[Keyboard] Fixup Ungodly Launch Pad config (#13992)
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041ff26ff1
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@ -49,22 +49,6 @@
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#define MIDI_ADVANCED
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#define MIDI_ADVANCED
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/* RGB Matrix configuration */
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/* RGB Matrix configuration */
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_KEYPRESSES
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define DISABLE_RGB_MATRIX_PIXEL_FLOW
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# define DISABLE_RGB_MATRIX_PIXEL_FRACTAL
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# define DISABLE_RGB_MATRIX_PIXEL_RAIN
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# define DRIVER_LED_TOTAL 22
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#endif
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#define RGB_DI_PIN F7
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#define RGB_DI_PIN F7
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#ifdef RGB_MATRIX_ENABLE
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#ifdef RGB_MATRIX_ENABLE
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# define RGBLED_NUM 22
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# define RGBLED_NUM 22
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@ -72,7 +56,7 @@
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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# define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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@ -124,5 +108,3 @@
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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#define DEBOUNCE 5
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#define LOCKING_RESYNC_ENABLE
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