[Keyboard] Add mini42 (#18491)

Co-authored-by: kevinmgee <kevingee@kevingee.biz>
Co-authored-by: Drashna Jaelre <drashna@live.com>
master
Controller Works 2022-09-30 01:48:41 -04:00 committed by GitHub
parent f3351c6bfb
commit 043e6e72c0
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13 changed files with 759 additions and 0 deletions

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
/* #define DEBOUNCE 5 */
#define WS2812_PIO_USE_PIO1
#define RGBLED_NUM 54
#define DRIVER_LED_TOTAL RGBLED_NUM
#define RGB_MATRIX_SPLIT \
{ 27, 27 }
#define SPLIT_TRANSPORT_MIRROR
#define SPLIT_LAYER_STATE_ENABLE
#define SPLIT_LED_STATE_ENABLE
#define SPLIT_MODS_ENABLE
#undef I2C_DRIVER
#define I2C_DRIVER I2CD1
#undef I2C1_SCL_PIN
#define I2C1_SCL_PIN GP25
#undef I2C1_SDA_PIN
#define I2C1_SDA_PIN GP24
/* #define EE_HANDS */
/* #define MASTER_LEFT */
/* #define MASTER_RIGHT */
/* Top left key on left half */
#define BOOTMAGIC_LITE_ROW 0
#define BOOTMAGIC_LITE_COLUMN 0
/* Top right key on right half */
#define BOOTMAGIC_LITE_ROW_RIGHT 0
#define BOOTMAGIC_LITE_COLUMN_RIGHT 0
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define HAL_USE_I2C TRUE
#include_next "halconf.h"

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{
"manufacturer": "Controller Works",
"keyboard_name": "mini42",
"maintainer": "controller-works",
"processor": "RP2040",
"url": "https://controller.works/products/mini42-low-profile-ergonomic-keyboard",
"tags": ["split", "RP2040", "choc v1", "choc spaced" ],
"usb": {
"device_version": "1.0.0",
"pid": "0x0003",
"vid": "0x4357"
},
"bootloader": "rp2040",
"diode_direction": "COL2ROW",
"build": {
"lto":true
},
"matrix_pins": {
"direct": [
["GP2", "GP3", "GP4","GP5", "GP6", "GP7"],
["GP8", "GP9", "GP10", "GP11", "GP12", "GP13"],
["GP14", "GP15", "GP16", "GP17", "GP18", "GP19"],
["GP20", "GP21", "GP22", null, null, null]
]
},
"rgblight": {
"pin": "GP0"
},
"split": {
"enabled": true,
"main": "left",
"matrix_pins": {
"right": {
"direct": [
["GP7", "GP6", "GP5","GP4", "GP3", "GP2"],
["GP13", "GP12", "GP11", "GP10", "GP9", "GP8"],
["GP19", "GP18", "GP17", "GP16", "GP15", "GP14"],
["GP22", "GP21", "GP20", null, null, null]
]
}
},
"soft_serial_pin": "GP1",
"transport": {
"protocol": "serial"
}
},
"features": {
"bootmagic": true,
"command": false,
"console": false,
"extrakey": true,
"mousekey": true,
"nkro": true,
"rgb_matrix": true,
"oled": true
},
"rgb_matrix": {
"driver": "WS2812",
"layout": [
{ "flags": 2, "x": 75, "y": 4 },
{ "flags": 2, "x": 40, "y": 2 },
{ "flags": 2, "x": 8, "y": 8 },
{ "flags": 2, "x": 8, "y": 43 },
{ "flags": 2, "x": 49, "y": 51 },
{ "flags": 2, "x": 95, "y": 55 },
{ "flags": 1, "matrix": [3, 2], "x": 92, "y": 64 },
{ "flags": 4, "matrix": [2, 5], "x": 82, "y": 39 },
{ "flags": 4, "matrix": [1, 5], "x": 82, "y": 22 },
{ "flags": 4, "matrix": [0, 5], "x": 82, "y": 5 },
{ "flags": 4, "matrix": [0, 4], "x": 65, "y": 2 },
{ "flags": 4, "matrix": [1, 4], "x": 65, "y": 14 },
{ "flags": 4, "matrix": [2, 4], "x": 65, "y": 37 },
{ "flags": 1, "matrix": [3, 1], "x": 78, "y": 58 },
{ "flags": 1, "matrix": [3, 0], "x": 58, "y": 55 },
{ "flags": 4, "matrix": [2, 3], "x": 49, "y": 34 },
{ "flags": 4, "matrix": [1, 3], "x": 49, "y": 17 },
{ "flags": 4, "matrix": [0, 3], "x": 49, "y": 0 },
{ "flags": 4, "matrix": [0, 2], "x": 33, "y": 2 },
{ "flags": 4, "matrix": [1, 2], "x": 33, "y": 19 },
{ "flags": 4, "matrix": [2, 2], "x": 33, "y": 37 },
{ "flags": 4, "matrix": [2, 1], "x": 16, "y": 41 },
{ "flags": 4, "matrix": [1, 1], "x": 16, "y": 24 },
{ "flags": 4, "matrix": [0, 1], "x": 16, "y": 7 },
{ "flags": 1, "matrix": [0, 0], "x": 0, "y": 7 },
{ "flags": 1, "matrix": [1, 0], "x": 17, "y": 24 },
{ "flags": 1, "matrix": [2, 0], "x": 34, "y": 41 },
{ "flags": 2, "x": 149, "y": 4 },
{ "flags": 2, "x": 184, "y": 2 },
{ "flags": 2, "x": 216, "y": 8 },
{ "flags": 2, "x": 216, "y": 43 },
{ "flags": 2, "x": 175, "y": 51 },
{ "flags": 2, "x": 129, "y": 55 },
{ "flags": 1, "matrix": [7, 0], "x": 132, "y": 64 },
{ "flags": 4, "matrix": [6, 0], "x": 142, "y": 39 },
{ "flags": 4, "matrix": [5, 0], "x": 142, "y": 22 },
{ "flags": 4, "matrix": [4, 0], "x": 142, "y": 5 },
{ "flags": 4, "matrix": [4, 1], "x": 159, "y": 2 },
{ "flags": 4, "matrix": [5, 1], "x": 159, "y": 19 },
{ "flags": 4, "matrix": [6, 1], "x": 159, "y": 37 },
{ "flags": 1, "matrix": [7, 1], "x": 146, "y": 58 },
{ "flags": 1, "matrix": [7, 2], "x": 166, "y": 55 },
{ "flags": 4, "matrix": [6, 2], "x": 175, "y": 34 },
{ "flags": 4, "matrix": [5, 2], "x": 175, "y": 17 },
{ "flags": 4, "matrix": [4, 2], "x": 175, "y": 0 },
{ "flags": 4, "matrix": [4, 3], "x": 191, "y": 2 },
{ "flags": 4, "matrix": [5, 3], "x": 191, "y": 19 },
{ "flags": 4, "matrix": [6, 3], "x": 191, "y": 37 },
{ "flags": 4, "matrix": [6, 4], "x": 208, "y": 41 },
{ "flags": 4, "matrix": [5, 4], "x": 208, "y": 24 },
{ "flags": 4, "matrix": [4, 4], "x": 208, "y": 7 },
{ "flags": 1, "matrix": [4, 5], "x": 224, "y": 7 },
{ "flags": 1, "matrix": [5, 5], "x": 224, "y": 24 },
{ "flags": 1, "matrix": [6, 5], "x": 224, "y": 41 }
]
},
"community_layouts": ["split_3x6_3"],
"layouts": {
"LAYOUT_split_3x6_3": {
"layout": [
{ "matrix": [0, 0], "x": 0, "y": 0.25 },
{ "matrix": [0, 1], "x": 1, "y": 0.25 },
{ "matrix": [0, 2], "x": 2, "y": 0.125 },
{ "matrix": [0, 3], "x": 3, "y": 0 },
{ "matrix": [0, 4], "x": 4, "y": 0.125 },
{ "matrix": [0, 5], "x": 5, "y": 0.25 },
{ "matrix": [4, 0], "x": 8, "y": 0.25 },
{ "matrix": [4, 1], "x": 9, "y": 0.125 },
{ "matrix": [4, 2], "x": 10, "y": 0 },
{ "matrix": [4, 3], "x": 11, "y": 0.125 },
{ "matrix": [4, 4], "x": 12, "y": 0.25 },
{ "matrix": [4, 5], "x": 13, "y": 0.25 },
{ "matrix": [1, 0], "x": 0, "y": 1.25 },
{ "matrix": [1, 1], "x": 1, "y": 1.25 },
{ "matrix": [1, 2], "x": 2, "y": 1.125 },
{ "matrix": [1, 3], "x": 3, "y": 1 },
{ "matrix": [1, 4], "x": 4, "y": 1.125 },
{ "matrix": [1, 5], "x": 5, "y": 1.25 },
{ "matrix": [5, 0], "x": 8, "y": 1.25 },
{ "matrix": [5, 1], "x": 9, "y": 1.125 },
{ "matrix": [5, 2], "x": 10, "y": 1 },
{ "matrix": [5, 3], "x": 11, "y": 1.125 },
{ "matrix": [5, 4], "x": 12, "y": 1.25 },
{ "matrix": [5, 5], "x": 13, "y": 1.25 },
{ "matrix": [2, 0], "x": 0, "y": 2.25 },
{ "matrix": [2, 1], "x": 1, "y": 2.25 },
{ "matrix": [2, 2], "x": 2, "y": 2.125 },
{ "matrix": [2, 3], "x": 3, "y": 2 },
{ "matrix": [2, 4], "x": 4, "y": 2.125 },
{ "matrix": [2, 5], "x": 5, "y": 2.25 },
{ "matrix": [6, 0], "x": 8, "y": 2.25 },
{ "matrix": [6, 1], "x": 9, "y": 2.125 },
{ "matrix": [6, 2], "x": 10, "y": 2 },
{ "matrix": [6, 3], "x": 11, "y": 2.125 },
{ "matrix": [6, 4], "x": 12, "y": 2.25 },
{ "matrix": [6, 5], "x": 13, "y": 2.25 },
{ "matrix": [3, 0], "x": 3.5, "y": 3.25 },
{ "matrix": [3, 1], "x": 4.5, "y": 3.5 },
{ "matrix": [3, 2], "x": 5.5, "y": 3.75, "h":1.5 },
{ "matrix": [7, 0], "x": 7.5, "y": 3.75, "h":1.5 },
{ "matrix": [7, 1], "x": 8.5, "y": 3.5 },
{ "matrix": [7, 2], "x": 9.5, "y": 3.25 }
]
}
}
}

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
//# define SPLIT_TRANSPORT_MIRROR
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT),
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(1), KC_SPC, KC_SPC, MO(2), KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, KC_PGDN, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_ESC, KC_ENT, MO(3), KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(3), KC_ESC, KC_DEL, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NUM,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
)
};

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef RGB_MATRIX_ENABLE
# define RGBLED_NUM 54 // Number of LEDs
# define DRIVER_LED_TOTAL RGBLED_NUM
# define RGB_MATRIX_SPLIT \
{ 27, 27 }
//# define SPLIT_TRANSPORT_MIRROR
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
# define RGB_MATRIX_HUE_STEP 8
# define RGB_MATRIX_SAT_STEP 8
# define RGB_MATRIX_VAL_STEP 8
# define RGB_MATRIX_SPD_STEP 10
# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_BREATHING
# define ENABLE_RGB_MATRIX_BAND_SAT
# define ENABLE_RGB_MATRIX_BAND_VAL
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
# define ENABLE_RGB_MATRIX_CYCLE_ALL
# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
# define ENABLE_RGB_MATRIX_HUE_BREATHING
# define ENABLE_RGB_MATRIX_HUE_PENDULUM
# define ENABLE_RGB_MATRIX_HUE_WAVE
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
# define ENABLE_RGB_MATRIX_SPLASH
# define ENABLE_RGB_MATRIX_MULTISPLASH
# define ENABLE_RGB_MATRIX_SOLID_SPLASH
# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT),
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(1), KC_SPC, KC_SPC, MO(2), KC_RALT
//`--------------------------' `--------------------------'
),
[1] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, KC_UP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, KC_PGDN, KC_LEFT, KC_DOWN, KC_RIGHT, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_ESC, KC_ENT, MO(3), KC_RALT
//`--------------------------' `--------------------------'
),
[2] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
KC_TAB, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, MO(3), KC_ESC, KC_DEL, _______, KC_RALT
//`--------------------------' `--------------------------'
),
[3] = LAYOUT_split_3x6_3(
//,-----------------------------------------------------. ,-----------------------------------------------------.
QK_BOOT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NUM,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LGUI, _______, KC_SPC, KC_ENT, _______, KC_RALT
//`--------------------------' `--------------------------'
)
};

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VIA_ENABLE = yes

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include_next "mcuconf.h"
#undef RP_I2C_USE_I2C0
#define RP_I2C_USE_I2C0 TRUE

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mini42.h"
#ifdef OLED_ENABLE
static void render_logo(void) {
static const char PROGMEM raw_logo[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0,128,192, 96, 48, 24, 12,254,254, 0, 0, 0, 0, 0, 0, 48, 24, 12, 6, 6, 6, 6, 6, 6, 12, 24,240,192, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,248,252, 6, 3, 3, 3, 3, 7,254,252, 6, 3, 3, 3, 3, 6,252,248, 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0, 0, 0,248,252, 6, 3, 3, 3, 3, 3, 3, 6,252,248, 0, 0, 0, 0, 0, 0,255,255, 0, 0, 0, 0, 24, 28, 30, 27, 25, 24, 24, 24, 24, 24,255,255, 24, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,128,192, 96, 48, 24, 15, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,127,127, 0, 0, 0, 0, 0, 0, 96,112,120,108,102, 99, 97, 96, 96, 96, 96, 96, 96, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
oled_write_raw_P(raw_logo, sizeof(raw_logo));
}
oled_rotation_t oled_init_kb(oled_rotation_t rotation) {
if (!is_keyboard_master()) {
return OLED_ROTATION_180; // flips the display 180 degrees if offhand
}
return rotation;
}
bool render_status(void) {
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_P(PSTR("BASE\n"), false);
break;
case 1:
oled_write_P(PSTR("LOWER\n"), false);
break;
case 2:
oled_write_P(PSTR("RAISE\n"), false);
break;
case 3:
oled_write_P(PSTR("ADJUST\n"), false);
break;
default:
// Or use the write_ln shortcut over adding '\n' to the end of your string
oled_write_ln_P(PSTR("Undefined"), false);
}
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
return false;
}
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
if (is_keyboard_master()) {
render_status(); // Renders the current keyboard state (layer, lock, caps, scroll, etc)
} else {
render_logo(); // Renders a static logo
oled_scroll_left(); // Turns on scrolling
}
return false;
}
#endif

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/*
* Copyright 2022 Kevin Gee <info@controller.works>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"

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# mini42
![mini42](https://i.imgur.com/xrSKhqRh.png)
![mini42PCB](https://i.imgur.com/R7u1KB8h.png)
*A pre-built, low profile, split mechanical keyboard based on the RP2040 processor*
* Keyboard Maintainer: [Kevin Gee](https://github.com/controller-works)
* Hardware Supported: *mini42 split ergonomic keyboard*
* Hardware Availability: *https://controller.works/products/mini42-low-profile-ergonomic-keyboard* Hardware is available as pre-built units only.
Make example for this keyboard (after setting up your build environment):
```sh
make controllerworks/mini42:default
```
Flashing example for this keyboard:
```sh
make controllerworks/mini42:default:flash
```
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Features
- Highly integrated design with microcontroller, USB and TRRS connectors, and OLED all integrated on the main board with no secondary modules
- RP2040 processor by Raspberry Pi Foundation running at 130 MHz with 16MB flash memory
- CNC milled aluminum case with only 8mm thickness
- "PCB art" shine through back plate with gold surface finish
- 128x32 OLED on each keyboard half
- 42 per-key RGB LEDs and 12 backlight RGB LEDS are individually addressable
- ESD and over-current protection on USB and TRRS connectors
- Reset and boot tactile switches
- USB C host connection
- Hot swap connectors for Kailh Chocolate PG1350 switches
- Chocolate key spacing (18mm horizontal x 17mm vertical)
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the upper left key on the left hand keyboard half or the upper right key on the right hand keyboard half while plugging in USB
* **Physical reset button**: Press the RST button twice, rapidly
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available
## Pin Assignment
| Name | Pin | Left Row | Left Column | Right Row | **Right Column |
|--------|------|-----------|-------------|-----------|--------------|
| LED | GP0 | | | | |
| DATA | GP1 | | | | |
| DATA2* | GP28 | | | | |
| KEY0 | GP2 | 0 | 0 | 4 | 0 |
| KEY1 | GP3 | 0 | 1 | 4 | 1 |
| KEY2 | GP4 | 0 | 2 | 4 | 2 |
| KEY3 | GP5 | 0 | 3 | 4 | 3 |
| KEY4 | GP6 | 0 | 4 | 4 | 4 |
| KEY5 | GP7 | 0 | 5 | 4 | 5 |
| KEY6 | GP8 | 1 | 0 | 5 | 0 |
| KEY7 | GP9 | 1 | 1 | 5 | 1 |
| KEY8 | GP10 | 1 | 2 | 5 | 2 |
| KEY9 | GP11 | 1 | 3 | 5 | 3 |
| KEY10 | GP12 | 1 | 4 | 5 | 4 |
| KEY11 | GP13 | 1 | 5 | 5 | 5 |
| KEY12 | GP14 | 2 | 0 | 6 | 0 |
| KEY13 | GP15 | 2 | 1 | 6 | 1 |
| KEY14 | GP16 | 2 | 2 | 6 | 2 |
| KEY15 | GP17 | 2 | 3 | 6 | 3 |
| KEY16 | GP18 | 2 | 4 | 6 | 4 |
| KEY17 | GP19 | 2 | 5 | 6 | 5 |
| KEY18 | GP20 | 3 | 0 | 7 | 0 |
| KEY19 | GP21 | 3 | 1 | 7 | 1 |
| KEY20 | GP22 | 3 | 2 | 7 | 2 |
| SDA | GP24 | | | | |
| SCL | GP25 | | | | |
\*DATA2 on production units, not connected on prototype units
\** Right Column numbers run right (pinky position) to left (thumb position)

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SERIAL_DRIVER = vendor
WS2812_DRIVER = vendor
OLED_DRIVER = SSD1306