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F7, KC_F8, KC_F9, KC_F10, KC_NO, KC_NO,
|
||||
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, KC_PGUP, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TAB, MO(_WEAPON), KC_SPC, KC_ENT, KC_TRNS, KC_NO
|
||||
),
|
||||
|
||||
[_WEAPON] = LAYOUT(
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_6, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_7, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TAB, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS
|
||||
)
|
||||
};
|
||||
|
||||
//int RGB_current_mode;
|
||||
|
||||
// [Process User Input] ------------------------------------------------------//
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
// Use process_record_keymap to reset timer on keypress
|
||||
if (record->event.pressed) {
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
oled_timer = timer_read32();
|
||||
#endif
|
||||
// Restore LEDs if they are enabled in eeprom
|
||||
rgb_matrix_enable_noeeprom();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// [OLED Configuration] ------------------------------------------------------//
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
|
||||
// Init Oled and Rotate....
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) {
|
||||
if (!has_usb())
|
||||
return OLED_ROTATION_180; // flips the display 180 to see it from my side
|
||||
return rotation;
|
||||
}
|
||||
|
||||
// Read logo from font file
|
||||
const char *read_logo(void);
|
||||
|
||||
// {OLED helpers} -----------------------------------------------//
|
||||
|
||||
// Render Blank Space
|
||||
void render_space(void) {
|
||||
oled_write_ln_P(PSTR(" "), false);
|
||||
}
|
||||
|
||||
// Render separator lines for oled display
|
||||
void render_separator(void) {
|
||||
switch (get_highest_layer(layer_state)){
|
||||
case _GAME:
|
||||
case _WEAPON:
|
||||
oled_write_ln_P(PSTR("===================="), false);
|
||||
break;
|
||||
default:
|
||||
oled_write_ln_P(PSTR("++++++++++++++++++++"), false);
|
||||
}
|
||||
}
|
||||
|
||||
// Render current layer state
|
||||
void render_layer_state(void){
|
||||
// If you want to change the display of OLED, you need to change here
|
||||
switch (get_highest_layer(layer_state)){
|
||||
case _QWERTY:
|
||||
oled_write_ln_P(PSTR("| MODE | QWRTY ]"), false);
|
||||
break;
|
||||
case _NUM:
|
||||
oled_write_ln_P(PSTR("| MODE | NUMBERS ]"), false);
|
||||
break;
|
||||
case _SYM:
|
||||
oled_write_ln_P(PSTR("| MODE | SYMBOLS ]"), false);
|
||||
break;
|
||||
case _GAME:
|
||||
oled_write_ln_P(PSTR("| G A M E ]"), false);
|
||||
break;
|
||||
case _WEAPON:
|
||||
oled_write_ln_P(PSTR("| W E A P O N ]"), false);
|
||||
break;
|
||||
default:
|
||||
oled_write_ln_P(PSTR("| MODE | UNDEF ]"), false);
|
||||
}
|
||||
}
|
||||
|
||||
// Render USB State
|
||||
void render_usb_state(void) {
|
||||
switch (USB_DeviceState) {
|
||||
case DEVICE_STATE_Unattached:
|
||||
oled_write_ln_P(PSTR("| USB | FREE ]"), false);
|
||||
break;
|
||||
case DEVICE_STATE_Suspended:
|
||||
oled_write_ln_P(PSTR("| USB | SLEEP ]"), false);
|
||||
break;
|
||||
case DEVICE_STATE_Configured:
|
||||
oled_write_ln_P(PSTR("| USB | READY ]"), false);
|
||||
break;
|
||||
case DEVICE_STATE_Powered:
|
||||
oled_write_ln_P(PSTR("| USB | PWRD ]"), false);
|
||||
break;
|
||||
case DEVICE_STATE_Default:
|
||||
oled_write_ln_P(PSTR("| USB | DFLT ]"), false);
|
||||
break;
|
||||
case DEVICE_STATE_Addressed:
|
||||
oled_write_ln_P(PSTR("| USB | ADDRS ]"), false);
|
||||
break;
|
||||
default:
|
||||
oled_write_ln_P(PSTR("| USB | INVALID ]"), false);
|
||||
}
|
||||
}
|
||||
|
||||
// Render Logo
|
||||
void render_logo(void) {
|
||||
oled_write(read_logo(), false);
|
||||
}
|
||||
|
||||
// Master OLED Screen (Left Hand )
|
||||
void render_master_oled(void) {
|
||||
// Switch display based on Layer
|
||||
switch (get_highest_layer(layer_state)){
|
||||
case _GAME:
|
||||
render_separator();
|
||||
render_layer_state();
|
||||
render_separator();
|
||||
render_separator();
|
||||
break;
|
||||
case _WEAPON:
|
||||
render_separator();
|
||||
render_separator();
|
||||
render_layer_state();
|
||||
render_separator();
|
||||
break;
|
||||
default:
|
||||
render_separator();
|
||||
render_layer_state();
|
||||
render_separator();
|
||||
render_usb_state();
|
||||
}
|
||||
}
|
||||
|
||||
// lave OLED scren (Right Hand)
|
||||
void render_slave_oled(void) {
|
||||
render_logo();
|
||||
}
|
||||
|
||||
// {OLED Task} -----------------------------------------------//
|
||||
void oled_task_user(void) {
|
||||
// Drashna style timeout for LED and OLED Roughly 8mins
|
||||
if (timer_elapsed32(oled_timer) > 480000) {
|
||||
oled_off();
|
||||
rgb_matrix_disable_noeeprom();
|
||||
return;
|
||||
}
|
||||
else {
|
||||
oled_on();
|
||||
}
|
||||
// Show logo when USB dormant
|
||||
switch (USB_DeviceState) {
|
||||
case DEVICE_STATE_Unattached:
|
||||
case DEVICE_STATE_Powered:
|
||||
case DEVICE_STATE_Suspended:
|
||||
render_logo();
|
||||
break;
|
||||
default:
|
||||
if (is_master) {
|
||||
render_master_oled();
|
||||
} else {
|
||||
render_slave_oled();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
|
@ -0,0 +1 @@
|
|||
{"keyboard":"crkbd/rev1","keymap":"kidbrazil","layout":"LAYOUT","layers":[["KC_ESC","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_Y","KC_U","KC_I","KC_O","KC_P","KC_BSPC","LCTL_T(KC_TAB)","KC_A","KC_S","KC_D","KC_F","KC_G","KC_H","KC_J","KC_K","KC_L","KC_SCLN","KC_QUOT","KC_LSFT","KC_Z","KC_X","KC_C","KC_V","KC_B","KC_N","KC_M","KC_COMM","KC_DOT","KC_SLSH","KC_RSFT","LGUI_T(KC_PGUP)","MO(1)","KC_SPC","KC_ENT","MO(2)","LALT_T(KC_PGDN)"],["KC_ESC","KC_1","KC_2","KC_3","KC_4","KC_5","KC_6","KC_7","KC_8","KC_9","KC_0","KC_DEL","LCTL_T(KC_TAB)","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_LEFT","KC_UP","KC_DOWN","KC_RGHT","KC_F12","KC_NO","KC_LSFT","KC_F6","KC_F7","KC_F8","KC_F9","KC_F10","KC_PGUP","KC_PGDN","KC_HOME","KC_END","KC_F11","KC_NO","LGUI_T(KC_PGUP)","KC_TRNS","KC_SPC","KC_ENT","KC_TRNS","LALT_T(KC_PGDN)"],["KC_ESC","KC_EXLM","KC_AT","KC_HASH","KC_DLR","KC_PERC","KC_CIRC","KC_AMPR","KC_ASTR","KC_LPRN","KC_RPRN","KC_BSPC","LCTL_T(KC_TAB)","RGB_TOG","RGB_MOD","RGB_HUI","RGB_SAI","RGB_VAI","KC_MINS","KC_EQL","KC_LCBR","KC_RCBR","KC_PIPE","KC_GRV","KC_LSFT","RGB_VAD","RGB_RMOD","RGB_HUD","RGB_SAD","TG(3)","KC_UNDS","KC_PLUS","KC_LBRC","KC_RBRC","KC_BSLS","KC_TILD","LGUI_T(KC_PGUP)","KC_TRNS","KC_SPC","KC_ENT","KC_TRNS","LALT_T(KC_PGDN)"],["KC_ESC","KC_Q","KC_W","KC_E","KC_R","KC_T","KC_F1","KC_F2","KC_F3","KC_F4","KC_F5","KC_F6","KC_LSFT","KC_A","KC_S","KC_D","KC_F","KC_G","KC_F7","KC_F8","KC_F9","KC_F10","KC_NO","KC_NO","KC_LCTL","KC_Z","KC_X","KC_C","KC_V","KC_TRNS","KC_PGUP","KC_PGDN","KC_NO","KC_NO","KC_NO","KC_NO","KC_TAB","MO(4)","KC_SPC","KC_ENT","KC_TRNS","KC_NO"],["KC_ESC","KC_1","KC_2","KC_3","KC_4","KC_5","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_LSFT","KC_A","KC_S","KC_D","KC_F","KC_6","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_LCTL","KC_Z","KC_X","KC_C","KC_V","KC_7","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TRNS","KC_TAB","KC_TRNS","KC_SPC","KC_TRNS","KC_TRNS","KC_TRNS"]],"author":"","notes":""}
|
|
@ -0,0 +1,11 @@
|
|||
#include "crkbd.h"
|
||||
|
||||
const char *read_logo(void) {
|
||||
static char logo[] = {
|
||||
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
|
||||
0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4,
|
||||
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1, 0xd2, 0xd3, 0xd4,
|
||||
0};
|
||||
|
||||
return logo;
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
MOUSEKEY_ENABLE = no
|
||||
RGBLIGHT_ENABLE = no
|
||||
RGB_MATRIX_ENABLE = WS2812
|
||||
OLED_DRIVER_ENABLE = yes
|
||||
|
||||
# If you want to change the display of OLED, you need to change here
|
||||
SRC += ./keyboards/crkbd/keymaps/kidbrazil/logo_reader.c \
|
||||
#./lib/rgb_state_reader.c \
|
||||
#./lib/logo_reader.c \
|
||||
#./lib/keylogger.c \
|
||||
# ./lib/mode_icon_reader.c \
|
||||
# ./lib/host_led_state_reader.c \
|
||||
# ./lib/timelogger.c \
|
Loading…
Reference in New Issue