[Keymap] Add soundmonster's keymap for crkbd (#6964)
* Add soundmonster's layout for crkbd * Incorporate feedback from review * Remove unneeded base layer-related codemaster
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# Soundmonster's layout for Corne
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Features:
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* Modern OLED support (many thanks to @drashna):
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* Proper orientation
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* Graphic layer indicator ↑ ↓
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* Graphic modifier indicator ⌘ ⇧ ⌥ ⌃
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* Similar enough to the default keymap so you can easily port your custom keymap to it
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* Mac-friendly (Command and Option on the thumbs)
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* Vim-friendly (Esc, `:` and Ctrl on the thumbs)
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* Full per-key RGB Matrix support out of the box (you still have to go through the nightmare of soldering yourself though 😉)
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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//#define USE_MATRIX_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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// #define SSD1306OLED
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#undef USE_I2C
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#undef SSD1306OLED
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#define USE_SERIAL_PD2
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// #define TAPPING_FORCE_HOLD
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#define TAPPING_TERM 150
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#define RETRO_TAPPING
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#define IGNORE_MOD_TAP_INTERRUPT
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#ifdef RGBLIGHT_ENABLE
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#undef RGBLED_NUM
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#define RGBLED_NUM 27
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#define RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_SLEEP
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#define RGBLIGHT_SPLIT
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#define RGBLIGHT_LIMIT_VAL 120
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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#endif
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#define OLED_FONT_H "keyboards/crkbd/keymaps/soundmonster/glcdfont.c"
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// #define OLED_FONT_WIDTH 5
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// #define OLED_FONT_HEIGHT 7
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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# define RGB_MATRIX_HUE_STEP 8
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# define RGB_MATRIX_SAT_STEP 8
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# define RGB_MATRIX_VAL_STEP 8
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# define RGB_MATRIX_SPD_STEP 10
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/* Disable the animations you don't want/need. You will need to disable a good number of these *
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* because they take up a lot of space. Disable until you can successfully compile your firmware. */
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// # define DISABLE_RGB_MATRIX_ALPHAS_MODS
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# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define DISABLE_RGB_MATRIX_BREATHING
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// # define DISABLE_RGB_MATRIX_BAND_SAT
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# define DISABLE_RGB_MATRIX_BAND_VAL
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# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define DISABLE_RGB_MATRIX_CYCLE_ALL
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# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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// # define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define DISABLE_RGB_MATRIX_DUAL_BEACON
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# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
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# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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// # define DISABLE_RGB_MATRIX_RAINDROPS
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# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
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// # define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define DISABLE_RGB_MATRIX_SPLASH
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// # define DISABLE_RGB_MATRIX_MULTISPLASH
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# define DISABLE_RGB_MATRIX_SOLID_SPLASH
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# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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#pragma once
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#ifdef __AVR__
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#include <avr/io.h>
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#include <avr/pgmspace.h>
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#elif defined(ESP8266)
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#include <pgmspace.h>
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#else
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#define PROGMEM
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#endif
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// Corne 8x6 font with QMK Firmware Logo
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// Online editor: https://helixfonteditor.netlify.com/
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// See also: https://github.com/soundmonster/glcdfont_converter
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const unsigned char font[] PROGMEM = {
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x3E, 0x5B, 0x4F, 0x5B, 0x3E, 0x00,
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0x3E, 0x6B, 0x4F, 0x6B, 0x3E, 0x00,
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0x1C, 0x3E, 0x7C, 0x3E, 0x1C, 0x00,
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0x18, 0x3C, 0x7E, 0x3C, 0x18, 0x00,
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0x1C, 0x57, 0x7D, 0x57, 0x1C, 0x00,
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0x1C, 0x5E, 0x7F, 0x5E, 0x1C, 0x00,
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0x00, 0x18, 0x3C, 0x18, 0x00, 0x00,
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0xFF, 0xE7, 0xC3, 0xE7, 0xFF, 0x00,
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0x00, 0x18, 0x24, 0x18, 0x00, 0x00,
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0xFF, 0xE7, 0xDB, 0xE7, 0xFF, 0x00,
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0x30, 0x48, 0x3A, 0x06, 0x0E, 0x00,
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0x26, 0x29, 0x79, 0x29, 0x26, 0x00,
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0x40, 0x7F, 0x05, 0x05, 0x07, 0x00,
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0x40, 0x7F, 0x05, 0x25, 0x3F, 0x00,
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0x5A, 0x3C, 0xE7, 0x3C, 0x5A, 0x00,
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0x7F, 0x3E, 0x1C, 0x1C, 0x08, 0x00,
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0x08, 0x1C, 0x1C, 0x3E, 0x7F, 0x00,
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0x14, 0x22, 0x7F, 0x22, 0x14, 0x00,
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0x5F, 0x5F, 0x00, 0x5F, 0x5F, 0x00,
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0x06, 0x09, 0x7F, 0x01, 0x7F, 0x00,
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0x00, 0x66, 0x89, 0x95, 0x6A, 0x00,
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0x60, 0x60, 0x60, 0x60, 0x60, 0x00,
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0x94, 0xA2, 0xFF, 0xA2, 0x94, 0x00,
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0x08, 0x04, 0x7E, 0x04, 0x08, 0x00,
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0x10, 0x20, 0x7E, 0x20, 0x10, 0x00,
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0x08, 0x08, 0x2A, 0x1C, 0x08, 0x00,
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0x08, 0x1C, 0x2A, 0x08, 0x08, 0x00,
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0x1E, 0x10, 0x10, 0x10, 0x10, 0x00,
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0x0C, 0x1E, 0x0C, 0x1E, 0x0C, 0x00,
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0x30, 0x38, 0x3E, 0x38, 0x30, 0x00,
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0x06, 0x0E, 0x3E, 0x0E, 0x06, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x5F, 0x00, 0x00, 0x00,
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0x00, 0x07, 0x00, 0x07, 0x00, 0x00,
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0x14, 0x7F, 0x14, 0x7F, 0x14, 0x00,
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0x24, 0x2A, 0x7F, 0x2A, 0x12, 0x00,
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0x23, 0x13, 0x08, 0x64, 0x62, 0x00,
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0x36, 0x49, 0x56, 0x20, 0x50, 0x00,
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0x00, 0x08, 0x07, 0x03, 0x00, 0x00,
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0x00, 0x1C, 0x22, 0x41, 0x00, 0x00,
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0x00, 0x41, 0x22, 0x1C, 0x00, 0x00,
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0x2A, 0x1C, 0x7F, 0x1C, 0x2A, 0x00,
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0x08, 0x08, 0x3E, 0x08, 0x08, 0x00,
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0x00, 0x80, 0x70, 0x30, 0x00, 0x00,
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0x08, 0x08, 0x08, 0x08, 0x08, 0x00,
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0x00, 0x00, 0x60, 0x60, 0x00, 0x00,
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0x20, 0x10, 0x08, 0x04, 0x02, 0x00,
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0x3E, 0x51, 0x49, 0x45, 0x3E, 0x00,
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0x00, 0x42, 0x7F, 0x40, 0x00, 0x00,
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0x72, 0x49, 0x49, 0x49, 0x46, 0x00,
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0x21, 0x41, 0x49, 0x4D, 0x33, 0x00,
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0x18, 0x14, 0x12, 0x7F, 0x10, 0x00,
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0x27, 0x45, 0x45, 0x45, 0x39, 0x00,
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0x3C, 0x4A, 0x49, 0x49, 0x31, 0x00,
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0x41, 0x21, 0x11, 0x09, 0x07, 0x00,
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0x36, 0x49, 0x49, 0x49, 0x36, 0x00,
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0x46, 0x49, 0x49, 0x29, 0x1E, 0x00,
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0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
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0x00, 0x40, 0x34, 0x00, 0x00, 0x00,
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0x00, 0x08, 0x14, 0x22, 0x41, 0x00,
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0x14, 0x14, 0x14, 0x14, 0x14, 0x00,
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0x00, 0x41, 0x22, 0x14, 0x08, 0x00,
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0x02, 0x01, 0x59, 0x09, 0x06, 0x00,
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0x3E, 0x41, 0x5D, 0x59, 0x4E, 0x00,
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0x7C, 0x12, 0x11, 0x12, 0x7C, 0x00,
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0x7F, 0x49, 0x49, 0x49, 0x36, 0x00,
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0x3E, 0x41, 0x41, 0x41, 0x22, 0x00,
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0x7F, 0x41, 0x41, 0x41, 0x3E, 0x00,
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0x7F, 0x49, 0x49, 0x49, 0x41, 0x00,
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0x7F, 0x09, 0x09, 0x09, 0x01, 0x00,
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0x3E, 0x41, 0x41, 0x51, 0x73, 0x00,
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0x7F, 0x08, 0x08, 0x08, 0x7F, 0x00,
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0x00, 0x41, 0x7F, 0x41, 0x00, 0x00,
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0x20, 0x40, 0x41, 0x3F, 0x01, 0x00,
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0x7F, 0x08, 0x14, 0x22, 0x41, 0x00,
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0x7F, 0x40, 0x40, 0x40, 0x40, 0x00,
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0x7F, 0x02, 0x1C, 0x02, 0x7F, 0x00,
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0x7F, 0x04, 0x08, 0x10, 0x7F, 0x00,
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0x3E, 0x41, 0x41, 0x41, 0x3E, 0x00,
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0x7F, 0x09, 0x09, 0x09, 0x06, 0x00,
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0x3E, 0x41, 0x51, 0x21, 0x5E, 0x00,
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0x7F, 0x09, 0x19, 0x29, 0x46, 0x00,
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0x26, 0x49, 0x49, 0x49, 0x32, 0x00,
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0x03, 0x01, 0x7F, 0x01, 0x03, 0x00,
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0x3F, 0x40, 0x40, 0x40, 0x3F, 0x00,
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0x1F, 0x20, 0x40, 0x20, 0x1F, 0x00,
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0x3F, 0x40, 0x38, 0x40, 0x3F, 0x00,
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0x63, 0x14, 0x08, 0x14, 0x63, 0x00,
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0x03, 0x04, 0x78, 0x04, 0x03, 0x00,
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0x61, 0x59, 0x49, 0x4D, 0x43, 0x00,
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0x00, 0x7F, 0x41, 0x41, 0x41, 0x00,
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0x02, 0x04, 0x08, 0x10, 0x20, 0x00,
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0x00, 0x41, 0x41, 0x41, 0x7F, 0x00,
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0x04, 0x02, 0x01, 0x02, 0x04, 0x00,
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0x40, 0x40, 0x40, 0x40, 0x40, 0x00,
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0x00, 0x03, 0x07, 0x08, 0x00, 0x00,
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0x20, 0x54, 0x54, 0x78, 0x40, 0x00,
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0x7F, 0x28, 0x44, 0x44, 0x38, 0x00,
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0x38, 0x44, 0x44, 0x44, 0x28, 0x00,
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0x38, 0x44, 0x44, 0x28, 0x7F, 0x00,
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0x38, 0x54, 0x54, 0x54, 0x18, 0x00,
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0x00, 0x08, 0x7E, 0x09, 0x02, 0x00,
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0x18, 0x24, 0x24, 0x1C, 0x78, 0x00,
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0x7F, 0x08, 0x04, 0x04, 0x78, 0x00,
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0x00, 0x44, 0x7D, 0x40, 0x00, 0x00,
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0x20, 0x40, 0x40, 0x3D, 0x00, 0x00,
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0x7F, 0x10, 0x28, 0x44, 0x00, 0x00,
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0x00, 0x41, 0x7F, 0x40, 0x00, 0x00,
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0x7C, 0x04, 0x78, 0x04, 0x78, 0x00,
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0x7C, 0x08, 0x04, 0x04, 0x78, 0x00,
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0x38, 0x44, 0x44, 0x44, 0x38, 0x00,
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0x7C, 0x18, 0x24, 0x24, 0x18, 0x00,
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0x18, 0x24, 0x24, 0x18, 0x7C, 0x00,
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0x7C, 0x08, 0x04, 0x04, 0x08, 0x00,
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0x48, 0x54, 0x54, 0x54, 0x24, 0x00,
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0x04, 0x04, 0x3F, 0x44, 0x24, 0x00,
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0x3C, 0x40, 0x40, 0x20, 0x7C, 0x00,
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0x1C, 0x20, 0x40, 0x20, 0x1C, 0x00,
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0x3C, 0x40, 0x30, 0x40, 0x3C, 0x00,
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0x44, 0x28, 0x10, 0x28, 0x44, 0x00,
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0x4C, 0x90, 0x90, 0x90, 0x7C, 0x00,
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0x44, 0x64, 0x54, 0x4C, 0x44, 0x00,
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0x00, 0x08, 0x36, 0x41, 0x00, 0x00,
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0x00, 0x00, 0x77, 0x00, 0x00, 0x00,
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0x00, 0x41, 0x36, 0x08, 0x00, 0x00,
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0x02, 0x01, 0x02, 0x04, 0x02, 0x00,
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0x3C, 0x26, 0x23, 0x26, 0x3C, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8,
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0xF8, 0x18, 0x00, 0xC0, 0xF0, 0xFC,
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0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0xFF, 0xFF, 0x7E, 0x00, 0x00, 0x00,
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0x00, 0xF8, 0x04, 0x22, 0x52, 0xE2,
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0x42, 0x42, 0x42, 0xE2, 0x52, 0x22,
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0x22, 0x22, 0x42, 0x82, 0x02, 0x02,
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0x22, 0x22, 0x02, 0x04, 0xF8, 0x00,
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0x00, 0xF8, 0x04, 0x02, 0x02, 0x82,
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0x42, 0x22, 0x42, 0x82, 0x02, 0x02,
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0x02, 0x82, 0x42, 0x22, 0x12, 0x22,
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0x42, 0x82, 0x02, 0x04, 0xF8, 0x00,
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0x00, 0xF8, 0xFC, 0xDE, 0xAE, 0x1E,
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0xBE, 0xBE, 0xBE, 0x1E, 0xAE, 0xDE,
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0xDE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
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0xDE, 0xDE, 0xFE, 0xFC, 0xF8, 0x00,
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0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0x7E,
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0xBE, 0xDE, 0xBE, 0x7E, 0xFE, 0xFE,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
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0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
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0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
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0x80, 0x80, 0xC0, 0xC0, 0xE0, 0xE0,
|
||||
0xF0, 0xF0, 0xF8, 0xF8, 0xF0, 0xF0,
|
||||
0xE0, 0xE0, 0xC0, 0xC0, 0x80, 0x80,
|
||||
0x80, 0x80, 0x40, 0x40, 0x20, 0x20,
|
||||
0x10, 0x10, 0x08, 0x08, 0x10, 0x10,
|
||||
0x20, 0x20, 0x40, 0x40, 0x80, 0x80,
|
||||
0x80, 0x80, 0x40, 0xC0, 0x60, 0xA0,
|
||||
0x50, 0xB0, 0x58, 0xA8, 0x50, 0xB0,
|
||||
0x60, 0xA0, 0x40, 0xC0, 0x80, 0x80,
|
||||
0x00, 0xF8, 0xFC, 0xFE, 0xFF, 0xE0,
|
||||
0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0x80, 0xFF, 0xFF, 0xFF, 0xFF,
|
||||
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x1F,
|
||||
0x07, 0x01, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x1F, 0x20, 0x44, 0x4A, 0x47,
|
||||
0x42, 0x42, 0x42, 0x47, 0x4A, 0x44,
|
||||
0x40, 0x40, 0x40, 0x40, 0x41, 0x42,
|
||||
0x44, 0x44, 0x40, 0x20, 0x1F, 0x00,
|
||||
0x00, 0x1F, 0x20, 0x40, 0x41, 0x40,
|
||||
0x40, 0x40, 0x40, 0x40, 0x41, 0x40,
|
||||
0x41, 0x41, 0x4F, 0x48, 0x48, 0x48,
|
||||
0x4F, 0x41, 0x41, 0x20, 0x1F, 0x00,
|
||||
0x00, 0x1F, 0x3F, 0x7B, 0x75, 0x78,
|
||||
0x7D, 0x7D, 0x7D, 0x78, 0x75, 0x7B,
|
||||
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7D,
|
||||
0x7B, 0x7B, 0x7F, 0x3F, 0x1F, 0x00,
|
||||
0x00, 0x1F, 0x3F, 0x7F, 0x7E, 0x7F,
|
||||
0x7F, 0x7F, 0x7F, 0x7F, 0x7E, 0x7F,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x88, 0x88, 0x5D, 0x5D, 0x3E, 0x3E,
|
||||
0x7C, 0x7C, 0xF8, 0xF8, 0x7C, 0x7C,
|
||||
0x3E, 0x3E, 0x5D, 0x5D, 0x88, 0x88,
|
||||
0x88, 0x88, 0x55, 0x55, 0x23, 0x23,
|
||||
0x47, 0x47, 0x8F, 0x8F, 0x47, 0x47,
|
||||
0x23, 0x23, 0x55, 0x55, 0x88, 0x88,
|
||||
0x88, 0x88, 0xD5, 0xD5, 0xE2, 0xE2,
|
||||
0xC4, 0xC4, 0x88, 0x88, 0xC4, 0xC4,
|
||||
0xE2, 0xE2, 0xD5, 0xD5, 0x88, 0x88,
|
||||
0x88, 0x88, 0x5D, 0xD5, 0x6B, 0xB6,
|
||||
0x6D, 0xD6, 0xAD, 0xDA, 0x6D, 0xD6,
|
||||
0x6B, 0xB6, 0x5D, 0xD5, 0x88, 0x88,
|
||||
0x00, 0x03, 0x0F, 0x1F, 0x3F, 0x3F,
|
||||
0x3F, 0x3F, 0x1F, 0x1F, 0x3F, 0x3F,
|
||||
0x7F, 0x7F, 0x7F, 0x3F, 0x3F, 0x1F,
|
||||
0x3F, 0x7F, 0x7F, 0x7F, 0x7F, 0x7C,
|
||||
0x78, 0x78, 0x38, 0x1C, 0x0F, 0x00,
|
||||
0x04, 0xF8, 0x00, 0x00, 0xF8, 0x04,
|
||||
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x20,
|
||||
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0x04,
|
||||
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x20,
|
||||
0x04, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
|
||||
0x20, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
|
||||
0xFC, 0xF8, 0x00, 0x00, 0xF8, 0xFC,
|
||||
0x3F, 0x1F, 0x00, 0x00, 0x1F, 0x3F,
|
||||
0xFE, 0x7E, 0xBE, 0xDE, 0xEE, 0xDE,
|
||||
0xBE, 0x7E, 0xFE, 0xFC, 0xF8, 0x00,
|
||||
0x7E, 0x7E, 0x70, 0x77, 0x77, 0x77,
|
||||
0x70, 0x7E, 0x7E, 0x3F, 0x1F, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
|
||||
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x01, 0x02, 0x02,
|
||||
0x04, 0x04, 0x08, 0x08, 0x04, 0x04,
|
||||
0x02, 0x02, 0x01, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x01, 0x03, 0x03,
|
||||
0x07, 0x07, 0x0F, 0x0F, 0x07, 0x07,
|
||||
0x03, 0x03, 0x01, 0x01, 0x00, 0x00,
|
||||
0x00, 0x00, 0x01, 0x01, 0x03, 0x02,
|
||||
0x05, 0x06, 0x0D, 0x0A, 0x05, 0x06,
|
||||
0x03, 0x02, 0x01, 0x01, 0x00, 0x00
|
||||
};
|
|
@ -0,0 +1,393 @@
|
|||
#include QMK_KEYBOARD_H
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
//Following line allows macro to read current RGB settings
|
||||
extern rgblight_config_t rgblight_config;
|
||||
#endif
|
||||
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
static uint32_t oled_timer = 0;
|
||||
#endif
|
||||
|
||||
extern uint8_t is_master;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
enum layers {
|
||||
_QWERTY,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
// Custom keycodes for layer keys
|
||||
// Dual function escape with left command
|
||||
#define KC_LGESC LGUI_T(KC_ESC)
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
RGBRST,
|
||||
KC_RACL // right alt / colon
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_QWERTY] = LAYOUT(
|
||||
//,-----------------------------------------. ,---------------------------------------------.
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
//|------+------+------+------+------+------| |------+------+-------+------+-------+--------|
|
||||
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,
|
||||
//|------+------+------+------+------+------| |------+------+-------+------+-------+--------|
|
||||
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM,KC_DOT,KC_SLSH,KC_RSPC,
|
||||
//|------+------+------+------+------+------+------| |------+------+------+-------+------+-------+--------|
|
||||
KC_LGESC,LOWER, KC_SPC, RCTL_T(KC_ENT), RAISE, KC_RACL
|
||||
//`--------------------' `--------------------'
|
||||
),
|
||||
|
||||
[_LOWER] = LAYOUT(
|
||||
//,---------------------------------------------. ,-----------------------------------------.
|
||||
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
|
||||
//|------+------+-------+-------+-------+-------| |------+------+------+------+------+------|
|
||||
KC_LCTL, KC_NO,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R, KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT,KC_NO,KC_NO,
|
||||
//|------+------+-------+-------+-------+-------| |------+------+------+------+------+------|
|
||||
KC_LSFT, KC_NO,KC_BTN2,KC_WH_D,KC_WH_U,KC_BTN1, KC_HOME,KC_PGDN,KC_PGUP,KC_END,KC_NO,KC_NO,
|
||||
//|------+------+-------+-------+-------+-------+------| |------+------+------+------+------+------+------|
|
||||
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
|
||||
//`--------------------' `--------------------'
|
||||
),
|
||||
|
||||
[_RAISE] = LAYOUT(
|
||||
//,-----------------------------------------. ,-----------------------------------------.
|
||||
KC_ESC,KC_EXLM,KC_AT,KC_HASH,KC_DLR,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,
|
||||
//|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS,KC_EQL,KC_LCBR,KC_RCBR,KC_PIPE,KC_GRV,
|
||||
//|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9,KC_F10, KC_UNDS,KC_PLUS,KC_LBRC,KC_RBRC,KC_BSLS,KC_TILD,
|
||||
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
|
||||
//`--------------------' `--------------------'
|
||||
),
|
||||
|
||||
[_ADJUST] = LAYOUT(
|
||||
//,-----------------------------------------. ,-----------------------------------------.
|
||||
RESET,RGBRST, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,KC__MUTE, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
//|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
RGB_TOG,RGB_HUI,RGB_SAI,RGB_VAI,RGB_SPI,KC_NO, KC_PAUSE,KC__VOLUP, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
//|------+------+------+------+------+------| |------+------+------+------+------+------|
|
||||
RGB_MOD,RGB_HUD,RGB_SAD,RGB_VAD,RGB_SPD,KC_NO, KC_SCROLLLOCK,KC__VOLDOWN, KC_NO, KC_NO, KC_NO, RGB_RMOD,
|
||||
//|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
|
||||
KC_LGUI, LOWER,KC_SPC, KC_ENT, RAISE,KC_RALT
|
||||
//`--------------------' `--------------------'
|
||||
)
|
||||
};
|
||||
|
||||
int RGB_current_mode;
|
||||
|
||||
// Setting ADJUST layer RGB back to default
|
||||
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
|
||||
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
|
||||
layer_on(layer3);
|
||||
} else {
|
||||
layer_off(layer3);
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
oled_rotation_t oled_init_user(oled_rotation_t rotation) { return OLED_ROTATION_270; }
|
||||
|
||||
void render_space(void) {
|
||||
oled_write_P(PSTR(" "), false);
|
||||
}
|
||||
|
||||
void render_mod_status_gui_alt(uint8_t modifiers) {
|
||||
static const char PROGMEM gui_off_1[] = {0x85, 0x86, 0};
|
||||
static const char PROGMEM gui_off_2[] = {0xa5, 0xa6, 0};
|
||||
static const char PROGMEM gui_on_1[] = {0x8d, 0x8e, 0};
|
||||
static const char PROGMEM gui_on_2[] = {0xad, 0xae, 0};
|
||||
|
||||
static const char PROGMEM alt_off_1[] = {0x87, 0x88, 0};
|
||||
static const char PROGMEM alt_off_2[] = {0xa7, 0xa8, 0};
|
||||
static const char PROGMEM alt_on_1[] = {0x8f, 0x90, 0};
|
||||
static const char PROGMEM alt_on_2[] = {0xaf, 0xb0, 0};
|
||||
|
||||
// fillers between the modifier icons bleed into the icon frames
|
||||
static const char PROGMEM off_off_1[] = {0xc5, 0};
|
||||
static const char PROGMEM off_off_2[] = {0xc6, 0};
|
||||
static const char PROGMEM on_off_1[] = {0xc7, 0};
|
||||
static const char PROGMEM on_off_2[] = {0xc8, 0};
|
||||
static const char PROGMEM off_on_1[] = {0xc9, 0};
|
||||
static const char PROGMEM off_on_2[] = {0xca, 0};
|
||||
static const char PROGMEM on_on_1[] = {0xcb, 0};
|
||||
static const char PROGMEM on_on_2[] = {0xcc, 0};
|
||||
|
||||
if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(gui_on_1, false);
|
||||
} else {
|
||||
oled_write_P(gui_off_1, false);
|
||||
}
|
||||
|
||||
if ((modifiers & MOD_MASK_GUI) && (modifiers & MOD_MASK_ALT)) {
|
||||
oled_write_P(on_on_1, false);
|
||||
} else if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(on_off_1, false);
|
||||
} else if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(off_on_1, false);
|
||||
} else {
|
||||
oled_write_P(off_off_1, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(alt_on_1, false);
|
||||
} else {
|
||||
oled_write_P(alt_off_1, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(gui_on_2, false);
|
||||
} else {
|
||||
oled_write_P(gui_off_2, false);
|
||||
}
|
||||
|
||||
if (modifiers & MOD_MASK_GUI & MOD_MASK_ALT) {
|
||||
oled_write_P(on_on_2, false);
|
||||
} else if(modifiers & MOD_MASK_GUI) {
|
||||
oled_write_P(on_off_2, false);
|
||||
} else if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(off_on_2, false);
|
||||
} else {
|
||||
oled_write_P(off_off_2, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_ALT) {
|
||||
oled_write_P(alt_on_2, false);
|
||||
} else {
|
||||
oled_write_P(alt_off_2, false);
|
||||
}
|
||||
}
|
||||
|
||||
void render_mod_status_ctrl_shift(uint8_t modifiers) {
|
||||
static const char PROGMEM ctrl_off_1[] = {0x89, 0x8a, 0};
|
||||
static const char PROGMEM ctrl_off_2[] = {0xa9, 0xaa, 0};
|
||||
static const char PROGMEM ctrl_on_1[] = {0x91, 0x92, 0};
|
||||
static const char PROGMEM ctrl_on_2[] = {0xb1, 0xb2, 0};
|
||||
|
||||
static const char PROGMEM shift_off_1[] = {0x8b, 0x8c, 0};
|
||||
static const char PROGMEM shift_off_2[] = {0xab, 0xac, 0};
|
||||
static const char PROGMEM shift_on_1[] = {0xcd, 0xce, 0};
|
||||
static const char PROGMEM shift_on_2[] = {0xcf, 0xd0, 0};
|
||||
|
||||
// fillers between the modifier icons bleed into the icon frames
|
||||
static const char PROGMEM off_off_1[] = {0xc5, 0};
|
||||
static const char PROGMEM off_off_2[] = {0xc6, 0};
|
||||
static const char PROGMEM on_off_1[] = {0xc7, 0};
|
||||
static const char PROGMEM on_off_2[] = {0xc8, 0};
|
||||
static const char PROGMEM off_on_1[] = {0xc9, 0};
|
||||
static const char PROGMEM off_on_2[] = {0xca, 0};
|
||||
static const char PROGMEM on_on_1[] = {0xcb, 0};
|
||||
static const char PROGMEM on_on_2[] = {0xcc, 0};
|
||||
|
||||
if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(ctrl_on_1, false);
|
||||
} else {
|
||||
oled_write_P(ctrl_off_1, false);
|
||||
}
|
||||
|
||||
if ((modifiers & MOD_MASK_CTRL) && (modifiers & MOD_MASK_SHIFT)) {
|
||||
oled_write_P(on_on_1, false);
|
||||
} else if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(on_off_1, false);
|
||||
} else if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(off_on_1, false);
|
||||
} else {
|
||||
oled_write_P(off_off_1, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(shift_on_1, false);
|
||||
} else {
|
||||
oled_write_P(shift_off_1, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(ctrl_on_2, false);
|
||||
} else {
|
||||
oled_write_P(ctrl_off_2, false);
|
||||
}
|
||||
|
||||
if (modifiers & MOD_MASK_CTRL & MOD_MASK_SHIFT) {
|
||||
oled_write_P(on_on_2, false);
|
||||
} else if(modifiers & MOD_MASK_CTRL) {
|
||||
oled_write_P(on_off_2, false);
|
||||
} else if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(off_on_2, false);
|
||||
} else {
|
||||
oled_write_P(off_off_2, false);
|
||||
}
|
||||
|
||||
if(modifiers & MOD_MASK_SHIFT) {
|
||||
oled_write_P(shift_on_2, false);
|
||||
} else {
|
||||
oled_write_P(shift_off_2, false);
|
||||
}
|
||||
}
|
||||
|
||||
void render_logo(void) {
|
||||
static const char PROGMEM corne_logo[] = {
|
||||
0x80, 0x81, 0x82, 0x83, 0x84,
|
||||
0xa0, 0xa1, 0xa2, 0xa3, 0xa4,
|
||||
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0};
|
||||
oled_write_P(corne_logo, false);
|
||||
oled_write_P(PSTR("corne"), false);
|
||||
}
|
||||
|
||||
void render_layer_state(void) {
|
||||
static const char PROGMEM default_layer[] = {
|
||||
0x20, 0x94, 0x95, 0x96, 0x20,
|
||||
0x20, 0xb4, 0xb5, 0xb6, 0x20,
|
||||
0x20, 0xd4, 0xd5, 0xd6, 0x20, 0};
|
||||
static const char PROGMEM raise_layer[] = {
|
||||
0x20, 0x97, 0x98, 0x99, 0x20,
|
||||
0x20, 0xb7, 0xb8, 0xb9, 0x20,
|
||||
0x20, 0xd7, 0xd8, 0xd9, 0x20, 0};
|
||||
static const char PROGMEM lower_layer[] = {
|
||||
0x20, 0x9a, 0x9b, 0x9c, 0x20,
|
||||
0x20, 0xba, 0xbb, 0xbc, 0x20,
|
||||
0x20, 0xda, 0xdb, 0xdc, 0x20, 0};
|
||||
static const char PROGMEM adjust_layer[] = {
|
||||
0x20, 0x9d, 0x9e, 0x9f, 0x20,
|
||||
0x20, 0xbd, 0xbe, 0xbf, 0x20,
|
||||
0x20, 0xdd, 0xde, 0xdf, 0x20, 0};
|
||||
if(layer_state_is(_ADJUST)) {
|
||||
oled_write_P(adjust_layer, false);
|
||||
} else if(layer_state_is(_LOWER)) {
|
||||
oled_write_P(lower_layer, false);
|
||||
} else if(layer_state_is(_RAISE)) {
|
||||
oled_write_P(raise_layer, false);
|
||||
} else {
|
||||
oled_write_P(default_layer, false);
|
||||
}
|
||||
}
|
||||
|
||||
void render_status_main(void) {
|
||||
render_logo();
|
||||
render_space();
|
||||
render_layer_state();
|
||||
render_space();
|
||||
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
|
||||
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
|
||||
}
|
||||
|
||||
void render_status_secondary(void) {
|
||||
render_logo();
|
||||
render_space();
|
||||
render_layer_state();
|
||||
render_space();
|
||||
render_mod_status_gui_alt(get_mods()|get_oneshot_mods());
|
||||
render_mod_status_ctrl_shift(get_mods()|get_oneshot_mods());
|
||||
}
|
||||
|
||||
void oled_task_user(void) {
|
||||
if (timer_elapsed32(oled_timer) > 30000) {
|
||||
oled_off();
|
||||
return;
|
||||
}
|
||||
#ifndef SPLIT_KEYBOARD
|
||||
else { oled_on(); }
|
||||
#endif
|
||||
|
||||
if (is_master) {
|
||||
render_status_main(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
|
||||
} else {
|
||||
render_status_secondary();
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
if (record->event.pressed) {
|
||||
#ifdef OLED_DRIVER_ENABLE
|
||||
oled_timer = timer_read32();
|
||||
#endif
|
||||
// set_timelog();
|
||||
}
|
||||
static uint16_t my_colon_timer;
|
||||
|
||||
switch (keycode) {
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
case KC_RACL:
|
||||
if (record->event.pressed) {
|
||||
my_colon_timer = timer_read();
|
||||
register_code(KC_RALT);
|
||||
} else {
|
||||
unregister_code(KC_RALT);
|
||||
if (timer_elapsed(my_colon_timer) < TAPPING_TERM) {
|
||||
SEND_STRING(":"); // Change the character(s) to be sent on tap here
|
||||
}
|
||||
}
|
||||
return false;
|
||||
case RGBRST:
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgblight_default();
|
||||
rgblight_enable();
|
||||
RGB_current_mode = rgblight_config.mode;
|
||||
}
|
||||
#endif
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
if (record->event.pressed) {
|
||||
eeconfig_update_rgb_matrix_default();
|
||||
rgb_matrix_enable();
|
||||
}
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
|
||||
void suspend_power_down_keymap(void) {
|
||||
rgb_matrix_set_suspend_state(true);
|
||||
}
|
||||
|
||||
void suspend_wakeup_init_keymap(void) {
|
||||
rgb_matrix_set_suspend_state(false);
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1,6 @@
|
|||
RGBLIGHT_ENABLE = no
|
||||
RGB_MATRIX_ENABLE = WS2812
|
||||
MOUSEKEY_ENABLE = no
|
||||
NKRO_ENABLE = yes
|
||||
OLED_DRIVER_ENABLE = yes
|
||||
|
Loading…
Reference in New Issue