Keymap: Add am keymap (#3843)
* Add am keymap * Add configuration to play nice with stuck modifiers This is in particular useful with emacs since its easy to get ctrl stuck * Deactivate mouse keys and backlight * Add control/esc and shift/enter taps * Remove DVORAK and PLOVER I won't be using this soon, so getting some free space * Raiser and Lower ideas from jeebak * Add cursor and mouse layers * Enable mouse keys * Switch underscore with minus * Disable audio and fix warnings * Update to the upstream changes * VIM line motion symbols on the raise layer * Enable sound and freeup some media keys on layers * Fix whitespace on keymap * Code review changes * Improve keymap documentation * Improve keymap to match to the default one * Restore DEFAULT_FOLDER to the default value * Fix config.h unescaped linemaster
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#pragma once
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/* Prevent stuck modifiers */
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#define PREVENT_STUCK_MODIFIERS
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND) \
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}
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#endif
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#define MUSIC_MASK (keycode != KC_NO)
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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// Most tactile encoders have detents every 4 stages
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#define ENCODER_RESOLUTION 4
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// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
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// this is the style you want to emulate.
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#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum planck_layers {
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_QWERTY,
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_COLEMAK,
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_LOWER,
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_RAISE,
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_TOUCHCURSOR,
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_MOUSE,
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_ADJUST
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};
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enum planck_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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LOWER,
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RAISE,
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};
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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// Taps
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#define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctr
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#define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
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#define LT_TC LT(_TOUCHCURSOR, KC_SPC) // L-ayer T-ap T-ouch C-ursor
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#define LT_ML LT(_MOUSE, KC_A) // L-ayer T-ap M-ouse C-ursor (on A)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,--------------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
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* |--------+------+------+------+------+-------------+------+------+------+------+-------|
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* |Ctrl/Esc| ML/A | S | D | F | G | H | J | K | L | ; | " |
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* |--------+------+------+------+------+------|------+------+------+------+------+-------|
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* | Shift | Z | X | C | V | B | N | M | , | . | / |Sft/Ent|
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* |--------+------+------+------+------+------+------+------+------+------+------+-------|
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* | Power | ~ | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
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* `--------------------------------------------------------------------------------------'
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*/
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[_QWERTY] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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CTL_ESC, LT_ML, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT,
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KC_CAPS, KC_TILD, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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/* Colemak
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* ,-------------------------------------------------------------------------------------.
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |--------+------+------+------+------+-------------+------+------+------+------+------|
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* |Ctrl/Esc| ML/A | R | S | T | D | H | N | E | I | O | " |
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* |--------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift | Z | X | C | V | B | K | M | , | . | / |Enter |
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* |--------+------+------+------+------+------+------+------+------+------+------+------|
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* | Power | ~ | Alt | GUI |Lower | TC/Space |Raise | Next | Vol- | Vol+ | Play |
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* `-------------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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CTL_ESC, LT_ML, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
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KC_CAPS, KC_TILD, KC_LALT, KC_LGUI, LOWER, LT_TC, LT_TC, RAISE, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | F1 | F2 | F3 | F4 | F5 | F6 | - | + | { | } | ` |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | \ | F7 | F8 | F9 | F10 | F11 | F12 | _ | = | [ | ] | / |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Sleep | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_planck_grid(
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
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KC_PIPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_PLUS, KC_LCBR, KC_RCBR, KC_GRV,
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KC_BSLS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_UNDS, KC_EQL, KC_LBRC, KC_RBRC, KC_SLSH,
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KC_SLEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ^ | 4 | 5 | 6 | . | + | * | 4 | 5 | 6 | - | $ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | = | 7 | 8 | 9 | 0 | - | / | 1 | 2 | 3 | . |Enter |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* |Sleep | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_planck_grid(
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KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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KC_CIRC, KC_4, KC_5, KC_6, KC_DOT, KC_PLUS, KC_ASTR, KC_4, KC_5, KC_6, KC_MINS, KC_DLR,
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KC_EQL, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_SLSH, KC_1, KC_2, KC_3, KC_DOT, KC_ENT,
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KC_SLEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* TouchCursor layer (http://martin-stone.github.io/touchcursor/) plus personal customizations
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* ,-----------------------------------------------------------------------------------.
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* | | | |Shift | GUI | ~ |Insert| Home | Up | End | Bksp | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | Alt |Space | | Find |Again | PgUp | Left | Down |Right | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | Undo | Cut | Copy |Paste | ` | PgDn | Del | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*
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* The KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_FIND, and KC_AGAIN keycodes don't
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* seem to work on Mac. Presumably they'll work under Windows.
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*/
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[_TOUCHCURSOR] = LAYOUT_planck_grid(
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_______, _______, _______, KC_LSFT, KC_LGUI, KC_TILD, KC_INS, KC_HOME, KC_UP, KC_END, KC_BSPC, _______,
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_______, KC_LALT, KC_SPC, _______, KC_FIND,KC_AGAIN, KC_PGUP, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______,
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_______, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE,KC_GRV, KC_PGDN, KC_DEL, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Mouse Layer
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* ,-----------------------------------------------------------------------------------.
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* | | |ACCL0 |ACCL1 |ACCL2 |ACCL2 | |WHL_L | Up |WHL_R | BTN2 | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | | BTN3 | BTN1 | BTN4 |WHL_Up| Left | Down |Right | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | | BTN2 | BTN5 |WHL_Dn| BTN1 | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_MOUSE] = LAYOUT_planck_grid(
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_______, _______, KC_ACL0, KC_ACL1, KC_ACL2, KC_ACL2, _______, KC_WH_L, KC_MS_U, KC_WH_R, KC_BTN2, _______,
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_______, _______, _______, KC_BTN3, KC_BTN1, KC_BTN4, KC_WH_U, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______,
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_______, _______, _______, _______, KC_BTN2, KC_BTN5, KC_WH_D, KC_BTN1, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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/* Adjust (Lower + Raise)
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| | | | | | | | | | Del |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk| | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_ADJUST] = LAYOUT_planck_grid(
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL,
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, _______, _______, _______,
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_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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};
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uint32_t layer_state_set_user(uint32_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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}
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return true;
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}
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bool music_mask_user(uint16_t keycode) {
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switch (keycode) {
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case RAISE:
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case LOWER:
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return false;
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default:
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return true;
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}
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}
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# The Am Planck Layout
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Heavily inspired by other layouts out there, and fine tuned to work well on emacs (most recently spacemacs with vim bindings).
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It features:
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- Media keys (bottom right)
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- Focused on Qwerty and Colemak
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- Number pads (normal and reversed)
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- TouchCursor layer
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- Mouse layer
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## Build
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Making planck/rev4 with keymap am and target dfu
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make planck/rev4:am:dfu
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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AUDIO_ENABLE = yes # Audio output on port C6
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