[Keymap Removal] tada68 and related keymaps. (#22699)

master
Joel Challis 2023-12-18 21:56:52 +00:00 committed by GitHub
parent fc4e6c61a4
commit 1b75a84a39
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109 changed files with 0 additions and 3206 deletions

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#pragma once
#undef BACKLIGHT_LEVELS
#define BACKLIGHT_LEVELS 8
#define NO_ACTION_ONESHOT
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_INTERVAL 1
#define MOUSEKEY_MAX_SPEED 4
#define MOUSEKEY_TIME_TO_MAX 77
#define MOUSEKEY_WHEEL_MAX_SPEED 1
#define MOUSEKEY_WHEEL_TIME_TO_MAX 255
#undef WS2812_DI_PIN
#define WS2812_DI_PIN B2

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#include QMK_KEYBOARD_H
#define LCTL_MA LCTL_T(KC_UP)
#define LSFT_MA LSFT_T(KC_DOWN)
#define RSFT_MA SFT_T(KC_DOWN)
#define TABS_MA LT(1,KC_TAB)
#define SPCE_MA LT(2,KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
QK_GESC,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS,KC_EQL, KC_BSLS,KC_NUBS,
TABS_MA,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_LBRC,KC_RBRC,KC_BSPC,
LCTL_MA,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN,KC_QUOT,XXXXXXX,KC_ENT ,
LSFT_MA,KC_NUBS,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH,RSFT_MA,MO(1) ,
XXXXXXX,KC_LALT,KC_LGUI, SPCE_MA, KC_RGUI,KC_RALT,XXXXXXX,XXXXXXX),
[1] = LAYOUT_all(
KC_PSCR,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_INS ,_______,
_______,_______,_______,KC_PGUP,KC_PGDN,KC_HOME,KC_END ,KC_PGDN,KC_PGUP,_______,_______,_______,_______,KC_DEL ,
KC_CAPS,KC_NUBS,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,_______,_______,_______,_______,
_______,_______,BL_TOGG,BL_UP ,BL_DOWN,_______,_______,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______,_______,_______,
_______,_______,_______, _______, _______,_______,_______,_______),
[2] = LAYOUT_all(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,QK_BOOT,
KC_BTN5,KC_BTN4,KC_BTN3,KC_BTN2,KC_BTN1,KC_HOME,KC_END ,_______,_______,_______,_______,_______,_______,_______,
_______,_______,KC_WH_L,KC_WH_U,KC_WH_D,KC_WH_R,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______, _______, _______,_______,_______,_______),
};

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# FabulousAnomalyKeyBoard
This layout features an efficient layout for people without
a mouse.
## layers
Layer Base: complete basic keyboard
Layer Fn-Tab: F1-F12, Arrow Keys, Home, End, Backlight, Media
Layer Fn-Space: mouse keys in a vim like manner
For detailed info check out keymap.c
## the CTRL key
It is where you would suspect CAPSLOCK to be.
WHO NEEDS CAPSLOCK ANYWAYS?
For those rare cases you need to shout at somebody in a comment
section you can still do a capslock by using TABCTRL
## the SUPER key
There are two super keys. They are next to the space bar.
The intention is easing the use of tiling window mangers
## emergency mouse
Without a mouse you will find yourself in a situation where all
your tiling goodness will just not be able to click onto that
"close ads" button.
This keymap integrates a basic mouse pointer directly into the keyboard.
Mouse is accessible via holding SPACE and tapping keys:
```
SPACE
h Move cursor left
j Move cursor down
k Move cursor up
l Move cursor right
w Middle Mouse Click
r Right click
e Left click
s Scroll wheel left
d Scroll wheel down
f Scroll wheel up
g Scroll wheel right
```
## shell focused
Working in a shell the up and down arrow keys are often needed to
look at old commands or reuse some.
When held, the left ctrl and left shift will act as expected,
but when tapped they will become UP and DOWN arrow-keys.
## krautfriend
The keys <|> are accessible even without a 102nd key

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BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

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/* Copyright 2022 david l goodrich <dlg@dsrw.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define GRAVE_ESC_ALT_OVERRIDE

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/* Copyright 2022 david l goodrich <dlg@dsrw.org>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
enum custom_layers {
_BL,
_FL,
_MAC,
_LA,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,---------------------------------------------------------------.
* |~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Bks|???|Esc|
* |---------------------------------------------------------------|
* |Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |Del|
* |---------------------------------------------------------------|
* |Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |PUp|
* |---------------------------------------------------------------|
* |Shift | Z | X | C | V | B | N | M | , | . | / |Shift |Up |PDn|
* |---------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt |Fn ||Lt |Dn |Rt |
* `--------------------------------------------------''-----------'
*/
[_BL] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, XXXXXXX, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_LSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, LM(_LA, MOD_LALT), KC_SPC, KC_LALT, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT
),
/* Keymap _FL: Function Layer
* ,---------------------------------------------------------------.
* | |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del|RST| |
* |---------------------------------------------------------------|
* | | | | | | | | |mac| |PSc|Br-|Br+| |Ins|
* |---------------------------------------------------------------|
* | | | | | | |Lt |Dn |Up |Rt | | | |Hme|
* |---------------------------------------------------------------|
* | | | | | | | |MUT|V- |V+ | | |PUp|End|
* |---------------------------------------------------------------|
* | | | | | | ||Hme|PDn|End|
* `--------------------------------------------------''-----------'
*/
[_FL] = LAYOUT(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, QK_BOOT, _______,
_______, _______, _______, _______, _______, _______, _______, _______, TG(_MAC),_______, KC_PSCR, KC_BRID, KC_BRIU, _______, KC_INS,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_PGUP, KC_END,
_______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
/* Keymap _MAC: Mac Layer
* ,---------------------------------------------------------------.
* | | | | | | | | | | | | | | | | |
* |---------------------------------------------------------------|
* | | | | | | | | | | | | | | | |
* |---------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |---------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |---------------------------------------------------------------|
* |Ctrl|Alt |Win | |Win | || | | |
* `--------------------------------------------------''-----------'
*/
[_MAC] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LALT, KC_LGUI, _______, KC_RGUI, _______, _______, _______, _______
),
/* Keymap _LA: Left Alt Layer - LALT-4 maps to LALT-F4 so I can quit apps
* ,---------------------------------------------------------------.
* | | | | |F4 | | | | | | | | | | | |
* |---------------------------------------------------------------|
* | | | | | | | | | | | | | | | |
* |---------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |---------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |---------------------------------------------------------------|
* | | | | | | || | | |
* `--------------------------------------------------''-----------'
*/
[_LA] = LAYOUT(
_______, _______, _______, _______, KC_F4, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# dlg's layout
Inspired heavily by [my tada68 layout](https://github.com/qmk/qmk_firmware/tree/master/keyboards/tada68/keymaps/dlg).
Notable deviation from the default keymap includes correctly placing `KC_BSLS` and moving `KC_BSPC` up to the top row where it belongs. The additional key on the top-row is a NOOP while I think of something fun. I also swapped `Esc` and `~` as in my tada68 layout.
### Base Layer
```
,---------------------------------------------------------------.
|~` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |Bks|???|Esc|
|---------------------------------------------------------------|
|Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |Del|
|---------------------------------------------------------------|
|Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |PUp|
|---------------------------------------------------------------|
|Shift | Z | X | C | V | B | N | M | , | . | / |Shift |Up |PDn|
|---------------------------------------------------------------|
|Ctrl|Win |Alt | Space |Alt |Fn ||Lt |Dn |Rt |
`--------------------------------------------------''-----------'
```
### Fn Layer
```
,---------------------------------------------------------------.
| |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del|RST| |
|---------------------------------------------------------------|
| | | | | | | | |mac| |PSc|Br-|Br+| |Ins|
|---------------------------------------------------------------|
| | | | | | |Lt |Dn |Up |Rt | | | |Hme|
|---------------------------------------------------------------|
| | | | | | | |MUT|V- |V+ | | |PUp|End|
|---------------------------------------------------------------|
| | | | | | ||Hme|PDn|End|
`--------------------------------------------------''-----------'
```
### Mac Layer
```
,---------------------------------------------------------------.
| | | | | | | | | | | | | | | | |
|---------------------------------------------------------------|
| | | | | | | | | | | | | | | |
|---------------------------------------------------------------|
| | | | | | | | | | | | | | |
|---------------------------------------------------------------|
| | | | | | | | | | | | | | |
|---------------------------------------------------------------|
|Ctrl|Alt |Win | |Win | || | | |
`--------------------------------------------------''-----------'
```
### `LALT` Layer
Left Alt Layer - LALT-4 maps to LALT-F4 so I can quit apps
```
,---------------------------------------------------------------.
| | | | |F4 | | | | | | | | | | | |
|---------------------------------------------------------------|
| | | | | | | | | | | | | | | |
|---------------------------------------------------------------|
| | | | | | | | | | | | | | |
|---------------------------------------------------------------|
| | | | | | | | | | | | | | |
|---------------------------------------------------------------|
| | | | | | || | | |
`--------------------------------------------------''-----------'
```

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/* Copyright 2019 Devinceble AKA Vimwarrior
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_default(
KC_INS, KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_PGDN, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LALT, KC_LGUI, KC_SPC, MO(2), KC_SPC, KC_RALT, KC_RCTL
),
[1] = LAYOUT_default(
KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOWN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_default(
RGB_TOG, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
RGB_MOD, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SAI, RGB_HUI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_RMOD, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, RGB_SAD, RGB_HUD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, BL_UP, BL_DOWN,BL_TOGG, BL_BRTG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, QK_BOOT
),
};

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# Devinceble AKA Vimwarrior ProjectKeyboard Alice
Build Hex File:
make projectkb/alice:devinceble
Flash Keyboard
make projectkb/alice:devinceble:flash

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MOUSEKEY_ENABLE = yes

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#include "../../config.h"
#define GRAVE_ESC_ALT_OVERRIDE
#define GRAVE_ESC_CTRL_OVERRIDE

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _MAC 1
#define _FUNC 2
#define _MOUSE 3
#define MAC_TOG TG(_MAC)
enum {
FUN_LAY = SAFE_RANGE,
MOU_TOG,
WIN_LCK,
WIN_KEY,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc`| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH,KC_RSFT, KC_UP,KC_PGDN,
KC_LCTL,WIN_KEY,KC_LALT, KC_SPC, KC_RALT,FUN_LAY,KC_RCTL,KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _MAC: Mac Layer
* ,----------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* |Win |Alt |Ctrl| |Ctrl| |Win| | | |
* `----------------------------------------------------------------'
*/
[_MAC] = LAYOUT_ansi(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
KC_LGUI,KC_LALT,KC_LCTL, _______, KC_RCTL,_______,KC_RGUI,_______,_______,_______),
/* Keymap _FUNC: Function Layer
* ,----------------------------------------------------------------.
* | |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| Del |HPg |
* |----------------------------------------------------------------|
* | | | | | | | | |Mac| |PSc|ScL|PsB| Calc|Ins |
* |----------------------------------------------------------------|
* | | | | | | | | |Stp|Ply|PTr|NTr| |Hme |
* |----------------------------------------------------------------|
* | |BL |Bl-|Bl+| | | |Mou|MUT|VU-|VU+| |PgU|End |
* |----------------------------------------------------------------|
* | |WnLc| | | | | |Hme|PgD|End |
* `----------------------------------------------------------------'
*/
[_FUNC] = LAYOUT_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,KC_WHOM,
_______,_______,_______,_______,_______,_______,_______,_______,MAC_TOG,_______,KC_PSCR,KC_SCRL,KC_PAUS,KC_CALC, KC_INS,
_______,_______,_______,_______,_______,_______,_______,_______,KC_MSTP,KC_MPLY,KC_MPRV,KC_MNXT, _______,KC_HOME,
_______,BL_TOGG, BL_DOWN,BL_UP, _______,_______,_______,MOU_TOG,KC_MUTE,KC_VOLD,KC_VOLU,_______,KC_PGUP,KC_END ,
_______,WIN_LCK,_______, _______, _______,_______,_______,KC_HOME,KC_PGDN,KC_END),
/* Keymap _MOUSE: Mouse Navigation Layer
* ,----------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | McR | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | McL |MsU| |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_MOUSE] = LAYOUT_ansi(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_BTN2,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_BTN1,KC_MS_U,_______,
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D,KC_MS_R),
};
#define SET_BIT(var, pos) (var |= (1UL << pos))
#define CLEAR_BIT(var, pos) (var &= ~(1UL << pos))
#define TOGGLE_BIT(var, pos) (var ^= (1UL << pos))
#define CHECK_BIT(var, pos) (var & (1U << pos))
static uint8_t keyboard_state = 0;
// bit 0 = function layer status (on/off)
// bit 1 = mouse navigation layer state
// bit 2 = windows key lock state
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
// acts like a momentary function layer press
case FUN_LAY:
if (record->event.pressed) {
layer_on(_FUNC);
if (CHECK_BIT(keyboard_state, 1)) {
layer_on(_MOUSE);
}
else {
layer_off(_MOUSE);
}
// turns on function layer status
SET_BIT(keyboard_state, 0);
}
// key released
else {
layer_off(_FUNC);
layer_off(_MOUSE);
// turns off function layer status
CLEAR_BIT(keyboard_state, 0);
}
break;
case MOU_TOG:
if(record->event.pressed) {
// toggles navigation layer state
TOGGLE_BIT(keyboard_state, 1);
// if FN is pressed down while hitting this key, the correct layer will be updated,
// so that the FN key doesn't need to be pressed down again to start using the functionality
if (CHECK_BIT(keyboard_state, 0)) {
if (CHECK_BIT(keyboard_state, 1)) {
layer_on(_MOUSE);
}
else {
layer_off(_MOUSE);
}
}
}
break;
case WIN_LCK:
if (record->event.pressed) {
// toggles windows key lock state
TOGGLE_BIT(keyboard_state, 2);
}
break;
// uses seperate WIN_KEY so that WIN_LCK does not affect Mac Layer's KC_LGUI
case WIN_KEY:
// checks if windows key lock is off to allow key to be pressed
if (!CHECK_BIT(keyboard_state, 2)) {
if (record->event.pressed) {
SEND_STRING(SS_DOWN(X_LGUI));
return false;
}
// key released
else {
SEND_STRING(SS_UP(X_LGUI));
return false;
}
}
break;
}
return true;
};

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# FireBazooka's TADA68 layout
This layout follows a layout very similiar to the default, but with added functionality settings.
* This layout will start with the basic layer and default function layer on start-up
* This means that that FN+Arrow Keys will have Page Up, Page Down, Home, & End on default
* Press FN+M to turn on Mouse Functionality (FN+Arrows Keys to move the mouse, FN+RShift for left click, & FN+Enter for right click)
* Pressing FN+M again will toggle the FN+Arrow Keys back to the default of PgUp, PgDn, Home, & End
* Press FN+I to change the Control, Windows, & Alt keys to a different configuration that I use for Mac (Win, Alt, Ctrl, _SPACE_, Ctrl, FN, Win)
* Pressing FN+I again will revert back to the default Ctrl, Win, Alt setting
* Pressing FN+Win will toggle the Windows Key Lock (Note: will not affect Win in the Mac Layer configuration)
Coding practices:
Using my limited C knowledge, I essentienally used flags to get certain functionality working (this probably isn't the way QMK should be used,
but I couldn't find/got lazy trying to find the functions used to toggle layers correctly). This means that I used a static unsigned 8-bit integer
called "keyboard_state" to check the current flags that are on and off currently for the keyboard.
Example:
keyboard_state = B00000101
+ The FN key is currently pressed down (bit 0)
+ The mouse layer is turned off (bit 1)
+ The Windows Key Lock is turned on (bit 2)
keyboard_state = B00000010
+ The FN key is currently NOT being pressed down (bit 0)
+ The mouse layer is turned on (bit 1)
+ The Windows Key Lock is turned off (bit 2)
This means that certain bitwise functions like CHECK_BIT(...) and SET_BIT(...) are used on "keyboard_state" to manipulate it.

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@ -1,17 +0,0 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
#define _AL 3
enum custom_keycodes {
SPX4 = SAFE_RANGE
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case SPX4:
SEND_STRING(" ");
return false;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgUp|
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgDn|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|Del |
* |----------------------------------------------------------------|
* |Ctrl|Win |Win | Space |Win| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, KC_PGUP,
MO(_CL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LALT,LM(_AL,0x08), KC_SPC, LM(_AL,0x18),MO(_FL),KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |` ~ |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_GRV,
SPX4,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,_______, _______, _______,
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
/* Keymap _CL: Caps Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |` ~ |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_CL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_GRV ,
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,KC_BTN1, KC_MS_U, KC_BTN2,
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R),
/* Keymap _AL: ALT Layer
* ,----------------------------------------------------------------.
* |` ~| | | | | | | | | | | | | | ` ~|
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_AL] = LAYOUT_ansi(
KC_GRV, _______ ,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GRV ,
_______,_______, _______, _______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,_______,
_______,_______, _______, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,
_______,_______,_______, _______, _______, _______, _______, _______, _______, _______,_______, _______, _______, _______,
_______,_______,_______, _______, _______,_______,_______, _______, _______, _______),
};

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@ -1,20 +0,0 @@
# pgillan's Cheese TADA68 layout
A collection of tweaks to make the keyboard more mac friendly and increase personal usability,
based on the default keymap.
* Turned the caps-lock into an additional function key so I didn't have to try to hit the
the keys on the right with one hand.
* Moved the arrow/mouse controls to the caps-lock layer from the function layer.
* Swapped the Windows key and Alt keys, I didn't have to do it in OS X.
* Made the escape key work as a backtick when "Alt" is depressed, so I can 1) reverse
direction when I Alt-Tab through current applications, and Alt-Backtick through
open windows.
* Turned the backtick/tilde key into another backspace key, so I can just go all the way
up to the corner without overshooting.
* Adjusted the volume controles so M is "mute", the "," ( or "<") is "down", and "." (or ">")
is "up". It just makes a ton more sense, I have no idea why it would have been done any
differently.
* Moved PageUp/PageDown up above the delete key, and made the Home and End on the capslock
and function layers.
* Made the tab key on the function layer output 4 spaces instead of a tab character.

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@ -1,17 +0,0 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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/* Copyright 2019 Devinceble AKA Vimwarrior
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,MO(1),KC_PGDN,
MO(2), KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL, KC_LEFT,KC_DOWN,KC_UP,KC_RGHT),
[1] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
_______,KC_BTN1, KC_MS_U,KC_BTN2,_______, _______,_______,_______,_______,_______,_______,KC_UP,_______, _______,KC_HOME,
KC_CAPS,KC_MS_L,KC_MS_D,KC_MS_R,_______,_______,_______,_______,_______,_______,KC_LEFT,KC_RGHT, _______,KC_END,
_______,_______,_______,_______, _______,_______, _______,_______,_______,_______,KC_DOWN,_______, _______, _______,
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______
),
[2] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
_______,_______, _______,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______
),
};

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@ -1,6 +0,0 @@
# Devinceble AKA Vimwarrior TADA68 Keymap
Build BIN File:
make tada68:devinceble

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MOUSEKEY_ENABLE = yes

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#pragma once
#define GRAVE_ESC_ALT_OVERRIDE

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@ -1,92 +0,0 @@
#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
#define _MAC 2
#define _LA 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt|Fn |Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*
* Note: Shift + Esc = ~
* Win + Esc = `
*/
[_BL] = LAYOUT_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL ,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, LM(_LA, MOD_LALT), KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* |`swp|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| Del |`swp|
* |----------------------------------------------------------------|
* | |BL |BL-|BL+| | | | |mac| |PSc| | | |Ins |
* |----------------------------------------------------------------|
* | | | | | | |Lef|Dn |Up |Rig| | | |Hme |
* |----------------------------------------------------------------|
* | | | | | | | |MUT|V- |V+ | | |PUp|End |
* |----------------------------------------------------------------|
* | | | | | | | |Hme|PDn|End |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
MAGIC_UNSWAP_GRAVE_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, MAGIC_SWAP_GRAVE_ESC,
_______, BL_TOGG, BL_DOWN, BL_UP , _______, _______, _______, _______, TG(_MAC),_______, KC_PSCR, _______, _______, _______, KC_INS,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_PGUP, KC_END ,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END ),
/* Keymap _MAC: Mac Layer
* ,----------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* |Ctrl|Alt |Win | |Win | |Alt| | | |
* `----------------------------------------------------------------'
*/
[_MAC] = LAYOUT_ansi(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LCTL, KC_LALT, KC_LGUI, _______, KC_RGUI, _______, KC_RALT, _______, _______, _______),
/* Keymap _LA: Left Alt Layer - LALT-4 maps to LALT-F4 so I can quit apps
* ,----------------------------------------------------------------.
* | | | | |F4 | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_LA] = LAYOUT_ansi(
_______, _______, _______, _______, KC_F4, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};

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@ -1,78 +0,0 @@
# dlg's layout
[tshack's layout](https://github.com/qmk/qmk_firmware/tree/master/keyboards/tada68/keymaps/tshack), with:
+ Mac layer
+ Press Fn-I to align the bottom row to mac standards
+ volume controls moved to Fn+ M<>
+ Fn+Del for Insert
+ `GRAVE_ESC_ALT_OVERRIDE` so cmd-opt-esc still works (thx [mattdicarlo](https://github.com/qmk/qmk_firmware/tree/master/keyboards/tada68/keymaps/mattdicarlo))
+ `LALT` layer - LALT-4 maps to LALT-F4 so you can close windows in Windows
### Base Layer
```
,----------------------------------------------------------------.
|Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
|----------------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
|----------------------------------------------------------------|
|Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
|----------------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Up |PgDn|
|----------------------------------------------------------------|
|Ctrl|Win |Alt | Space |Alt|Fn |Ctrl|<- |Dn | -> |
`----------------------------------------------------------------'
```
Note:
* Shift + Esc = ~ (tilde)
* Win + Esc = ` (grave)
### Fn Layer
```
,----------------------------------------------------------------.
| |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| Del | |
|----------------------------------------------------------------|
| |BL |BL-|BL+| | | | |mac| |PSc| | | |Ins |
|----------------------------------------------------------------|
| | | | | | |<- |Dn |Up | ->| | | |Hme |
|----------------------------------------------------------------|
| | | | | | | |MUT|V- |V+ | | |PUp|End |
|----------------------------------------------------------------|
| | | | | | | |Hme|PDn|End |
`----------------------------------------------------------------'
```
### Mac Layer
```
,----------------------------------------------------------------.
| | | | | | | | | | | | | | | |
|----------------------------------------------------------------|
| | | | | | | | | | | | | | | |
|----------------------------------------------------------------|
| | | | | | | | | | | | | | |
|----------------------------------------------------------------|
| | | | | | | | | | | | | | |
|----------------------------------------------------------------|
|Ctrl|Alt |Win | |Win | |Alt| | | |
`----------------------------------------------------------------'
```
### `LALT` Layer
```
,----------------------------------------------------------------.
| | | | |F4 | | | | | | | | | | |
|----------------------------------------------------------------|
| | | | | | | | | | | | | | | |
|----------------------------------------------------------------|
| | | | | | | | | | | | | | |
|----------------------------------------------------------------|
| | | | | | | | | | | | | | |
|----------------------------------------------------------------|
| |Alt | | | | | | | | |
`----------------------------------------------------------------'
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#define MOUSEKEY_DELAY 0
#define MOUSEKEY_INTERVAL 4
#define MOUSEKEY_MAX_SPEED 5
#define MOUSEKEY_TIME_TO_MAX 77
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define LCTL_MA LCTL_T(KC_UP)
#define LSFT_MA LSFT_T(KC_DOWN)
#define RSFT_MA SFT_T(KC_UP)
#define TABS_MA LT(1,KC_TAB)
#define SPCE_MA LT(2,KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(
QK_GESC,KC_1 ,KC_2 ,KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_NUBS,
TABS_MA,KC_Q ,KC_W ,KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC,_______,
LCTL_MA,KC_A ,KC_S ,KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT ,_______,
LSFT_MA,KC_Z ,KC_X ,KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, RSFT_MA,MO(1) ,_______,
KC_LCTL,KC_LALT,KC_LGUI, SPCE_MA, KC_RGUI,KC_RALT,_______,_______,_______,_______),
[1] = LAYOUT_ansi(
KC_PSCR,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,KC_INS ,_______,
_______,_______,_______,KC_PGUP,KC_PGDN,KC_HOME,KC_END ,KC_PGDN,KC_PGUP,_______,_______,_______,_______,KC_DEL ,_______,
KC_CAPS,KC_NUBS,KC_LEFT,KC_UP ,KC_DOWN,KC_RGHT,KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,_______,_______, _______,_______,
_______,_______,BL_TOGG,BL_UP ,BL_DOWN,_______,_______,KC_VOLD,KC_VOLU,KC_MUTE,_______, _______,_______,_______,
_______,_______,_______, _______, _______,_______,_______,_______,_______,_______),
[2] = LAYOUT_ansi(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,
KC_BTN5,KC_BTN4,KC_BTN3,KC_BTN2,KC_BTN1,KC_HOME,KC_END ,_______,_______,_______,_______,_______,_______,_______,_______,
_______,_______,KC_WH_L,KC_WH_U,KC_WH_D,KC_WH_R,KC_MS_L,KC_MS_D,KC_MS_U,KC_MS_R,_______,_______, _______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,_______,
_______,_______,_______, _______, _______,_______,_______,_______,_______,_______),
};

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@ -1,58 +0,0 @@
# FabulousAnomalyKeyBoard
This layout features an efficient layout for people without
a mouse.
## layers
Layer Base: complete basic keyboard
Layer Fn-Tab: F1-F12, Arrow Keys, Home, End, Backlight, Media
Layer Fn-Space: mouse keys in a vim like manner
For detailed info check out keymap.c
## the CTRL key
It is where you would suspect CAPSLOCK to be.
WHO NEEDS CAPSLOCK ANYWAYS?
For those rare cases you need to shout at somebody in a comment
section you can still do a capslock by using TAB+CTRL
## SUPER key
There are two super keys. They are next to the space bar.
The intention is easing the use of tiling window mangers
## emergency mouse
Without a mouse you will find yourself in a situation where all
your tiling goodness will just not be able to click onto that
"close ads" button.
This keymap integrates a basic mouse pointer directly into the keyboard.
Mouse is accessible via holding SPACE and tapping keys:
```
SPACE+
h Move cursor left
j Move cursor down
k Move cursor up
l Move cursor right
w Middle Mouse Click
r Right click
e Left click
s Scroll wheel left
d Scroll wheel down
f Scroll wheel up
g Scroll wheel right
```
## shell focused
Working in a shell the up and down arrow keys are often needed to
look at old commands or reuse some.
When held, the left ctrl and left shift will act as expected,
but when tapped they will become UP and DOWN arrow-keys.
## krautfriend
The keys <|> are accessible even without a 102nd key

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include QMK_KEYBOARD_H
// Layers
#define _BL 0
#define _FL 1
#define _NUM 2
#define _BSPC 3
// Macros
// name macros here for keymap reference
enum {
EMAIL_ADD = SAFE_RANGE,
OTHER_MACRO
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if(record->event.pressed){
switch(keycode) {
// copy these lines to define new macro
case EMAIL_ADD:
SEND_STRING("email@example.com");
return false; break;
// copy to here
case OTHER_MACRO:
SEND_STRING("The Other Macro");
return false; break;
}
}
return true;
};
// Keymaps
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* .----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |Home|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Up |End |
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lft|Dwn|Rig |
* '----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRAVE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DELETE,
LT(_BSPC,KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_HOME,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_END,
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* .-----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Paus |
* |-----------------------------------------------------------------|
* | | | | | | | | | |BLB|BL-|BL |BL+|Foobr|ToNUM|
* |-----------------------------------------------------------------|
* |KC_NO | | | | | | | | | | |Mnu| |PgUp |
* |-----------------------------------------------------------------|
* | | | | | | | | | | | | | |PgDn |
* |-----------------------------------------------------------------|
* |WinUl|WinLk| | | | | |Nxt|Stp|Prev |
* '-----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PAUSE ,
_______,_______,_______,_______,_______,_______,_______,_______,_______,BL_BRTG,BL_DOWN,BL_TOGG, BL_UP, KC_MAIL,TG(_NUM),
XXXXXXX,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_APPLICATION, _______,KC_PGUP,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_BTN1, KC_MS_U, KC_PGDN,
MAGIC_UNNO_GUI,MAGIC_NO_GUI,_______, _______, _______,_______,_______,KC_MPRV,KC_MSTP, KC_MNXT),
/* Keymap _NUM: Numpad Layer
* .----------------------------------------------------------------.
* |Esc| 1 | 2 | 3 | 4 | 5 | 6 |NP7|Np8|Np9| | - | + |Backspc|CALC| 15
* |----------------------------------------------------------------|
* |Tab |NumL| up| | | |Np4|Np5|Np6| | | / | * | | | 15
* |----------------------------------------------------------------|
* |To__BL|lft|dwn|rit| | |Np1|Np2|Np3| | | |Enter |Prsc| 14
* |----------------------------------------------------------------|
* |Shift | Z | X | C | V | |Np.|Np.|Np.| | | |msU|Rclk| 14
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Np0 |Emal| |Lclk|msL|msD|msR | 10
* '----------------------------------------------------------------'
*/
[_NUM] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_P7, KC_P8, KC_P9,XXXXXXX, KC_KP_MINUS, KC_KP_PLUS, KC_BSPC,KC_CALC,
KC_TAB,KC_NUM, KC_UP,XXXXXXX,XXXXXXX, XXXXXXX,KC_P4,KC_P5,KC_P6,XXXXXXX,XXXXXXX,KC_PSLS,KC_PAST, XXXXXXX,_______,
TG(_NUM), KC_LEFT, KC_DOWN, KC_RIGHT,XXXXXXX,XXXXXXX,KC_P1,KC_P2,KC_P3,XXXXXXX,XXXXXXX,XXXXXXX, KC_KP_ENTER,KC_PSCR,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V,XXXXXXX, KC_PDOT, KC_PDOT, KC_PDOT,XXXXXXX,XXXXXXX,XXXXXXX, KC_MS_U, KC_BTN2,
KC_LCTL, KC_LGUI, KC_LALT,KC_P0,EMAIL_ADD,_______,KC_BTN1,KC_MS_L,KC_MS_D, KC_MS_R),
/* Keymap _BSPC: back_SPACE Layer
* .----------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | | |Up | | | | | | |
* |----------------------------------------------------------------|
* | | | | | | | |Lft|Dwn|Rig|End| | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |----------------------------------------------------------------|
* | | | | Backspace | |NO | | | | |
* '----------------------------------------------------------------'
*/
[_BSPC] = LAYOUT_ansi(
_______, _______ ,_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______,_______,_______,_______,_______,_______,_______,_______,KC_UP,_______,_______,_______, _______, _______,_______,
_______,_______,_______,_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_RIGHT,KC_END,_______, _______,_______,
_______,_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______, _______, _______,
_______,_______,_______, KC_BSPC, _______,XXXXXXX,_______,_______,_______, _______)
};

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## Fezzant's Tada68 keymap
Includes easy copy-paste macro creation for strings or combo keypresses.
* Layer 0: Mostly-standard base layer, with home/end replacing pgup/pgdn.
* Layer 1: Momentary function layer, with some added buttons.
* Layer 2: Toggle numpad layer, with a layout conducive to spreadsheets and calculations
* Layer 3: Momentary function layer to put backspace on spacebar, with arrow keys on right hand homerow area.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1), KC_PGDN, MO(1), KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT),
[1] = LAYOUT_ansi(KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS, KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS, KC_END, KC_TRNS, BL_DOWN,BL_TOGG, BL_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};

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[["KC_ESC", "KC_1", "KC_2", "KC_3", "KC_4", "KC_5", "KC_6", "KC_7", "KC_8", "KC_9", "KC_0", "KC_MINS", "KC_EQL", "KC_BSLS", "KC_GRV", "KC_TAB", "KC_Q", "KC_W", "KC_E", "KC_R", "KC_T", "KC_Y", "KC_U", "KC_I", "KC_O", "KC_P", "KC_LBRC", "KC_RBRC", "KC_BSPC", "KC_DEL", "KC_LCTL", "KC_A", "KC_S", "KC_D", "KC_F", "KC_G", "KC_H", "KC_J", "KC_K", "KC_L", "KC_SCLN", "KC_QUOT", "KC_ENT", "KC_PGUP", "KC_LSFT", "KC_Z", "KC_X", "KC_C", "KC_V", "KC_B", "KC_N", "KC_M", "KC_COMM", "KC_DOT", "KC_SLSH", "KC_RSFT", "MO(1)", "KC_PGDN", "MO(1)", "KC_LGUI", "KC_LALT", "KC_SPC", "KC_RALT", "KC_RGUI", "KC_LEFT", "KC_DOWN", "KC_UP", "KC_RGHT"], ["KC_TRNS", "KC_F1", "KC_F2", "KC_F3", "KC_F4", "KC_F5", "KC_F6", "KC_F7", "KC_F8", "KC_F9", "KC_F10", "KC_F11", "KC_F12", "KC_TRNS", "KC_INS", "KC_CAPS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_PSCR", "KC_TRNS", "KC_TRNS", "KC_UP", "KC_TRNS", "KC_DEL", "KC_HOME", "KC_TRNS", "KC_VOLD", "KC_VOLU", "KC_MUTE", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_HOME", "KC_PGUP", "KC_LEFT", "KC_RGHT", "KC_TRNS", "KC_END", "KC_TRNS", "BL_DOWN", "BL_TOGG", "BL_UP", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_END", "KC_PGDN", "KC_DOWN", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS"]]

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# HHKB68
Layout to closely match the primary and function layers of the HHKB.

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#pragma once

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@ -1,49 +0,0 @@
#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| +| '|Backspa | ´|
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| Å| ¨| Ent-|Del |
* |-------------------------------------------------------| er|----|
* |CAPS | A| S| D| F| G| H| J| K| L| Ø| Æ| @ | |PgUp|
* |----------------------------------------------------------------|
* |Shif| <>| Z| X| C| V| B| N| M| ,| .| -| Shift| Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_iso(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_GRV, KC_BSPC, KC_EQL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Keymap _FL1: Function Layer
* ,----------------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| QK_BOOT|PSCR|
* |----------------------------------------------------------------|
* | | | Up| | | | | | | | |BL-|BL+|BL | INS|
* |----------------------------------------------------------------|
* | |Lef|Dow|Rig| | | | | | PP|PLA| PN| | |HOME|
* |----------------------------------------------------------------|
* | | | | | | | | | | V-| MV| V+| | | END|
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_iso(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QK_BOOT, KC_PSCR,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, BL_DOWN, BL_UP, BL_TOGG, _______, KC_INS,
_______, KC_LEFT, KC_DOWN,KC_RIGHT, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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@ -1,17 +0,0 @@
# TADA68 layout for ISO-NOR
> An ISO-style layout for Norwegian keyboards.
This layout was specifically made for Norwegian keyboards (i.e. includes `Æ`, `Ø` and `Å`), and is tested on a TADA68 purchased from [kbdfans](https://kbdfans.cn/) in September 2018.
### Specifics
As it's an ISO style keymap, it works with the fat double-row `Enter` key and the narrower left `Shift` and `<>` key. In addition, it switches the `'` key and the `´` key since the latter one is less common in Norwegian, and the first one normally is placed where the `Escape` key is located on a TADA68.
## Installation
Please see the [tada68 readme](../../readme.md) using the following command
```
make tada68:iso-nor:bin
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include "../../config.h"
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6

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#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |Del |
* |------------------------------------------------------- -----|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| #|Entr|PgUp|
* |----------------------------------------------------------------|
* |Shift| \ | Z| X| C| V| B| N| M| ,| .| /|Rshift|Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_iso(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Keymap _FL1: Function Layer 1
* ,----------------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Delete| Ins|
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |Home|
* |------------------------------------------------------- -----|
* | | | | | | | | | | | | | | | End|
* |----------------------------------------------------------------|
* | | | | | L+|LED| L-| | V+| V-|Mut| | MsBtn|Up|MsBn|
* |----------------------------------------------------------------|
* | | | | | | | | Lt| Dn| Rt |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_iso(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
_______, _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, _______, KC_VOLU, KC_VOLD, KC_MUTE, _______, KC_BTN1, KC_MS_U, KC_BTN2,
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
),
};

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# TADA68 layout for ISO UK
This layout has been tested on a TADA68 purchased from kbdfans in March 2018. The physical key layout includes the "double height" iso Enter key and the "short" Left Shift along side the iso Backslash key. [See this keyboard-layout-editor.com Gist](http://www.keyboard-layout-editor.com/#/gists/acf0f32f7ea0d0ed35c901663ca47919)
The Base Layer and Function layer defined here match the layout defined by the kbdfans keyboard layout tool found at http://123.57.250.164:3000/tada68
## Installation
Please see the [tada68 readme](../../readme.md) using the following command
```
make tada68:iso-uk:bin
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| \ |Ret|PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /| <>| Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN| APP|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi_split_enter(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NUBS, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_APP, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Keymap _FL1: Function Layer 1
* ,----------------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| QK_BOOT|PSCR|
* |----------------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL | INS|
* |----------------------------------------------------------------|
* | | | | | | | | | | PP|PLA| PN| | |HOME|
* |----------------------------------------------------------------|
* | | | | | | | | | V-| MV| V+| | | END|
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi_split_enter(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, QK_BOOT, KC_PSCR,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, BL_DOWN, BL_UP, BL_TOGG, KC_INS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, _______, KC_END,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};

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# ISO(ish) - Basic ISO format layout for TADA68 #
Basic layout with some edits to work better with ISO (nordic) layout. Due to the wide left shift it isn't quite Nordic iso though.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
// Tilde is shift-grave
#define KC_TLDE S(KC_GRV)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Del |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Home|
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, MO(_FL), KC_ALGR, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | ` | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | |Up | |Prt|Bks|PgU|Hom|End|Pau| Up| | | |end |
* |----------------------------------------------------------------|
* | |Lef|Dow|Rig|Scl|Del|PgD| ~ |Ins|Lef|Dow|Rig| |Prt |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
KC_CAPS, _______, KC_UP, _______, KC_BSPC, KC_PSCR, KC_PGUP, KC_HOME, KC_END, KC_PAUS, KC_UP, _______, _______, _______, KC_END,
_______, KC_LEFT, KC_DOWN, KC_RIGHT,KC_DEL, KC_SCRL, KC_PGDN, KC_TLDE, KC_INS, KC_LEFT, KC_DOWN, KC_RIGHT, _______, KC_PSCR,
_______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, KC_BTN1, KC_MS_U, KC_BTN2,
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R),
};

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# KBP V60 like TADA68 layout
This layout resembles the KBParadise V60 FN layer and moves around some keys.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#pragma once

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |VMU |
* |----------------------------------------------------------------|
* | |<- |Dn | ->| | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| | | | | | | |VU-|End |
* |----------------------------------------------------------------|
* | | | | Play/Pause | | | |Rwd|VU+|Fwd |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
_______, _______, _______, BL_DOWN,BL_TOGG, BL_UP, _______, _______, _______, _______, _______, _______, KC_VOLU, KC_END,
_______, _______, _______, KC_MPLY, _______, _______, _______, KC_MPRV, KC_VOLD, KC_MNXT),
};

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# laas' TADA68 layout
* Disabled mouse controls
* Fn + PgUp -> Home
* Fn + PgDown -> End
* Media control for Windows:
* Fn + Left: Previous track
* Fn + Right: Next track
* Fn + Up: Volume up
* Fn + Down: Volume down
* Fn + Delete: Mute
* Fn + Space: Play/pause

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
CONSOLE_ENABLE = no # Console for debug(+400)

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#include "../../config.h"
#define GRAVE_ESC_ALT_OVERRIDE

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#include QMK_KEYBOARD_H
// Layer names for readability.
#define BASE_LAYER 0
#define FUNC_LAYER 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Base layer, always active.
[BASE_LAYER] = LAYOUT_ansi(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_DEL,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, _______,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, MO(1), _______, KC_LEFT, KC_DOWN, KC_RGHT),
// Function overlay, toggled by the Fn key.
[FUNC_LAYER] = LAYOUT_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_VOLU,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
_______, _______, _______, _______, _______, _______, _______, _______, BL_DOWN, BL_UP, BL_TOGG, _______, KC_PGUP, _______,
_______, _______, KC_MRWD, KC_MPLY, KC_MFFD, _______, _______, KC_HOME, KC_PGDN, KC_END),
};

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# Matt's TADA68 layout
Mac OS modifier layout, plus various tweaks to the standard Tada68 layout.
Uses Grave/Esc on the Esc key so that Cmd+Esc works to cycle through application windows as if the Grave/Tilde key was in the usual place, and sets the `GRAVE_ESC_ALT_OVERRIDE` flag so that Cmd-Opt-Esc still opens the Force Quit menu.
Blanks on the switches above the Right Arrow and in between the Left Arrow and Fn keys, to give the arrow cluster a bit more separation and make it easier to find by feel.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#pragma once
#define GRAVE_ESC_GUI_OVERRIDE

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#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | § |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |Del |
* |------------------------------------------------------- -----|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '| \ |Entr|PgUp|
* |----------------------------------------------------------------|
* |Shift| ` | Z| X| C| V| B| N| M| ,| .| /|Rshift|Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Alt |LGUI| Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_iso(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NUBS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Keymap _FL1: Function Layer 1
* ,----------------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |BR |
* |----------------------------------------------------------------|
* | | | | | | | | |Prn|Scl|Pau|Up | | |BR |
* |------------------------------------------------------- -----|
* | | V+| V-|Mut| | | | |Hom|PgU|Lft|Rig| | |Home|
* |----------------------------------------------------------------|
* | | | | | L+|LED| L-| | |End|PgDn|Dow| | | End|
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_iso(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_BRMU,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_PAUS, KC_UP, _______, KC_BRMD,
_______, KC_VOLU, KC_VOLD, KC_MUTE, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, _______, _______, KC_HOME,
_______, _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, KC_MS_U, KC_END,
_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
),
};

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# Custom TADA68 layout for ISO UK with Apple-specific tweaks
This layout is based on the [ISO UK](../iso-uk) layout, with changes to make it
more user friendly when used on Apple devices, like iPads and the Mac.
## Installation
Please see the [Tada68 readme](../../readme.md). Make the firmware wih the
following command:
```
make tada68:mattgemmell:flashbin
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
enum custom_keycodes {
MAC_AE = SAFE_RANGE,
MAC_OE,
MAC_SS,
MAC_UE,
MAC_SHFT
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |FN | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Alt |Win | Space |Win|Alt |Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL,
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI,KC_RALT,KC_CAPS, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | | | | | | | Ü | | Ö | | | | |Hme |
* |----------------------------------------------------------------|
* | | Ä | ß | | | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
_______,_______,_______,_______,_______, _______,_______,MAC_UE,_______,MAC_OE,_______,_______,_______, _______,KC_HOME,
_______,MAC_AE , MAC_SS,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_END,
_______ ,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2,
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case MAC_UE:
if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
clear_keyboard();
SEND_STRING(SS_LALT("u") SS_LSFT("u"));
} else {
SEND_STRING(SS_LALT("u")"u");
}
return false;
case MAC_AE:
if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
clear_keyboard();
SEND_STRING(SS_LALT("u") SS_LSFT("a"));
} else {
SEND_STRING(SS_LALT("u")"a");
}
return false;
case MAC_OE:
if(keyboard_report->mods & MOD_BIT(KC_LSFT)) {
clear_keyboard();
SEND_STRING(SS_LALT("u") SS_LSFT("o"));
} else {
SEND_STRING(SS_LALT("u")"o");
}
return false;
case MAC_SS:
SEND_STRING(SS_LALT("s"));
return false;
}
}
return true;
};

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# mlechner's TADA68 layout
The layout is Mac style with Caps Lock remapped to FN and German Umlaute on the function layer.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#pragma once
#define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 6

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#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Del |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| |CAPS|
* |------------------------------------------------------- -----|
* |FN | A| S| D| F| G| H| J| K| L| ;| '| #|Entr|Home|
* |----------------------------------------------------------------|
* |Shift| \ | Z| X| C| V| B| N| M| ,| .| /|Rshift|Up|End|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_iso(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_CAPS,
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_HOME,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Keymap _FL1: Function Layer 1
* ,----------------------------------------------------------------.
* | | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| Delete| Ins|
* |----------------------------------------------------------------|
* | | | | | | | | | | | Prnt | | | |Break|
* |------------------------------------------------------- -----|
* | | | | | | | | | | | | ` | | |PgUp|
* |----------------------------------------------------------------|
* | | | | | L+|LED| L-| | Mut| V-|V+| | MsBtn|Up|PgDn|
* |----------------------------------------------------------------|
* | | | | | | |MsBn| Lt| Dn| Rt |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_iso(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS,
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, KC_BRK,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, _______, _______, _______, KC_GRV, _______, _______, KC_PGUP,
_______, _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_BTN2, KC_MS_U, KC_PGDN,
_______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_L, KC_MS_D, KC_MS_R
),
};

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# onelivesleft TADA68 layout for ISO UK
This is a layout designed with programming in mind. It's a modification of the `iso-uk` layout, and has been tested on a TADA68 purchased from kbdfans in May 2019. The physical key layout includes the "double height" iso Enter key and the "short" Left Shift along side the iso Backslash key. [See this keyboard-layout-editor.com Gist](http://www.keyboard-layout-editor.com/#/gists/acf0f32f7ea0d0ed35c901663ca47919)
## Layout features:
### Navigation column, from top-right down
Bare:
* Delete
* Capslock
* Home
* End
With FN:
* Insert
* Break
* Page Up
* Page Down
### Mouse
* Fn + cursors to move
* Fn + Right Ctrl for left click
* Fn + Right Shift for right click
### Misc
* Capslock key used as a second Fn key (for easy one-handed alt+F4 etc.)
* Fn + ': `
* Fn + P: Printscreen
## Installation
Please see the [tada68 readme](../../readme.md) using the following command
```
make tada68:onelivesleft:flashbin
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#pragma once

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#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default layer
* ,----------------------------------------------------------------------------------------------------------------------------.
* | GrvEsc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | + | ´ | Backspace | MacOS |
* |----------------------------------------------------------------------------------------------------------------------------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Å | ¨ | Enter | Del |
* |-----------------------------------------------------------------------------------------------------------, |-------|
* | Mod Layer | A | S | D | F | G | H | J | K | L | Ö | Ä | ' | | PgUp |
* |----------------------------------------------------------------------------------------------------------------------------|
* | Shift | < | Z | X | C | V | B | N | M | , | . | - | Shift | Up | PgDn |
* |----------------------------------------------------------------------------------------------------------------------------|
* | Control | Option | Command | Space | Cmnd | Opt | ModLr | Left | Down | Right |
* `----------------------------------------------------------------------------------------------------------------------------'
*/
[_BL] = LAYOUT_iso(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, AG_NORM,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL,
MO(_FL), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_PGUP,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT
),
/* Modifier layer
* ,----------------------------------------------------------------------------------------------------------------------------.
* | Esc | | | | | | | | [ | ] | | | | Delete |Windows|
* |----------------------------------------------------------------------------------------------------------------------------|
* | | | | | | | | PgUp | Up | PgDn | | | | | |
* |-----------------------------------------------------------------------------------------------------------, |-------|
* | | |Scrnsht|Desktop| | | | Left | Down | Right | | | | | VolUp |
* |----------------------------------------------------------------------------------------------------------------------------|
* | Shift | | | | | BL- |BL Togg| BL+ | | | | | Shift | Play | VolDn |
* |----------------------------------------------------------------------------------------------------------------------------|
* | | | | | | | | Prev | Mute | Next |
* `----------------------------------------------------------------------------------------------------------------------------'
*/
[_FL] = LAYOUT_iso(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, RALT(KC_8), RALT(KC_9), _______, _______, _______, KC_DEL, AG_SWAP,
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, _______,
_______, _______, SGUI(KC_5), KC_F11, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, KC_VOLU,
KC_LSFT, _______, _______, _______, _______, BL_DOWN, BL_TOGG, BL_UP, _______, _______, _______, _______, KC_RSFT, KC_MPLY, KC_VOLD,
_______, _______, _______, _______, _______, _______, _______, KC_MRWD, KC_MUTE, KC_MFFD
),
};

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# TADA68 ISO keymap by peippo
Nordic ISO layout with faster access to cursor movement keys and brackets.
## Keymap notes
- A few MacOS specific shortcuts, but also has a key dedicated for swapping Alt and GUI buttons for Windows use.
- Default layer has a Grave Escape which outputs Escape when pressed normally, and `§` when Shift or Command are held. I like to setup Command+Esc to moving focus to next window (MacOS preferences, Keyboard / Shortcuts / Keyboard).
- `Caps Lock` or `FN` can be held to access the modifier layer.
## Modifier layer
- Additional cursor movement keys on `J/K/L/I`, and Page Up/Page Down on `U/O`.
- Easier access to [] & {} (w/ Shift) on `8/9` (MacOS).
- Show desktop on `D` (MacOS).
- Screen capture tool on `S` (MacOS).
- Media shortcuts on Arrow keys & Page Up/Page Down.
- MacOS/Windows key for swapping Alt and GUI on both sides.
- Backlighting adjustment (Toggle on `B`, increase/decrease on `V/B`).
### Build
To build the firmware, run `make tada68:peippo:flashbin`.
Detailed instructions at https://github.com/qmk/qmk_firmware/tree/master/keyboards/tada68

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Alt |Cmd | Space | FN|Ctrl|Alt|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN,
KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, MO(_FL),KC_RCTL, KC_RALT, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | ~ | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
KC_TILDE,KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,KC_BTN1, KC_MS_U, KC_BTN2,
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R),
};

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![TADA68 layout image](https://i.imgur.com/cV9niMC.jpg)
# raylas's TADA68 layout
A layout with some bottom row key swapping to accomadate macOS a little more, whilst keeping the TADA68 quirks alive.
- Also added a function-accessed tilde to the Esc key

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#pragma once
#define BACKLIGHT_BREATHING

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
// Dual bind caps to left ctrl and escape when held
#define CAPSDUAL CTL_T(KC_ESC)
enum custom_keycodes {
TRMEXIT = 0
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case TRMEXIT:
SEND_STRING(SS_LCTL("\\")SS_LCTL("n"));
return false;
}
}
return true;
}
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |~ ` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL,
CAPSDUAL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN,
TRMEXIT, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | | | | | | |<- |DN |UP | ->| | | |End |
* |----------------------------------------------------------------|
* | | |BR |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |MsL|MsD|MsR |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______ ,_______,_______,_______, _______,KC_HOME,
_______,_______,_______,_______,_______,_______,KC_LEFT,KC_DOWN, KC_UP,KC_RIGHT,_______,_______, _______,KC_END,
_______,_______,BL_BRTG,BL_DOWN,BL_TOGG,BL_UP, _______,KC_VOLD,KC_VOLU,KC_MUTE ,_______,KC_BTN1, KC_MS_U, KC_BTN2,
_______,_______,_______, _______, _______,_______ ,_______,KC_MS_L,KC_MS_D, KC_MS_R),
};

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# rbong's Keyboard Layout
This layout is very vim oriented.
* Dual binds CAPS to Ctrl/ESC
* Binds escape to grave accent/tilde
* FN+hjkl are bound to the arrow keys
* Ctrl is bound to Ctrl+\\ Ctrl+n (`:terminal` escape sequence)
* FN+x puts the backlight into breathing mode

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#pragma once
#define DISABLE_SPACE_CADET_ROLLOVER
#define GRAVE_ESC_ALT_OVERRIDE

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |FN |Alt|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*
* Note: Shift + Esc = ~
* Win + Esc = `
*/
[_BL] = LAYOUT_ansi(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, SC_RSPC,KC_UP,KC_PGDN,
KC_LCTL, KC_LGUI,KC_LALT, LT(_BL, KC_SPC), MO(_FL),KC_RALT,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |PRSC|
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Ins |
* |----------------------------------------------------------------|
* | |<- |Dn | ->| | |<- |Dn |Up | ->| | | |Hme |
* |----------------------------------------------------------------|
* | ( | | |Bl-|BL |BL+| | |VU-|VU+|MUT| ) | |End |
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR,
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_INS,
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,KC_LEFT,KC_DOWN,KC_UP,KC_RGHT,_______,_______, _______,KC_HOME,
KC_LPRN,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,_______,KC_VOLD,KC_VOLU,KC_MUTE,KC_RPRN, _______, KC_END,
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
};

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# Shalzz's Unix layout
This layout is based on the Unix Layout with a few changes.
```
Base Layer
,----------------------------------------------------------------.
|Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
|----------------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
|----------------------------------------------------------------|
|CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
|----------------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
|----------------------------------------------------------------|
|Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
`----------------------------------------------------------------'
Note: Shift + Esc = ~
Win + Esc = `
Fn + LShift = (
Fn + RShift = )
Fn Layer
,----------------------------------------------------------------.
| | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |PRSC|
|----------------------------------------------------------------|
| | |Up | | | | | | | | | | | |Ins |
|----------------------------------------------------------------|
| |<- |Dn | ->| | |<- |Dn |Up | ->| | | |Hme |
|----------------------------------------------------------------|
| ( | | |Bl-|BL |BL+| | |VU-|VU+|MUT| ) | |End |
|----------------------------------------------------------------|
| | | | | | | | | | |
`----------------------------------------------------------------'
```
The changes that were applied over the Unix layout:
* Left and Right Shift when pressed alone emit `(` and `)` respectively. Hold shift for normal behaviour.
* Fn + Left and Right Shift also act as actual `(` and `)` keys respectively.
* Changed PrintSc to `Fn+``
* Fixed Holding down space activating the function layer instead of the lower layer.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
AUDIO_ENABLE = no # Audio output on port C6
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend

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#pragma once
#define BACKLIGHT_BREATHING

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _GM 2
#define _GF 3
// Tap dance declarations (These must go above the keymaps)
enum {
TD_F1 = 0,
TD_F2,
TD_F3,
TD_F4,
TD_F5,
TD_F6,
TD_F7,
TD_F8,
TD_F9,
TD_F10,
TD_F11,
TD_F12,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Caps|Win |Alt | Space |Alt|Ctrl| FN|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), KC_BSLS,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL,
CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, SC_RSPC,KC_UP,KC_PGDN,
KC_CAPS, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(_FL), KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| |Ins |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | Caps |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |Prev|P/P|Next|
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GM), KC_INS ,
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, BL_BRTG,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
_______,_______,_______, _______, _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT),
[_GM] = LAYOUT_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN,
KC_CAPS, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RCTL,MO(_GF), KC_LEFT,KC_DOWN,KC_RGHT),
[_GF] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TG(_GM), KC_INS ,
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, BL_BRTG,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
_______,_______,_______, _______, _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT),
};
// Tapdance definitions. Tap Dance F Keys.
tap_dance_action_t tap_dance_actions[] = {
[TD_F1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_F1),
[TD_F2] = ACTION_TAP_DANCE_DOUBLE(KC_2, KC_F2),
[TD_F3] = ACTION_TAP_DANCE_DOUBLE(KC_3, KC_F3),
[TD_F4] = ACTION_TAP_DANCE_DOUBLE(KC_4, KC_F4),
[TD_F5] = ACTION_TAP_DANCE_DOUBLE(KC_5, KC_F5),
[TD_F6] = ACTION_TAP_DANCE_DOUBLE(KC_6, KC_F6),
[TD_F7] = ACTION_TAP_DANCE_DOUBLE(KC_7, KC_F7),
[TD_F8] = ACTION_TAP_DANCE_DOUBLE(KC_8, KC_F8),
[TD_F9] = ACTION_TAP_DANCE_DOUBLE(KC_9, KC_F9),
[TD_F10] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_F10),
[TD_F11] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_F11),
[TD_F12] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_F12),
};

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@ -1,15 +0,0 @@
```
______ __ __ ______ ______
.-----.--------.| |.-----. | |_.---.-.--| |.---.-.| __| __ |
|__ --| || -- || _ | | _| _ | _ || _ || __ | __ |
|_____|__|__|__||______||___ | |____|___._|_____||___._||______|______|
|_____|
```
Just my simple layout for the Tada68.
Space [Cadet Shift](https://docs.qmk.fm/#/feature_space_cadet_shift) is enabled.
LCTRL and Caps have been swapped and the new CTRL also acts as ESC when tapped and CTRL when held.
This is helpful for me as a VIM user.
Some other changes.
Tap Dance for the F Row.. i.e double tap 1 and get F1 instead.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes # Tappa Dance

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define QMK_ESC_OUTPUT F0 // usually COL
#define QMK_ESC_INPUT D0 // usually ROW
#define QMK_LED B6

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#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_GRV,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_HOME, MO(1), KC_END, KC_LEFT, KC_DOWN, KC_RGHT),
[1] = LAYOUT_ansi(KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, KC_P7, KC_P8, KC_P9, KC_NUM, BL_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME,
KC_TRNS, KC_P4, KC_P5, KC_P6, KC_TRNS, BL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END,
KC_TRNS, KC_P1, KC_P2, KC_P3, KC_TRNS, BL_DOWN, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, MO(2), KC_TRNS, KC_TRNS, KC_RALT, KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT),
[2] = LAYOUT_ansi(KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, QK_BOOT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO)
};

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[["KC_ESC", "KC_1", "KC_2", "KC_3", "KC_4", "KC_5", "KC_6", "KC_7", "KC_8", "KC_9", "KC_0", "KC_MINS", "KC_EQL", "KC_BSPC", "KC_GRV", "KC_TAB", "KC_Q", "KC_W", "KC_E", "KC_R", "KC_T", "KC_Y", "KC_U", "KC_I", "KC_O", "KC_P", "KC_LBRC", "KC_RBRC", "KC_BSLS", "KC_DEL", "KC_CAPS", "KC_A", "KC_S", "KC_D", "KC_F", "KC_G", "KC_H", "KC_J", "KC_K", "KC_L", "KC_SCLN", "KC_QUOT", "KC_ENT", "KC_PGUP", "KC_LSFT", "KC_Z", "KC_X", "KC_C", "KC_V", "KC_B", "KC_N", "KC_M", "KC_COMM", "KC_DOT", "KC_SLSH", "KC_RSFT", "KC_UP", "KC_PGDN", "KC_LCTL", "KC_LGUI", "KC_LALT", "KC_SPC", "KC_RALT", "MO(1)", "KC_RCTL", "KC_LEFT", "KC_DOWN", "KC_RGHT"], ["KC_TRNS", "KC_F1", "KC_F2", "KC_F3", "KC_F4", "KC_F5", "KC_F6", "KC_F7", "KC_F8", "KC_F9", "KC_F10", "KC_F11", "KC_F12", "KC_DEL", "KC_INS", "KC_TRNS", "KC_TRNS", "KC_UP", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_HOME", "KC_TRNS", "KC_LEFT", "KC_DOWN", "KC_RGHT", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_END", "KC_TRNS", "KC_TRNS", "KC_TRNS", "BL_DOWN", "BL_TOGG", "BL_UP", "KC_TRNS", "KC_MUTE", "KC_VOLD", "KC_VOLU", "KC_TRNS", "KC_BTN1", "KC_MS_U", "KC_BTN2", "KC_TRNS", "MO(2)", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_TRNS", "KC_MS_L", "KC_MS_D", "KC_MS_R"], ["KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "QK_BOOT", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_TRNS", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO", "KC_NO"]]

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# TADA68 (65% ATMega32U4 PCB)
The TADA68 comes with a custom firmware based on the LUFA mass storage
driver, which mounts the user-accessible portion of the flash storage
as a USB drive. This is prone to failure and can only be accessed by
hitting the physical reset button on the base of the board, which is
relatively accessible in an assembled keyboard.
This keymap has some customisation to work with a TADA68 which has been
ISP-reflashed (using a USBasp or other ISP) to work with the QMK bootloader.
This allows use of dfu-programmer to reflash the firmware in DFU mode, and
bootloader entry and exit with key-combos.
To build the firmware, set up a build environment according to the standard
QMK instructions, then run:
```make tada68:tokyovigilante:production```
which will build the bootloader, user firmware, and the combined image `<keyboard>_<keymap>_production.hex`.
Then run
```avrdude -F -c usbasp -p m32u4 -e -U flash:w:tada68_tokyovigilante_production.hex:a -U lfuse:w:0x5E:m -U hfuse:w:0xD9:m -U efuse:w:0xC3:m -U lock:w:0x3F:m```
to copy it to your board (connected to the USBasp or other programmer, replacing the -c and filename parameters as required). The fuse and lock
bitmaps will enable DFU mode.
Once the board is unplugged and plugged in via USB, the default key-combo to
enter DFU mode is Fn-Meta-R, then Esc to exit. You can then use
`make tada68:<keymap>:dfu` to build and flash any other custom keymap you
like, as the qmk-dfu bootloader can only be replaced using the ISP. This keymap is fairly basic, just make sure any replacement one has a RESET command defined (ideally on a non-default layer).
More information can be found in the QMK docs: <https://docs.qmk.fm>

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BOOTLOADER = qmk-dfu
FIRMWARE_FORMAT = hex

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _GM 2
#define _GF 3
// Tap dance declarations (These must go above the keymaps)
enum {
TD_F1 = 0,
TD_F2,
TD_F3,
TD_F4,
TD_F5,
TD_F6,
TD_F7,
TD_F8,
TD_F9,
TD_F10,
TD_F11,
TD_F12,
TD_AE_FITCOMP,
TD_AE_IN,
TD_AE_OUT
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |FN| Alt|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_ESC, TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), KC_BSLS,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN,
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, MO(_FL),KC_RALT,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| _GM |Ins |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | Caps |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |Prev|P/P|Next|
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_INS ,
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME,
KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END,
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
_______,_______,_______, TG(_GM), _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT),
/* Keymap _GL: Gaming Layer. Basically makes Caps Lock behave normally. I know there is a better way to do this but copy and paste was my friend
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del |
* |----------------------------------------------------------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |FN| Alt|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_GM] = LAYOUT_ansi(
KC_ESC,TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), _______, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN,
KC_LCTL, KC_LGUI,KC_LALT, _______, MO(_FL),KC_RALT,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT),
};
// Tapdance definitions. Tap Dance F Keys.
tap_dance_action_t tap_dance_actions[] = {
[TD_F1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_F1),
[TD_F2] = ACTION_TAP_DANCE_DOUBLE(KC_2, KC_F2),
[TD_F3] = ACTION_TAP_DANCE_DOUBLE(KC_3, KC_F3),
[TD_F4] = ACTION_TAP_DANCE_DOUBLE(KC_4, KC_F4),
[TD_F5] = ACTION_TAP_DANCE_DOUBLE(KC_5, KC_F5),
[TD_F6] = ACTION_TAP_DANCE_DOUBLE(KC_6, KC_F6),
[TD_F7] = ACTION_TAP_DANCE_DOUBLE(KC_7, KC_F7),
[TD_F8] = ACTION_TAP_DANCE_DOUBLE(KC_8, KC_F8),
[TD_F9] = ACTION_TAP_DANCE_DOUBLE(KC_9, KC_F9),
[TD_F10] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_F10),
[TD_F11] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_F11),
[TD_F12] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_F12),
[TD_AE_FITCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, LALT(KC_SLSH)),
[TD_AE_IN] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, LALT(KC_LBRC)),
[TD_AE_OUT] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, LALT(KC_RBRC))
};

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# Trashcat's Tada68
Just my simple layout for the Tada68.
Caps Lock behaves as LCtrl until switched to the Gaming Layer. I have a stupid reason for why I need caps lock at all but I won't get into it.
LCtrl is also LCtrl because I had no idea what else to put there.
Tap Dance for the F Row.. i.e double tap 1 and get F1 instead.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes # Tappa Dance Bitch

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#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Fn |Win |Alt | Space |Alt|Fn |Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*
* Note: Shift + Esc = ~
* Win + Esc = `
*/
[_BL] = LAYOUT_ansi(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL ,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
MO(_FL), KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| Del | |
* |----------------------------------------------------------------|
* | |BL |BL-|BL+| | | | | | |PSc| | | | |
* |----------------------------------------------------------------|
* | | | | | | |<- |Dn |Up | ->| | | |Hme |
* |----------------------------------------------------------------|
* | |MUT|V- |V+ | | | | | | | | |PUp|End |
* |----------------------------------------------------------------|
* | | | | | | | |Hme|PDn|End |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______,
_______, BL_TOGG, BL_DOWN, BL_UP , _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, KC_HOME,
_______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______, KC_PGUP, KC_END ,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END ),
};

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# James Shackleford's Layout
This layout has been tweaked to work well for UNIX terminal rats like
myself. Enjoy!
```
Base Layer
,----------------------------------------------------------------.
|Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
|----------------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
|----------------------------------------------------------------|
|Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
|----------------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Up |PgDn|
|----------------------------------------------------------------|
|Fn |Win |Alt | Space |Alt|Fn |Ctrl|<- |Dn | -> |
`----------------------------------------------------------------'
Note: Shift + Esc = ~ (tilde)
Win + Esc = ` (grave)
Fn Layer
,----------------------------------------------------------------.
| |F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| Del | |
|----------------------------------------------------------------|
| |BL |BL-|BL+| | | | | | |PSc| | | | |
|----------------------------------------------------------------|
| | | | | | |<- |Dn |Up | ->| | | |Hme |
|----------------------------------------------------------------|
| |MUT|V- |V+ | | | | | | | | |PUp|End |
|----------------------------------------------------------------|
| | | | | | | |Hme|PDn|End |
`----------------------------------------------------------------'
```

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

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#include "../../config.h"
#define DISABLE_SPACE_CADET_ROLLOVER
#define GRAVE_ESC_ALT_OVERRIDE

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#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*
* Note: Shift + Esc = ~
* Win + Esc = `
* Hold + RShift = (
* Hold + LShift = )
*/
[_BL] = LAYOUT_ansi(
QK_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
SC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, SC_RSPC,KC_UP,KC_PGDN,
KC_LCTL, KC_LGUI,KC_LALT, LT(_FL, KC_SPC), KC_RALT,MO(_FL),KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del | |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Ins |
* |----------------------------------------------------------------|
* | |<- |Dn | ->| | |<- |Dn |Up | ->| | | |Hme |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| | |VU-|VU+|MUT| | |End |
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_FL] = LAYOUT_ansi(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______ ,
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_INS,
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,KC_LEFT,KC_DOWN,KC_UP,KC_RGHT,_______,_______, _______,KC_HOME,
_______,_______,_______,BL_DOWN,BL_TOGG,BL_UP, _______,_______,KC_VOLD,KC_VOLU,KC_MUTE,_______, _______, KC_END,
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
};

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# tracyde Unix layout
This layout is friendlier to those that spend the majority of their time in the *nix commandline.
```
Base Layer
,----------------------------------------------------------------.
|Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
|----------------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
|----------------------------------------------------------------|
|CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
|----------------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
|----------------------------------------------------------------|
|Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
`----------------------------------------------------------------'
Note: Shift + Esc = ~
Win + Esc = `
Hold + RShift = (
Hold + LShift = )
Fn Layer
,----------------------------------------------------------------.
| | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del | |
|----------------------------------------------------------------|
| | |Up | | | | | | | | | | | |Ins |
|----------------------------------------------------------------|
| |<- |Dn | ->| | |<- |Dn |Up | ->| | | |Hme |
|----------------------------------------------------------------|
| | | |Bl-|BL |BL+| | |VU-|VU+|MUT| | |End |
|----------------------------------------------------------------|
| | | | | | | | | | |
`----------------------------------------------------------------'
```
The changes that were applied over default layout:
* Left and Right Shift when pressed alone emit `(` and `)` respectively. Press the opposite Shift to cancel.
* Leds go into breath animation when USB suspends (because why not).
* Holding down space activates the lower layer.
* Changed Home and End to `Fn+PgUpPgDn`
* Changed Insert to `Fn+Del`
* Removed mouse movement.
* Changed volume controls to `Fn+,./` (this makes volume controls make more sense `<` `>` act as you think they should)
* Added arrow cluster as Fn+hjkl (vim users rejoice)
* 'Grave-Escape' the escape key. This will allow the Esc key to function like Esc when pressed but act like the Grave key when pressed along with GUI or Shift keys. This allows you to use the Apple hotkey of CMD + ~ to switch between windows of the same app. In my config.h file I implemented the override 'GRAVE_ESC_ALT_OVERRIDE'. This will force ESC to be registered when hitting ALT. This preserves the Apple hotkey Cmd+Opt+Esc.

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@ -1,18 +0,0 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend

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