[Keyboard] Update firmware for the FAve 87H (#16920)
Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Wolf Van Herreweghe <wolfvh@getupgamesofficial.com>master
parent
e8e45bca98
commit
1c26c0bc9b
|
@ -41,16 +41,19 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
|
||||||
#define DEBOUNCE 5
|
#define DEBOUNCE 5
|
||||||
|
|
||||||
//Led configuration
|
/* Define RGB */
|
||||||
|
#define RGBLED_NUM 127
|
||||||
|
#define DRIVER_LED_TOTAL 127
|
||||||
#define RGB_DI_PIN D2
|
#define RGB_DI_PIN D2
|
||||||
|
|
||||||
#define DRIVER_LED_TOTAL 127
|
#ifdef RGB_MATRIX_ENABLE
|
||||||
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 140
|
|
||||||
|
|
||||||
#define RGB_MATRIX_KEYPRESSES
|
|
||||||
//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
|
||||||
|
|
||||||
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
#define RGB_DISABLE_WHEN_USB_SUSPENDED
|
||||||
|
#define RGB_MATRIX_KEYPRESSES
|
||||||
|
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
|
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
|
||||||
|
|
||||||
|
#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
|
||||||
|
|
||||||
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
||||||
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
||||||
|
@ -78,23 +81,31 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
#define ENABLE_RGB_MATRIX_HUE_BREATHING
|
||||||
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
||||||
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
#define ENABLE_RGB_MATRIX_HUE_WAVE
|
||||||
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
||||||
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
||||||
#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
// The PIXEL_FRACTAL effect does not work properly when the matrix layout is
|
||||||
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
// different from the physical layout; it also has problems when underglow
|
||||||
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
// LEDs are present, or when multiple LEDs are associated with the same key.
|
||||||
#endif
|
#undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
||||||
#ifdef RGB_MATRIX_KEYPRESSES
|
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
// Framebuffer effects; can be enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
// is defined. Both of these effects currently don't work properly when the
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
// key matrix does not match the physical layout, so they are disabled.
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
#undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
#undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
// Reactive effects; can be enabled only if at least one of
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
// RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined.
|
||||||
#define ENABLE_RGB_MATRIX_SPLASH
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
||||||
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
||||||
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
||||||
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
||||||
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
||||||
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
||||||
|
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
||||||
|
#define ENABLE_RGB_MATRIX_SPLASH
|
||||||
|
#define ENABLE_RGB_MATRIX_MULTISPLASH
|
||||||
|
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
||||||
|
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -40,7 +40,7 @@ led_config_t g_led_config = {
|
||||||
1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 1, 1, 1,
|
1, 4, 4, 4, 4, 1, 1, 1, 1, 4, 4, 4, 4, 1, 1, 1,
|
||||||
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
|
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
|
||||||
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
|
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 1, 1, 1,
|
||||||
8, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
|
9, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1,
|
||||||
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 4,
|
1, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 4,
|
||||||
1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1,
|
1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1,
|
||||||
|
|
||||||
|
|
|
@ -1 +1,2 @@
|
||||||
VIA_ENABLE = yes
|
VIA_ENABLE = yes
|
||||||
|
LTO_ENABLE = yes
|
||||||
|
|
|
@ -5,6 +5,7 @@ The following is the QMK Firmware for the FAve 87H Hotswap PCB.
|
||||||
The PCB features:
|
The PCB features:
|
||||||
* QMK & VIA compatibility
|
* QMK & VIA compatibility
|
||||||
* Hotswap
|
* Hotswap
|
||||||
|
* Perkey RGB and Underglow
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
@ -18,5 +19,5 @@ See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_to
|
||||||
|
|
||||||
## Bootloader Enter the bootloader in 3 ways:
|
## Bootloader Enter the bootloader in 3 ways:
|
||||||
* **Bootmagic reset**: Hold down the key ESC key and plug in the keyboard (Top Left most switch)
|
* **Bootmagic reset**: Hold down the key ESC key and plug in the keyboard (Top Left most switch)
|
||||||
* **Physical reset button**: Briefly press the button on the back of the PCB
|
* **Physical reset short**: Briefly short the 2 pads labelled RESET on the back of the PCB
|
||||||
* **Keycode in layout**: Press the B key on layer 1 which is mapped to `RESET`
|
* **Keycode in layout**: Press the B key on layer 1 which is mapped to `RESET`
|
||||||
|
|
Loading…
Reference in New Issue