Add support for MacroCat Keyboard (#17480)

master
李董睿煊 2022-07-04 02:07:31 +08:00 committed by GitHub
parent d87d537b50
commit 168a631720
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GPG Key ID: 4AEE18F83AFDEB23
10 changed files with 366 additions and 0 deletions

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// Copyright 2022 catmunch (@catmunch)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "config_common.h"
/* rotary encoder */
#define ENCODERS_PAD_A { D3 }
#define ENCODERS_PAD_B { D2 }
#define ENCODER_SWITCH B7

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{
"manufacturer": "Catmunch",
"keyboard_name": "MacroCat Keyboard",
"maintainer": "Catmunch",
"bootloader": "atmel-dfu",
"diode_direction": "COL2ROW",
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true,
"encoder": true
},
"matrix_pins": {
"cols": ["B5", "B6", "C6", "C7"],
"rows": ["D4", "D6", "D7", "B4"]
},
"processor": "atmega32u4",
"url": "https://github.com/catmunch/macrocat",
"usb": {
"device_version": "0.0.1",
"pid": "0x8086",
"vid": "0x2022"
},
"layouts": {
"LAYOUT_numpad_4x4": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0 },
{ "matrix": [0, 1], "x": 1, "y": 0 },
{ "matrix": [0, 2], "x": 2, "y": 0 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [1, 0], "x": 0, "y": 1 },
{ "matrix": [1, 1], "x": 1, "y": 1 },
{ "matrix": [1, 2], "x": 2, "y": 1 },
{ "matrix": [1, 3], "x": 3, "y": 1 },
{ "matrix": [2, 0], "x": 0, "y": 2 },
{ "matrix": [2, 1], "x": 1, "y": 2 },
{ "matrix": [2, 2], "x": 2, "y": 2 },
{ "matrix": [2, 3], "x": 3, "y": 2 },
{ "matrix": [3, 0], "x": 0, "y": 3 },
{ "matrix": [3, 1], "x": 1, "y": 3 },
{ "matrix": [3, 2], "x": 2, "y": 3 },
{ "matrix": [3, 3], "x": 3, "y": 3 }
]
}
}
}

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// Copyright 2022 catmunch (@catmunch)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{KC_PLUS, KC_9, KC_8, KC_7 },
{KC_MINS, KC_6, KC_5, KC_4 },
{KC_DOT, KC_3, KC_2, KC_1 },
{KC_ENT, KC_SPACE, KC_0, MO(1)}
},
[1] = {
{KC_ASTR, KC_MPRV, KC_MPLY,KC_MNXT},
{KC_SLSH, KC_LPRN, KC_UP, KC_RPRN},
{KC_COMM, KC_LEFT, KC_DOWN,KC_RIGHT},
{KC_TAB, KC_BSPC, KC_0, KC_TRNS}
}
};

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// Copyright 2022 catmunch (@catmunch)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{KC_PLUS, KC_9, KC_8, KC_7 },
{KC_MINS, KC_6, KC_5, KC_4 },
{KC_DOT, KC_3, KC_2, KC_1 },
{KC_ENT, KC_SPACE, KC_0, MO(1)}
},
[1] = {
{KC_ASTR, KC_MPRV, KC_MPLY,KC_MNXT},
{KC_SLSH, KC_LPRN, KC_UP, KC_RPRN},
{KC_COMM, KC_LEFT, KC_DOWN,KC_RIGHT},
{KC_TAB, KC_BSPC, KC_0, KC_TRNS}
},
[2] = {
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO}
},
[3] = {
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO}
}
};

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VIA_ENABLE = yes
OLED_ENABLE = yes
OLED_DRIVER = SSD1306

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// Copyright 2022 catmunch (@catmunch)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{KC_PPLS, KC_9, KC_8, KC_7 },
{KC_PMNS, KC_6, KC_5, KC_4 },
{KC_PDOT, KC_3, KC_2, KC_1 },
{KC_PENT, KC_SPACE, KC_P0, MO(1)}
},
[1] = {
{KC_PAST, KC_NO, KC_NO, KC_NO},
{KC_PSLS, KC_LPRN, KC_UP, KC_RPRN},
{KC_COMM, KC_LEFT, KC_DOWN,KC_RIGHT},
{KC_TAB, KC_BSPC, KC_P0, KC_TRNS}
},
[2] = {
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO}
},
[3] = {
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO}
}
};

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VIA_ENABLE = yes

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// Copyright 2022 catmunch (@catmunch)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "quantum.h"
static bool encoder_pressed = 0;
static bool encoder_switched_layer = 0;
static uint32_t encoder_last_release_time = 0;
static uint32_t encoder_press_combo = 0;
static uint8_t current_layer = 0;
#ifdef OLED_ENABLE
static const char PROGMEM bongo_release[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,192, 96, 96, 48, 48, 24, 12, 6, 14, 60,112, 96,224,192,192,192,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0,192,192,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192,240,124, 12, 12, 12, 12, 24,120,108, 14, 7, 3, 1, 0,128,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 3, 7, 6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 1, 1, 3, 3, 3, 3, 7, 6, 6, 6, 6, 12, 12, 15, 15, 24, 24, 24, 24, 48, 48, 48, 48,112, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12, 0, 0, 0, 0, 0, 48, 56, 16,240,252, 12, 6,134, 6, 12, 60, 48, 32, 0, 0, 48,126,239,131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 3, 3, 3, 3, 3, 6, 6, 6, 6, 12, 12, 15, 15, 24, 24, 24, 24, 56, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0,
};
static const char PROGMEM bongo_press_r[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,192, 96, 96, 48, 48, 24, 12, 6, 14, 60,112, 96,224,192,192,192,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0,192,192,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,192,240,124, 12, 12, 12, 12, 24,120,108, 14, 7, 3, 1, 0,128,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 3, 7, 6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 1, 1, 3, 3, 3, 3, 7, 6, 6, 6, 6, 12, 12, 15, 15, 24, 24, 24, 24, 48, 48, 48, 48,112, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12, 0, 0, 0, 0, 0, 48, 56, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48,126,239,131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 3, 3, 3, 3, 3, 6, 6, 22,126,111,227,192,224, 96, 96, 96, 96,112, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0,
};
static const char PROGMEM bongo_press_l[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,192, 96, 96, 48, 48, 24, 12, 6, 14, 60,112, 96,224,192,192,192,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0,192,192,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192, 96, 48, 24, 12, 14, 7, 3, 1, 0,128,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 3, 7, 6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 1, 1, 3, 3, 3, 3, 7, 6, 6, 6, 6, 12, 12,124,252,206,131,129,192,192,192,192,224, 96, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12, 0, 0, 0, 0, 0, 48, 56, 16,240,252, 12, 6,134, 6, 12, 60, 48, 32, 0, 0, 48,126,239,131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 3, 3, 3, 3, 3, 6, 6, 6, 6, 12, 12, 15, 15, 24, 24, 24, 24, 56, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0,
};
static const char PROGMEM bongo_press_lr[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,128,192,192, 96, 96, 48, 48, 24, 12, 6, 14, 60,112, 96,224,192,192,192,192,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0,192,192,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192, 96, 48, 24, 12, 14, 7, 3, 1, 0,128,192,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 3, 3, 7, 6, 14, 12, 28, 24, 48, 48, 24, 24, 12,252,252, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 1, 1, 1, 1, 3, 3, 3, 3, 7, 6, 6, 6, 6, 12, 12,124,252,206,131,129,192,192,192,192,224, 96, 96, 96, 96,224,193,193,193,192,131,134,134,134, 12, 12, 0, 0, 0, 0, 0, 48, 56, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 48,126,239,131, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 3, 3, 3, 3, 3, 6, 6, 22,126,111,227,192,224, 96, 96, 96, 96,112, 48, 48, 48,112, 96, 96, 96,225,207,254,248,192,128,128,128,128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0,
};
static const char PROGMEM layer[][116] = {
[0] = {
248, 0, 0, 0, 0, 0, 0,160,160,192, 0, 0, 96,128,128,128,224, 0,192,160,160,160,192, 0,224, 64, 32, 32, 64,
3, 2, 2, 2, 2, 0, 1, 2, 2, 3, 2,128,130,132,132,132,131, 0, 1, 2, 2, 2, 0, 0, 3, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0,254,254,129,129, 97, 97, 25, 25,254,254, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 7, 25, 25, 24, 24, 24, 24, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
},
[1] = {
248, 0, 0, 0, 0, 0, 0,160,160,192, 0, 0, 96,128,128,128,224, 0,192,160,160,160,192, 0,224, 64, 32, 32, 64,
3, 2, 2, 2, 2, 0, 1, 2, 2, 3, 2, 0, 2,132,132, 4, 3, 0, 1, 2, 2, 2, 0, 0, 3, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6,255,255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 24, 31, 31, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
},
[2] = {
248, 0, 0, 0, 0, 0, 0,160,160,192, 0, 0, 96,128,128,128,224, 0,192,160,160,160,192, 0,224, 64, 32, 32, 64,
3, 2, 2, 2, 2, 0, 1, 2, 2, 3, 2,128,130,132,132,132,131, 0, 1, 2, 2, 2, 0, 0, 3, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0,134,134, 97, 97, 97, 97, 97, 97, 30, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 31, 31, 24, 24, 24, 24, 24, 24, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
},
[3] = {
248, 0, 0, 0, 0, 0, 0,160,160,192, 0, 0, 96,128,128,128,224, 0,192,160,160,160,192, 0,224, 64, 32, 32, 64,
3, 2, 2, 2, 2, 0, 1, 2, 2,131,130,128,130,132,132,132,131,128,129, 2, 2, 2, 0, 0, 3, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 97, 97,121,121,135,135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 24, 24, 24, 24, 24, 24, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
}
};
static uint8_t key_pressed_l = 0;
static uint8_t key_pressed_r = 0;
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
return OLED_ROTATION_180;
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
char buffer[512];
if (key_pressed_l && key_pressed_r)
memcpy_P(buffer, bongo_press_lr, 512);
else if (key_pressed_l)
memcpy_P(buffer, bongo_press_l, 512);
else if (key_pressed_r)
memcpy_P(buffer, bongo_press_r, 512);
else
memcpy_P(buffer, bongo_release, 512);
int highest_layer = 0;
for(int i=3;i>=0;--i){
if (IS_LAYER_ON(i)) {
highest_layer = i;
break;
}
}
// Apply the layer info (4*29)
for(int i=0;i<4;i++){
for(int j=0;j<29;j++){
buffer[i*128+85+j] = pgm_read_byte_near(layer[highest_layer]+i*29+j);
}
}
oled_write_raw(buffer, 512);
return false;
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
if (!process_record_user(keycode, record)) {
return false;
}
if (record->event.pressed) {
if (record->event.key.col <= 1)
key_pressed_l++;
else
key_pressed_r++;
} else {
if (record->event.key.col <= 1)
key_pressed_l--;
else
key_pressed_r--;
}
return true;
}
#endif
void encoder_single_click(void) {
tap_code(KC_MPLY);
}
void encoder_double_click(void) {
tap_code(KC_MNXT);
}
void encoder_triple_click(void) {
tap_code(KC_MPRV);
}
void matrix_init_kb() {
matrix_init_user();
setPinInputHigh(ENCODER_SWITCH);
}
void matrix_scan_kb() {
matrix_scan_user();
if (readPin(ENCODER_SWITCH)) {
if (encoder_pressed) { // release switch
encoder_pressed = 0;
encoder_press_combo += 1;
encoder_last_release_time = timer_read32();
}
if (encoder_press_combo && timer_elapsed(encoder_last_release_time) > 300) {
// combo timeout
if (encoder_switched_layer) { // switch layer
encoder_switched_layer = 0;
} else { // click
switch (encoder_press_combo) {
case 1:
encoder_single_click();
break;
case 2:
encoder_double_click();
break;
default:
encoder_triple_click();
}
}
encoder_press_combo = 0;
encoder_last_release_time = 0;
}
} else {
if (!encoder_pressed) { // press switch
encoder_pressed = 1;
}
}
}
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) {
return false;
}
if (clockwise) {
if (encoder_pressed) {
if (current_layer < 3) {
current_layer += 1;
layer_move(current_layer);
}
encoder_switched_layer = 1;
} else {
tap_code(KC_VOLU);
}
} else {
if (encoder_pressed) {
if (current_layer > 0) {
current_layer -= 1;
layer_move(current_layer);
}
encoder_switched_layer = 1;
} else {
tap_code(KC_VOLD);
}
}
return false;
}

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# macrocat
![macrocat](https://i.imgur.com/ItLHGBfh.jpg)
A cat like macro keyboard/numpad.
* Keyboard Maintainer: [catmunch](https://github.com/catmunch)
* Hardware Supported: Fully Supported
* Hardware Availability: [MacroCat Keyboard](https://github.com/catmunch/macrocat)
Make example for this keyboard (after setting up your build environment):
make macrocat:default
Flashing example for this keyboard:
make macrocat:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Brand new atmega32u4 chip**: Plug the cable in, it will automatically boot into bootloader

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