[Keymap] Adding a new keymap for bm60poker and some led configs (#14918)
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/* Copyright 2021 David Martinz
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_60_ansi(KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH,
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KC_RSFT, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
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[1] = LAYOUT_60_ansi(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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RESET, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_UP, KC_INS, KC_HOME, KC_END,
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KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGDN, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
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};
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#ifdef RGB_MATRIX_ENABLE
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void rgb_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max) {
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// caps lock white
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if (host_keyboard_led_state().caps_lock) {
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RGB_MATRIX_INDICATOR_SET_COLOR(28, 200, 200, 200);
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}
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// layer state
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switch (get_highest_layer(layer_state)) {
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case 0:
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// RGB_MATRIX_INDICATOR_SET_COLOR(59, 0, 0, 0);
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break;
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case 1:
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RGB_MATRIX_INDICATOR_SET_COLOR(59, 128, 0, 0);
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break;
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case 2:
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RGB_MATRIX_INDICATOR_SET_COLOR(59, 0, 128, 0);
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break;
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case 3:
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RGB_MATRIX_INDICATOR_SET_COLOR(59, 0, 0, 128);
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break;
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default:
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// white
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RGB_MATRIX_INDICATOR_SET_COLOR(59, 128, 128, 128);
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break;
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}
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}
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#endif
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